Commit 104a028d authored by 未闻皂名's avatar 未闻皂名

2021/10/19 新增:KP07偷跑(陷阱)

parent 5df3b873
No preview for this file type
local m=120199042
local cm=_G["c"..m]
cm.name="超魔基地 大霸道岛"
cm.name="超魔基地 大霸基地"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
local m=120199056
local cm=_G["c"..m]
cm.name="回来!起搏器!!"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.filter(c)
return c:IsLevelBelow(6) and c:IsRace(RACE_PSYCHO)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
return tc:IsControler(1-tp) and tc:IsFaceup() and tc:IsLevelAbove(6)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,1))
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.HintSelection(g)
local atk=tc:GetAttack()
if atk>0 and Duel.Recover(tp,atk,REASON_EFFECT)>=1000
and tc:IsAbleToHand()
and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
end
\ No newline at end of file
local m=120199062
local cm=_G["c"..m]
cm.name="以上是来自现场的报道"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCondition(cm.condition)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.costfilter(c)
return c:IsRace(RACE_MACHINE) and c:IsAbleToGraveAsCost()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp) and Duel.GetAttackTarget()==nil
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(300)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Damage(p,d,REASON_EFFECT)~=0 and p==1-tp then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e1:SetTargetRange(1,0)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
\ No newline at end of file
local m=120199063
local list={120199007}
local cm=_G["c"..m]
cm.name="事件发生!"
function cm.initial_effect(c)
aux.AddCodeList(c,list[1])
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c,tp,rp)
return c:IsPreviousPosition(POS_FACEUP) and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0
and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_MZONE)
and ((rp==1-tp and c:IsReason(REASON_EFFECT)) or c==Duel.GetAttackTarget())
end
function cm.spfilter(c,e,tp)
return c:IsCode(list[1]) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,tp,rp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(300)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Damage(p,d,REASON_EFFECT)~=0 and p==1-tp
and Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
local ct=Duel.GetMZoneCount(tp)
if ct>2 then ct=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,ct,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
local m=120199064
local cm=_G["c"..m]
cm.name="螺旋喷泉"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_MSET)
c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_HAND)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.confilter,1,nil,1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(400)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,400)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
if Duel.GetFlagEffect(tp,m)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(cm.reltg)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
--Hint
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.reltg(e,c)
return c:IsFacedown()
end
\ No newline at end of file
local m=120199065
local cm=_G["c"..m]
cm.name="纯粹防御任务"
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
--Activate
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
return tc:IsControler(1-tp) and tc:GetBaseAttack()>=2500 and tc:IsLevelBelow(8)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end
local tc=Duel.GetAttacker()
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc and tc:IsRelateToBattle() then
Duel.Destroy(tc,REASON_EFFECT)
end
end
\ No newline at end of file
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