local cm,m=GetID()
local list={120253021}
cm.name="电子邓氏鱼"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Fusion Material
	RD.AddFusionProcedure(c,list[1],list[1])
	--Atk Down
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetValue(-600)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--Continuous Effect
	RD.AddContinuousEffect(c,e1,e2)
end
--Atk Down
function cm.condition(e)
	return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end