local cm,m=GetID()
local list={120263005,120263008,120263007}
cm.name="元素英雄 日球层侠"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Fusion Material
	RD.AddFusionProcedure(c,list[1],list[2],list[3])
	--Only Fusion Summon
	RD.OnlyFusionSummon(c)
	--Draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DRAW+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>9
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	RD.TargetDraw(tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	local g=Duel.GetDecktopGroup(p,d)
	if Duel.Draw(p,d,REASON_EFFECT)~=0 then
		Duel.ConfirmCards(1-p,g)
		local tc=g:GetFirst()
		if tc:IsType(TYPE_MONSTER) then
			RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_DESTROY,nil,tp,0,LOCATION_ONFIELD,1,1,nil,function(sg)
				Duel.Destroy(sg,REASON_EFFECT)
			end)
		end
		Duel.ShuffleHand(p)
	end
end