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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
2cc1cb13
Commit
2cc1cb13
authored
Jul 25, 2021
by
未闻皂名
Browse files
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2021/7/25 新增:风精龙,加速奇幻 超上;KP06移动至正式卡,更新翻译
parent
2e31065b
Changes
7
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7 changed files
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4 deletions
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RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/c120183016.lua
script/c120183016.lua
+1
-1
script/c120183027.lua
script/c120183027.lua
+1
-1
script/c120183028.lua
script/c120183028.lua
+1
-1
script/c120183052.lua
script/c120183052.lua
+1
-1
script/c120186009.lua
script/c120186009.lua
+46
-0
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RD Patch.cdb
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2cc1cb13
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script/c120183016.lua
View file @
2cc1cb13
local
m
=
120183016
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"恐攻龙 股
市破坏者
"
cm
.
name
=
"恐攻龙 股
票破坏龙
"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120183027.lua
View file @
2cc1cb13
local
m
=
120183027
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
甜美土偶 猫舌饼遮光器
"
cm
.
name
=
"
土偶甜点·遮光器猫舌饼干
"
function
cm
.
initial_effect
(
c
)
--Discard Deck
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120183028.lua
View file @
2cc1cb13
local
m
=
120183028
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
心跳土器 饼干糖果
屋"
cm
.
name
=
"
土器土器姜饼
屋"
function
cm
.
initial_effect
(
c
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120183052.lua
View file @
2cc1cb13
local
m
=
120183052
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"渡来古讨
果脯过去装饰
"
cm
.
name
=
"渡来古讨
的过去装饰果干
"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120186009.lua
0 → 100644
View file @
2cc1cb13
local
m
=
120186009
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"加速奇幻 超上"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Atk Up
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
200
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
end
end
\ No newline at end of file
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