local cm,m=GetID()
cm.name="叛骨之盖加斯特"
function cm.initial_effect(c)
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Draw
function cm.confilter(c)
	return c:IsType(TYPE_MONSTER)
end
function cm.costfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function cm.desfilter(c)
	return c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(cm.confilter,tp,LOCATION_GRAVE,0,5,nil)
end
cm.cost=RD.CostSendHandToGrave(cm.costfilter,1,1)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(cm.desfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	local g=Duel.GetMatchingGroup(cm.desfilter,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	RD.SelectAndDoAction(HINTMSG_DESTROY,cm.desfilter,tp,0,LOCATION_MZONE,1,1,nil,function(g)
		Duel.Destroy(g,REASON_EFFECT)
	end)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=RD.AttachCannotTribute(e,c,cm.sumlimit,aux.Stringid(m,1),RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		e1:SetLabel(tp)
	end
end
function cm.sumlimit(e,c)
	return e:GetHandlerPlayer()==e:GetLabel()
end