local cm,m=GetID()
cm.name="骨脊鞭"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
	return c:GetSummonPlayer()==tp
end
function cm.filter(c,e,tp)
	return c:IsLevelBelow(5) and c:IsRace(RACE_ZOMBIE)
		and RD.IsAbleToHandOrSpecialSummon(c,e,tp,POS_FACEUP)
end
function cm.exfilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
end
function cm.thfilter(c)
	return c:IsFaceup() and c:IsLevelAbove(8) and c:IsAbleToHand()
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(cm.confilter,1,nil,1-tp)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	if RD.SelectAndToHandOrSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.filter),tp,LOCATION_GRAVE,0,nil,e,POS_FACEUP)
		and Duel.IsExistingMatchingCard(cm.exfilter,tp,LOCATION_MZONE,0,1,nil) then
		RD.CanSelectAndDoAction(aux.Stringid(m,2),HINTMSG_RTOHAND,cm.thfilter,tp,0,LOCATION_MZONE,1,1,nil,function(sg)
			Duel.BreakEffect()
			RD.SendToHandAndExists(sg,e,tp,REASON_EFFECT)
		end)
	end
end