local cm,m=GetID()
local list={120231069}
cm.name="黑洞装置"
function cm.initial_effect(c)
	--Change Code
	RD.EnableChangeCode(c,list[1],LOCATION_GRAVE)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetDescription(aux.Stringid(m,1))
	e2:SetCondition(cm.condition)
	c:RegisterEffect(e2)
	--Add Cost
	e1:SetCost(cm.cost)
end
--Activate
function cm.confilter(c)
	return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_GALAXY)
end
function cm.costfilter(c)
	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_GALAXY) and c:IsAbleToGraveAsCost()
end
function cm.thfilter(c)
	return c:IsRace(RACE_GALAXY) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_MZONE,0,1,nil)
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,3,3)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(nil,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	if Duel.Destroy(g,REASON_EFFECT)~=0 then
		RD.CanSelectAndDoAction(aux.Stringid(m,2),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
			Duel.BreakEffect()
			RD.SendToHandAndExists(g,e,tp,REASON_EFFECT)
		end)
	end
end