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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
47478cd4
Commit
47478cd4
authored
Feb 08, 2025
by
未闻皂名
Browse files
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Plain Diff
2025/2/8 扭防抗性调整更新
parent
6215534f
Pipeline
#33042
passed with stages
in 9 minutes and 55 seconds
Changes
134
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1
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134 changed files
with
194 additions
and
160 deletions
+194
-160
script/RDAction.lua
script/RDAction.lua
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script/RDCondition.lua
script/RDCondition.lua
+0
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script/RDCost.lua
script/RDCost.lua
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script/RDFunction.lua
script/RDFunction.lua
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script/c120105002.lua
script/c120105002.lua
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script/c120109005.lua
script/c120109005.lua
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script/c120272056.lua
script/c120272056.lua
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script/c120273004.lua
script/c120273004.lua
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script/c120277032.lua
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script/c120277036.lua
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No files found.
script/RDAction.lua
View file @
47478cd4
...
@@ -226,18 +226,43 @@ function RushDuel.CanSelectGroupAndSet(desc, filter, check, tp, s_range, o_range
...
@@ -226,18 +226,43 @@ function RushDuel.CanSelectGroupAndSet(desc, filter, check, tp, s_range, o_range
return
0
return
0
end
end
-- 过滤可以改变表示形式的卡
function
RushDuel
.
FilterChangePositionTarget
(
card
,
effect
,
player
,
reason
,
hints
)
local
effects
=
{
card
:
IsHasEffect
(
EFFECT_CANNOT_CHANGE_POSITION_EFFECT
)}
for
i
,
e
in
ipairs
(
effects
)
do
local
value
=
e
:
GetValue
()
if
value
==
1
then
hints
:
AddCard
(
e
:
GetHandler
())
return
false
elseif
type
(
value
)
==
"function"
and
value
(
e
,
effect
,
reason
,
player
)
then
hints
:
AddCard
(
e
:
GetHandler
())
return
false
end
end
return
true
end
-- 操作: 改变表示形式
-- 操作: 改变表示形式
function
RushDuel
.
ChangePosition
(
target
,
pos
)
function
RushDuel
.
ChangePosition
(
target
,
effect
,
player
,
reason
,
pos
)
if
pos
==
nil
then
local
hints
=
Group
.
CreateGroup
()
return
Duel
.
ChangePosition
(
target
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
local
group
=
RushDuel
.
ToGroup
(
target
):
Filter
(
RushDuel
.
FilterChangePositionTarget
,
nil
,
effect
,
player
,
reason
,
hints
)
local
tc
=
hints
:
GetFirst
()
if
tc
then
Duel
.
Hint
(
HINT_CARD
,
0
,
tc
:
GetOriginalCode
())
end
if
group
:
GetCount
()
>
0
then
if
pos
==
nil
then
return
Duel
.
ChangePosition
(
group
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
else
return
Duel
.
ChangePosition
(
group
,
pos
)
end
else
else
return
Duel
.
ChangePosition
(
target
,
pos
)
return
0
end
end
end
end
-- 操作: 加入/返回手卡, 并给对方确认
-- 操作: 加入/返回手卡, 并给对方确认
function
RushDuel
.
SendToHandAndExists
(
target
,
confirm_player
,
filter
,
count
,
expect
)
function
RushDuel
.
SendToHandAndExists
(
target
,
confirm_player
,
filter
,
count
,
expect
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToHand
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToHand
,
nil
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
==
0
then
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
==
0
then
return
false
return
false
end
end
...
@@ -248,7 +273,7 @@ function RushDuel.SendToHandAndExists(target, confirm_player, filter, count, exp
...
@@ -248,7 +273,7 @@ function RushDuel.SendToHandAndExists(target, confirm_player, filter, count, exp
end
end
-- 操作: 返回对方手卡, 不能确认那些卡
-- 操作: 返回对方手卡, 不能确认那些卡
function
RushDuel
.
SendToOpponentHand
(
target
)
function
RushDuel
.
SendToOpponentHand
(
target
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToHand
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToHand
,
nil
)
return
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
return
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
...
@@ -297,12 +322,12 @@ end
...
@@ -297,12 +322,12 @@ end
-- 操作: 返回卡组
-- 操作: 返回卡组
function
RushDuel
.
SendToDeckAndExists
(
target
,
filter
,
count
,
expect
)
function
RushDuel
.
SendToDeckAndExists
(
target
,
filter
,
count
,
expect
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
RushDuel
.
IsOperatedGroupExists
(
filter
,
count
,
expect
)
end
end
-- 操作: 返回卡组上面 (排序)
-- 操作: 返回卡组上面 (排序)
function
RushDuel
.
SendToDeckTop
(
target
,
sort_player
)
function
RushDuel
.
SendToDeckTop
(
target
,
sort_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
if
sort_player
~=
nil
then
if
sort_player
~=
nil
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
sort_player
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKTOP
,
REASON_EFFECT
,
sort_player
)
return
ct
return
ct
...
@@ -312,7 +337,7 @@ function RushDuel.SendToDeckTop(target, sort_player)
...
@@ -312,7 +337,7 @@ function RushDuel.SendToDeckTop(target, sort_player)
end
end
-- 操作: 返回卡组下面 (排序)
-- 操作: 返回卡组下面 (排序)
function
RushDuel
.
SendToDeckBottom
(
target
,
sort_player
)
function
RushDuel
.
SendToDeckBottom
(
target
,
sort_player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
if
sort_player
~=
nil
then
if
sort_player
~=
nil
then
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
sort_player
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
,
sort_player
)
return
ct
return
ct
...
@@ -322,19 +347,19 @@ function RushDuel.SendToDeckBottom(target, sort_player)
...
@@ -322,19 +347,19 @@ function RushDuel.SendToDeckBottom(target, sort_player)
end
end
-- 操作: 返回卡组上面或下面 (排序)
-- 操作: 返回卡组上面或下面 (排序)
function
RushDuel
.
SendToDeckTopOrBottom
(
target
,
sort_player
,
top_desc
,
bottom_desc
)
function
RushDuel
.
SendToDeckTopOrBottom
(
target
,
sort_player
,
top_desc
,
bottom_desc
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
sequence
=
Duel
.
SelectOption
(
sort_player
,
top_desc
,
bottom_desc
)
local
sequence
=
Duel
.
SelectOption
(
sort_player
,
top_desc
,
bottom_desc
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
REASON_EFFECT
,
sort_player
)
local
og
,
ct
=
RushDuel
.
SendToDeckSort
(
g
,
sequence
,
REASON_EFFECT
,
sort_player
)
return
ct
return
ct
end
end
-- 操作: 返回对方卡组上面 (排序)
-- 操作: 返回对方卡组上面 (排序)
function
RushDuel
.
SendToOpponentDeck
(
target
)
function
RushDuel
.
SendToOpponentDeck
(
target
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
-- 操作: 返回对方卡组上面 (排序)
-- 操作: 返回对方卡组上面 (排序)
function
RushDuel
.
SendToOpponentDeckTop
(
target
,
player
)
function
RushDuel
.
SendToOpponentDeckTop
(
target
,
player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
if
g
:
GetCount
()
==
1
then
if
g
:
GetCount
()
==
1
then
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
else
else
...
@@ -344,7 +369,7 @@ function RushDuel.SendToOpponentDeckTop(target, player)
...
@@ -344,7 +369,7 @@ function RushDuel.SendToOpponentDeckTop(target, player)
end
end
-- 操作: 返回对方卡组下面 (排序)
-- 操作: 返回对方卡组下面 (排序)
function
RushDuel
.
SendToOpponentDeckBottom
(
target
,
player
)
function
RushDuel
.
SendToOpponentDeckBottom
(
target
,
player
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
local
g
=
RushDuel
.
ToMaximunGroup
(
target
):
Filter
(
Card
.
IsAbleToDeck
,
nil
)
if
g
:
GetCount
()
==
1
then
if
g
:
GetCount
()
==
1
then
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
return
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
else
else
...
...
script/RDCondition.lua
View file @
47478cd4
...
@@ -51,15 +51,6 @@ function RushDuel.IsCanChangePosition(card, effect, player, reason)
...
@@ -51,15 +51,6 @@ function RushDuel.IsCanChangePosition(card, effect, player, reason)
if
not
card
:
IsCanChangePosition
()
or
RushDuel
.
IsMaximumMode
(
card
)
then
if
not
card
:
IsCanChangePosition
()
or
RushDuel
.
IsMaximumMode
(
card
)
then
return
false
return
false
end
end
local
effects
=
{
card
:
IsHasEffect
(
EFFECT_CANNOT_CHANGE_POSITION_EFFECT
)}
for
i
,
e
in
ipairs
(
effects
)
do
local
value
=
e
:
GetValue
()
if
value
==
1
then
return
false
elseif
type
(
value
)
==
"function"
and
value
(
e
,
effect
,
reason
,
player
)
then
return
false
end
end
return
true
return
true
end
end
-- 条件: 可否特殊召唤
-- 条件: 可否特殊召唤
...
...
script/RDCost.lua
View file @
47478cd4
...
@@ -95,7 +95,7 @@ end
...
@@ -95,7 +95,7 @@ end
function
RushDuel
.
_private_action_change_position
(
position
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
function
RushDuel
.
_private_action_change_position
(
position
,
set_label_before
,
set_object_before
,
set_label_after
,
set_object_after
)
return
function
(
g
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
function
(
g
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RushDuel
.
SetLabelAndObject
(
e
,
g
,
set_label_before
,
set_object_before
)
RushDuel
.
SetLabelAndObject
(
e
,
g
,
set_label_before
,
set_object_before
)
if
RushDuel
.
ChangePosition
(
g
,
position
)
~=
0
then
if
RushDuel
.
ChangePosition
(
g
,
e
,
tp
,
REASON_COST
,
position
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
RushDuel
.
SetLabelAndObject
(
e
,
og
,
set_label_after
,
set_object_after
)
end
end
...
@@ -358,9 +358,9 @@ function RushDuel.CostChangeSelfPosition(pos1, pos2)
...
@@ -358,9 +358,9 @@ function RushDuel.CostChangeSelfPosition(pos1, pos2)
return
(
not
pos1
or
c
:
IsPosition
(
pos1
))
and
RushDuel
.
IsCanChangePosition
(
c
,
e
,
tp
,
REASON_COST
)
return
(
not
pos1
or
c
:
IsPosition
(
pos1
))
and
RushDuel
.
IsCanChangePosition
(
c
,
e
,
tp
,
REASON_COST
)
end
end
if
pos2
then
if
pos2
then
R
D
.
ChangePosition
(
c
,
pos2
)
R
ushDuel
.
ChangePosition
(
c
,
e
,
tp
,
REASON_COST
,
pos2
)
else
else
R
D
.
ChangePosition
(
c
)
R
ushDuel
.
ChangePosition
(
c
,
e
,
tp
,
REASON_COST
)
end
end
end
end
end
end
...
...
script/RDFunction.lua
View file @
47478cd4
...
@@ -47,8 +47,8 @@ function RushDuel.HintOrConfirm(group, hint_selection, confirm, target_player)
...
@@ -47,8 +47,8 @@ function RushDuel.HintOrConfirm(group, hint_selection, confirm, target_player)
end
end
end
end
-- 将 卡片组/卡片/效果 转化为卡片组
, 对于极大怪兽, 其素材也包含其中
-- 将 卡片组/卡片/效果 转化为卡片组
function
RushDuel
.
To
Maximun
Group
(
target
)
function
RushDuel
.
ToGroup
(
target
)
local
type
=
Auxiliary
.
GetValueType
(
target
)
local
type
=
Auxiliary
.
GetValueType
(
target
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
if
type
==
"Group"
then
if
type
==
"Group"
then
...
@@ -58,6 +58,12 @@ function RushDuel.ToMaximunGroup(target)
...
@@ -58,6 +58,12 @@ function RushDuel.ToMaximunGroup(target)
elseif
type
==
"Effect"
then
elseif
type
==
"Effect"
then
g
:
AddCard
(
target
:
GetHandler
())
g
:
AddCard
(
target
:
GetHandler
())
end
end
return
g
end
-- 将 卡片组/卡片/效果 转化为卡片组, 对于极大怪兽, 其素材也包含其中
function
RushDuel
.
ToMaximunGroup
(
target
)
local
g
=
RushDuel
.
ToGroup
(
target
)
local
overlay
=
Group
.
CreateGroup
()
local
overlay
=
Group
.
CreateGroup
()
g
:
ForEach
(
function
(
tc
)
g
:
ForEach
(
function
(
tc
)
if
RushDuel
.
IsMaximumMode
(
tc
)
then
if
RushDuel
.
IsMaximumMode
(
tc
)
then
...
...
script/c120105002.lua
View file @
47478cd4
...
@@ -25,5 +25,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -25,5 +25,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120109005.lua
View file @
47478cd4
...
@@ -29,7 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,7 +29,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
c
)
~=
0
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
end
end
\ No newline at end of file
script/c120109013.lua
View file @
47478cd4
...
@@ -26,6 +26,6 @@ end
...
@@ -26,6 +26,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120109016.lua
View file @
47478cd4
...
@@ -35,6 +35,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,6 +35,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
ct
==
0
then
return
end
if
ct
==
0
then
return
end
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120109021.lua
View file @
47478cd4
...
@@ -43,7 +43,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +43,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Damage
(
1
-
tp
,
ct
*
100
,
REASON_EFFECT
)
~=
0
if
Duel
.
Damage
(
1
-
tp
,
ct
*
100
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120109024.lua
View file @
47478cd4
...
@@ -39,7 +39,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120109026.lua
View file @
47478cd4
...
@@ -28,6 +28,6 @@ end
...
@@ -28,6 +28,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120109036.lua
View file @
47478cd4
...
@@ -37,7 +37,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,7 +37,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
mg
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
list
[
1
])
and
mg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
if
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
list
[
1
])
and
mg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
RD
.
ChangePosition
(
mg
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
mg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
)
end
)
end
end
...
...
script/c120120036.lua
View file @
47478cd4
...
@@ -29,6 +29,6 @@ end
...
@@ -29,6 +29,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120120039.lua
View file @
47478cd4
...
@@ -30,5 +30,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,5 +30,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
RD
.
ChangePosition
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120120043.lua
View file @
47478cd4
...
@@ -25,6 +25,6 @@ end
...
@@ -25,6 +25,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120120044.lua
View file @
47478cd4
...
@@ -27,6 +27,6 @@ end
...
@@ -27,6 +27,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120130019.lua
View file @
47478cd4
...
@@ -42,6 +42,6 @@ end
...
@@ -42,6 +42,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
cm
.
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120130026.lua
View file @
47478cd4
...
@@ -24,6 +24,6 @@ end
...
@@ -24,6 +24,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_DEFENSE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DEFENSE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120130037.lua
View file @
47478cd4
...
@@ -30,6 +30,6 @@ end
...
@@ -30,6 +30,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120130038.lua
View file @
47478cd4
...
@@ -25,7 +25,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -25,7 +25,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
ct
=
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
local
ct
=
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
ct
*
400
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120130047.lua
View file @
47478cd4
...
@@ -28,6 +28,6 @@ end
...
@@ -28,6 +28,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120130049.lua
View file @
47478cd4
...
@@ -32,6 +32,6 @@ end
...
@@ -32,6 +32,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120140003.lua
View file @
47478cd4
...
@@ -26,7 +26,7 @@ end
...
@@ -26,7 +26,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
~=
0
then
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
600
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
600
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
...
...
script/c120140011.lua
View file @
47478cd4
...
@@ -23,6 +23,6 @@ end
...
@@ -23,6 +23,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120140013.lua
View file @
47478cd4
...
@@ -37,7 +37,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,7 +37,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
)
end
)
...
...
script/c120140014.lua
View file @
47478cd4
...
@@ -28,7 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,7 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
HINTMSG_SPSUMMON
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
RD
.
CanSelectAndSpecialSummon
(
HINTMSG_SPSUMMON
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
end
end
\ No newline at end of file
script/c120150012.lua
View file @
47478cd4
...
@@ -29,6 +29,6 @@ end
...
@@ -29,6 +29,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120151028.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ end
...
@@ -34,7 +34,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
then
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
0
,
1
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
0
,
1
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateCannotDirectAttackEffect
(
e
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateCannotDirectAttackEffect
(
e
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateCannotSelectBattleTargetEffect
(
e
,
cm
.
atkcon
,
nil
,
cm
.
atklimit
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
RD
.
CreateCannotSelectBattleTargetEffect
(
e
,
cm
.
atkcon
,
nil
,
cm
.
atklimit
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
...
...
script/c120151037.lua
View file @
47478cd4
...
@@ -30,6 +30,6 @@ end
...
@@ -30,6 +30,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120155031.lua
View file @
47478cd4
...
@@ -35,7 +35,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +35,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
ct
==
0
then
return
end
if
ct
==
0
then
return
end
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
og
:
ForEach
(
function
(
tc
)
og
:
ForEach
(
function
(
tc
)
RD
.
SetBaseAtkDef
(
e
,
tc
,
0
,
nil
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
SetBaseAtkDef
(
e
,
tc
,
0
,
nil
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c120155055.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
...
...
script/c120155060.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
and
tc
:
IsRace
(
RACE_DRAGON
+
RACE_SPELLCASTER
+
RACE_FAIRY
)
then
and
tc
:
IsRace
(
RACE_DRAGON
+
RACE_SPELLCASTER
+
RACE_FAIRY
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
...
...
script/c120170027.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
then
Duel
.
Recover
(
tp
,
g
:
GetFirst
():
GetBaseAttack
(),
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
g
:
GetFirst
():
GetBaseAttack
(),
REASON_EFFECT
)
end
end
end
)
end
)
...
...
script/c120170035.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ end
...
@@ -34,7 +34,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
)
end
)
...
...
script/c120170041.lua
View file @
47478cd4
...
@@ -28,7 +28,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
Duel
.
SelectEffectYesNo
(
tp
,
tc
,
aux
.
Stringid
(
m
,
2
))
then
if
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
Duel
.
SelectEffectYesNo
(
tp
,
tc
,
aux
.
Stringid
(
m
,
2
))
then
RD
.
ChangePosition
(
tc
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
end
end
end
)
end
)
end
end
\ No newline at end of file
script/c120170044.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
)
end
)
...
...
script/c120170057.lua
View file @
47478cd4
...
@@ -34,6 +34,6 @@ end
...
@@ -34,6 +34,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120170059.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ end
...
@@ -38,7 +38,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
end
end
)
end
)
...
...
script/c120183020.lua
View file @
47478cd4
...
@@ -24,6 +24,6 @@ end
...
@@ -24,6 +24,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120183029.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
and
g
:
GetFirst
():
IsAttribute
(
ATTRIBUTE_EARTH
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
and
g
:
GetFirst
():
IsAttribute
(
ATTRIBUTE_EARTH
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
)
end
)
...
...
script/c120183063.lua
View file @
47478cd4
...
@@ -31,6 +31,6 @@ end
...
@@ -31,6 +31,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120184004.lua
View file @
47478cd4
...
@@ -27,7 +27,7 @@ end
...
@@ -27,7 +27,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
and
g
:
GetFirst
():
IsType
(
TYPE_NORMAL
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
and
g
:
GetFirst
():
IsType
(
TYPE_NORMAL
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
)
end
)
...
...
script/c120187022.lua
View file @
47478cd4
...
@@ -23,6 +23,6 @@ end
...
@@ -23,6 +23,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120187030.lua
View file @
47478cd4
...
@@ -33,6 +33,6 @@ end
...
@@ -33,6 +33,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120188027.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ end
...
@@ -32,7 +32,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
then
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsDefensePos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c120196002.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,7 +32,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
end
)
end
)
end
end
--Destroy
--Destroy
...
...
script/c120196013.lua
View file @
47478cd4
...
@@ -45,7 +45,7 @@ end
...
@@ -45,7 +45,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
race
=
RD
.
GroupBor
(
sg
,
Card
.
GetRace
)
local
race
=
RD
.
GroupBor
(
sg
,
Card
.
GetRace
)
if
race
~=
0
then
if
race
~=
0
then
...
...
script/c120199017.lua
View file @
47478cd4
...
@@ -27,10 +27,10 @@ end
...
@@ -27,10 +27,10 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
local
posfilter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
posfilter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120199036.lua
View file @
47478cd4
...
@@ -46,6 +46,6 @@ end
...
@@ -46,6 +46,6 @@ end
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
\ No newline at end of file
script/c120199059.lua
View file @
47478cd4
...
@@ -35,7 +35,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -35,7 +35,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
)
~=
0
then
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
end
end
\ No newline at end of file
script/c120203033.lua
View file @
47478cd4
...
@@ -40,7 +40,7 @@ end
...
@@ -40,7 +40,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
e
:
GetLabel
()
==
1
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
e
:
GetLabel
()
==
1
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
)
end
)
...
...
script/c120205047.lua
View file @
47478cd4
...
@@ -29,7 +29,7 @@ end
...
@@ -29,7 +29,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
true
)
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
true
)
end
end
end
)
end
)
...
...
script/c120205060.lua
View file @
47478cd4
...
@@ -35,7 +35,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -35,7 +35,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
upfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
upfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
500
,
500
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
500
,
500
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
)
...
...
script/c120205062.lua
View file @
47478cd4
...
@@ -25,7 +25,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -25,7 +25,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
RD
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
~=
0
and
tc
:
IsType
(
TYPE_NORMAL
)
then
if
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
and
tc
:
IsType
(
TYPE_NORMAL
)
then
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
...
...
script/c120208013.lua
View file @
47478cd4
...
@@ -29,7 +29,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,7 +29,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
RD
.
SendToDeckAndExists
(
g
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
RD
.
SendToDeckAndExists
(
g
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120208043.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,7 +31,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsType
(
TYPE_NORMAL
)
then
if
tc
:
IsType
(
TYPE_NORMAL
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120208063.lua
View file @
47478cd4
...
@@ -40,12 +40,12 @@ end
...
@@ -40,12 +40,12 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
then
local
posfilter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
posfilter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENCE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120208065.lua
View file @
47478cd4
...
@@ -31,6 +31,6 @@ end
...
@@ -31,6 +31,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120213018.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ end
...
@@ -32,7 +32,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
downfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
downfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c120213028.lua
View file @
47478cd4
...
@@ -28,6 +28,6 @@ end
...
@@ -28,6 +28,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120217021.lua
View file @
47478cd4
...
@@ -46,7 +46,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
and
not
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
not
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
end
\ No newline at end of file
script/c120217025.lua
View file @
47478cd4
...
@@ -20,7 +20,7 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,7 +20,7 @@ function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
)
~=
0
then
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
aux
.
Stringid
(
m
,
4
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
aux
.
Stringid
(
m
,
4
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
*-
800
local
atk
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
*-
800
...
...
script/c120217080.lua
View file @
47478cd4
...
@@ -23,7 +23,7 @@ end
...
@@ -23,7 +23,7 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_COST
,
POS_FACEUP_DEFENSE
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
...
...
script/c120217083.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -34,7 +34,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
100
if
RD
.
ChangePosition
(
g
)
~=
0
and
sg
:
GetCount
()
>
0
and
atk
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
sg
:
GetCount
()
>
0
and
atk
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
sg
:
ForEach
(
function
(
tc
)
sg
:
ForEach
(
function
(
tc
)
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
tc
,
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c120222033.lua
View file @
47478cd4
...
@@ -36,7 +36,7 @@ end
...
@@ -36,7 +36,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
...
...
script/c120222038.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,7 +32,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120222064.lua
View file @
47478cd4
...
@@ -31,6 +31,6 @@ end
...
@@ -31,6 +31,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120222065.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
2
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
end
)
end
)
...
...
script/c120223030.lua
View file @
47478cd4
...
@@ -37,7 +37,7 @@ end
...
@@ -37,7 +37,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
~=
0
then
local
def
=
Duel
.
GetMatchingGroupCount
(
cm
.
deffilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
local
def
=
Duel
.
GetMatchingGroupCount
(
cm
.
deffilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
*
500
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
def
==
0
or
g
:
GetCount
()
==
0
then
return
end
if
def
==
0
or
g
:
GetCount
()
==
0
then
return
end
...
...
script/c120224001.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD
.
AttachAtkDef
(
e
,
c
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
c
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAttackNotChainTrap
(
e
,
m
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAttackNotChainTrap
(
e
,
m
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
else
else
RD
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
end
end
end
end
end
\ No newline at end of file
script/c120224018.lua
View file @
47478cd4
...
@@ -33,6 +33,6 @@ end
...
@@ -33,6 +33,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
\ No newline at end of file
script/c120224022.lua
View file @
47478cd4
...
@@ -29,6 +29,6 @@ end
...
@@ -29,6 +29,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120227001.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ end
...
@@ -33,7 +33,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
reset
=
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
local
reset
=
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
...
...
script/c120227007.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
RD
.
Damage
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
RD
.
Damage
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120227029.lua
View file @
47478cd4
...
@@ -44,7 +44,7 @@ end
...
@@ -44,7 +44,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToOpponentHand
(
sg
)
RD
.
SendToOpponentHand
(
sg
)
...
...
script/c120228014.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ end
...
@@ -33,7 +33,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
atk
=
g
:
GetFirst
():
GetBaseAttack
()
local
atk
=
g
:
GetFirst
():
GetBaseAttack
()
if
atk
~=
0
then
if
atk
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c120228030.lua
View file @
47478cd4
...
@@ -42,6 +42,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,6 +42,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
end
)
end
)
end
end
\ No newline at end of file
script/c120228045.lua
View file @
47478cd4
...
@@ -30,11 +30,11 @@ end
...
@@ -30,11 +30,11 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
g
:
GetCount
()
>
0
and
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
local
exfilter
=
RD
.
Filter
(
cm
.
exfilter
,
e
,
tp
)
local
exfilter
=
RD
.
Filter
(
cm
.
exfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
ChangePosition
(
sg
,
POS_FACEUP_ATTACK
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120231030.lua
View file @
47478cd4
...
@@ -37,7 +37,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,7 +37,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
end
end
\ No newline at end of file
script/c120231035.lua
View file @
47478cd4
...
@@ -24,5 +24,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -24,5 +24,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
end
\ No newline at end of file
script/c120231041.lua
View file @
47478cd4
...
@@ -38,6 +38,6 @@ end
...
@@ -38,6 +38,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120231050.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ end
...
@@ -34,7 +34,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
end
)
end
)
...
...
script/c120231066.lua
View file @
47478cd4
...
@@ -43,7 +43,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +43,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
~=
0
then
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
~=
0
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
cm
.
poscheck
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
RD
.
CanSelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
cm
.
poscheck
,
tp
,
LOCATION_MZONE
,
0
,
1
,
3
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
og
:
ForEach
(
function
(
tc
)
og
:
ForEach
(
function
(
tc
)
if
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
then
if
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
then
...
...
script/c120235006.lua
View file @
47478cd4
...
@@ -26,7 +26,7 @@ end
...
@@ -26,7 +26,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENCE
)
~=
0
then
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
2000
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
0
,
-
2000
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
...
...
script/c120235058.lua
View file @
47478cd4
...
@@ -36,6 +36,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,6 +36,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
g
:
AddCard
(
tc
)
g
:
AddCard
(
tc
)
end
end
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120235062.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,7 +38,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
cm
.
tdfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToOpponentDeckTop
(
g
,
tp
)
RD
.
SendToOpponentDeckTop
(
g
,
tp
)
...
...
script/c120239018.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ end
...
@@ -32,7 +32,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
RD
.
ChangePosition
(
g
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
RD
.
IsMaximumMode
(
c
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
RD
.
IsMaximumMode
(
c
)
then
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
)
...
...
script/c120239042.lua
View file @
47478cd4
...
@@ -39,6 +39,6 @@ end
...
@@ -39,6 +39,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
RD
.
ChangePosition
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c120244062.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -34,7 +34,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
...
...
script/c120244066.lua
View file @
47478cd4
...
@@ -34,6 +34,6 @@ end
...
@@ -34,6 +34,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_SET
,
filter
,
cm
.
check
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectGroupAndDoAction
(
HINTMSG_SET
,
filter
,
cm
.
check
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120246024.lua
View file @
47478cd4
...
@@ -27,7 +27,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,7 +27,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetAttackTarget
()
local
tc
=
Duel
.
GetAttackTarget
()
if
Duel
.
NegateAttack
()
and
tc
and
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
Duel
.
NegateAttack
()
and
tc
and
RD
.
IsCanChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
RD
.
ChangePosition
(
tc
)
~=
0
then
if
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
*
200
local
dam
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
*
200
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
end
end
...
...
script/c120246037.lua
View file @
47478cd4
...
@@ -34,6 +34,6 @@ end
...
@@ -34,6 +34,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120246048.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
and
RD
.
IsOperatedGroupExists
(
cm
.
exfilter
,
1
,
nil
)
then
and
RD
.
IsOperatedGroupExists
(
cm
.
exfilter
,
1
,
nil
)
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120246073.lua
View file @
47478cd4
...
@@ -42,7 +42,7 @@ end
...
@@ -42,7 +42,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
end
)
end
)
...
...
script/c120246074.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_FZONE
,
0
)
>
0
then
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_FZONE
,
0
)
>
0
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
3
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
end
...
...
script/c120247016.lua
View file @
47478cd4
...
@@ -46,7 +46,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
e
:
GetLabel
()
==
20247016
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
e
:
GetLabel
()
==
20247016
then
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
ChangePosition
(
sg
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
)
end
end
end
end
\ No newline at end of file
script/c120247035.lua
View file @
47478cd4
...
@@ -28,7 +28,7 @@ end
...
@@ -28,7 +28,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
GetLP
(
tp
)
<=
Duel
.
GetLP
(
1
-
tp
)
then
and
Duel
.
GetLP
(
tp
)
<=
Duel
.
GetLP
(
1
-
tp
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
...
...
script/c120247037.lua
View file @
47478cd4
...
@@ -28,7 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -28,7 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
end
...
...
script/c120249021.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -34,7 +34,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
AttachAtkDef
(
e
,
c
,
-
1300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachAtkDef
(
e
,
c
,
-
1300
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
...
...
script/c120249061.lua
View file @
47478cd4
...
@@ -43,7 +43,7 @@ end
...
@@ -43,7 +43,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
...
...
script/c120253006.lua
View file @
47478cd4
...
@@ -40,7 +40,7 @@ end
...
@@ -40,7 +40,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_ATTACK
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
...
...
script/c120253007.lua
View file @
47478cd4
...
@@ -40,7 +40,7 @@ end
...
@@ -40,7 +40,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
...
...
script/c120253010.lua
View file @
47478cd4
...
@@ -29,7 +29,7 @@ end
...
@@ -29,7 +29,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
3
)
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
3
)
...
...
script/c120253026.lua
View file @
47478cd4
...
@@ -33,6 +33,6 @@ end
...
@@ -33,6 +33,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120254083.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ end
...
@@ -38,7 +38,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
2
),
tp
,
2
,
true
)
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
2
),
tp
,
2
,
true
)
end
end
end
)
end
)
...
...
script/c120257002.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
ConfirmDecktop
(
tp
,
3
)
Duel
.
ConfirmDecktop
(
tp
,
3
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
3
)
...
...
script/c120257058.lua
View file @
47478cd4
...
@@ -39,7 +39,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
if
RD
.
ChangePosition
(
tc
,
pos
)
~=
0
then
if
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
~=
0
then
RD
.
CanFusionSummon
(
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
spfilter
,
nil
,
0
,
0
,
nil
,
RD
.
FusionToGrave
,
e
,
tp
,
true
)
RD
.
CanFusionSummon
(
aux
.
Stringid
(
m
,
1
),
nil
,
cm
.
spfilter
,
nil
,
0
,
0
,
nil
,
RD
.
FusionToGrave
,
e
,
tp
,
true
)
end
end
end
)
end
)
...
...
script/c120260038.lua
View file @
47478cd4
...
@@ -51,6 +51,6 @@ end
...
@@ -51,6 +51,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
script/c120260046.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ end
...
@@ -38,7 +38,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
...
...
script/c120260052.lua
View file @
47478cd4
...
@@ -38,7 +38,7 @@ end
...
@@ -38,7 +38,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
local
e1
=
RD
.
AttachCannotTrigger
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
RD
.
AttachCannotTrigger
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
function
(
e
)
e1
:
SetCondition
(
function
(
e
)
return
e
:
GetHandlerPlayer
()
~=
tp
return
e
:
GetHandlerPlayer
()
~=
tp
...
...
script/c120260062.lua
View file @
47478cd4
...
@@ -36,7 +36,7 @@ end
...
@@ -36,7 +36,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
RD
.
ChangePosition
(
g
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachPierce
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
RD
.
AttachEffectIndes
(
e
,
c
,
cm
.
indval
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
AttachEffectIndes
(
e
,
c
,
cm
.
indval
,
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c120260067.lua
View file @
47478cd4
...
@@ -28,7 +28,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD
.
SendToOpponentDeckBottom
(
g
,
tp
)
RD
.
SendToOpponentDeckBottom
(
g
,
tp
)
end
)
end
)
elseif
res
==
2
or
res
==
3
or
res
==
12
then
elseif
res
==
2
or
res
==
3
or
res
==
12
then
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
else
else
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
...
script/c120260071.lua
View file @
47478cd4
...
@@ -30,6 +30,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,6 +30,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
Draw
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
if
RD
.
Draw
()
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSITION
,
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSITION
,
RD
.
IsCanChangePosition
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
end
end
end
\ No newline at end of file
script/c120260079.lua
View file @
47478cd4
...
@@ -40,7 +40,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
ex
=
g
:
IsExists
(
cm
.
exfilter
,
1
,
nil
,
tp
)
local
ex
=
g
:
IsExists
(
cm
.
exfilter
,
1
,
nil
,
tp
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
ex
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
ex
then
Duel
.
Recover
(
tp
,
1500
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
1500
,
REASON_EFFECT
)
end
end
end
)
end
)
...
...
script/c120261022.lua
View file @
47478cd4
...
@@ -35,6 +35,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,6 +35,6 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
RD
.
CreateCannotActivateTrapBattle
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
0
,
1
)
RD
.
CreateCannotActivateTrapBattle
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
0
,
1
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
ChangePosition
(
c
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120261027.lua
View file @
47478cd4
...
@@ -42,7 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,7 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_DEFENSE
pos
=
POS_FACEUP_DEFENSE
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
end
)
end
)
end
)
end
)
end
end
\ No newline at end of file
script/c120261060.lua
View file @
47478cd4
...
@@ -39,7 +39,7 @@ end
...
@@ -39,7 +39,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
SendToDeckTopOrBottom
(
g
,
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
RD
.
SendToDeckTopOrBottom
(
g
,
tp
,
aux
.
Stringid
(
m
,
2
),
aux
.
Stringid
(
m
,
3
))
...
...
script/c120261063.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ end
...
@@ -32,7 +32,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
and
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
ct
=
6
-
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ct
=
6
-
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
if
ct
>
0
then
if
ct
>
0
then
...
...
script/c120263038.lua
View file @
47478cd4
...
@@ -27,6 +27,6 @@ end
...
@@ -27,6 +27,6 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
\ No newline at end of file
script/c120264023.lua
View file @
47478cd4
...
@@ -35,7 +35,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +35,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
pos
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
end
)
end
)
end
end
end
end
...
...
script/c120264030.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -33,7 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
5
,
nil
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
5
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
)
end
)
...
...
script/c120264033.lua
View file @
47478cd4
...
@@ -42,7 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,7 +42,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
if
RD
.
ChangePosition
(
tc
,
pos
)
~=
0
then
if
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
...
...
script/c120264034.lua
View file @
47478cd4
...
@@ -36,7 +36,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,7 +36,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
and
RD
.
IsCanChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
)
and
c
:
IsCanTurnSet
()
and
RD
.
IsCanChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
)
and
c
:
IsCanTurnSet
()
and
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
m
,
1
))
then
and
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
ChangePosition
(
c
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
c
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
end
end
\ No newline at end of file
script/c120264039.lua
View file @
47478cd4
...
@@ -34,7 +34,7 @@ end
...
@@ -34,7 +34,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
...
script/c120264060.lua
View file @
47478cd4
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
filter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
3
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEUP_DEFENSE
)
g
:
ForEach
(
function
(
tc
)
g
:
ForEach
(
function
(
tc
)
local
e1
=
RD
.
AttachCannotTribute
(
e
,
tc
,
cm
.
sumlimit
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e1
=
RD
.
AttachCannotTribute
(
e
,
tc
,
cm
.
sumlimit
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
tp
)
e1
:
SetLabel
(
tp
)
...
...
script/c120271045.lua
View file @
47478cd4
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
,
function
(
g
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
RD
.
ChangePosition
(
g
)
~=
0
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsRelateToEffect
(
e
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
end
end
end
)
end
)
...
...
script/c120272024.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -33,7 +33,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
true
)
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
true
)
end
end
end
)
end
)
...
...
script/c120272056.lua
View file @
47478cd4
...
@@ -47,7 +47,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
pos
=
POS_FACEUP_ATTACK
pos
=
POS_FACEUP_ATTACK
end
end
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
pos
=
Duel
.
SelectPosition
(
tp
,
tc
,
pos
)
if
RD
.
ChangePosition
(
tc
,
pos
)
~=
0
and
cm
.
excon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
then
if
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
pos
)
~=
0
and
cm
.
excon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
then
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
2
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
2
,
REASON_EFFECT
)
end
end
...
...
script/c120273004.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ end
...
@@ -33,7 +33,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
posfilter
,
e
,
tp
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
reset
=
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
local
reset
=
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
...
...
script/c120274030.lua
View file @
47478cd4
...
@@ -33,7 +33,7 @@ end
...
@@ -33,7 +33,7 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
RD
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
tc
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
>
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
g
:
GetCount
()
>
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
...
...
script/c120274058.lua
View file @
47478cd4
...
@@ -32,7 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,7 +32,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
cm
.
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
RD
.
ChangeRace
(
e
,
sg
:
GetFirst
(),
RACE_INSECT
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
RD
.
ChangeRace
(
e
,
sg
:
GetFirst
(),
RACE_INSECT
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
...
...
script/c120277032.lua
View file @
47478cd4
...
@@ -35,7 +35,7 @@ end
...
@@ -35,7 +35,7 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
RD
.
IsCanChangePosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
RD
.
ChangePosition
(
g
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
~=
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
filter
=
RD
.
Filter
(
cm
.
filter
,
c
:
GetLevel
())
local
filter
=
RD
.
Filter
(
cm
.
filter
,
c
:
GetLevel
())
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
2
),
HINTMSG_DESTROY
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
2
),
HINTMSG_DESTROY
,
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c120277036.lua
View file @
47478cd4
...
@@ -32,6 +32,8 @@ end
...
@@ -32,6 +32,8 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
filter
=
RD
.
Filter
(
cm
.
exfilter
,
e
,
tp
)
local
filter
=
RD
.
Filter
(
cm
.
exfilter
,
e
,
tp
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSITION
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
RD
.
ChangePosition
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_POSITION
,
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
ChangePosition
(
g
,
e
,
tp
,
REASON_EFFECT
)
end
)
end
end
end
end
\ No newline at end of file
script/c120277063.lua
View file @
47478cd4
...
@@ -50,6 +50,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,6 +50,6 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
check
=
RD
.
Check
(
cm
.
check
,
tp
)
local
check
=
RD
.
Check
(
cm
.
check
,
tp
)
RD
.
SelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
3
,
nil
,
function
(
g
)
RD
.
SelectGroupAndDoAction
(
aux
.
Stringid
(
m
,
1
),
filter
,
check
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
3
,
nil
,
function
(
g
)
local
sg
=
g
:
Filter
(
Card
.
IsControler
,
nil
,
1
-
tp
)
local
sg
=
g
:
Filter
(
Card
.
IsControler
,
nil
,
1
-
tp
)
RD
.
ChangePosition
(
sg
,
POS_FACEDOWN_DEFENSE
)
RD
.
ChangePosition
(
sg
,
e
,
tp
,
REASON_EFFECT
,
POS_FACEDOWN_DEFENSE
)
end
)
end
)
end
end
\ No newline at end of file
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