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ygopro-rush-duel
Commits
3a347bdd
Commit
3a347bdd
authored
Oct 24, 2023
by
未闻皂名
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Plain Diff
2023/10/24 事务局调整
parent
23379d7e
Pipeline
#23835
passed with stages
in 7 minutes and 19 seconds
Changes
4
Pipelines
1
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Showing
4 changed files
with
85 additions
and
73 deletions
+85
-73
script/RDBase.lua
script/RDBase.lua
+2
-0
script/RDCondition.lua
script/RDCondition.lua
+2
-2
script/RDRule.lua
script/RDRule.lua
+80
-70
script/c120246074.lua
script/c120246074.lua
+1
-1
No files found.
script/RDBase.lua
View file @
3a347bdd
...
@@ -18,6 +18,8 @@ EFFECT_CANNOT_DOUBLE_TRIBUTE = 120120029 -- 魔将 雅灭鲁拉 (不能使用:
...
@@ -18,6 +18,8 @@ EFFECT_CANNOT_DOUBLE_TRIBUTE = 120120029 -- 魔将 雅灭鲁拉 (不能使用:
EFFECT_PLAYER_CANNOT_ATTACK
=
120155054
-- 幻刃封锁 (对方不能攻击时不能发动)
EFFECT_PLAYER_CANNOT_ATTACK
=
120155054
-- 幻刃封锁 (对方不能攻击时不能发动)
EFFECT_PLAYER_RACE_CANNOT_ATTACK
=
120155055
-- 幻刃封锁 (不能选择不能攻击的种族)
EFFECT_PLAYER_RACE_CANNOT_ATTACK
=
120155055
-- 幻刃封锁 (不能选择不能攻击的种族)
FLAG_NOT_SUMMON_TURN
=
120000001
-- 召唤·特殊召唤的回合被盖放, 不再符合召唤·特殊召唤的回合的条件
-- 创建效果: 玩家对象的全局效果
-- 创建效果: 玩家对象的全局效果
function
RushDuel
.
CreatePlayerTargetGlobalEffect
(
code
,
value
)
function
RushDuel
.
CreatePlayerTargetGlobalEffect
(
code
,
value
)
local
e1
=
Effect
.
GlobalEffect
()
local
e1
=
Effect
.
GlobalEffect
()
...
...
script/RDCondition.lua
View file @
3a347bdd
...
@@ -7,11 +7,11 @@ function RushDuel.IsMaximumMode(card)
...
@@ -7,11 +7,11 @@ function RushDuel.IsMaximumMode(card)
end
end
-- 条件: 这张卡召唤的回合
-- 条件: 这张卡召唤的回合
function
RushDuel
.
IsSummonTurn
(
card
)
function
RushDuel
.
IsSummonTurn
(
card
)
return
card
:
IsReason
(
REASON_SUMMON
)
and
card
:
IsStatus
(
STATUS_SUMMON_TURN
)
return
card
:
IsReason
(
REASON_SUMMON
)
and
card
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
card
:
GetFlagEffect
(
FLAG_NOT_SUMMON_TURN
)
==
0
end
end
-- 条件: 这张卡特殊召唤的回合
-- 条件: 这张卡特殊召唤的回合
function
RushDuel
.
IsSpecialSummonTurn
(
card
)
function
RushDuel
.
IsSpecialSummonTurn
(
card
)
return
card
:
IsReason
(
REASON_SPSUMMON
)
and
card
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
return
card
:
IsReason
(
REASON_SPSUMMON
)
and
card
:
IsStatus
(
STATUS_SPSUMMON_TURN
)
and
card
:
GetFlagEffect
(
FLAG_NOT_SUMMON_TURN
)
==
0
end
end
-- 条件: 玩家的LP在 lp 以上
-- 条件: 玩家的LP在 lp 以上
function
RushDuel
.
IsLPAbove
(
player
,
lp
)
function
RushDuel
.
IsLPAbove
(
player
,
lp
)
...
...
script/RDRule.lua
View file @
3a347bdd
...
@@ -67,4 +67,14 @@ function RushDuel.InitRule()
...
@@ -67,4 +67,14 @@ function RushDuel.InitRule()
RushDuel
.
CreatePlayerTargetGlobalEffect
(
EFFECT_HAND_LIMIT
,
100
)
RushDuel
.
CreatePlayerTargetGlobalEffect
(
EFFECT_HAND_LIMIT
,
100
)
-- 极大怪兽
-- 极大怪兽
RushDuel
.
InitMaximum
()
RushDuel
.
InitMaximum
()
-- 调整: 召唤·特殊召唤的回合被盖放, 不再符合召唤·特殊召唤的回合的条件
local
function
is_turn_set
(
c
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsFacedown
()
end
RushDuel
.
CreateFieldGlobalEffect
(
true
,
EVENT_CHANGE_POS
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
()
g
:
ForEach
(
function
(
tc
)
tc
:
RegisterFlagEffect
(
FLAG_NOT_SUMMON_TURN
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TURN_SET
,
0
,
1
)
end
)
end
)
end
end
script/c120246074.lua
View file @
3a347bdd
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
...
@@ -14,7 +14,7 @@ function cm.initial_effect(c)
end
end
--Destroy
--Destroy
function
cm
.
costfilter
(
c
)
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
GetBaseAttack
()
>
0
and
c
:
IsAbleToGraveAsCost
()
end
end
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
RD
.
IsCanChangePosition
(
c
)
return
RD
.
IsCanChangePosition
(
c
)
...
...
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