local cm,m=GetID()
local list={120238020}
cm.name="迅捷旅鼠"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Discard Deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DECKDES+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Discard Deck
function cm.spfilter(c,e,tp)
	return c:IsCode(list[1]) and c:IsLocation(LOCATION_GRAVE)
		and Duel.GetMZoneCount(tp)>0 and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return RD.IsSummonTurn(e:GetHandler()) and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local sg,og=RD.SendDeckTopToGraveAndCanSelect(tp,3,aux.Stringid(m,1),HINTMSG_SPSUMMON,aux.NecroValleyFilter(cm.spfilter),1,1,e,tp)
	if sg:GetCount()>0 then
		Duel.BreakEffect()
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
	end
end