local cm,m=GetID()
local list={120290013,120290014}
cm.name="地下商人"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Draw
function cm.costfilter(c)
	return c:IsAttribute(ATTRIBUTE_WIND) and RD.IsDefense(c,1200) and c:IsAbleToGraveAsCost()
end
function cm.exfilter(c)
	return c:IsType(TYPE_TRAP)
end
function cm.thfilter(c)
	return c:IsCode(list[1],list[2]) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return RD.IsSummonTurn(e:GetHandler()) and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>9
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	RD.TargetDraw(tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	if RD.Draw()~=0 and Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_GRAVE,0,2,nil) then
		RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
			RD.SendToHandAndExists(g,e,tp,REASON_EFFECT)
		end)
	end
end