Commit ee545b6a authored by mercury233's avatar mercury233

rm

parent b291974c
......@@ -10,29 +10,9 @@
101012074
101012075
101012028
100260005
100260008
100260012
100260013
100260015
100260019
100261001
100261002
100261004
100263001
100263002
100262001
100259005
100259013
100259029
100259037
100260006
100260009
100260010
100260016
100260017
100260018
100260020
101012013
101012014
101012015
......@@ -42,38 +22,20 @@
101012023
101012061
101012069
100260004
100200174
100261005
100260014
100260002
100260007
100260011
101012001
101012056
101012073
#extra
101012044
100261003
101012040
101012041
101012045
101012051
100259021
100259045
101012042
101012055
!side
100260001
100260003
101012046
101012047
101012048
101012049
101012050
100259025
100259033
100259041
100259001
100259009
100259017
!side
#The first line is used for comment
!setname 0x23b 叛逆
!setname 0x23c 代码破坏者
\ No newline at end of file
--焔聖騎士-リナルド
--Scripted by nekrozar
function c100200174.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100200174)
e1:SetCondition(c100200174.sprcon)
e1:SetOperation(c100200174.sprop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200174,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,100200274)
e2:SetTarget(c100200174.thtg)
e2:SetOperation(c100200174.thop)
c:RegisterEffect(e2)
end
function c100200174.sprfilter(c)
return c:IsFaceup() and c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE)
end
function c100200174.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100200174.sprfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100200174.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
c:RegisterEffect(e1)
end
function c100200174.thfilter(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and ((c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and not c:IsCode(100200174)) or c:IsType(TYPE_EQUIP)) and c:IsAbleToHand()
end
function c100200174.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and c100200174.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100200174.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100200174.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100200174.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--超魔導竜騎士-ドラグーン・オブ・レッドアイズ
--Scripted by mallu11
function c100259001.initial_effect(c)
--fusion material
aux.AddFusionProcCodeFun(c,46986414,{74677422,c100259001.mfilter},1,true,true)
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259001,0))
e3:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100259001.descon)
e3:SetTarget(c100259001.destg)
e3:SetOperation(c100259001.desop)
c:RegisterEffect(e3)
--negate
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100259001,1))
e4:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100259001.discon)
e4:SetCost(c100259001.discost)
e4:SetTarget(c100259001.distg)
e4:SetOperation(c100259001.disop)
c:RegisterEffect(e4)
--material check
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetCondition(c100259001.matcon)
e5:SetOperation(c100259001.matop)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_MATERIAL_CHECK)
e6:SetValue(c100259001.valcheck)
e6:SetLabelObject(e5)
c:RegisterEffect(e6)
end
c100259001.material_setcode=0x3b
function c100259001.red_eyes_fusion_check(tp,sg,fc)
return sg:IsExists(Card.IsFusionCode,1,nil,74677422)
end
function c100259001.mfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsFusionType(TYPE_EFFECT)
end
function c100259001.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffectLabel(100259101) and e:GetHandler():GetFlagEffectLabel(100259101)>0
end
function c100259001.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
and c:GetFlagEffect(100259001)<c:GetFlagEffectLabel(100259101) end
c:RegisterFlagEffect(100259001,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
end
function c100259001.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
local atk=g:GetFirst():GetTextAttack()
if atk<0 then atk=0 end
Duel.HintSelection(g)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,atk,REASON_EFFECT)
end
end
end
function c100259001.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function c100259001.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,Card.IsDiscardable,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
function c100259001.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c100259001.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0
and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c100259001.matcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and e:GetLabel()>0
end
function c100259001.matop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100259101,RESET_EVENT+RESETS_STANDARD,0,1,e:GetLabel())
end
function c100259001.valcheck(e,c)
local g=c:GetMaterial()
local ct=g:FilterCount(Card.IsFusionType,nil,TYPE_NORMAL)
e:GetLabelObject():SetLabel(ct)
end
--深淵の青眼龍
--Scripted by nekrozar
function c100259005.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259005,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100259005)
e1:SetCondition(c100259005.condition)
e1:SetTarget(c100259005.thtg1)
e1:SetOperation(c100259005.thop1)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259005,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100259105)
e2:SetCondition(c100259005.thcon2)
e2:SetTarget(c100259005.thtg2)
e2:SetOperation(c100259005.thop2)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259005,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100259205)
e3:SetCondition(c100259005.condition)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100259005.atktg)
e3:SetOperation(c100259005.atkop)
c:RegisterEffect(e3)
end
function c100259005.cfilter(c)
return c:IsFaceup() and c:IsCode(89631139)
end
function c100259005.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100259005.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil)
end
function c100259005.thfilter1(c)
return (c:GetType()==TYPE_RITUAL+TYPE_SPELL or c:IsCode(24094653)) and c:IsAbleToHand()
end
function c100259005.thtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.thfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259005.thop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100259005.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100259005.thcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and c100259005.condition(e,tp,eg,ep,ev,re,r,rp)
end
function c100259005.thfilter2(c)
return c:IsLevelAbove(8) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end
function c100259005.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259005.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100259005.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100259005.atkfilter(c)
return c:IsFaceup() and c:IsLevelAbove(8) and c:IsRace(RACE_DRAGON)
end
function c100259005.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100259005.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100259005.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--E・HERO ネオス・クルーガー
--Scripted by mallu11
function c100259009.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,89943723,78371393,true,true)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.fuslimit)
c:RegisterEffect(e0)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259009,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_CONFIRM)
e1:SetCondition(c100259009.damcon)
e1:SetTarget(c100259009.damtg)
e1:SetOperation(c100259009.damop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259009,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCountLimit(1,100259009)
e2:SetCondition(c100259009.spcon)
e2:SetTarget(c100259009.sptg)
e2:SetOperation(c100259009.spop)
c:RegisterEffect(e2)
end
c100259009.material_setcode=0x8
c100259009.neos_fusion=true
function c100259009.damcon(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetHandler():GetBattleTarget()
return bc and bc:IsControler(1-tp)
end
function c100259009.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,e:GetHandler():GetBattleTarget():GetAttack())
end
function c100259009.damop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetBattleTarget()
if tc and tc:IsFaceup() and tc:IsControler(1-tp) and tc:IsRelateToBattle() then
local atk=tc:GetAttack()
Duel.Damage(1-tp,atk,REASON_EFFECT)
end
end
function c100259009.spfilter(c,e,tp)
return c:IsCode(5126490) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100259009.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousControler()==tp
and (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT)))
end
function c100259009.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100259009.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c100259009.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100259009.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--究極宝玉獣 レインボー・ドラゴン
--Scripted by nekrozar
function c100259013.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259013,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100259013)
e1:SetCondition(c100259013.spcon1)
e1:SetTarget(c100259013.sptg1)
e1:SetOperation(c100259013.spop1)
c:RegisterEffect(e1)
--send replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e2:SetCondition(c100259013.repcon)
e2:SetOperation(c100259013.repop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259013,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,100259113)
e3:SetCondition(c100259013.spcon2)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100259013.sptg2)
e3:SetOperation(c100259013.spop2)
c:RegisterEffect(e3)
end
function c100259013.cfilter(c)
return c and c:IsFaceup() and c:IsSetCard(0x1034)
end
function c100259013.spcon1(e,tp,eg,ep,ev,re,r,rp)
return c100259013.cfilter(Duel.GetAttacker()) or c100259013.cfilter(Duel.GetAttackTarget())
end
function c100259013.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259013.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100259013.repcon(e)
local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end
function c100259013.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
c:RegisterEffect(e1)
end
function c100259013.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetType()==TYPE_CONTINUOUS+TYPE_SPELL
end
function c100259013.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x1034) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c100259013.thfilter,tp,LOCATION_DECK,0,1,c)
end
function c100259013.thfilter(c)
return c:IsSetCard(0x2034) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c100259013.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100259013.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259013.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=Duel.SelectMatchingCard(tp,c100259013.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g1:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectMatchingCard(tp,c100259013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g2:GetCount()>0 then
Duel.SendtoHand(g2,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g2)
end
end
end
--シューティング・スター・ドラゴン・TG-EX
--Scripted by mallu11
function c100259017.initial_effect(c)
c:EnableReviveLimit()
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_SYNCHRO),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259017,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100259017.discon)
e1:SetCost(c100259017.discost)
e1:SetTarget(c100259017.distg)
e1:SetOperation(c100259017.disop)
c:RegisterEffect(e1)
--disable attack
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259017,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100259017)
e2:SetCondition(c100259017.atkcon)
e2:SetOperation(c100259017.atkop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259017,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100259117)
e3:SetCondition(c100259017.spcon)
e3:SetCost(c100259017.spcost)
e3:SetTarget(c100259017.sptg)
e3:SetOperation(c100259017.spop)
c:RegisterEffect(e3)
end
c100259017.material_type=TYPE_SYNCHRO
function c100259017.tfilter(c,tp)
return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function c100259017.disfilter(c)
return c:IsType(TYPE_TUNER) and c:IsAbleToRemoveAsCost()
end
function c100259017.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not re:IsActiveType(TYPE_MONSTER) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg and tg:IsExists(c100259017.tfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end
function c100259017.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259017.disfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100259017.disfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100259017.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c100259017.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c100259017.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100259017.atkop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
function c100259017.spfilter(c,tp)
return c:IsType(TYPE_SYNCHRO) and Duel.GetMZoneCount(tp,c)>0
end
function c100259017.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function c100259017.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c100259017.spfilter,2,nil,tp) end
local g=Duel.SelectReleaseGroup(tp,c100259017.spfilter,2,2,nil,tp)
Duel.Release(g,REASON_COST)
end
function c100259017.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259017.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--スカーレッド・スーパーノヴァ・ドラゴン
--Scripted by nekrozar
function c100259021.initial_effect(c)
--synchro summon
aux.AddSynchroMixProcedure(c,aux.Tuner(nil),aux.Tuner(nil),aux.Tuner(nil),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1,99)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetRange(LOCATION_EXTRA)
e1:SetValue(aux.synlimit)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(c100259021.atkval)
c:RegisterEffect(e2)
--indestructable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100259021,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e4:SetCondition(c100259021.rmcon1)
e4:SetTarget(c100259021.rmtg)
e4:SetOperation(c100259021.rmop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_ATTACK_ANNOUNCE)
e5:SetCondition(c100259021.rmcon2)
c:RegisterEffect(e5)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(100259021,1))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetRange(LOCATION_REMOVED)
e6:SetCountLimit(1)
e6:SetCondition(c100259021.spcon)
e6:SetTarget(c100259021.sptg)
e6:SetOperation(c100259021.spop)
c:RegisterEffect(e6)
e4:SetLabelObject(e6)
e5:SetLabelObject(e6)
--double tuner
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e7:SetCode(21142671)
c:RegisterEffect(e7)
end
c100259021.material_type=TYPE_SYNCHRO
function c100259021.atkval(e,c)
return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_TUNER)*500
end
function c100259021.rmcon1(e,tp,eg,ep,ev,re,r,rp)
return ep==1-tp and re:IsActiveType(TYPE_MONSTER)
end
function c100259021.rmcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100259021.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if c:IsAbleToRemove() then g:AddCard(c) end
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c100259021.rmop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if c:IsAbleToRemove() and c:IsRelateToEffect(e) then g:AddCard(c) end
if Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0 then
local op=Duel.GetOperatedGroup()
if op:IsContains(c) then
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_END then
e:GetLabelObject():SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(100259021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2)
else
e:GetLabelObject():SetLabel(0)
c:RegisterFlagEffect(100259021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,1)
end
end
end
end
function c100259021.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and Duel.GetTurnCount()~=e:GetLabel() and e:GetHandler():GetFlagEffect(100259021)~=0
end
function c100259021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259021.spop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--FNo.0 未来龍皇ホープ
--Scripted by mallu11
function c100259025.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,c100259025.mfilter,c100259025.xyzcheck,3,3,c100259025.ovfilter,aux.Stringid(100259025,0))
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259025,1))
e3:SetCategory(CATEGORY_NEGATE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c100259025.discon)
e3:SetCost(c100259025.discost)
e3:SetTarget(c100259025.distg)
e3:SetOperation(c100259025.disop)
c:RegisterEffect(e3)
end
c100259025.xyz_number=0
function c100259025.mfilter(c,xyzc)
return c:IsXyzType(TYPE_XYZ) and not c:IsSetCard(0x48)
end
function c100259025.xyzcheck(g)
return g:GetClassCount(Card.GetRank)==1
end
function c100259025.ovfilter(c)
return c:IsFaceup() and c:IsCode(65305468)
end
function c100259025.discon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and Duel.IsChainNegatable(ev)
end
function c100259025.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100259025.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
e:SetCategory(CATEGORY_NEGATE)
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)==LOCATION_MZONE and re:GetHandler():IsRelateToEffect(re)
and not re:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then
e:SetCategory(CATEGORY_NEGATE+CATEGORY_CONTROL)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,eg,1,0,0)
end
end
function c100259025.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)==LOCATION_MZONE
and re:GetHandler():IsRelateToEffect(re) and not re:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then
Duel.BreakEffect()
Duel.GetControl(re:GetHandler(),tp)
end
end
--銀河眼の残光竜
--Scripted by nekrozar
function c100259029.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259029,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100259029)
e1:SetCondition(c100259029.spcon1)
e1:SetTarget(c100259029.sptg1)
e1:SetOperation(c100259029.spop1)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259029,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,100259129)
e2:SetCondition(c100259029.spcon2)
e2:SetTarget(c100259029.sptg2)
e2:SetOperation(c100259029.spop2)
c:RegisterEffect(e2)
end
function c100259029.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x107b)
end
function c100259029.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100259029.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100259029.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259029.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c100259029.spcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER)
and c:IsPreviousLocation(LOCATION_OVERLAY)
end
function c100259029.spfilter(c,e,tp)
return c:IsCode(93717133)
and (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
or (Duel.IsExistingMatchingCard(c100259029.matfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay()))
end
function c100259029.matfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function c100259029.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259029.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
local bpchk=0
if Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<PHASE_BATTLE then bpchk=1 end
e:SetLabel(bpchk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c100259029.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ)
end
function c100259029.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100259029.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local res=0
if tc then
if Duel.IsExistingMatchingCard(c100259029.matfilter,tp,LOCATION_MZONE,0,1,nil) and tc:IsCanOverlay()
and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or Duel.SelectOption(tp,1152,aux.Stringid(100259029,2))==1) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local sg=Duel.SelectMatchingCard(tp,c100259029.matfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Overlay(sg:GetFirst(),Group.FromCards(tc))
res=1
else
res=Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
if res~=0 and e:GetLabel()==1 then
local tg=Duel.GetMatchingGroup(c100259029.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=tg:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=tg:GetNext()
end
end
end
end
--覇王黒竜オッドアイズ・リベリオン・ドラゴン−オーバーロード
--Scripted by mallu11
function c100259033.initial_effect(c)
c:SetSPSummonOnce(100259033)
--xyz summon
aux.AddXyzProcedure(c,nil,7,2,c100259033.ovfilter,aux.Stringid(100259033,0))
c:EnableReviveLimit()
--pendulum summon
aux.EnablePendulumAttribute(c,false)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259033,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(c100259033.sptg)
e1:SetOperation(c100259033.spop)
c:RegisterEffect(e1)
--summon success
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c100259033.regcon)
e2:SetOperation(c100259033.regop)
c:RegisterEffect(e2)
--material check
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MATERIAL_CHECK)
e3:SetValue(c100259033.valcheck)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--extra attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_EXTRA_ATTACK)
e4:SetValue(2)
e4:SetCondition(c100259033.effcon)
c:RegisterEffect(e4)
--pendulum
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100259033,2))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DESTROYED)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCondition(c100259033.pencon)
e5:SetTarget(c100259033.pentg)
e5:SetOperation(c100259033.penop)
c:RegisterEffect(e5)
end
c100259033.pendulum_level=7
function c100259033.ovfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x23b)
end
function c100259033.spfilter(c,e,tp,mc)
return c:IsSetCard(0x23b,0x10db) and mc:IsCanBeXyzMaterial(c) and c:IsType(TYPE_XYZ)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and not c:IsCode(100259033)
and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c100259033.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_XMATERIAL)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c100259033.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100259033.matfilter(c,e)
return c:IsCanOverlay() and not c:IsImmuneToEffect(e)
end
function c100259033.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local mg=Group.FromCards(c)
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100259033.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c)
local tc=g:GetFirst()
if tc then
Duel.BreakEffect()
tc:SetMaterial(mg)
Duel.Overlay(tc,mg)
if Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then
tc:CompleteProcedure()
if Duel.IsExistingMatchingCard(c100259033.matfilter,tp,LOCATION_PZONE,0,1,nil,e)
and Duel.SelectYesNo(tp,aux.Stringid(100259033,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local sg=Duel.SelectMatchingCard(tp,c100259033.matfilter,tp,LOCATION_PZONE,0,1,1,nil,e)
Duel.HintSelection(sg)
Duel.Overlay(tc,sg)
end
end
end
end
end
function c100259033.mfilter(c)
return c:IsType(TYPE_XYZ) and c:IsRank(7)
end
function c100259033.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(c100259033.mfilter,1,nil) then
e:GetLabelObject():SetLabel(1)
else
e:GetLabelObject():SetLabel(0)
end
end
function c100259033.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) and e:GetLabel()==1
end
function c100259033.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(100259033,RESET_EVENT+RESETS_STANDARD,0,1)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100259033,4))
end
function c100259033.effcon(e)
return e:GetHandler():GetFlagEffect(100259033)>0
end
function c100259033.pencon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function c100259033.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
end
function c100259033.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
--DDD死謳王バイス・レクイエム
--Scripted by nekrozar
function c100259037.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259037,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,100259037)
e1:SetTarget(c100259037.sptg)
e1:SetOperation(c100259037.spop)
c:RegisterEffect(e1)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetTarget(c100259037.splimit)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100259037.effcon)
e3:SetOperation(c100259037.effop)
c:RegisterEffect(e3)
end
function c100259037.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0xae)
end
function c100259037.desfilter2(c,e)
return c100259037.desfilter(c) and c:IsCanBeEffectTarget(e)
end
function c100259037.fselect(g,tp)
return Duel.GetMZoneCount(tp,g)>0
end
function c100259037.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c100259037.desfilter(chkc) end
local g=Duel.GetMatchingGroup(c100259037.desfilter2,tp,LOCATION_ONFIELD,0,nil,e)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and g:CheckSubGroup(c100259037.fselect,1,g:GetCount(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:SelectSubGroup(tp,c100259037.fselect,false,1,g:GetCount(),tp)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259037.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
local ct=Duel.Destroy(g,REASON_EFFECT)
if ct~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local res=0
if c:GetLevel()==1 then
res=Duel.SelectOption(tp,aux.Stringid(100259037,2),aux.Stringid(100259037,3))
else
res=Duel.SelectOption(tp,aux.Stringid(100259037,2),aux.Stringid(100259037,3),aux.Stringid(100259037,4))
end
if res>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
if res==1 then
e1:SetValue(ct)
else
e1:SetValue(-ct)
end
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
end
end
end
function c100259037.splimit(e,c,tp,sumtp,sumpos)
return not c:IsSetCard(0x10af)
end
function c100259037.effcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_FUSION+REASON_SYNCHRO+REASON_XYZ+REASON_LINK)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
and e:GetHandler():GetReasonCard():IsSetCard(0x10af)
end
function c100259037.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(ep,100259037)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100259037,1))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DESTROY+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c100259037.destg)
e1:SetOperation(c100259037.desop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100259037,5))
Duel.RegisterFlagEffect(ep,100259037,RESET_PHASE+PHASE_END,0,1)
end
function c100259037.desfilter3(c,tp)
return Duel.IsExistingMatchingCard(c100259037.tdfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,c)
end
function c100259037.tdfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsSetCard(0xae) and c:IsAbleToDeck()
end
function c100259037.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100259037.desfilter3(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100259037.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100259037.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c100259037.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local exc=nil
if tc:IsRelateToEffect(e) then exc=tc end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100259037.tdfilter),tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,exc)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0
and g:GetFirst():IsLocation(LOCATION_DECK+LOCATION_EXTRA) and tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.BreakEffect()
Duel.Recover(tp,1000,REASON_EFFECT)
end
end
end
--デコード・トーカー・ヒートソウル
--Scripted by mallu11
function c100259041.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_CYBERSE),2,3,c100259041.lcheck)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c100259041.atkval)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259041,0))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END+TIMING_END_PHASE)
e2:SetCountLimit(1,100259041)
e2:SetCost(c100259041.drcost)
e2:SetTarget(c100259041.drtg)
e2:SetOperation(c100259041.drop)
c:RegisterEffect(e2)
end
function c100259041.lcheck(g)
return g:GetClassCount(Card.GetLinkAttribute)==g:GetCount()
end
function c100259041.atkval(e,c)
return c:GetLinkedGroupCount()*500
end
function c100259041.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c100259041.cfilter(c,e,tp,mc)
return c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_LINK) and c:IsLinkBelow(3) and not c:IsCode(100259041)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c100259041.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_EXTRA)
end
function c100259041.drop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 and Duel.GetLP(tp)<=2000 and c:IsRelateToEffect(e) and c:IsAbleToRemove()
and Duel.IsExistingMatchingCard(c100259041.cfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
and Duel.SelectYesNo(tp,aux.Stringid(100259041,1)) then
Duel.BreakEffect()
if Duel.Remove(c,POS_FACEUP,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_REMOVED) then
local g=Duel.SelectMatchingCard(tp,c100259041.cfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ヴァレルエンド・ドラゴン
--Scripted by nekrozar
function c100259045.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),3)
c:EnableReviveLimit()
--indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c100259045.efilter)
c:RegisterEffect(e3)
--attack all
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_ATTACK_ALL)
e4:SetValue(1)
c:RegisterEffect(e4)
--disable
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100259045,0))
e5:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,100259045)
e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e5:SetTarget(c100259045.distg)
e5:SetOperation(c100259045.disop)
c:RegisterEffect(e5)
end
function c100259045.efilter(e,re,rp)
return re:IsActiveType(TYPE_MONSTER)
end
function c100259045.disfilter(c)
return c:IsFaceup() and not c:IsDisabled() and c:IsType(TYPE_EFFECT)
end
function c100259045.spfilter(c,e,tp)
return c:IsSetCard(0x102) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100259045.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100259045.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.IsExistingTarget(c100259045.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g1=Duel.SelectTarget(tp,c100259045.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
e:SetLabelObject(g1:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g2=Duel.SelectTarget(tp,c100259045.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g1,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g2,1,0,0)
Duel.SetChainLimit(c100259045.chlimit)
end
function c100259045.chlimit(e,ep,tp)
return tp==ep
end
function c100259045.disop(e,tp,eg,ep,ev,re,r,rp)
local hc=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==hc then tc=g:GetNext() end
if hc:IsRelateToEffect(e) and not hc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(hc,RESET_TURN_SET)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
hc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
hc:RegisterEffect(e2)
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--鋼鉄の魔導騎士-ギルティギア・フリード
--Scripted by mallu11
function c100260001.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c100260001.ffilter,2,true)
--disable
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260001,0))
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c100260001.discon)
e1:SetTarget(c100260001.distg)
e1:SetOperation(c100260001.disop)
c:RegisterEffect(e1)
--mat check
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c100260001.matcheck)
c:RegisterEffect(e2)
--extra attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EXTRA_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(1)
e3:SetLabelObject(e2)
e3:SetCondition(c100260001.xacon)
c:RegisterEffect(e3)
--atk up
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100260001,1))
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100260001.atkcon)
e4:SetCost(c100260001.atkcost)
e4:SetOperation(c100260001.atkop)
c:RegisterEffect(e4)
end
function c100260001.ffilter(c,fc,sub,mg,sg)
return c:IsRace(RACE_WARRIOR) and (not sg or not sg:IsExists(Card.IsFusionAttribute,1,c,c:GetFusionAttribute()))
end
function c100260001.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg and tg:IsContains(e:GetHandler()) and Duel.IsChainDisablable(ev)
end
function c100260001.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100260001.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateEffect(ev) then
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function c100260001.matcheck(e,c)
local g=c:GetMaterial()
local res=true
local tc=g:GetFirst()
while tc do
res=res and tc:IsLocation(LOCATION_MZONE)
tc=g:GetNext()
end
if res then
e:SetLabel(1)
else
e:SetLabel(0)
end
end
function c100260001.xacon(e)
local flag=e:GetLabelObject():GetLabel()
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and flag==1
end
function c100260001.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bc:IsControler(1-tp) and c:GetDefense()>0
end
function c100260001.atkfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToRemoveAsCost()
end
function c100260001.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260001.atkfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100260001.atkfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100260001.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToBattle() and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
e1:SetValue(c:GetDefense()/2)
c:RegisterEffect(e1)
end
end
--クリスタル・ガール
--Scripted by mallu11
function c100260002.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260002,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100260002)
e1:SetTarget(c100260002.regtg)
e1:SetOperation(c100260002.regop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100260002,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100260102)
e3:SetCondition(c100260002.spcon)
e3:SetTarget(c100260002.sptg)
e3:SetOperation(c100260002.spop)
c:RegisterEffect(e3)
end
function c100260002.thfilter1(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260002.thfilter2(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c100260002.regtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260002.thfilter1,tp,LOCATION_DECK,0,1,nil) end
end
function c100260002.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetCondition(c100260002.thcon)
e1:SetOperation(c100260002.thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100260002.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260002.thfilter2,tp,LOCATION_DECK,0,1,nil)
end
function c100260002.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,100260002)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100260002.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100260002.cfilter(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end
function c100260002.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260002.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100260002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100260002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
Duel.SpecialSummonComplete()
end
end
--オルターガイスト・メモリーガント
--Scripted by mallu11
function c100260003.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x103),2,4)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260003,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100260003)
e1:SetCondition(c100260003.atkcon)
e1:SetCost(c100260003.atkcost)
e1:SetOperation(c100260003.atkop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260003,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetCountLimit(1,100260103)
e2:SetCondition(aux.bdcon)
e2:SetTarget(c100260003.destg)
e2:SetOperation(c100260003.desop)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100260203)
e3:SetTarget(c100260003.desreptg)
e3:SetOperation(c100260003.desrepop)
c:RegisterEffect(e3)
end
function c100260003.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and (ph~=PHASE_DAMAGE or not Duel.IsDamageCalculated())
end
function c100260003.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsAttackAbove,1,c,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,Card.IsAttackAbove,1,1,c,1)
Duel.Release(g,REASON_COST)
e:SetLabel(g:GetFirst():GetPreviousAttackOnField())
end
function c100260003.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(e:GetLabel())
c:RegisterEffect(e1)
end
end
function c100260003.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100260003.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
if Duel.Destroy(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsChainAttackable() then
Duel.ChainAttack()
end
end
end
function c100260003.repfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c100260003.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
return not c:IsReason(REASON_REPLACE) and Duel.IsExistingMatchingCard(c100260003.repfilter,tp,LOCATION_GRAVE,0,1,nil)
end
if Duel.SelectEffectYesNo(tp,c,96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local g=Duel.SelectMatchingCard(tp,c100260003.repfilter,tp,LOCATION_GRAVE,0,1,1,nil)
e:SetLabelObject(g:GetFirst())
return true
else return false end
end
function c100260003.desrepop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
--オルターガイスト・プークエリ
--Scripted by nekrozar
function c100260004.initial_effect(c)
--hand link
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_EXTRA_LINK_MATERIAL)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100260004)
e1:SetValue(c100260004.matval)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260004,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100260104+EFFECT_COUNT_CODE_DUEL)
e2:SetCondition(c100260004.thcon)
e2:SetTarget(c100260004.thtg)
e2:SetOperation(c100260004.thop)
c:RegisterEffect(e2)
end
function c100260004.mfilter(c)
return c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x103)
end
function c100260004.exmfilter(c)
return c:IsLocation(LOCATION_HAND) and c:IsCode(100260004)
end
function c100260004.matval(e,c,mg)
return c:IsSetCard(0x103) and mg:IsExists(c100260004.mfilter,1,nil) and not mg:IsExists(c100260004.exmfilter,1,nil)
end
function c100260004.cfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x103) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100260004.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100260004.cfilter,1,nil,tp)
end
function c100260004.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c100260004.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
--オルターガイスト・フィジアラート
--Scripted by mallu11
function c100260005.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260005,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100260005)
e1:SetCondition(c100260005.spcon)
e1:SetTarget(c100260005.sptg)
e1:SetOperation(c100260005.spop)
c:RegisterEffect(e1)
end
function c100260005.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x103) and c:IsControler(tp) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100260005.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100260005.cfilter,1,nil,tp)
end
function c100260005.tgfilter(c,e,tp)
if not c:IsType(TYPE_LINK) then return false end
local zone=bit.band(c:GetLinkedZone(tp),0x1f)
return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c100260005.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100260005.tgfilter(chkc,e,tp) and chkc~=eg:GetFirst() end
if chk==0 then return Duel.IsExistingTarget(c100260005.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,eg:GetFirst(),e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100260005.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,eg:GetFirst(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260005.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local zone=bit.band(tc:GetLinkedZone(tp),0x1f)
if c:IsRelateToEffect(e) and zone~=0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone)
end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260005,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_SETCODE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(0x103)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
--ティンダングル・ドールス
--Scripted by nekrozar
function c100260006.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260006,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,100260006)
e1:SetCondition(c100260006.spcon)
e1:SetTarget(c100260006.sptg)
e1:SetOperation(c100260006.spop)
c:RegisterEffect(e1)
--flip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260006,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,100260106)
e2:SetTarget(c100260006.tgtg)
e2:SetOperation(c100260006.tgop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260006.effcon)
e3:SetOperation(c100260006.effop)
c:RegisterEffect(e3)
end
function c100260006.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_HAND+LOCATION_DECK)
end
function c100260006.spfilter(c,e,tp)
return c:IsSetCard(0x10b) and not c:IsCode(100260006) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c100260006.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260006.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260006.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260006.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100260006.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)~=0 then
Duel.ConfirmCards(1-tp,tc)
end
end
function c100260006.tgfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave()
end
function c100260006.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260006.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100260006.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100260006.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c100260006.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsSetCard(0x10b)
end
function c100260006.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260006,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
--ローズ・プリンセス
--Scripted by mallu11
function c100260007.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100260007)
e1:SetCondition(c100260007.spcon)
e1:SetOperation(c100260007.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260007,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCost(c100260007.cost)
e2:SetTarget(c100260007.target)
e2:SetOperation(c100260007.operation)
c:RegisterEffect(e2)
end
function c100260007.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c100260007.spop(e,tp,eg,ep,ev,re,r,rp,c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
c:RegisterEffect(e1)
end
function c100260007.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function c100260007.filter(c)
return c:IsCode(100260011) and c:IsAbleToHand()
end
function c100260007.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c100260007.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100260007.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetFirstMatchingCard(c100260007.filter,tp,LOCATION_DECK,0,nil)
if tg then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
--変容王 ヘル・ゲル
--Scripted by mallu11
function c100260008.initial_effect(c)
--lv
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260008,0))
e1:SetCategory(CATEGORY_LVCHANGE+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100260008)
e1:SetTarget(c100260008.lvtg)
e1:SetOperation(c100260008.lvop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100260008,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100260108)
e3:SetTarget(c100260008.sptg)
e3:SetOperation(c100260008.spop)
c:RegisterEffect(e3)
end
function c100260008.lvfilter(c,lv)
return c:IsFaceup() and c:IsLevelAbove(1) and not c:IsLevel(lv)
end
function c100260008.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100260008.lvfilter(chkc) and chkc~=e:GetHandler() end
local lv=e:GetHandler():GetLevel()
if chk==0 then return Duel.IsExistingTarget(c100260008.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),lv)
and e:GetHandler():IsLevelAbove(1) and e:GetHandler():IsRelateToEffect(e) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100260008.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),lv)
local rec=g:GetFirst():GetLevel()*200
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end
function c100260008.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local lv=tc:GetLevel()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
Duel.Recover(tp,lv*200,REASON_EFFECT)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c100260008.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100260008.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
function c100260008.spfilter(c,e,tp,lv)
return c:IsRace(RACE_FIEND) and c:IsLevelBelow(lv-1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local lv=e:GetHandler():GetLevel()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsLevelAbove(2) and Duel.IsExistingMatchingCard(c100260008.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,lv) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100260008.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsFaceup() and c:IsLevelAbove(2) then
local lv=c:GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100260008.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,lv)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ライトハンド・シャーク
--Scripted by nekrozar
function c100260009.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260009,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100260009)
e1:SetTarget(c100260009.thtg)
e1:SetOperation(c100260009.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260009,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100260109)
e2:SetCondition(c100260009.spcon)
e2:SetTarget(c100260009.sptg)
e2:SetOperation(c100260009.spop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260009.effcon)
e3:SetOperation(c100260009.effop)
c:RegisterEffect(e3)
end
function c100260009.thfilter(c)
return c:IsCode(100260010) and c:IsAbleToHand()
end
function c100260009.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260009.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100260009.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100260009.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100260009.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c100260009.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260009.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true)
end
end
function c100260009.cfilter(c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260009.effcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local mg=c:GetReasonCard():GetMaterial()
return r==REASON_XYZ and c:IsPreviousLocation(LOCATION_ONFIELD) and not mg:IsExists(c100260009.cfilter,1,nil)
and mg:FilterCount(Card.IsXyzType,nil,TYPE_MONSTER)==mg:GetCount()
end
function c100260009.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(ep,100260009)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100260009,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(ep,100260009,RESET_PHASE+PHASE_END,0,1)
end
--レフトハンド・シャーク
--Scripted by nekrozar
function c100260010.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260010,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,100260010)
e1:SetCondition(c100260010.spcon)
e1:SetTarget(c100260010.sptg)
e1:SetOperation(c100260010.spop)
c:RegisterEffect(e1)
--lv
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260010,1))
e2:SetCategory(CATEGORY_LVCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c100260010.lvcon)
e2:SetOperation(c100260010.lvop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260010.effcon)
e3:SetOperation(c100260010.effop)
c:RegisterEffect(e3)
end
function c100260010.cfilter(c)
return c:IsFaceup() and c:IsCode(100260009)
end
function c100260010.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260010.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c100260010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260010.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true)
end
end
function c100260010.lvcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonLocation()==LOCATION_GRAVE
end
function c100260010.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(4)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c100260010.cfilter2(c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260010.effcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local mg=c:GetReasonCard():GetMaterial()
return r==REASON_XYZ and c:IsPreviousLocation(LOCATION_ONFIELD) and not mg:IsExists(c100260010.cfilter2,1,nil)
and mg:FilterCount(Card.IsXyzType,nil,TYPE_MONSTER)==mg:GetCount()
end
function c100260010.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(ep,100260010)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100260010,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(ep,100260010,RESET_PHASE+PHASE_END,0,1)
end
--白薔薇の回廊
--Scripted by mallu11
function c100260011.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260011,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,100260011)
e2:SetCondition(c100260011.spcon)
e2:SetTarget(c100260011.sptg)
e2:SetOperation(c100260011.spop)
c:RegisterEffect(e2)
--confirm deck
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100260011,1))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PREDRAW)
e3:SetRange(LOCATION_FZONE)
e3:SetCondition(c100260011.cfcon)
e3:SetTarget(c100260011.cftg)
e3:SetOperation(c100260011.cfop)
c:RegisterEffect(e3)
end
function c100260011.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c100260011.spfilter(c,e,tp)
return (c:IsSetCard(0x1123) or c:IsRace(RACE_PLANT)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260011.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100260011.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100260011.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100260011.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100260011.cfcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0
end
function c100260011.cftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
e:SetLabel(Duel.AnnounceType(tp))
end
function c100260011.cfop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<=0 then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
local opt=e:GetLabel()
if (opt==0 and tc:IsType(TYPE_MONSTER)) or (opt==1 and tc:IsType(TYPE_SPELL)) or (opt==2 and tc:IsType(TYPE_TRAP)) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(1000)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c100260011.atktg)
Duel.RegisterEffect(e1,tp)
end
end
function c100260011.atktg(e,c)
return c:IsFaceup() and c:IsLevelAbove(7) and c:IsType(TYPE_SYNCHRO)
end
--バーニング・ソウル
--Scripted by mallu11
function c100260012.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,100260012+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100260012.condition)
e1:SetTarget(c100260012.target)
e1:SetOperation(c100260012.activate)
c:RegisterEffect(e1)
end
function c100260012.cfilter(c)
return c:IsFaceup() and c:IsLevelAbove(8) and c:IsType(TYPE_SYNCHRO)
end
function c100260012.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260012.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100260012.thfilter(c)
return not c:IsCode(100260012) and c:IsAbleToHand()
end
function c100260012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260012.thfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100260012.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100260012.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_HAND+LOCATION_EXTRA) then
Duel.ConfirmCards(1-tp,g)
local sg=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local pg=sg:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,pg:GetFirst(),nil)
end
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c100260012.tglimit)
e1:SetValue(aux.tgoval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c100260012.tglimit(e,c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
--報復の隠し歯
--Scripted by mallu11
function c100260013.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,100260013+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260013.target)
e1:SetOperation(c100260013.activate)
c:RegisterEffect(e1)
end
function c100260013.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_ONFIELD,0,2,e:GetHandler()) end
local sg=Duel.GetMatchingGroup(Card.IsFacedown,tp,LOCATION_ONFIELD,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,2,0,0)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
end
function c100260013.desfilter(c,def)
return c:IsFaceup() and c:GetAttack()<=def
end
function c100260013.cfilter(c)
return c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_GRAVE) and Duel.IsExistingMatchingCard(c100260013.desfilter,tp,0,LOCATION_MZONE,1,nil,c:GetDefense())
end
function c100260013.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsFacedown,tp,LOCATION_ONFIELD,0,2,2,nil)
if g:GetCount()==2 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
local sg=Duel.GetOperatedGroup()
if sg:GetCount()>0 and Duel.NegateAttack() and sg:IsExists(c100260013.cfilter,1,nil) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(100260013,0))
local cg=sg:FilterSelect(tp,c100260013.cfilter,1,1,nil)
Duel.HintSelection(cg)
local dg=Duel.GetMatchingGroup(c100260013.desfilter,tp,0,LOCATION_MZONE,nil,cg:GetFirst():GetDefense())
if Duel.Destroy(dg,REASON_EFFECT)~=0 then
Duel.BreakEffect()
local turnp=Duel.GetTurnPlayer()
Duel.SkipPhase(turnp,PHASE_MAIN1,RESET_PHASE+PHASE_END,1)
Duel.SkipPhase(turnp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1,1)
Duel.SkipPhase(turnp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,turnp)
end
end
end
end
--ハイパー・ギャラクシー
--Scripted by nekrozar
function c100260014.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100260014+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCost(c100260014.cost)
e1:SetTarget(c100260014.target)
e1:SetOperation(c100260014.activate)
c:RegisterEffect(e1)
end
function c100260014.costfilter(c,tp)
return (c:IsControler(tp) or c:IsFaceup()) and c:IsAttackAbove(2000) and not c:IsCode(93717133) and Duel.GetMZoneCount(tp,c)>0
and Duel.IsExistingTarget(c100260014.rfilter,tp,0,LOCATION_MZONE,1,c)
end
function c100260014.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return Duel.CheckReleaseGroup(tp,c100260014.costfilter,1,nil,tp) end
local g=Duel.SelectReleaseGroup(tp,c100260014.costfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
end
function c100260014.spfilter(c,e,tp)
return c:IsCode(93717133) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260014.rfilter(c)
return c:IsFaceup() and c:IsAttackAbove(2000) and c:IsReleasableByEffect()
end
function c100260014.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c100260014.rfilter(chkc) end
local res=e:GetLabel()==1 or Duel.GetLocationCount(tp,LOCATION_MZONE)>0
if chk==0 then
e:SetLabel(0)
return res and Duel.IsExistingTarget(c100260014.rfilter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingMatchingCard(c100260014.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
Duel.SelectTarget(tp,c100260014.rfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c100260014.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100260014.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ペンデュラム・シフト
--Scripted by mallu11
function c100260015.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_LIMIT_ZONE)
e1:SetCountLimit(1,100260015+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260015.target)
e1:SetOperation(c100260015.activate)
e1:SetValue(c100260015.zones)
c:RegisterEffect(e1)
end
function c100260015.zones(e,tp,eg,ep,ev,re,r,rp)
local zone=0xff
local ft=0
local p0=Duel.CheckLocation(tp,LOCATION_PZONE,0)
local p1=Duel.CheckLocation(tp,LOCATION_PZONE,1)
if p0 then ft=ft+1 end
if p1 then ft=ft+1 end
local b=e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE)
local st=Duel.GetLocationCount(tp,LOCATION_SZONE)
local b1=not b and ft>0
local b2=b and ft==1 and st-ft>0
local b3=b and ft==2
if b1 or b3 then return zone end
if b2 and p0 then zone=zone-0x1 end
if b2 and p1 then zone=zone-0x10 end
return zone
end
function c100260015.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM)
end
function c100260015.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ft=0
if Duel.CheckLocation(tp,LOCATION_PZONE,0) then ft=ft+1 end
if Duel.CheckLocation(tp,LOCATION_PZONE,1) then ft=ft+1 end
local b=e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE)
local st=Duel.GetLocationCount(tp,LOCATION_SZONE)
local b1=not b and ft>0
local b2=b and ft==1 and st-ft>0
local b3=b and ft==2
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100260015.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100260015.cfilter,tp,LOCATION_MZONE,0,1,nil) and b1 or b2 or b3 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
Duel.SelectTarget(tp,c100260015.cfilter,tp,LOCATION_MZONE,0,1,ft,nil)
end
function c100260015.mfilter(c,e)
return c:IsFaceup() and c:IsRelateToEffect(e)
end
function c100260015.activate(e,tp,eg,ep,ev,re,r,rp)
local ft=0
if Duel.CheckLocation(tp,LOCATION_PZONE,0) then ft=ft+1 end
if Duel.CheckLocation(tp,LOCATION_PZONE,1) then ft=ft+1 end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c100260015.mfilter,nil,e)
if g:GetCount()>0 then
if g:GetCount()<=ft then
local tc=g:GetFirst()
while tc do
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
tc=g:GetNext()
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local sg=g:Select(tp,ft,ft,nil)
local tc=sg:GetFirst()
while tc do
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
tc=sg:GetNext()
end
g:Sub(sg)
Duel.SendtoGrave(g,REASON_RULE)
end
end
end
--ペンデュラム・エクシーズ
--Scripted by nekrozar
function c100260016.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260016+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260016.target)
e1:SetOperation(c100260016.activate)
c:RegisterEffect(e1)
end
function c100260016.spfilter1(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c100260016.spfilter2,tp,LOCATION_PZONE,0,1,c,e,tp,c)
end
function c100260016.xyzlv(e,c,rc)
return e:GetHandler():GetLevel()+e:GetLabel()*0x10000
end
function c100260016.spfilter2(c,e,tp,mc)
if not c:IsCanBeSpecialSummoned(e,0,tp,false,false) then return false end
local e1=nil
local e2=nil
if c:IsLevelAbove(1) and mc:IsLevelAbove(1) then
e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_XYZ_LEVEL)
e1:SetValue(c100260016.xyzlv)
e1:SetLabel(mc:GetLevel())
c:RegisterEffect(e1,true)
e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetValue(c100260016.xyzlv)
e2:SetLabel(c:GetLevel())
mc:RegisterEffect(e2,true)
end
local res=Duel.IsExistingMatchingCard(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,1,nil,Group.FromCards(c,mc),2,2)
if e1 then e1:Reset() end
if e2 then e2:Reset() end
return res
end
function c100260016.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsExistingTarget(c100260016.spfilter1,tp,LOCATION_PZONE,0,1,nil,e,tp) end
local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end
function c100260016.spfilter3(c,e,tp)
return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260016.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c100260016.spfilter3,nil,e,tp)
if g:GetCount()<2 then return end
local tc1=g:GetFirst()
local tc2=g:GetNext()
Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc1:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
tc1:RegisterEffect(e2)
local e3=e1:Clone()
tc2:RegisterEffect(e3)
local e4=e2:Clone()
tc2:RegisterEffect(e4)
Duel.SpecialSummonComplete()
local e5=nil
local e6=nil
if tc1:IsLevelAbove(1) and tc2:IsLevelAbove(1) then
e5=Effect.CreateEffect(e:GetHandler())
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_XYZ_LEVEL)
e5:SetValue(c100260016.xyzlv)
e5:SetLabel(tc2:GetLevel())
tc1:RegisterEffect(e5,true)
e6=Effect.CreateEffect(e:GetHandler())
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_XYZ_LEVEL)
e6:SetValue(c100260016.xyzlv)
e6:SetLabel(tc1:GetLevel())
tc2:RegisterEffect(e6,true)
end
local xyzg=Duel.GetMatchingGroup(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,nil,g,2,2)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g)
end
if e5 then e5:Reset() end
if e6 then e5:Reset() end
end
--ダウジング・フュージョン
--Scripted by nekrozar
function c100260017.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260017+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260017.target)
e1:SetOperation(c100260017.activate)
c:RegisterEffect(e1)
end
function c100260017.filter1(c)
return c:IsType(TYPE_PENDULUM) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c100260017.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c100260017.filter3(c)
return c:IsCanBeFusionMaterial() and c:IsType(TYPE_PENDULUM)
end
function c100260017.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c100260017.filter1,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c100260017.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp):Filter(c100260017.filter3,nil)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100260017.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c100260017.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100260017.filter1),tp,LOCATION_GRAVE,0,nil)
local sg1=Duel.GetMatchingGroup(c100260017.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp):Filter(c100260017.filter3,nil)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c100260017.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--白の水鏡
--Scripted by nekrozar
function c100260018.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260018+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260018.target)
e1:SetOperation(c100260018.activate)
c:RegisterEffect(e1)
end
function c100260018.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_FISH) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260018.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260018.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260018.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260018.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100260018.thfilter(c,code)
return c:IsOriginalCodeRule(code) and c:IsAbleToHand()
end
function c100260018.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local g=Duel.GetMatchingGroup(c100260018.thfilter,tp,LOCATION_DECK,0,nil,tc:GetOriginalCodeRule())
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100260018,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
--神の氷結
--Scripted by mallu11
function c100260019.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260019,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK)
e1:SetCondition(c100260019.condition)
e1:SetTarget(c100260019.target)
e1:SetOperation(c100260019.activate)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260019,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100260019)
e2:SetCondition(c100260019.setcon)
e2:SetTarget(c100260019.settg)
e2:SetOperation(c100260019.setop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c100260019.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260019.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260019.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil)
end
function c100260019.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_MZONE,1,1,nil)
end
function c100260019.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
if not c:IsDisabled() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end
end
end
function c100260019.setfilter(c,tp)
return c:IsFaceup() and c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsControler(tp)
end
function c100260019.setcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100260019.setfilter,1,nil,tp)
end
function c100260019.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c100260019.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SSet(tp,c)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
end
--エターナル・ボンド
--Scripted by nekrozar
function c100260020.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260020)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c100260020.sptg)
e1:SetOperation(c100260020.spop)
c:RegisterEffect(e1)
--control
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260020,0))
e2:SetCategory(CATEGORY_CONTROL+CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,100260120)
e2:SetCondition(c100260020.ctcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100260020.cttg)
e2:SetOperation(c100260020.ctop)
c:RegisterEffect(e2)
end
function c100260020.filter(c,e,tp)
return c:IsSetCard(0x55) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260020.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260020.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260020.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260020.filter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c100260020.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if sg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
sg=sg:Select(tp,ft,ft,nil)
end
local tc=sg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg:GetNext()
end
Duel.SpecialSummonComplete()
end
function c100260020.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c100260020.ctfilter(c)
return c:IsFaceup() and c:IsSetCard(0x55) and c:IsControlerCanBeChanged()
end
function c100260020.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100260020.ctfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100260020.ctfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c100260020.ctfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c100260020.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x55)
end
function c100260020.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp)~=0 then
local atk=0
local g=Duel.GetMatchingGroup(c100260020.atkfilter,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then atk=g:GetSum(Card.GetBaseAttack) end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100260020.ftarget)
e2:SetLabel(tc:GetFieldID())
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
end
function c100260020.ftarget(e,c)
return e:GetLabel()~=c:GetFieldID()
end
--眩月龍セレグレア
--Scripted by nekrozar
function c100261001.initial_effect(c)
--summon & set with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261001,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c100261001.ntcon)
e1:SetOperation(c100261001.ntop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--control
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100261001,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_CONTROL)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100261001)
e3:SetHintTiming(0,TIMING_MAIN_END)
e3:SetCondition(c100261001.ctcon)
e3:SetTarget(c100261001.cttg)
e3:SetOperation(c100261001.ctop)
c:RegisterEffect(e3)
end
function c100261001.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c100261001.ntop(e,tp,eg,ep,ev,re,r,rp,c)
--change base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+0xff0000)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(1500)
c:RegisterEffect(e1)
end
function c100261001.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c100261001.ctfilter(c,atk)
return c:IsFaceup() and c:IsAttackBelow(atk) and c:IsControlerCanBeChanged(true)
end
function c100261001.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local atk=c:GetAttack()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100261001.ctfilter(chkc,atk) end
if chk==0 then return c:IsAbleToHand()
and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
and Duel.IsExistingTarget(c100261001.ctfilter,tp,0,LOCATION_MZONE,1,nil,atk) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c100261001.ctfilter,tp,0,LOCATION_MZONE,1,1,nil,atk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c100261001.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_HAND) and tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp,PHASE_END,1)
end
end
--生きる偲びのシルキィ
--Scripted by nekrozar
function c100261002.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261002,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,100261002)
e1:SetTarget(c100261002.sptg)
e1:SetOperation(c100261002.spop)
c:RegisterEffect(e1)
end
function c100261002.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSITION)
local g1=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSITION)
local g2=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100261002.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
end
--驀進装甲ライノセイバー
--Scripted by nekrozar
function c100261003.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261003,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100261003)
e1:SetCost(c100261003.atkcost)
e1:SetOperation(c100261003.atkop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100261003,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100261103)
e2:SetCondition(c100261003.spcon)
e2:SetCost(c100261003.spcost)
e2:SetTarget(c100261003.sptg)
e2:SetOperation(c100261003.spop)
c:RegisterEffect(e2)
end
function c100261003.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
local ct=Duel.DiscardHand(tp,Card.IsDiscardable,1,60,REASON_COST+REASON_DISCARD)
e:SetLabel(ct)
end
function c100261003.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=e:GetLabel()*700
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c100261003.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c100261003.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() end
Duel.SendtoGrave(c,REASON_COST)
end
function c100261003.spfilter(c,e,tp)
return not c:IsCode(100261003) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100261003.gcheck(sg)
return sg:GetSum(Card.GetLevel)<=7
end
function c100261003.fselect(g,tp,c)
return g:CheckWithSumEqual(Card.GetLevel,7,g:GetCount(),g:GetCount()) and Duel.GetMZoneCount(tp,c)>=g:GetCount()
end
function c100261003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100261003.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if chk==0 then
if ft<=0 then return false end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c100261003.gcheck
local res=g:CheckSubGroup(c100261003.fselect,1,ft,tp,e:GetHandler())
aux.GCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100261003.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100261003.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c100261003.gcheck
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,c100261003.fselect,false,1,ft,tp,nil)
aux.GCheckAdditional=nil
if sg then
local tc=sg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg:GetNext()
end
Duel.SpecialSummonComplete()
end
end
--闇味鍋パーティー
--Scripted by nekrozar
function c100261004.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--attack select
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100261004,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,100261004)
e2:SetCondition(c100261004.atkcon1)
e2:SetTarget(c100261004.atktg1)
e2:SetOperation(c100261004.atkop1)
c:RegisterEffect(e2)
end
function c100261004.atkcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c100261004.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c100261004.atkop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:GetFlagEffect(100261004)==0 then
tc:RegisterFlagEffect(100261004,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c100261004.atkcon2)
e3:SetOperation(c100261004.atkop2)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function c100261004.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
return at~=nil and ag:IsExists(aux.TRUE,1,at)
end
function c100261004.atkop2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATTACKTARGET)
local g=ag:Select(1-tp,1,1,at)
local tc=g:GetFirst()
if tc then
Duel.ChangeAttackTarget(tc)
end
end
--捲怒重来
--Scripted by nekrozar
function c100261005.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c100261005.condition)
e1:SetCost(c100261005.cost)
e1:SetTarget(c100261005.target)
e1:SetOperation(c100261005.activate)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100261005,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,100261005)
e2:SetCondition(c100261005.drcon)
e2:SetTarget(c100261005.drtg)
e2:SetOperation(c100261005.drop)
c:RegisterEffect(e2)
end
function c100261005.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c100261005.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_REMAIN_FIELD)
e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_DISABLED)
e2:SetOperation(c100261005.tgop)
e2:SetLabel(cid)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
function c100261005.tgop(e,tp,eg,ep,ev,re,r,rp)
local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
if cid~=e:GetLabel() then return end
if e:GetOwner():IsRelateToChain(ev) then
e:GetOwner():CancelToGrave(false)
end
end
function c100261005.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
e:GetHandler():RegisterFlagEffect(100261005,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c100261005.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsLocation(LOCATION_SZONE) then return end
if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(1-tp) then
Duel.Equip(tp,c,tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetValue(c100261005.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
else
c:CancelToGrave(false)
end
end
function c100261005.eqlimit(e,c)
return c:IsControler(e:GetOwnerPlayer())
end
function c100261005.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_LOST_TARGET)
and not e:GetHandler():GetPreviousEquipTarget():IsLocation(LOCATION_ONFIELD+LOCATION_OVERLAY)
end
function c100261005.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if e:GetHandler():GetFlagEffect(100261005)>0 then
e:SetLabel(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
else
e:SetLabel(0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
end
function c100261005.drop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then
if Duel.Draw(tp,2,REASON_EFFECT)~=0 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
else
Duel.Draw(tp,1,REASON_EFFECT)
end
end
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