local cm,m=GetID()
local list={120294001,120294023}
cm.name="V型蛇 起动"
function cm.initial_effect(c)
	RD.AddCodeList(c,list)
	--Change Code
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(m,0))
	e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetOperation(cm.operation)
	c:RegisterEffect(e1)
end
--Change Code
function cm.filter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function cm.spfilter(c,e,tp)
	return c:IsCode(list[2]) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP_DEFENSE)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return not e:GetHandler():IsCode(list[1])
end
cm.cost=RD.CostPayLP(100)
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		RD.ChangeCode(e,c,list[1],RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		RD.CanSelectAndDoAction(aux.Stringid(m,1),HINTMSG_DESTROY,cm.filter,tp,0,LOCATION_HAND+LOCATION_MZONE,1,2,nil,function(g)
			Duel.BreakEffect()
			if RD.SendToGraveAndExists(g) then
				local ct=Duel.GetOperatedGroup():GetCount()
				RD.CanSelectAndSpecialSummon(aux.Stringid(m,2),aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE,0,ct,ct,nil,e,POS_FACEUP_DEFENSE)
			end
		end)
	end
end