local cm,m=GetID()
local list={120293046,120261058}
cm.name="惑精 石蒜天王星"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Special Summon Procedure
	RD.AddHandConfirmSpecialSummonProcedure(c,aux.Stringid(m,0),cm.spconfilter)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,1))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
	--Check
	if not cm.global_check then
		cm.global_check=true
		local ge1=Effect.GlobalEffect()
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_DESTROYED)
		ge1:SetOperation(cm.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
--Special Summon Procedure
function cm.spconfilter(c)
	return c:IsCode(list[1],list[2]) and not c:IsPublic()
end
--Destroy
function cm.desfilter(c)
	return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFlagEffect(tp,20293047)~=0
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_ONFIELD,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
end
--Check
function cm.checkfilter(c,tp)
	return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD)
		and c:IsReason(REASON_EFFECT)
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
	if RD.IsMainPhase(0) and eg:IsExists(cm.checkfilter,1,nil,0) then
		Duel.RegisterFlagEffect(0,20293047,RESET_PHASE+PHASE_MAIN1+PHASE_MAIN2,0,1)
	end
	if RD.IsMainPhase(1) and eg:IsExists(cm.checkfilter,1,nil,1) then
		Duel.RegisterFlagEffect(1,20293047,RESET_PHASE+PHASE_MAIN1+PHASE_MAIN2,0,1)
	end
end