local cm,m=GetID()
cm.name="绝望狂魔 死局魔"
function cm.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Destroy
function cm.costfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToDeckOrExtraAsCost()
end
function cm.desfilter(c)
	return c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.exfilter(c)
	return c:IsType(TYPE_MONSTER)
end
function cm.excheck(g)
	return g:GetClassCount(Card.GetAttribute)==1
end
function cm.spfilter(c,e,tp)
	return c:IsLevelBelow(7) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
cm.cost=RD.CostSendGraveToDeck(cm.costfilter,4,4)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
		if Duel.Destroy(g,REASON_EFFECT)~=0 then
			local mg=Duel.GetMatchingGroup(cm.exfilter,tp,LOCATION_GRAVE,0,nil)
			if mg:CheckSubGroup(cm.excheck,6,6) then
				RD.CanSelectAndSpecialSummon(aux.Stringid(m,1),aux.NecroValleyFilter(cm.spfilter),tp,0,LOCATION_GRAVE,1,1,nil,e,POS_FACEUP,true)
			end
		end
	end)
end