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MyCard
ygopro-pre-data
Commits
f4f4b570
Commit
f4f4b570
authored
Jun 11, 2019
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
update scripts
parent
96b16543
Changes
16
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Side-by-side
Showing
16 changed files
with
164 additions
and
30 deletions
+164
-30
script/c100336001.lua
script/c100336001.lua
+2
-2
script/c100336041.lua
script/c100336041.lua
+1
-2
script/c100422003.lua
script/c100422003.lua
+1
-1
script/c100422012.lua
script/c100422012.lua
+1
-2
script/c100422014.lua
script/c100422014.lua
+1
-1
script/c100422023.lua
script/c100422023.lua
+1
-1
script/c100422034.lua
script/c100422034.lua
+1
-2
script/c100422038.lua
script/c100422038.lua
+1
-0
script/c100422046.lua
script/c100422046.lua
+1
-1
script/c100422047.lua
script/c100422047.lua
+1
-0
script/c101010014.lua
script/c101010014.lua
+3
-5
script/c101010019.lua
script/c101010019.lua
+1
-1
script/c101010024.lua
script/c101010024.lua
+68
-0
script/c101010036.lua
script/c101010036.lua
+67
-0
script/c101010037.lua
script/c101010037.lua
+11
-8
script/c101010050.lua
script/c101010050.lua
+3
-4
No files found.
script/c100336001.lua
View file @
f4f4b570
...
@@ -36,9 +36,9 @@ function c100336001.destg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -36,9 +36,9 @@ function c100336001.destg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
end
function
c100336001
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100336001
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
>
0
then
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
>
0
and
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToRemove
,
1
,
1
,
nil
)
local
tg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToRemove
,
1
,
1
,
nil
)
...
...
script/c100336041.lua
View file @
f4f4b570
...
@@ -83,8 +83,7 @@ function c100336041.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -83,8 +83,7 @@ function c100336041.spcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetLabelObject
():
GetLabel
()
==
Duel
.
GetTurnCount
()
and
e
:
GetHandler
():
GetFlagEffect
(
100336041
)
>
0
return
e
:
GetLabelObject
():
GetLabel
()
==
Duel
.
GetTurnCount
()
and
e
:
GetHandler
():
GetFlagEffect
(
100336041
)
>
0
end
end
function
c100336041
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100336041
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
true
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
e
:
GetHandler
():
ResetFlagEffect
(
100336041
)
e
:
GetHandler
():
ResetFlagEffect
(
100336041
)
end
end
...
...
script/c100422003.lua
View file @
f4f4b570
...
@@ -8,7 +8,7 @@ function c100422003.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c100422003.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_
CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
100422003
)
e1
:
SetCountLimit
(
1
,
100422003
)
e1
:
SetCondition
(
c100422003
.
condition
)
e1
:
SetCondition
(
c100422003
.
condition
)
...
...
script/c100422012.lua
View file @
f4f4b570
...
@@ -41,7 +41,7 @@ function c100422012.splimit(e,se,sp,st)
...
@@ -41,7 +41,7 @@ function c100422012.splimit(e,se,sp,st)
or
Duel
.
IsPlayerAffectedByEffect
(
sp
,
100422015
)
and
st
&
SUMMON_TYPE_FUSION
==
SUMMON_TYPE_FUSION
or
Duel
.
IsPlayerAffectedByEffect
(
sp
,
100422015
)
and
st
&
SUMMON_TYPE_FUSION
==
SUMMON_TYPE_FUSION
end
end
function
c100422012
.
matfilter
(
c
)
function
c100422012
.
matfilter
(
c
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
Is
Fusion
Type
(
TYPE_MONSTER
)
end
end
function
c100422012
.
filter
(
c
,
atk
)
function
c100422012
.
filter
(
c
,
atk
)
return
c
:
IsFaceup
()
and
c
:
IsAttackBelow
(
atk
)
return
c
:
IsFaceup
()
and
c
:
IsAttackBelow
(
atk
)
...
@@ -69,7 +69,6 @@ function c100422012.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,7 +69,6 @@ function c100422012.desop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_OATH
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
c100422012
.
atktg
)
e2
:
SetTarget
(
c100422012
.
atktg
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
script/c100422014.lua
View file @
f4f4b570
...
@@ -26,7 +26,7 @@ function c100422014.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,7 +26,7 @@ function c100422014.operation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100422014
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100422014
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
then
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100422023.lua
View file @
f4f4b570
...
@@ -68,7 +68,7 @@ function c100422023.lpfilter(c)
...
@@ -68,7 +68,7 @@ function c100422023.lpfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x21
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x21
)
end
end
function
c100422023
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100422023
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c100422023
.
lpfilter
,
1
,
nil
)
return
Duel
.
GetLP
(
1
-
tp
)
~=
3000
and
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c100422023
.
lpfilter
,
1
,
nil
)
end
end
function
c100422023
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100422023
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetLP
(
1
-
tp
,
3000
)
Duel
.
SetLP
(
1
-
tp
,
3000
)
...
...
script/c100422034.lua
View file @
f4f4b570
...
@@ -37,7 +37,7 @@ function c100422034.filter(c)
...
@@ -37,7 +37,7 @@ function c100422034.filter(c)
end
end
function
c100422034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100422034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c100422034
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c100422034
.
filter
(
chkc
)
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
1
-
tp
,
LOCATION_REASON_CONTROL
)
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsExistingTarget
(
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsExistingTarget
(
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
ct
=
math.min
(
ft
,
2
)
local
ct
=
math.min
(
ft
,
2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
...
@@ -60,7 +60,6 @@ function c100422034.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +60,6 @@ function c100422034.operation(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_OATH
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
c100422034
.
atktg
)
e2
:
SetTarget
(
c100422034
.
atktg
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
script/c100422038.lua
View file @
f4f4b570
...
@@ -38,6 +38,7 @@ function c100422038.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,6 +38,7 @@ function c100422038.activate(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
GetLP
(
tp
)
<=
Duel
.
GetLP
(
1
-
tp
)
-
2000
and
Duel
.
GetLP
(
tp
)
<=
Duel
.
GetLP
(
1
-
tp
)
-
2000
and
Duel
.
IsExistingMatchingCard
(
c100422038
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100422038
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100422038
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100422038
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c100422038
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c100422038
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SSet
(
tp
,
tg
)
Duel
.
SSet
(
tp
,
tg
)
...
...
script/c100422046.lua
View file @
f4f4b570
...
@@ -46,7 +46,7 @@ function c100422046.spcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,7 @@ function c100422046.spcon2(e,tp,eg,ep,ev,re,r,rp)
return
(
c
:
IsReason
(
REASON_BATTLE
)
or
rp
==
1
-
tp
)
and
c
:
GetPreviousControler
()
==
tp
return
(
c
:
IsReason
(
REASON_BATTLE
)
or
rp
==
1
-
tp
)
and
c
:
GetPreviousControler
()
==
tp
end
end
function
c100422046
.
spfilter
(
c
,
e
,
tp
)
function
c100422046
.
spfilter
(
c
,
e
,
tp
)
return
(
c
:
IsRace
(
RACE_DRAGON
)
or
c
:
IsRace
(
RACE_PLANT
)
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsCode
(
100422046
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_DRAGON
+
RACE_PLANT
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
not
c
:
IsCode
(
100422046
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c100422046
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100422046
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100422046
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100422046
.
spfilter
(
chkc
,
e
,
tp
)
end
...
...
script/c100422047.lua
View file @
f4f4b570
...
@@ -39,6 +39,7 @@ function c100422047.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,6 +39,7 @@ function c100422047.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101010014.lua
View file @
f4f4b570
...
@@ -50,7 +50,6 @@ function c101010014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,7 +50,6 @@ function c101010014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
g
:
IsExists
(
c101010014
.
thfilter
,
1
,
nil
,
i
)
then
lvt
[
pc
]
=
i
pc
=
pc
+
1
end
if
g
:
IsExists
(
c101010014
.
thfilter
,
1
,
nil
,
i
)
then
lvt
[
pc
]
=
i
pc
=
pc
+
1
end
end
end
lvt
[
pc
]
=
nil
lvt
[
pc
]
=
nil
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
101010014
,
0
))
local
lv
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
lvt
))
local
lv
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
lvt
))
local
rg
=
Duel
.
GetMatchingGroup
(
c101010014
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
c101010014
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
@@ -65,10 +64,9 @@ end
...
@@ -65,10 +64,9 @@ end
function
c101010014
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010014
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010014
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetLabel
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010014
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetLabel
())
local
tc
=
g
:
GetFirst
()
if
g
:
GetCount
()
>
0
then
if
tc
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
function
c101010014
.
thfilter2
(
c
)
function
c101010014
.
thfilter2
(
c
)
...
...
script/c101010019.lua
View file @
f4f4b570
...
@@ -13,7 +13,7 @@ function c101010019.initial_effect(c)
...
@@ -13,7 +13,7 @@ function c101010019.initial_effect(c)
e1
:
SetTarget
(
c101010019
.
sptg
)
e1
:
SetTarget
(
c101010019
.
sptg
)
e1
:
SetOperation
(
c101010019
.
spop
)
e1
:
SetOperation
(
c101010019
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
to hand
--
special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101010019
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101010019
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
script/c101010024.lua
0 → 100644
View file @
f4f4b570
--礫岩の霊長-コングレード
--Scripted by nekrozar
function
c101010024
.
initial_effect
(
c
)
c
:
EnableUnsummonable
()
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
c101010024
.
splimit
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101010024
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
c101010024
.
spcon
)
e2
:
SetTarget
(
c101010024
.
sptg
)
e2
:
SetOperation
(
c101010024
.
spop
)
c
:
RegisterEffect
(
e2
)
--flip
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101010024
,
1
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_FLIP
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
c101010024
.
destg
)
e3
:
SetOperation
(
c101010024
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
c101010024
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
function
c101010024
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
+
LOCATION_HAND
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
GetPreviousControler
()
==
tp
end
function
c101010024
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c101010024
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
function
c101010024
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101010024
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
end
function
c101010024
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c101010024
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
script/c101010036.lua
0 → 100644
View file @
f4f4b570
--御影志士
--Scripted by nekrozar
function
c101010036
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
4
,
2
)
c
:
EnableReviveLimit
()
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101010036
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
101010036
)
e1
:
SetCost
(
c101010036
.
cost
)
e1
:
SetTarget
(
c101010036
.
thtg
)
e1
:
SetOperation
(
c101010036
.
thop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101010036
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101010036
)
e2
:
SetCost
(
c101010036
.
cost
)
e2
:
SetTarget
(
c101010036
.
sptg
)
e2
:
SetOperation
(
c101010036
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c101010036
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c101010036
.
thfilter
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsAbleToHand
()
end
function
c101010036
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010036
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c101010036
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010036
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c101010036
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
function
c101010036
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101010036
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c101010036
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010036
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
script/c101010037.lua
View file @
f4f4b570
...
@@ -6,7 +6,7 @@ function c101010037.initial_effect(c)
...
@@ -6,7 +6,7 @@ function c101010037.initial_effect(c)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--
search
--
counter
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101010037
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
101010037
,
1
))
e1
:
SetCategory
(
CATEGORY_COUNTER
)
e1
:
SetCategory
(
CATEGORY_COUNTER
)
...
@@ -43,21 +43,24 @@ end
...
@@ -43,21 +43,24 @@ end
function
c101010037
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010037
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
end
function
c101010037
.
cfilter
(
c
)
function
c101010037
.
cfilter
(
c
,
type
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsType
(
type
)
end
end
function
c101010037
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010037
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
local
ct
=
0
end
for
i
,
type
in
ipairs
({
TYPE_FUSION
,
TYPE_RITUAL
,
TYPE_SYNCHRO
,
TYPE_XYZ
})
do
function
c101010037
.
cfilter2
(
c
,
type
)
if
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
type
)
then
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsType
(
type
)
ct
=
ct
+
1
end
end
if
chk
==
0
then
return
ct
>
0
and
e
:
GetHandler
():
IsCanAddCounter
(
0x152
,
ct
)
end
end
end
function
c101010037
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010037
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
ct
=
0
local
ct
=
0
for
i
,
type
in
ipairs
({
TYPE_FUSION
,
TYPE_RITUAL
,
TYPE_SYNCHRO
,
TYPE_XYZ
})
do
for
i
,
type
in
ipairs
({
TYPE_FUSION
,
TYPE_RITUAL
,
TYPE_SYNCHRO
,
TYPE_XYZ
})
do
if
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
type
)
then
if
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
type
)
then
ct
=
ct
+
1
ct
=
ct
+
1
end
end
end
end
...
...
script/c101010050.lua
View file @
f4f4b570
...
@@ -45,14 +45,13 @@ function c101010050.initial_effect(c)
...
@@ -45,14 +45,13 @@ function c101010050.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c101010050
.
lcheck
(
g
,
lc
)
function
c101010050
.
lcheck
(
g
,
lc
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
g
:
GetCount
()
return
g
:
GetClassCount
(
Card
.
Get
Link
Code
)
==
g
:
GetCount
()
end
end
function
c101010050
.
matfilter
(
c
)
function
c101010050
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_INSECT
)
return
c
:
Is
Link
Race
(
RACE_INSECT
)
end
end
function
c101010050
.
matcheck
(
e
,
c
)
function
c101010050
.
matcheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
():
Filter
(
c101010050
.
matfilter
,
nil
)
local
ct
=
c
:
GetMaterial
():
FilterCount
(
c101010050
.
matfilter
,
nil
)
local
ct
=
g
:
GetCount
()
e
:
SetLabel
(
ct
)
e
:
SetLabel
(
ct
)
end
end
function
c101010050
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010050
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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