Commit 14becd1b authored by 未闻皂名's avatar 未闻皂名

2025/6/15 bug修复

parent a9e3d95d
Pipeline #40598 passed with stages
in 11 minutes and 33 seconds
...@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,7 +30,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) then
RD.ChangeRace(e,c,RACE_GALAXY,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) RD.ChangeRace(e,c,RACE_GALAXY,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
RD.CanSelectAndDoAction(aux.Stringid(m,1),aux.Stringid(m,2),cm.filter,tp,LOCATION_MZONE,0,1,2,nil,function(g) RD.CanSelectAndDoAction(aux.Stringid(m,1),aux.Stringid(m,2),cm.filter,tp,LOCATION_MZONE,0,2,2,nil,function(g)
Duel.BreakEffect() Duel.BreakEffect()
g:ForEach(function(tc) g:ForEach(function(tc)
RD.AttachDirectAttack(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) RD.AttachDirectAttack(e,tc,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
......
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