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MyCard
ygopro-pre-data
Commits
e38d2b74
Commit
e38d2b74
authored
Feb 10, 2023
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
0069153f
Changes
19
Show whitespace changes
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Side-by-side
Showing
19 changed files
with
109 additions
and
80 deletions
+109
-80
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c101112008.lua
script/c101112008.lua
+1
-1
script/c101112041.lua
script/c101112041.lua
+1
-1
script/c101112058.lua
script/c101112058.lua
+1
-1
script/c101112060.lua
script/c101112060.lua
+3
-1
script/c101112061.lua
script/c101112061.lua
+1
-1
script/c101112062.lua
script/c101112062.lua
+4
-4
script/c101112065.lua
script/c101112065.lua
+5
-0
script/c101112066.lua
script/c101112066.lua
+2
-0
script/c101112067.lua
script/c101112067.lua
+21
-17
script/c101112068.lua
script/c101112068.lua
+5
-1
script/c101112070.lua
script/c101112070.lua
+6
-4
script/c101112071.lua
script/c101112071.lua
+0
-4
script/c101112073.lua
script/c101112073.lua
+8
-7
script/c101112074.lua
script/c101112074.lua
+7
-5
script/c101112075.lua
script/c101112075.lua
+6
-7
script/c101112076.lua
script/c101112076.lua
+0
-1
script/c101112078.lua
script/c101112078.lua
+10
-4
script/c101112079.lua
script/c101112079.lua
+28
-21
No files found.
expansions/pre-release.cdb
View file @
e38d2b74
No preview for this file type
script/c101112008.lua
View file @
e38d2b74
...
...
@@ -67,7 +67,7 @@ function c101112008.op(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
==
0
then
return
end
if
c
:
GetLocation
()
~=
LOCATION_GRAVE
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
e
:
GetLabel
()
==
0
then
Duel
.
GetControl
(
tc
,
tp
)
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c101112041.lua
View file @
e38d2b74
--深淵の神獣
ディス・パテル
--深淵の神獣ディス・パテル
--Script by Ruby
function
c101112041
.
initial_effect
(
c
)
--synchro summon
...
...
script/c101112058.lua
View file @
e38d2b74
...
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
...
...
script/c101112060.lua
View file @
e38d2b74
...
...
@@ -37,6 +37,7 @@ function c101112060.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
101112015
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_CARD
,
0
,
101112015
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -68,13 +69,14 @@ function c101112060.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_COST
)
end
function
c101112060
.
mvfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101112015
)
and
c
:
IsType
(
TYPE_PENDULUM
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101112015
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToExtra
()
end
function
c101112060
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101112060
.
mvfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
g
,
1
,
0
,
0
)
end
function
c101112060
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101112061.lua
View file @
e38d2b74
--ピュアリィ・
デリシャス
メモリー
--ピュアリィ・
スリーピィ
メモリー
--Script by blue1874
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
...
...
script/c101112062.lua
View file @
e38d2b74
...
...
@@ -102,9 +102,9 @@ function c101112062.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
tc
:
RegisterEffect
(
e1
)
end
if
Duel
.
SpecialSummonComplete
()
==
0
then
return
end
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
end
end
Duel
.
SpecialSummonComplete
()
end
script/c101112065.lua
View file @
e38d2b74
...
...
@@ -6,7 +6,10 @@ function c101112065.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
101112065
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetTarget
(
c101112065
.
target
)
e1
:
SetOperation
(
c101112065
.
operation
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -46,6 +49,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
if
b2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
dg
)
...
...
@@ -55,6 +59,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
if
b3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101112065
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
==
0
then
return
end
...
...
script/c101112066.lua
View file @
e38d2b74
...
...
@@ -44,6 +44,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
end
function
s
.
rfilter
(
c
)
return
c
:
IsSetCard
(
0x166
)
and
c
:
IsType
(
TYPE_XYZ
)
and
not
c
:
IsPublic
()
...
...
@@ -60,6 +61,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
AddCounter
(
0x163
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
nt
=
{}
for
i
,
n
in
ipairs
(
aux
.
SushipMentionsTable
)
do
...
...
script/c101112067.lua
View file @
e38d2b74
...
...
@@ -3,49 +3,52 @@
function
c101112067
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101112067
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
Set
Condition
(
c101112067
.
condition
)
e1
:
Set
Target
(
c101112067
.
target
)
e1
:
SetOperation
(
c101112067
.
activate
)
e1
:
SetLabel
(
101112067
)
c
:
RegisterEffect
(
e1
)
--act limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101112067
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCondition
(
c101112067
.
condition
)
e2
:
SetCost
(
c101112067
.
cost
)
e2
:
SetTarget
(
c101112067
.
target
)
e2
:
SetOperation
(
c101112067
.
operation
)
e2
:
SetLabel
(
101112067
+
100
)
c
:
RegisterEffect
(
e2
)
end
function
c101112067
.
condition
(
e
)
function
c101112067
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetLabel
()
return
ct
>
0
and
Duel
.
GetFlagEffect
(
e
:
GetHandlerPlayer
(),
ct
)
==
0
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
ct
)
==
0
end
end
function
c101112067
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetCode
(
EFFECT_DRAW_COUNT
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e0
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c101112067
.
aclimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_DRAW_COUNT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
101112067
,
RESET_TEMP_REMOVE
,
0
,
1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
101112067
,
0
,
0
,
1
)
end
function
c101112067
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetActivateLocation
()
==
LOCATION_HAND
and
re
:
IsActiveType
(
TYPE_MONSTER
)
...
...
@@ -55,7 +58,8 @@ function c101112067.filter(c)
end
function
c101112067
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101112067
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101112067
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
Duel
.
DiscardHand
(
tp
,
c101112067
.
filter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
...
...
@@ -77,5 +81,5 @@ function c101112067.nsumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SetChainLimitTillChainEnd
(
c101112067
.
efun
)
end
function
c101112067
.
efun
(
e
,
ep
,
tp
)
return
ep
==
tp
or
not
e
:
GetHandler
():
Is
Type
(
TYPE_MONSTER
)
return
ep
==
tp
or
not
e
:
IsActive
Type
(
TYPE_MONSTER
)
end
\ No newline at end of file
script/c101112068.lua
View file @
e38d2b74
...
...
@@ -10,6 +10,8 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -29,7 +31,8 @@ function s.filter(c)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
CheckLPCost
(
tp
,
100
,
true
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
CheckLPCost
(
tp
,
100
,
true
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
...
...
@@ -66,6 +69,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e3
)
ct
=
ct
+
1
end
if
ct
==
0
then
return
end
local
lp
=
Duel
.
GetLP
(
tp
)
local
m
=
math.min
(
lp
,
1000
)
//
100
local
t
=
{}
...
...
script/c101112070.lua
View file @
e38d2b74
...
...
@@ -17,9 +17,10 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e2
:
SetCode
(
EVENT_
PHASE
+
PHASE_END
)
e2
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e2
:
SetCode
(
EVENT_
FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetTarget
(
s
.
thtg
)
...
...
@@ -60,14 +61,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
g
)
local
ng
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
g
)
for
nc
in
aux
.
Next
(
ng
)
do
Duel
.
NegateRelatedChain
(
nc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
nc
:
RegisterEffect
(
e2
)
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
e1
:
Clone
()
...
...
@@ -77,7 +79,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
and
Duel
.
GetCurrentPhase
()
==
PHASE_END
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
script/c101112071.lua
View file @
e38d2b74
...
...
@@ -46,10 +46,6 @@ end
function
c101112071
.
spfilter
(
c
,
mg
)
return
mg
:
IsExists
(
c101112071
.
cfilter
,
1
,
nil
,
c
)
end
function
c101112071
.
sccost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c101112071
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetMatchingGroup
(
c101112071
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
script/c101112073.lua
View file @
e38d2b74
...
...
@@ -27,21 +27,22 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
)
local
b1
=
c
:
IsCode
(
56099748
)
local
b2
=
c
:
IsAttack
(
1500
)
and
c
:
IsDefense
(
2100
)
return
c
:
IsFaceup
()
and
(
b1
or
b2
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsType
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_SYNCHRO
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsType
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_SYNCHRO
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
s
.
filter
(
c
)
local
b1
=
c
:
IsCode
(
56099748
)
local
b2
=
c
:
IsAttack
(
1500
)
and
c
:
IsDefense
(
2100
)
return
c
:
IsFaceup
()
and
(
b1
or
b2
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_
MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_
ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
...
...
script/c101112074.lua
View file @
e38d2b74
...
...
@@ -4,11 +4,11 @@ function c101112074.initial_effect(c)
aux
.
AddCodeList
(
c
,
56099748
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_ATTACK
,
0x11e0
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
c101112074
.
condition
)
e1
:
SetTarget
(
c101112074
.
target
)
e1
:
SetOperation
(
c101112074
.
activate
)
...
...
@@ -24,6 +24,9 @@ function c101112074.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c101112074
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
56099748
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101112074
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
...
...
@@ -32,11 +35,13 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
local
ag
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
nil
,
101112036
)
if
tc
:
IsOriginalCodeRule
(
101112036
)
and
ft
>
0
and
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg1
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
not
tc
:
IsOriginalCodeRule
(
101112036
)
and
#
ag
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
ag1
=
ag
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
ag1
)
...
...
@@ -49,6 +54,3 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function
c101112074
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
56099748
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
script/c101112075.lua
View file @
e38d2b74
...
...
@@ -35,10 +35,10 @@ function c101112075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SelectTarget
(
tp
,
c101112075
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c101112075
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
@@ -47,7 +47,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
e1
:
Clone
()
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
...
@@ -56,7 +56,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -78,8 +78,7 @@ function c101112075.setfilter(c)
end
function
c101112075
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101112075
.
setfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
...
...
script/c101112076.lua
View file @
e38d2b74
...
...
@@ -6,7 +6,6 @@ function c101112076.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCountLimit
(
1
,
101112076
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c101112076
.
condition
)
e1
:
SetCost
(
c101112076
.
cost
)
...
...
script/c101112078.lua
View file @
e38d2b74
...
...
@@ -10,16 +10,22 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
filter
(
c
)
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsCode
(
id
)
and
c
:
IsSSetable
()
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsCode
(
id
)
and
c
:
IsSSetable
(
true
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
then
ft
=
ft
-
1
end
return
ft
>
0
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
...
...
script/c101112079.lua
View file @
e38d2b74
...
...
@@ -8,22 +8,14 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
--Destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
s
.
descon2
)
e4
:
SetOperation
(
s
.
desop2
)
c
:
RegisterEffect
(
e4
)
--Destroy2
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
@@ -36,6 +28,14 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--Destroy2
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
s
.
descon2
)
e4
:
SetOperation
(
s
.
desop2
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
...
...
@@ -45,25 +45,32 @@ function s.filter(c,e,tp)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
ft
=
math.min
(
ft
,
2
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
local
sg
=
Duel
.
GetTargetsRelateToChain
()
if
#
sg
==
0
then
return
end
if
#
sg
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
#
sg
>
ft
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
sg
:
Select
(
tp
,
ft
,
ft
,
nil
)
end
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
if
#
tg
>
0
then
for
tc
in
aux
.
Next
(
tg
)
do
for
tc
in
aux
.
Next
(
sg
)
do
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
c
:
SetCardTarget
(
tc
)
end
end
Duel
.
SpecialSummonComplete
()
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsDisabled
()
then
...
...
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