local cm,m=GetID()
cm.name="手备小龙"
function cm.initial_effect(c)
	--Recover
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_RECOVER+CATEGORY_POSITION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Recover
function cm.costfilter(c,e,tp)
	return c:IsPosition(POS_FACEUP_ATTACK) and (c:IsRace(RACE_DRAGON) or c:IsRace(RACE_HYDRAGON))
		and RD.IsCanChangePosition(c,e,tp,REASON_COST)
end
function cm.posfilter(c,e,tp)
	return RD.IsCanChangePosition(c,e,tp,REASON_EFFECT)
end
cm.cost=RD.CostChangePosition(cm.costfilter,2,2)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	RD.TargetRecover(tp,200)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	if RD.Recover()~=0 then
		local filter=RD.Filter(cm.posfilter,e,tp)
		RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_POSCHANGE,filter,tp,0,LOCATION_MZONE,1,2,nil,function(g)
			RD.ChangePosition(g,e,tp,REASON_EFFECT)
		end)
	end
end