local cm,m=GetID()
local list={120106001,120220001}
cm.name="百战的霸者 盖亚"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Fusion Material
	RD.AddFusionProcedure(c,list[1],list[2])
	--Multi-Choose Effect
	local e1,e2=RD.CreateMultiChooseEffect(c,cm.condition,cm.cost,aux.Stringid(m,1),cm.target1,cm.operation1,aux.Stringid(m,2),cm.target2,cm.operation2)
	e2:SetCategory(CATEGORY_DESTROY)
end
--Multi-Choose Effect
function cm.costfilter(c)
	return not c:IsRace(RACE_MAGICALKNIGHT) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckOrExtraAsCost()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp,chk)
	return RD.IsSpecialSummonTurn(e:GetHandler())
end
cm.cost=RD.CostSendGraveToDeck(cm.costfilter,1,1)
--Direct Attack
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsAbleToEnterBP() and RD.IsCanAttachDirectAttack(e:GetHandler()) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		RD.AttachDirectAttack(e,c,aux.Stringid(m,3),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
	end
end
--Destroy
function cm.desfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_ONFIELD,nil)
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
end