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MyCard
ygopro-pre-data
Commits
b366a819
Commit
b366a819
authored
Dec 20, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
92df479e
Changes
31
Show whitespace changes
Inline
Side-by-side
Showing
31 changed files
with
62 additions
and
41 deletions
+62
-41
script/c100236002.lua
script/c100236002.lua
+1
-1
script/c100236009.lua
script/c100236009.lua
+1
-1
script/c100236015.lua
script/c100236015.lua
+6
-3
script/c100236019.lua
script/c100236019.lua
+2
-2
script/c100236027.lua
script/c100236027.lua
+1
-1
script/c100236031.lua
script/c100236031.lua
+1
-0
script/c100236033.lua
script/c100236033.lua
+1
-1
script/c100238001.lua
script/c100238001.lua
+1
-1
script/c100238004.lua
script/c100238004.lua
+1
-1
script/c100238007.lua
script/c100238007.lua
+3
-1
script/c100238008.lua
script/c100238008.lua
+1
-0
script/c100238010.lua
script/c100238010.lua
+3
-2
script/c100238011.lua
script/c100238011.lua
+2
-0
script/c100238014.lua
script/c100238014.lua
+5
-4
script/c100239002.lua
script/c100239002.lua
+1
-0
script/c101008013.lua
script/c101008013.lua
+14
-14
script/c101008016.lua
script/c101008016.lua
+2
-2
script/c101008017.lua
script/c101008017.lua
+1
-0
script/c101008018.lua
script/c101008018.lua
+1
-1
script/c101008019.lua
script/c101008019.lua
+2
-1
script/c101008031.lua
script/c101008031.lua
+1
-0
script/c101008036.lua
script/c101008036.lua
+1
-1
script/c101008045.lua
script/c101008045.lua
+1
-1
script/c101008052.lua
script/c101008052.lua
+1
-1
script/c101008054.lua
script/c101008054.lua
+1
-0
script/c101008056.lua
script/c101008056.lua
+1
-0
script/c101008059.lua
script/c101008059.lua
+1
-0
script/c101008062.lua
script/c101008062.lua
+2
-0
script/c101008069.lua
script/c101008069.lua
+1
-0
script/c101008072.lua
script/c101008072.lua
+1
-1
script/c101008073.lua
script/c101008073.lua
+1
-1
No files found.
script/c100236002.lua
View file @
b366a819
...
@@ -43,7 +43,7 @@ function c100236002.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,7 +43,7 @@ function c100236002.discon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100236002
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100236002
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
end
function
c100236002
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100236002
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c100236009.lua
View file @
b366a819
...
@@ -25,7 +25,7 @@ function c100236009.filter(c,e,tp)
...
@@ -25,7 +25,7 @@ function c100236009.filter(c,e,tp)
return
c
:
IsSetCard
(
0x8
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
c
:
IsSetCard
(
0x8
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
c100236009
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100236009
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c100236009
.
filter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
Is
Controler
(
tp
)
and
chkc
:
Is
Location
(
LOCATION_GRAVE
)
and
c100236009
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100236009
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c100236009
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100236015.lua
View file @
b366a819
...
@@ -31,7 +31,7 @@ end
...
@@ -31,7 +31,7 @@ end
function
c100236015
.
filter
(
c
,
e
,
tp
,
re
)
function
c100236015
.
filter
(
c
,
e
,
tp
,
re
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0xa3
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsReason
(
REASON_COST
)
and
c
==
re
:
GetHandler
()
and
c
:
IsSetCard
(
0xa3
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsReason
(
REASON_COST
)
and
c
==
re
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBe
EffectTarget
(
e
)
and
c
:
IsCanBe
SpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c100236015
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100236015
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
...
@@ -46,12 +46,15 @@ function c100236015.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -46,12 +46,15 @@ function c100236015.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
tg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
tg
,
1
,
0
,
0
)
Duel
.
SetChainLimit
(
c100236015
.
chlimit
)
end
function
c100236015
.
chlimit
(
e
,
ep
,
tp
)
return
tp
==
ep
end
end
function
c100236015
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100236015
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
100236015
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
e
:
GetHandler
():
GetFieldID
())
tc
:
RegisterFlagEffect
(
100236015
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
e
:
GetHandler
():
GetFieldID
())
end
end
end
end
...
...
script/c100236019.lua
View file @
b366a819
...
@@ -8,7 +8,7 @@ function c100236019.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c100236019.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100236019
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100236019
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
@@ -28,7 +28,7 @@ function c100236019.thfilter(c)
...
@@ -28,7 +28,7 @@ function c100236019.thfilter(c)
return
c
:
IsCode
(
94770493
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
94770493
)
and
c
:
IsAbleToHand
()
end
end
function
c100236019
.
spfilter
(
c
,
e
,
tp
,
mc
)
function
c100236019
.
spfilter
(
c
,
e
,
tp
,
mc
)
return
not
c
:
IsCode
(
100236019
)
and
c
:
IsSetCard
(
0x107f
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
return
not
c
:
IsCode
(
100236019
)
and
c
:
Is
Type
(
TYPE_XYZ
)
and
c
:
Is
SetCard
(
0x107f
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
end
end
function
c100236019
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100236019
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c100236027.lua
View file @
b366a819
...
@@ -11,8 +11,8 @@ function c100236027.initial_effect(c)
...
@@ -11,8 +11,8 @@ function c100236027.initial_effect(c)
--scale
--scale
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100236027
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
100236027
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
100236027
)
e2
:
SetCountLimit
(
1
,
100236027
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTarget
(
c100236027
.
target
)
e2
:
SetTarget
(
c100236027
.
target
)
...
...
script/c100236031.lua
View file @
b366a819
...
@@ -17,6 +17,7 @@ function c100236031.initial_effect(c)
...
@@ -17,6 +17,7 @@ function c100236031.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DISABLE
)
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
100236031
)
e1
:
SetCountLimit
(
1
,
100236031
)
e1
:
SetCondition
(
c100236031
.
poscon
)
e1
:
SetCondition
(
c100236031
.
poscon
)
...
...
script/c100236033.lua
View file @
b366a819
...
@@ -49,7 +49,7 @@ function c100236033.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,7 +49,7 @@ function c100236033.operation(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterFlagEffect
(
100236033
,
RESET_EVENT
+
0x1220000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
:
RegisterFlagEffect
(
100236033
,
RESET_EVENT
+
0x1220000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100236033
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
100236033
,
1
))
e3
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_
DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_BATTLED
)
e3
:
SetCode
(
EVENT_BATTLED
)
e3
:
SetLabelObject
(
tc
)
e3
:
SetLabelObject
(
tc
)
...
...
script/c100238001.lua
View file @
b366a819
...
@@ -9,7 +9,7 @@ function c100238001.initial_effect(c)
...
@@ -9,7 +9,7 @@ function c100238001.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
))
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
))
e1
:
SetValue
(
500
)
e1
:
SetValue
(
500
)
...
...
script/c100238004.lua
View file @
b366a819
...
@@ -8,7 +8,7 @@ function c100238004.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c100238004.initial_effect(c)
--tohand
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100238004
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100238004
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_
TOGRAVE
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_
DECKDES
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
100238004
)
e1
:
SetCountLimit
(
1
,
100238004
)
...
...
script/c100238007.lua
View file @
b366a819
...
@@ -34,10 +34,12 @@ function c100238007.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -34,10 +34,12 @@ function c100238007.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
GetAttackTarget
():
CreateEffectRelation
(
e
)
Duel
.
GetAttackTarget
():
CreateEffectRelation
(
e
)
end
end
function
c100238007
.
opetation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100238007
.
opetation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
at
=
Duel
.
GetAttackTarget
()
local
at
=
Duel
.
GetAttackTarget
()
if
at
:
IsRelateToEffect
(
e
)
then
if
at
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangePosition
(
at
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
at
,
POS_FACEUP_ATTACK
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c100238008.lua
View file @
b366a819
...
@@ -34,6 +34,7 @@ function c100238008.initial_effect(c)
...
@@ -34,6 +34,7 @@ function c100238008.initial_effect(c)
end
end
function
c100238008
.
tdfilter
(
c
)
function
c100238008
.
tdfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsAbleToExtra
()
return
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsAbleToExtra
()
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
end
end
function
c100238008
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100238008
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100238008
.
tdfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100238008
.
tdfilter
(
chkc
)
end
...
...
script/c100238010.lua
View file @
b366a819
...
@@ -49,9 +49,10 @@ function c100238010.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -49,9 +49,10 @@ function c100238010.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
end
function
c100238010
.
atkop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100238010
.
atkop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c100238011.lua
View file @
b366a819
...
@@ -66,6 +66,8 @@ function c100238011.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -66,6 +66,8 @@ function c100238011.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x1151
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x1151
)
end
end
function
c100238011
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100238011
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c100238011
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100238011
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
...
...
script/c100238014.lua
View file @
b366a819
...
@@ -8,18 +8,19 @@ function c100238014.initial_effect(c)
...
@@ -8,18 +8,19 @@ function c100238014.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100238014
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100238014
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
100238014
)
e1
:
SetCountLimit
(
1
,
100238014
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCost
(
c100238014
.
cost
)
e1
:
SetCost
(
c100238014
.
cost
)
e1
:
SetTarget
(
c100238014
.
target
)
e1
:
SetTarget
(
c100238014
.
target
)
e1
:
SetOperation
(
c100238014
.
activate
)
e1
:
SetOperation
(
c100238014
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--recover
--recover
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100238014
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
100238014
,
1
))
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
@@ -35,7 +36,7 @@ function c100238014.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -35,7 +36,7 @@ function c100238014.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c100238014
.
filter
(
c
,
e
,
tp
)
function
c100238014
.
filter
(
c
,
e
,
tp
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
c
:
IsCanBe
EffectTarget
(
e
)
and
c
:
IsCanBe
SpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
c100238014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100238014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
...
...
script/c100239002.lua
View file @
b366a819
...
@@ -15,6 +15,7 @@ function c100239002.initial_effect(c)
...
@@ -15,6 +15,7 @@ function c100239002.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetDescription
(
aux
.
Stringid
(
100239002
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
100239002
,
1
))
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
100239002
)
e2
:
SetCountLimit
(
1
,
100239002
)
e2
:
SetTarget
(
c100239002
.
distg2
)
e2
:
SetTarget
(
c100239002
.
distg2
)
e2
:
SetOperation
(
c100239002
.
disop2
)
e2
:
SetOperation
(
c100239002
.
disop2
)
...
...
script/c101008013.lua
View file @
b366a819
...
@@ -28,25 +28,25 @@ function c101008013.initial_effect(c)
...
@@ -28,25 +28,25 @@ function c101008013.initial_effect(c)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--to hand
--to hand
local
e
3
=
Effect
.
CreateEffect
(
c
)
local
e
4
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
101008013
,
2
))
e
4
:
SetDescription
(
aux
.
Stringid
(
101008013
,
2
))
e
3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e
3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetCode
(
EVENT_TO_GRAVE
)
e
4
:
SetCode
(
EVENT_TO_GRAVE
)
e
3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
3
:
SetCountLimit
(
1
,
101008013
+
200
)
e
4
:
SetCountLimit
(
1
,
101008013
+
200
)
e
3
:
SetTarget
(
c101008013
.
thtg
)
e
4
:
SetTarget
(
c101008013
.
thtg
)
e
3
:
SetOperation
(
c101008013
.
thop
)
e
4
:
SetOperation
(
c101008013
.
thop
)
c
:
RegisterEffect
(
e
3
)
c
:
RegisterEffect
(
e
4
)
end
end
function
c101008013
.
cfilter
(
c
)
function
c101008013
.
cfilter
(
c
,
tp
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x
10
dc
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xdc
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
c101008013
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101008013
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101008013
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101008013
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101008013
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101008013
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
c101008013
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101008013
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101008016.lua
View file @
b366a819
...
@@ -24,10 +24,10 @@ function c101008016.initial_effect(c)
...
@@ -24,10 +24,10 @@ function c101008016.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101008016
.
cfilter
(
c
)
function
c101008016
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x121
)
and
not
c
:
IsCode
(
101008016
)
return
c
:
Is
Faceup
()
and
c
:
Is
SetCard
(
0x121
)
and
not
c
:
IsCode
(
101008016
)
end
end
function
c101008016
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101008016
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c101008016
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c101008016
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
end
function
c101008016
.
tgfilter
(
c
)
function
c101008016
.
tgfilter
(
c
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGrave
()
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGrave
()
...
...
script/c101008017.lua
View file @
b366a819
...
@@ -20,6 +20,7 @@ function c101008017.initial_effect(c)
...
@@ -20,6 +20,7 @@ function c101008017.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
101008017
+
100
)
e2
:
SetCountLimit
(
1
,
101008017
+
100
)
e2
:
SetCondition
(
c101008017
.
descon
)
e2
:
SetCondition
(
c101008017
.
descon
)
e2
:
SetTarget
(
c101008017
.
destg
)
e2
:
SetTarget
(
c101008017
.
destg
)
...
...
script/c101008018.lua
View file @
b366a819
...
@@ -59,7 +59,7 @@ function c101008018.atkfilter(c)
...
@@ -59,7 +59,7 @@ function c101008018.atkfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
)
end
end
function
c101008018
.
atkval
(
e
,
c
)
function
c101008018
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
c101008018
.
atkfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_
ONFIELD
,
0
,
nil
)
*-
500
return
Duel
.
GetMatchingGroupCount
(
c101008018
.
atkfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_
MZONE
,
0
,
nil
)
*-
500
end
end
function
c101008018
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101008018
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
...
...
script/c101008019.lua
View file @
b366a819
...
@@ -60,7 +60,7 @@ function c101008019.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,7 +60,7 @@ function c101008019.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
c101008019
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101008019
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
end
end
...
@@ -91,5 +91,6 @@ function c101008019.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -91,5 +91,6 @@ function c101008019.thop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101008019
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101008019
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
script/c101008031.lua
View file @
b366a819
...
@@ -16,6 +16,7 @@ function c101008031.initial_effect(c)
...
@@ -16,6 +16,7 @@ function c101008031.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101008031
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
101008031
,
2
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e2
:
SetCountLimit
(
1
,
101008015
+
100
)
e2
:
SetCountLimit
(
1
,
101008015
+
100
)
...
...
script/c101008036.lua
View file @
b366a819
...
@@ -52,7 +52,7 @@ function c101008036.get_zone(c,seq)
...
@@ -52,7 +52,7 @@ function c101008036.get_zone(c,seq)
return
zone
return
zone
end
end
function
c101008036
.
spfilter
(
c
,
e
,
tp
,
seq
)
function
c101008036
.
spfilter
(
c
,
e
,
tp
,
seq
)
if
not
(
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsRace
(
RACE_CYBERSE
))
then
return
false
end
if
not
(
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
GetLink
()
==
4
)
then
return
false
end
local
zone
=
c101008036
.
get_zone
(
c
,
seq
)
local
zone
=
c101008036
.
get_zone
(
c
,
seq
)
return
zone
~=
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
return
zone
~=
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
end
end
...
...
script/c101008045.lua
View file @
b366a819
...
@@ -10,7 +10,7 @@ function c101008045.initial_effect(c)
...
@@ -10,7 +10,7 @@ function c101008045.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
101008045
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101008045
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
101008045
)
e1
:
SetCountLimit
(
1
,
101008045
)
e1
:
SetCost
(
c101008045
.
cost
)
e1
:
SetCost
(
c101008045
.
cost
)
...
...
script/c101008052.lua
View file @
b366a819
...
@@ -17,7 +17,7 @@ function c101008052.initial_effect(c)
...
@@ -17,7 +17,7 @@ function c101008052.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101008052
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101008052
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101008052
+
100
)
e2
:
SetCountLimit
(
1
,
101008052
+
100
)
e2
:
SetCondition
(
c101008052
.
thcon
)
e2
:
SetCondition
(
c101008052
.
thcon
)
...
...
script/c101008054.lua
View file @
b366a819
...
@@ -89,6 +89,7 @@ function c101008054.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,6 +89,7 @@ function c101008054.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetLabelObject
(
tc
)
e1
:
SetLabelObject
(
tc
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101008056.lua
View file @
b366a819
...
@@ -40,6 +40,7 @@ function c101008056.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,6 +40,7 @@ function c101008056.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101008056
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
tc
)
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101008056
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
tc
)
if
#
g2
<=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101008056
,
0
))
then
return
end
if
#
g2
<=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101008056
,
0
))
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc2
and
Duel
.
SpecialSummonStep
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
tc2
and
Duel
.
SpecialSummonStep
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
...
...
script/c101008059.lua
View file @
b366a819
...
@@ -72,6 +72,7 @@ function c101008059.activate2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,6 +72,7 @@ function c101008059.activate2(e,tp,eg,ep,ev,re,r,rp)
local
g2
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
g2
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
fid
=
c
:
GetFieldID
()
local
sc
=
g1
:
GetFirst
()
local
sc
=
g1
:
GetFirst
()
while
sc
do
while
sc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101008062.lua
View file @
b366a819
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
function
c101008062
.
initial_effect
(
c
)
function
c101008062
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101008062
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101008062
+
EFFECT_COUNT_CODE_OATH
)
...
@@ -63,6 +64,7 @@ function c101008062.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -63,6 +64,7 @@ function c101008062.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c101008062
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101008062
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
...
...
script/c101008069.lua
View file @
b366a819
...
@@ -50,6 +50,7 @@ function c101008069.adtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,6 +50,7 @@ function c101008069.adtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101008069
.
adfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101008069
.
adfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
c101008069
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101008069
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c101008069
.
adfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101008069
.
adfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
...
...
script/c101008072.lua
View file @
b366a819
...
@@ -15,7 +15,7 @@ function c101008072.initial_effect(c)
...
@@ -15,7 +15,7 @@ function c101008072.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
,
101008072
)
e2
:
SetCondition
(
c101008072
.
condition
)
e2
:
SetCondition
(
c101008072
.
condition
)
e2
:
SetTarget
(
c101008072
.
target
)
e2
:
SetTarget
(
c101008072
.
target
)
e2
:
SetOperation
(
c101008072
.
operation
)
e2
:
SetOperation
(
c101008072
.
operation
)
...
...
script/c101008073.lua
View file @
b366a819
...
@@ -36,7 +36,7 @@ function c101008073.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,7 +36,7 @@ function c101008073.spcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
end
function
c101008073
.
spfilter
(
c
,
e
,
tp
,
code
)
function
c101008073
.
spfilter
(
c
,
e
,
tp
,
code
)
return
c
:
IsSetCard
(
0x109
)
and
not
c
:
IsCode
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x109
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c101008073
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101008073
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
...
...
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