local cm,m=GetID()
local list={120196026}
cm.name="THE☆小龙"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Change Code
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Change Code
function cm.confilter1(c)
	return c:IsRace(RACE_DRAGON) or c:IsRace(RACE_HYDRAGON)
end
function cm.confilter2(c)
	return c:IsType(TYPE_MONSTER) and not cm.confilter1(c)
end
function cm.matfilter(c)
	return c:IsAbleToDeck()
end
function cm.spfilter(c)
	return c:IsRace(RACE_HYDRAGON) and RD.IsDefense(c,2000)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return RD.IsSummonTurn(c) and not c:IsCode(list[1])
end
cm.cost=RD.CostSendHandToGrave(Card.IsAbleToGraveAsCost,1,1)
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		RD.ChangeCode(e,c,list[1],RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		if Duel.IsExistingMatchingCard(cm.confilter1,tp,LOCATION_GRAVE,0,1,nil)
			and not Duel.IsExistingMatchingCard(cm.confilter2,tp,LOCATION_GRAVE,0,1,nil) then
			RD.CanFusionSummon(aux.Stringid(m,1),cm.matfilter,cm.spfilter,nil,0,0,nil,RD.FusionToDeck,e,tp,POS_FACEUP)
		end
	end
end