local cm,m=GetID()
cm.name="宇宙共振"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
end
--Activate
function cm.confilter(c)
	return c:IsLevelAbove(7) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsRace(RACE_CYBERSE)
end
function cm.spfilter(c,e,tp)
	return c:IsRace(RACE_CYBERSE) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.exfilter(c)
	return c:IsLevel(7)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp)>0
		and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	if RD.SelectAndSpecialSummon(cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,POS_FACEUP)~=0
		and RD.IsOperatedGroupExists(cm.exfilter,1,nil) then
		RD.CanDraw(aux.Stringid(m,1),tp,1)
	end
end