local cm,m=GetID()
local list={120257041}
cm.name="接合科技寄命蟹保安军"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Special Summon
function cm.spfilter(c,e,tp)
	return c:IsLevel(7,8) and c:IsAttribute(ATTRIBUTE_DARK) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
cm.cost=RD.CostSendHandToDeck(Card.IsAbleToDeckAsCost,2,2,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp)>0
		and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndSpecialSummon(aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,POS_FACEUP)
	if Duel.GetFlagEffect(tp,m)~=0 then return end
	RD.CreateCannotSpecialSummonEffect(e,aux.Stringid(m,1),cm.sumlimit,tp,1,0,RESET_PHASE+PHASE_END)
	RD.CreateCannotActivateEffect(e,aux.Stringid(m,2),cm.aclimit,tp,1,0,RESET_PHASE+PHASE_END)
	Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.sumlimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsCode(list[1])
end
function cm.aclimit(e,re,tp)
	local tc=re:GetHandler()
	return re:IsActiveType(TYPE_MONSTER) and tc:IsAttribute(ATTRIBUTE_DARK)
end