local m=120247043
local list={120196050}
local cm=_G["c"..m]
cm.name="幻坏兵 安全帽龙"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--To Hand
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--To Hand
function cm.costfilter(c)
	return not c:IsCode(list[1]) and c:IsAbleToGrave()
end
function cm.thfilter(c)
	return c:IsCode(list[1]) and c:IsAbleToHand()
end
function cm.exfilter(c)
	return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
cm.cost1=RD.CostSendHandToGrave(cm.costfilter,1,1)
cm.cost2=RD.CostPayLP(500)
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk) and cm.cost2(e,tp,eg,ep,ev,re,r,rp,chk) end
	cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
	cm.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
		if RD.SendToHandAndExists(g,1-tp) then
			RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_ATOHAND,aux.NecroValleyFilter(cm.exfilter),tp,LOCATION_GRAVE,0,1,1,nil,function(sg)
				Duel.BreakEffect()
				RD.SendToHandAndExists(sg,1-tp)
			end)
		end
	end)
end