local cm,m=GetID()
cm.name="双管手枪龙"
function cm.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_COIN+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
cm.toss_coin=true
--Destroy
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return RD.IsSummonTurn(c) or RD.IsSpecialSummonTurn(c)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,2)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,nil,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
		local r1,r2=Duel.TossCoin(tp,2)
		if r1+r2==2 then
			Duel.Destroy(g,REASON_EFFECT)
		end
	end)
end