local cm,m=GetID()
cm.name="帝王的煌诞"
function cm.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCondition(cm.condition)
	e1:SetCost(cm.cost)
	e1:SetTarget(cm.target)
	e1:SetOperation(cm.activate)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
--Activate
function cm.confilter(c,tp)
	return c:GetSummonPlayer()==tp and c:IsFaceup() and c:IsLevelBelow(8)
end
function cm.costfilter(c,e,tp)
	return c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function cm.spfilter(c,e,tp)
	return c:IsLevelAbove(5) and RD.IsDefense(c,1000) and RD.IsCanBeSpecialSummoned(c,e,tp,POS_FACEUP_ATTACK)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(cm.confilter,1,nil,1-tp)
end
cm.cost=RD.CostSendMZoneToGrave(cm.costfilter,1,1,false)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return (e:IsCostChecked() or Duel.GetMZoneCount(tp)>0)
		and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetTargetCard(eg)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
	if RD.SelectAndSpecialSummon(cm.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,POS_FACEUP_ATTACK)~=0 then
		local g=eg:Filter(Card.IsRelateToEffect,nil,e)
		if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=g:Select(tp,1,1,nil)
			if sg:GetCount()>0 then
				Duel.BreakEffect()
				Duel.HintSelection(sg)
				Duel.Destroy(sg,REASON_EFFECT)
			end
		end
	end
end