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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
4448ca4e
Commit
4448ca4e
authored
Mar 18, 2021
by
未闻皂名
Browse files
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2021/3/18 新增:王家魔族·移相器,天帝的威眼,更新翻译
parent
c942350c
Changes
5
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5 changed files
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92 additions
and
2 deletions
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-2
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120170022.lua
script/c120170022.lua
+1
-1
script/c120170023.lua
script/c120170023.lua
+43
-0
script/c120170030.lua
script/c120170030.lua
+1
-1
script/c120170044.lua
script/c120170044.lua
+47
-0
No files found.
RD Patch.cdb
View file @
4448ca4e
No preview for this file type
script/c120170022.lua
View file @
4448ca4e
local
m
=
120170022
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"魔仙斗 冰
冲击
"
cm
.
name
=
"魔仙斗 冰
朱雀
"
function
cm
.
initial_effect
(
c
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120170023.lua
0 → 100644
View file @
4448ca4e
local
m
=
120170023
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族·移相器"
function
cm
.
initial_effect
(
c
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
\ No newline at end of file
script/c120170030.lua
View file @
4448ca4e
local
m
=
120170030
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"花牙兰狮子
加修
丸"
cm
.
name
=
"花牙兰狮子
我兽
丸"
function
cm
.
initial_effect
(
c
)
--Atk 0
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120170044.lua
0 → 100644
View file @
4448ca4e
local
m
=
120170044
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"天帝的威眼"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
posfilter
(
c
)
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
10
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
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