local cm,m=GetID()
local list={120247008,120254070}
cm.name="鹰身女君王 华丽铠甲"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Fusion Material
	RD.AddFusionProcedure(c,list[1],cm.matfilter)
	--Contact Fusion
	RD.EnableContactFusion(c,aux.Stringid(m,0))
	--Position
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,1))
	e1:SetCategory(CATEGORY_POSITION+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Fusion Material
cm.unspecified_funsion=true
function cm.matfilter(c)
	return c:IsLevelBelow(4) and c:IsRace(RACE_WINDBEAST)
end
--Position
function cm.posfilter(c,e,tp)
	return RD.IsCanChangePosition(c,e,tp,REASON_EFFECT)
end
function cm.exfilter(c)
	return c:IsCode(list[2])
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return RD.IsSpecialSummonTurn(e:GetHandler())
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.posfilter,tp,0,LOCATION_MZONE,1,nil,e,tp) end
	local g=Duel.GetMatchingGroup(cm.posfilter,tp,0,LOCATION_MZONE,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local filter=RD.Filter(cm.posfilter,e,tp)
	RD.SelectAndDoAction(HINTMSG_POSCHANGE,filter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
		if RD.ChangePosition(g,e,tp,REASON_EFFECT)~=0
			and Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_GRAVE,0,1,nil) then
			RD.CanSelectAndDoAction(aux.Stringid(m,2),HINTMSG_DESTROY,Card.IsDefensePos,tp,0,LOCATION_MZONE,1,1,nil,function(sg)
				Duel.Destroy(sg,REASON_EFFECT)
			end)
		end
	end)
end