local cm,m=GetID()
local list={120155013}
cm.name="饶有情趣的菓子雏姬"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Special Summon
function cm.spfilter(c,e,tp)
	return (c:IsCode(list[1])
		or (c:IsType(TYPE_NORMAL) and c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_AQUA)))
		and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP_DEFENSE)
end
function cm.exfilter(c)
	return c:GetOriginalCodeRule()==list[1]
end
function cm.setfilter(c)
	return c:GetType()==TYPE_RITUAL+TYPE_SPELL and c:IsSSetable()
end
cm.cost=RD.CostSendHandToDeckBottom(Card.IsAbleToDeckAsCost,1,1,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetMZoneCount(tp)>0
		and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
	local filter=RD.Filter(cm.spfilter,e,tp)
	RD.SelectAndDoAction(HINTMSG_SPSUMMON,aux.NecroValleyFilter(filter),tp,LOCATION_GRAVE,0,1,1,nil,function(g)
		local tc=g:GetFirst()
		local ex=tc:IsCode(list[1])
		if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 and ex then
			RD.CanSelectAndSet(aux.Stringid(m,1),aux.NecroValleyFilter(cm.setfilter),tp,LOCATION_GRAVE,0,1,1,nil,e)
		end
	end)
end