Commit a5bd850f authored by mercury233's avatar mercury233

rm & new card

parent fbaa96ca
#created by ...
#main
100266001
100266002
100266003
100266004
100266005
100266011
100266012
100266013
100266014
100266015
100266016
100266017
100266018
100266019
100266020
100266026
100266027
100266029
100266030
100266031
100266032
100266034
100266035
100266036
100266037
100266043
100266044
100266045
#extra
100266006
100266007
100266008
100266009
100266010
100266021
100266022
100266023
100266024
100266025
100266028
100266033
!side
100266038
100266039
100266040
100266041
100266042
#created by ...
#main
100339055
100200184
100200185
100200186
......@@ -25,7 +26,6 @@
101102073
101102074
101102076
100200183
100339005
100339006
100339031
......@@ -40,13 +40,3 @@
100267002
100267003
!side
100268001
100268002
100268003
100268004
100268005
100268006
100268007
100268008
100268009
100268010
#The first line is used for comment
!setname 0xc0 凭依
!setname 0x10c0 凭依装着
!setname 0x248 化石
!setname 0x24a 源数
!setname 0x124a 源数之门
!setname 0x24b 机块
#setname 0x24c 灵术
!setname 0x324c 地灵术
#setname 0x524c 水灵术
......
--太陽の魔術師エダ
--
--Script by JustFish
function c100200183.initial_effect(c)
--SpecialSummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200183,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100200183)
e1:SetTarget(c100200183.sptg)
e1:SetOperation(c100200183.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP)
c:RegisterEffect(e2)
--change pos
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100200183,1))
e3:SetCategory(CATEGORY_POSITION)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100200183+100)
e3:SetCondition(c100200183.poscon)
e3:SetTarget(c100200183.postg)
e3:SetOperation(c100200183.posop)
c:RegisterEffect(e3)
end
function c100200183.spfilter(c,e,tp)
return c:IsRace(RACE_SPELLCASTER) and c:IsDefense(1500) and not c:IsCode(100200183)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c100200183.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100200183.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c100200183.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100200183.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,tc)
end
end
function c100200183.poscon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function c100200183.filter(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsFacedown()
end
function c100200183.postg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100200183.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_POSITION,nil,1,0,0)
end
function c100200183.posop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,c100200183.filter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
local pos=Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEUP_DEFENSE)
Duel.ChangePosition(tc,pos)
end
end
......@@ -65,6 +65,40 @@ function c100200184.spop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local hg=g:SelectSubGroup(tp,c100200184.spcheck,false,1,ft)
Duel.SpecialSummon(hg,0,tp,tp,false,false,POS_FACEUP)
local fid=e:GetHandler():GetFieldID()
local tc=hg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(100200184,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=hg:GetNext()
end
Duel.SpecialSummonComplete()
hg:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(hg)
e1:SetCondition(c100200184.rmcon)
e1:SetOperation(c100200184.rmop)
Duel.RegisterEffect(e1,tp)
end
end
function c100200184.rmfilter(c,fid)
return c:GetFlagEffectLabel(100200184)==fid
end
function c100200184.rmcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c100200184.rmfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c100200184.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c100200184.rmfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
--暗黒の魔再生
--
--Script by JoyJ
function c100266001.initial_effect(c)
aux.AddCodeList(c,10000010)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266001,0))
e1:SetCategory(CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(c100266001.condition)
e1:SetTarget(c100266001.target)
e1:SetOperation(c100266001.activate)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266001,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCost(c100266001.spcost)
e2:SetTarget(c100266001.sptg)
e2:SetOperation(c100266001.spop)
c:RegisterEffect(e2)
end
function c100266001.condition(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer()
end
function c100266001.filter(c,tp)
return c:IsType(TYPE_SPELL) and c:IsSSetable() and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0)
end
function c100266001.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c100266001.filter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100266001.filter,tp,0,LOCATION_GRAVE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c100266001.filter,tp,0,LOCATION_GRAVE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,#g,0,0)
end
function c100266001.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SSet(tp,tc,tp)
end
end
function c100266001.spcfilter(c)
return c:IsCode(83764718) and c:IsAbleToGraveAsCost()
and (c:IsFacedown() or c:IsLocation(LOCATION_HAND))
end
function c100266001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c100266001.spcfilter,tp,LOCATION_SZONE+LOCATION_HAND,0,1,nil) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266001.spcfilter,tp,LOCATION_SZONE+LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c100266001.sptgfilter(c,e,tp)
return c:IsCode(10000010) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100266001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266001.sptgfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetMZoneCount(tp)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100266001.tgfilter(c)
return c:IsAbleToGrave()
end
function c100266001.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c100266001.sptgfilter,tp,LOCATION_GRAVE,0,1,1,nil):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(100266001,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c100266001.tgcon)
e1:SetOperation(c100266001.tgop)
Duel.RegisterEffect(e1,tp)
if Duel.IsExistingMatchingCard(c100266001.tgfilter,tp,0,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(100266001,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266001.tgfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.HintSelection(g)
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
end
function c100266001.tgcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(100266001)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c100266001.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(e:GetLabelObject(),REASON_EFFECT)
end
--パワードクロウラー
--
--Script by JustFish
function c100266002.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266002,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100266002)
e1:SetTarget(c100266002.destg)
e1:SetOperation(c100266002.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--must attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_MUST_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
c:RegisterEffect(e3)
end
function c100266002.desfilter(c,atk)
return c:IsFaceup() and c:GetAttack()<atk
end
function c100266002.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local atk=e:GetHandler():GetAttack()
if chk==0 then return Duel.IsExistingMatchingCard(c100266002.desfilter,tp,0,LOCATION_MZONE,1,nil,atk) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_MZONE)
end
function c100266002.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=c:GetAttack()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,c100266002.desfilter,tp,0,LOCATION_MZONE,1,1,nil,atk)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
end
\ No newline at end of file
--敵襲警報-イエローアラート-
--
--Script by JustFish
function c100266003.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,100266003+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100266003.condition)
e1:SetTarget(c100266003.target)
e1:SetOperation(c100266003.activate)
c:RegisterEffect(e1)
end
function c100266003.condition(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
return a:IsControler(1-tp)
end
function c100266003.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266003.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266003.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100266003.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100266003.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c100266003.atlimit)
tc:RegisterEffect(e1,true)
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(100266003,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabel(fid)
e2:SetLabelObject(tc)
e2:SetCondition(c100266003.retcon)
e2:SetOperation(c100266003.retop)
Duel.RegisterEffect(e2,tp)
Duel.SpecialSummonComplete()
end
end
function c100266003.atlimit(e,c)
return c~=e:GetHandler()
end
function c100266003.retcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(100266003)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c100266003.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(e:GetLabelObject(),nil,REASON_EFFECT)
end
--ペンギン魚雷
--Scripted by mallu11
function c100266004.initial_effect(c)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
c:RegisterEffect(e1)
--control
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266004,0))
e2:SetCategory(CATEGORY_CONTROL)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCountLimit(1,100266004)
e2:SetCondition(c100266004.ctrcon)
e2:SetTarget(c100266004.ctrtg)
e2:SetOperation(c100266004.ctrop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266004,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_DAMAGE_STEP_END)
e3:SetCondition(c100266004.descon)
e3:SetTarget(c100266004.destg)
e3:SetOperation(c100266004.desop)
c:RegisterEffect(e3)
end
function c100266004.ctrcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c100266004.ctrfilter(c)
return c:IsFaceup() and c:IsLevelBelow(6) and c:IsControlerCanBeChanged()
end
function c100266004.ctrtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c100266004.ctrfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100266004.ctrfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c100266004.ctrfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c100266004.ctrop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp,PHASE_END,1)~=0 then
if tc:IsFaceup() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
function c100266004.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker()==e:GetHandler() and e:GetHandler():IsRelateToBattle()
end
function c100266004.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end
function c100266004.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToBattle() then
Duel.Destroy(c,REASON_EFFECT)
end
end
--風化戦士
--Weathering Soldier
--Scripted by: XGlitchy30
function c100266005.initial_effect(c)
aux.AddCodeList(c,100266011)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266005,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCountLimit(1,100266005)
e1:SetTarget(c100266005.thtg)
e1:SetOperation(c100266005.thop)
c:RegisterEffect(e1)
local e1x=e1:Clone()
e1x:SetCode(EVENT_TO_GRAVE)
e1x:SetCondition(c100266005.thcon)
c:RegisterEffect(e1x)
--reduce atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266005,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetCondition(c100266005.atkcon)
e2:SetOperation(c100266005.atkop)
c:RegisterEffect(e2)
end
function c100266005.thfilter(c)
if not c:IsAbleToHand() or c:IsCode(100266005) then return false end
return c:IsCode(100266011) or aux.IsCodeListed(c,100266011)
end
function c100266005.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c100266005.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266005.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100266005.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100266005.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100266005.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c100266005.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
--古生代化石騎士 スカルキング
--
--Script by mercury233
function c100266006.initial_effect(c)
aux.AddCodeList(c,100266011)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),c100266006.matfilter,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100266006.splimit)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
--double attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EXTRA_ATTACK)
e3:SetValue(1)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100266006,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,100266006)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetCondition(c100266006.spcon)
e4:SetTarget(c100266006.sptg)
e4:SetOperation(c100266006.spop)
c:RegisterEffect(e4)
end
function c100266006.matfilter(c)
return c:IsLevelAbove(7) and c:IsFusionType(TYPE_MONSTER)
end
function c100266006.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x20 or not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c100266006.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function c100266006.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266006.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c100266006.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100266006.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100266006.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c100266006.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.DiscardHand(tp,nil,1,1,REASON_DISCARD+REASON_EFFECT,nil)>0 and tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--中生代化石騎士 スカルナイト
--Fossil Warrior Skull Knight
--Scripted by: XGlitchy30
function c100266007.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),c100266007.matfilter,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100266007.splimit)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
--chain attack
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266007,0))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCondition(c100266007.atcon)
e3:SetOperation(c100266007.atop)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100266007,1))
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,100266007)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c100266007.drytg)
e4:SetOperation(c100266007.dryop)
c:RegisterEffect(e4)
end
function c100266007.matfilter(c)
return c:IsLevel(5,6)
end
function c100266007.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x20 or not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c100266007.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetAttacker()==c and aux.bdocon(e,tp,eg,ep,ev,re,r,rp) and c:IsChainAttackable()
end
function c100266007.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChainAttack()
end
function c100266007.drytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function c100266007.dryop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--新生代化石騎士 スカルポーン
--Fossil Warrior Skull Bone
--Scripted by: XGlitchy30
function c100266008.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),c100266008.matfilter,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100266008.splimit)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e2:SetValue(1)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266008,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100266008)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100266008.thtg)
e3:SetOperation(c100266008.thop)
c:RegisterEffect(e3)
end
function c100266008.matfilter(c)
return c:GetLevel()>0 and c:IsLevelBelow(4)
end
function c100266008.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x20 or not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c100266008.thfilter(c)
return c:IsCode(100266012) and c:IsAbleToHand()
end
function c100266008.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266008.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100266008.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100266008.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--古生代化石竜 スカルギオス
--Fossil Dragon Skullgios
--Scripted by: XGlitchy30
function c100266009.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),c100266009.matfilter,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100266009.splimit)
c:RegisterEffect(e1)
--switch stats
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266009,0))
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_CONFIRM)
e2:SetCondition(c100266009.atkcon)
e2:SetOperation(c100266009.atkop)
c:RegisterEffect(e2)
--pierce
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e3)
--double battle damage
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e4:SetCondition(c100266009.damcon)
e4:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
c:RegisterEffect(e4)
end
function c100266009.matfilter(c,fc)
return c:IsFusionType(TYPE_MONSTER) and c:IsLevelAbove(7) and c:IsLocation(LOCATION_GRAVE) and c:IsControler(1-fc:GetControler())
end
function c100266009.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x20 or not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c100266009.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle() and bc:IsDefenseAbove(0)
and bc:GetAttack()~=bc:GetDefense() and bc:IsControler(1-tp)
end
function c100266009.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetBattleTarget()
if tc:IsFaceup() and tc:IsRelateToBattle() and tc:IsControler(1-tp) then
local atk=tc:GetAttack()
local def=tc:GetDefense()
if atk==def then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(def)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
e2:SetValue(atk)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
tc:RegisterEffect(e2)
end
end
function c100266009.damcon(e)
return e:GetHandler():GetBattleTarget()~=nil and e:GetHandler():GetSummonType()&SUMMON_TYPE_FUSION==SUMMON_TYPE_FUSION
end
--新生代化石竜 スカルガー
--Fossil Dragon Skullgar
--Scripted by: XGlitchy30
function c100266010.initial_effect(c)
aux.AddCodeList(c,100266011)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsRace,RACE_ROCK),c100266010.matfilter,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100266010.splimit)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266010,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100266010)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100266010.thtg)
e3:SetOperation(c100266010.thop)
c:RegisterEffect(e3)
end
function c100266010.matfilter(c,fc)
return c:IsFusionType(TYPE_MONSTER) and c:GetLevel()>0 and c:IsLevelBelow(4) and c:IsLocation(LOCATION_GRAVE) and c:IsControler(1-fc:GetControler())
end
function c100266010.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x20 or not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c100266010.thfilter(c)
return c:IsCode(100266011) and c:IsAbleToHand()
end
function c100266010.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266010.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100266010.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100266010.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--化石融合-フォッシル・フュージョン
--
--Script by mercury233
function c100266011.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266011,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100266011.target)
e1:SetOperation(c100266011.activate)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266011,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CUSTOM+100266011)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100266011)
e2:SetCondition(c100266011.thcon)
e2:SetTarget(c100266011.thtg)
e2:SetOperation(c100266011.thop)
c:RegisterEffect(e2)
if not c100266011.global_check then
c100266011.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetCondition(c100266011.regcon)
ge1:SetOperation(c100266011.regop)
Duel.RegisterEffect(ge1,0)
end
end
function c100266011.cfilter(c,tp)
return c:IsPreviousSetCard(0x248) and c:GetPreviousTypeOnField()&TYPE_FUSION~=0
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_MZONE)
end
function c100266011.regcon(e,tp,eg,ep,ev,re,r,rp)
local v=0
if eg:IsExists(c100266011.cfilter,1,nil,0) then v=v+1 end
if eg:IsExists(c100266011.cfilter,1,nil,1) then v=v+2 end
if v==0 then return false end
e:SetLabel(({0,1,PLAYER_ALL})[v])
return true
end
function c100266011.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(eg,EVENT_CUSTOM+100266011,re,r,rp,ep,e:GetLabel())
end
function c100266011.filter1(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c100266011.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x248) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION+0x20,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c100266011.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c100266011.filter1,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil)
local res=Duel.IsExistingMatchingCard(c100266011.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100266011.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c100266011.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c100266011.filter1,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil)
local sg1=Duel.GetMatchingGroup(c100266011.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c100266011.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
local res=mat1:IsExists(Card.IsControler,1,nil,tp) and mat1:IsExists(Card.IsControler,1,nil,1-tp)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION+0x20,tp,tp,false,false,POS_FACEUP)
if res then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(100266011,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c100266011.efilter)
tc:RegisterEffect(e1,true)
end
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c100266011.efilter(e,re,rp)
return re:IsActiveType(TYPE_MONSTER)
end
function c100266011.thcon(e,tp,eg,ep,ev,re,r,rp)
return ev==tp or ev==PLAYER_ALL
end
function c100266011.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function c100266011.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
--タイム・ストリーム
--
--Script by mercury233
function c100266012.initial_effect(c)
aux.AddCodeList(c,100266011)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266012,0))
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100266012.target)
e1:SetOperation(c100266012.activate)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266012,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCondition(aux.exccon)
e2:SetCost(c100266012.spcost)
e2:SetTarget(c100266012.sptg)
e2:SetOperation(c100266012.spop)
c:RegisterEffect(e2)
end
function c100266012.filter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x248) and c:IsType(TYPE_FUSION) and c:IsReleasableByEffect()
and Duel.IsExistingMatchingCard(c100266012.ffilter,tp,LOCATION_EXTRA,0,1,nil,c:GetOriginalLevel(),e,tp,c)
end
function c100266012.ffilter(c,lv,e,tp,tc)
return c:IsSetCard(0x248) and c:IsType(TYPE_FUSION) and c:GetOriginalLevel()==lv+2
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION+0x20,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0
end
function c100266012.chkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x248) and c:IsType(TYPE_FUSION)
end
function c100266012.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsReleasableByEffect()
and chkc:IsFaceup() and chkc:IsSetCard(0x248) and chkc:IsType(TYPE_FUSION) end
if chk==0 then return Duel.IsExistingTarget(c100266012.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectTarget(tp,c100266012.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,1,0,0)
end
function c100266012.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local lv=tc:GetOriginalLevel()
if Duel.Release(tc,REASON_EFFECT)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c100266012.ffilter,tp,LOCATION_EXTRA,0,1,1,nil,lv,e,tp,nil)
if sg:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(sg,SUMMON_TYPE_FUSION+0x20,tp,tp,false,false,POS_FACEUP)
sg:GetFirst():CompleteProcedure()
end
end
function c100266012.cfilter(c,e,tp)
return c:IsSetCard(0x248) and c:IsType(TYPE_FUSION) and c:IsAbleToRemoveAsCost()
and Duel.IsExistingTarget(c100266012.spfilter,tp,LOCATION_GRAVE,0,1,c,e,tp)
end
function c100266012.spfilter(c,e,tp)
return c:IsSetCard(0x248) and c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266012.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c100266012.cfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100266012.cfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
g:AddCard(e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100266012.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100266012.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100266012.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100266012.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--標本の閲覧
--
--Script by mercury233
function c100266013.initial_effect(c)
aux.AddCodeList(c,100266011)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100266013+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c100266013.cost)
e1:SetTarget(c100266013.target)
e1:SetOperation(c100266013.operation)
c:RegisterEffect(e1)
end
function c100266013.cfilter(c)
return c:IsCode(100266011) and not c:IsPublic()
end
function c100266013.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266013.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,c100266013.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
end
function c100266013.tgfilter0(c)
return not c:IsPublic() or c:IsType(TYPE_MONSTER)
end
function c100266013.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if not Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_HAND,0,1,nil,TYPE_MONSTER) then return false end
local mc=Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
return mc>0 or g and g:IsExists(c100266013.tgfilter0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100266013.tgfilter(c,race,lv)
return c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsLevel(lv) and c:IsAbleToGrave()
end
function c100266013.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_HAND,0,1,1,nil,TYPE_MONSTER)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT) and g:GetFirst():IsLocation(LOCATION_GRAVE) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RACE)
local race=Duel.AnnounceRace(tp,1,RACE_ALL)
Duel.Hint(HINT_SELECTMSG,tp,HINGMSG_LVRANK)
local lv=Duel.AnnounceLevel(tp)
local cg=Duel.GetFieldGroup(tp,0,LOCATION_HAND+LOCATION_DECK)
Duel.ConfirmCards(1-tp,cg)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
local sg=cg:FilterSelect(1-tp,c100266013.tgfilter,1,1,nil,race,lv)
if sg:GetCount()>0 then
Duel.SendtoGrave(sg,REASON_EFFECT)
end
end
end
--奇跡の穿孔
--
--Script by mercury233
function c100266014.initial_effect(c)
aux.AddCodeList(c,100266011)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100266014+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100266014.target)
e1:SetOperation(c100266014.activate)
c:RegisterEffect(e1)
end
function c100266014.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_ROCK) and c:IsLevelBelow(4) and c:IsAbleToGrave()
end
function c100266014.target(e,tp,eg,ep,ev,re,r,rp,chk)
local draw=Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,100266011)
if chk==0 then return Duel.IsExistingMatchingCard(c100266014.tgfilter,tp,LOCATION_DECK,0,1,nil)
and (not draw or Duel.IsPlayerCanDraw(tp,1)) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
if draw then
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
end
function c100266014.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266014.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,100266011) then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--サイキック・ウェーブ
--Psychic Wave
--Script by JoyJ
function c100266015.initial_effect(c)
aux.AddCodeList(c,77585513)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c100266015.condition)
e1:SetCost(c100266015.cost)
e1:SetTarget(c100266015.target)
e1:SetOperation(c100266015.activate)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100266015)
e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100266015.thtg)
e2:SetOperation(c100266015.thop)
c:RegisterEffect(e2)
end
function c100266015.cfilter(c)
return c:IsRace(RACE_MACHINE) and c:IsFaceup()
end
function c100266015.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100266015.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100266015.costfilter(c)
return c:IsCode(77585513) and c:IsAbleToGraveAsCost()
end
function c100266015.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c100266015.costfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c100266015.costfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c100266015.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(600)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,600)
end
function c100266015.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c100266015.dfilter(c)
return c:IsSetCard(0xbc) and c:IsAbleToGrave()
end
function c100266015.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_MACHINE) and c:IsAbleToHand()
end
function c100266015.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100266015.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100266015.thfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(c100266015.dfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100266015.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100266015.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266015.dfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--アーマード・ホワイトベア
--
--Script by JustFish
function c100266016.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100266016)
e1:SetCondition(c100266016.thcon)
e1:SetTarget(c100266016.thtg)
e1:SetOperation(c100266016.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100266016+100)
e3:SetCondition(c100266016.spcon)
e3:SetTarget(c100266016.sptg)
e3:SetOperation(c100266016.spop)
c:RegisterEffect(e3)
end
function c100266016.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
function c100266016.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100266016.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function c100266016.filter(c)
return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
function c100266016.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100266016.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100266016.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100266016.filter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100266016.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c100266016.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_BATTLE)
or (rp==1-tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp)
end
function c100266016.spfilter(c,e,tp)
return c:IsRace(RACE_BEAST) and c:IsLevelBelow(4) and not c:IsCode(100266016) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266016.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266016.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c100266016.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266016.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--アフター・グロー
--Afterglow
--Script by JustFish
function c100266017.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCountLimit(1,100266017+EFFECT_COUNT_CODE_DUEL+EFFECT_COUNT_CODE_OATH)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100266017.target)
e1:SetOperation(c100266017.operation)
c:RegisterEffect(e1)
end
function c100266017.rmfilter(c)
return c:IsCode(100266017) and c:IsAbleToRemove() and (c:IsFaceup() or not c:IsOnField())
end
function c100266017.tdfilter(c)
return c:IsCode(100266017) and c:IsAbleToDeck() and c:IsFaceup()
end
function c100266017.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100266017.rmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK,0,nil)
g:AddCard(e:GetHandler())
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_REMOVED)
end
function c100266017.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c100266017.rmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_DECK,0,nil)
if Duel.Remove(g,POS_FACEUP,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg=Duel.SelectMatchingCard(tp,c100266017.tdfilter,tp,LOCATION_REMOVED,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoDeck(tg,nil,2,REASON_EFFECT)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DRAW)
e1:SetCondition(c100266017.damcon)
e1:SetOperation(c100266017.damop)
e1:SetReset(RESET_PHASE+PHASE_DRAW+RESET_SELF_TURN)
Duel.RegisterEffect(e1,tp)
end
function c100266017.damcon(e,tp,eg,ep,ev,re,r,rp)
return ep==e:GetOwnerPlayer() and r==REASON_RULE
end
function c100266017.damop(e,tp,eg,ep,ev,re,r,rp)
local hg=eg:Filter(Card.IsLocation,nil,LOCATION_HAND)
if hg:GetCount()==0 then return end
Duel.ConfirmCards(1-ep,hg)
local dg=hg:Filter(Card.IsCode,nil,100266017)
if dg:GetCount()>0 then
Duel.Hint(HINT_CARD,0,100266017)
Duel.Damage(1-ep,4000,REASON_EFFECT)
end
Duel.ShuffleHand(ep)
end
--ハイレート・ドロー
--
--Script by JoyJ
function c100266018.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266018,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100266018.target)
e1:SetOperation(c100266018.activate)
c:RegisterEffect(e1)
--salvage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266018,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetCountLimit(1,100266018)
e2:SetCondition(c100266018.setcon)
e2:SetTarget(c100266018.settg)
e2:SetOperation(c100266018.setop)
c:RegisterEffect(e2)
end
function c100266018.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,0,nil)
if chk==0 then return g:GetCount()>=2 and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100266018.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_MZONE,0,2,99,nil)
if #g==0 then return end
local num=Duel.Destroy(g,REASON_EFFECT)
num=math.floor(num/2)
if num<1 then return end
Duel.Draw(tp,num,REASON_EFFECT)
end
function c100266018.setcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()==1-tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function c100266018.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,0,1,nil)
and e:GetHandler():IsSSetable() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c100266018.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0
and c:IsRelateToEffect(e) and Duel.SSet(tp,c)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
end
--Sin パラダイム・ドラゴン
--
--Script by JustFish
function c100266019.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100266019.spcon)
e1:SetOperation(c100266019.spop)
c:RegisterEffect(e1)
--selfdes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_SELF_DESTROY)
e2:SetCondition(c100266019.descon)
c:RegisterEffect(e2)
--to extra
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266019,0))
e3:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c100266019.cost)
e3:SetTarget(c100266019.target)
e3:SetOperation(c100266019.operation)
c:RegisterEffect(e3)
end
function c100266019.spfilter(c)
return c:IsSetCard(0x23) and c:IsAbleToRemoveAsCost()
end
function c100266019.spfilter2(c,tp)
return c:IsHasEffect(48829461,tp) and c:IsAbleToRemoveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function c100266019.codefilter(c)
return c:IsCode(100266019) and c:IsFaceup()
end
function c100266019.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266019.spfilter,tp,LOCATION_EXTRA,0,1,nil)
local b2=Duel.IsExistingMatchingCard(c100266019.spfilter2,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,tp)
return (b1 or b2) and not Duel.IsExistingMatchingCard(c100266019.codefilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c100266019.spop(e,tp,eg,ep,ev,re,r,rp,c)
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266019.spfilter,tp,LOCATION_EXTRA,0,1,nil)
local b2=Duel.IsExistingMatchingCard(c100266019.spfilter2,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil,tp)
if b2 and (not b1 or Duel.SelectYesNo(tp,aux.Stringid(48829461,0))) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=Duel.SelectMatchingCard(tp,c100266019.spfilter2,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil,tp)
local te=tg:GetFirst():IsHasEffect(48829461,tp)
te:UseCountLimit(tp)
Duel.Remove(tg,POS_FACEUP,REASON_COST)
else
local tc=Duel.GetFirstMatchingCard(c100266019.spfilter,tp,LOCATION_EXTRA,0,nil)
Duel.Remove(tc,POS_FACEUP,REASON_COST)
end
end
function c100266019.codefilter1(c)
return c:IsCode(27564031) and c:IsFaceup()
end
function c100266019.descon(e)
return not Duel.IsExistingMatchingCard(c100266019.codefilter1,0,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function c100266019.cfilter(c)
return c:IsSetCard(0x23) and c:IsAbleToGraveAsCost()
end
function c100266019.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266019.cfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266019.cfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c100266019.filter(c)
return c:IsType(TYPE_SYNCHRO) and c:IsLevel(8) and c:IsFaceup() and c:IsAbleToExtra()
end
function c100266019.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266019.filter,tp,LOCATION_REMOVED,0,1,c) end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_REMOVED)
end
function c100266019.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c100266019.filter,tp,LOCATION_REMOVED,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_EXTRA)
and Duel.GetLocationCountFromEx(tp,tp,nil,tc)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.SelectYesNo(tp,aux.Stringid(100266019,1)) then
Duel.BreakEffect()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c100266019.atktg)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100266019.atktg(e,c)
return not c:IsSetCard(0x23)
end
--ヌメロン・ウォール
--Scripted by mallu11
function c100266020.initial_effect(c)
--activate card
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266020,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,100266020)
e1:SetCondition(c100266020.actcon)
e1:SetCost(c100266020.actcost)
e1:SetTarget(c100266020.acttg)
e1:SetOperation(c100266020.actop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266020,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c100266020.spcon)
e2:SetTarget(c100266020.sptg)
e2:SetOperation(c100266020.spop)
c:RegisterEffect(e2)
end
function c100266020.confilter(c)
return c:IsFaceup() and c:IsCode(100266020)
end
function c100266020.actcon(e,tp,eg,ep,ev,re,r,rp)
local ct1=Duel.GetMatchingGroupCount(c100266020.confilter,tp,LOCATION_ONFIELD,0,nil)
local ct2=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)
return ct1==ct2
end
function c100266020.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c100266020.actfilter(c,tp)
return c:IsCode(100266026) and c:GetActivateEffect():IsActivatable(tp,true,true)
end
function c100266020.acttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266020.actfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,tp) end
if not Duel.CheckPhaseActivity() then e:SetLabel(1) else e:SetLabel(0) end
end
function c100266020.actop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
if e:GetLabel()==1 then Duel.RegisterFlagEffect(tp,15248873,RESET_CHAIN,0,1) end
local g=Duel.SelectMatchingCard(tp,c100266020.actfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,tp)
Duel.ResetFlagEffect(tp,15248873)
local tc=g:GetFirst()
if tc then
local te=tc:GetActivateEffect()
if e:GetLabel()==1 then Duel.RegisterFlagEffect(tp,15248873,RESET_CHAIN,0,1) end
Duel.ResetFlagEffect(tp,15248873)
local fc=Duel.GetFieldCard(tp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
te:UseCountLimit(tp,1,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
end
end
function c100266020.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and bit.band(r,REASON_BATTLE)~=0
end
function c100266020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100266020.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c100266020.skipop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
end
function c100266020.skipop(e,tp,eg,ep,ev,re,r,rp)
Duel.SkipPhase(Duel.GetTurnPlayer(),PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
--CNo.1 ゲート・オブ・カオス・ヌメロン-シニューニャ
--Scripted by mallu11
function c100266021.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,2,4,c100266021.ovfilter,aux.Stringid(100266021,0))
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266021,1))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c100266021.rmcon)
e1:SetTarget(c100266021.rmtg)
e1:SetOperation(c100266021.rmop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_REMOVE)
e2:SetOperation(c100266021.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266021,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetRange(LOCATION_REMOVED)
e3:SetCountLimit(1)
e3:SetCondition(c100266021.spcon)
e3:SetTarget(c100266021.sptg)
e3:SetOperation(c100266021.spop)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
c100266021.xyz_number=1
function c100266021.ovfilter(c)
return c:IsFaceup() and c:IsCode(100266022)
end
function c100266021.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c100266021.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c100266021.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
function c100266021.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_STANDBY then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(100266021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,2)
else
e:SetLabel(0)
c:RegisterFlagEffect(100266021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
end
end
function c100266021.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and e:GetHandler():GetFlagEffect(100266021)>0
and e:GetLabelObject():GetLabel()~=Duel.GetTurnCount()
end
function c100266021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100266021.damfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetAttack()>0
end
function c100266021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0
and Duel.IsEnvironment(100266026,tp,LOCATION_FZONE)
and Duel.IsExistingMatchingCard(c100266021.damfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) then
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(c100266021.damfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil)
local dam=g:GetSum(Card.GetAttack)
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
--No.1 ゲート・オブ・ヌメロン-エーカム
--Number 1: Numeron Gate Ekam
--Scripted by TOP
function c100266022.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,3)
c:EnableReviveLimit()
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266022,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetCost(c100266022.atkcost)
e2:SetCondition(c100266022.atkcon)
e2:SetTarget(c100266022.atktg)
e2:SetOperation(c100266022.atkop)
c:RegisterEffect(e2)
end
c100266022.xyz_number=1
function c100266022.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100266022.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and (bc:IsControler(1-tp) or bc:IsType(TYPE_TOKEN) and bc:GetPreviousControler()==1-tp)
end
function c100266022.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24a)
end
function c100266022.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266022.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100266022.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100266022.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--No.2 ゲート・オブ・ヌメロン-ドゥヴェー
--Number 2: Numeron Gate Dve
--Scripted by TOP
function c100266023.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,3)
c:EnableReviveLimit()
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266023,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetCost(c100266023.atkcost)
e2:SetCondition(c100266023.atkcon)
e2:SetTarget(c100266023.atktg)
e2:SetOperation(c100266023.atkop)
c:RegisterEffect(e2)
end
c100266023.xyz_number=2
function c100266023.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100266023.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and (bc:IsControler(1-tp) or bc:IsType(TYPE_TOKEN) and bc:GetPreviousControler()==1-tp)
end
function c100266023.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24a)
end
function c100266023.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266023.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100266023.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100266023.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--No.3 ゲート・オブ・ヌメロン-トゥリーニ
--Number 3: Numeron Gate Trini
--Scripted by TOP
function c100266024.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,3)
c:EnableReviveLimit()
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266024,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetCost(c100266024.atkcost)
e2:SetCondition(c100266024.atkcon)
e2:SetTarget(c100266024.atktg)
e2:SetOperation(c100266024.atkop)
c:RegisterEffect(e2)
end
c100266024.xyz_number=3
function c100266024.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100266024.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and (bc:IsControler(1-tp) or bc:IsType(TYPE_TOKEN) and bc:GetPreviousControler()==1-tp)
end
function c100266024.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24a)
end
function c100266024.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266024.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100266024.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100266024.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--No.4 ゲート・オブ・ヌメロン-チャトゥヴァーリ
--Number 4: Numeron Gate Catvari
--Scripted by TOP
function c100266025.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,3)
c:EnableReviveLimit()
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266025,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetCost(c100266025.atkcost)
e2:SetCondition(c100266025.atkcon)
e2:SetTarget(c100266025.atktg)
e2:SetOperation(c100266025.atkop)
c:RegisterEffect(e2)
end
c100266025.xyz_number=4
function c100266025.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100266025.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and (bc:IsControler(1-tp) or bc:IsType(TYPE_TOKEN) and bc:GetPreviousControler()==1-tp)
end
function c100266025.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24a)
end
function c100266025.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266025.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100266025.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100266025.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--ヌメロン・ネットワーク
--Scripted by mallu11
function c100266026.initial_effect(c)
--activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--copy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266026,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_FZONE)
e1:SetCountLimit(1,100266026)
e1:SetCost(c100266026.cpcost)
e1:SetTarget(c100266026.cptg)
e1:SetOperation(c100266026.cpop)
c:RegisterEffect(e1)
--remove overlay replace
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266026,1))
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_OVERLAY_REMOVE_REPLACE)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(c100266026.rcon)
e2:SetOperation(c100266026.rop)
c:RegisterEffect(e2)
end
function c100266026.cpfilter(c)
return c:GetType()==TYPE_SPELL and c:IsSetCard(0x24a) and c:IsAbleToGraveAsCost()
and c:CheckActivateEffect(false,true,false)~=nil
end
function c100266026.cpcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return true end
end
function c100266026.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==0 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c100266026.cpfilter,tp,LOCATION_DECK,0,1,nil)
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100266026.cpfilter,tp,LOCATION_DECK,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(false,true,true)
Duel.SendtoGrave(g,REASON_COST)
e:SetProperty(te:GetProperty())
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
end
function c100266026.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if te then
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
end
function c100266026.rcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_COST)~=0 and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_XYZ) and re:GetHandler():IsSetCard(0x24a)
and ep==e:GetOwnerPlayer() and re:GetActivateLocation()&LOCATION_MZONE~=0
end
function c100266026.rop(e,tp,eg,ep,ev,re,r,rp)
return ev
end
--ヌメロン・ダイレクト
--Scripted by mallu11
function c100266027.initial_effect(c)
Duel.EnableGlobalFlag(GLOBALFLAG_SPSUMMON_COUNT)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c100266027.condition)
e1:SetTarget(c100266027.target)
e1:SetOperation(c100266027.activate)
c:RegisterEffect(e1)
end
function c100266027.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(100266026,tp,LOCATION_FZONE) and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c100266027.spfilter(c,e,tp)
return c:IsSetCard(0x124a) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c100266027.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266027.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100266027.exfilter1(c)
return c:IsFacedown() and c:IsType(TYPE_XYZ)
end
function c100266027.exfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM)
end
function c100266027.fselect(g,ft1,ft2,ect,ft)
return aux.dncheck(g) and #g<=ft and #g<=ect
and g:FilterCount(c100266027.exfilter1,nil)<=ft1
and g:FilterCount(c100266027.exfilter2,nil)<=ft2
end
function c100266027.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft1=Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_XYZ)
local ft2=Duel.GetLocationCountFromEx(tp,tp,nil,TYPE_PENDULUM)
local ft=Duel.GetUsableMZoneCount(tp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then
if ft1>0 then ft1=1 end
if ft2>0 then ft2=1 end
if ft>0 then ft=1 end
end
local ect=(c29724053 and Duel.IsPlayerAffectedByEffect(tp,29724053) and c29724053[tp]) or ft
if ect>0 and (ft1>0 or ft2>0) then
local sg=Duel.GetMatchingGroup(c100266027.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local rg=sg:SelectSubGroup(tp,c100266027.fselect,false,1,4,ft1,ft2,ect,ft)
if rg:GetCount()>0 then
local fid=c:GetFieldID()
local tc=rg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(100266027,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=rg:GetNext()
end
Duel.SpecialSummonComplete()
rg:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(rg)
e1:SetCondition(c100266027.rmcon)
e1:SetOperation(c100266027.rmop)
Duel.RegisterEffect(e1,tp)
end
end
end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_SUMMON)
e2:SetTargetRange(1,0)
e2:SetLabel(c100266027.getsummoncount(tp))
e2:SetTarget(c100266027.splimit)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
Duel.RegisterEffect(e3,tp)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_LEFT_SPSUMMON_COUNT)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetTargetRange(1,0)
e6:SetLabel(c100266027.getsummoncount(tp))
e6:SetValue(c100266027.countval)
e6:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e6,tp)
end
function c100266027.getsummoncount(tp)
return Duel.GetActivityCount(tp,ACTIVITY_SUMMON)+Duel.GetActivityCount(tp,ACTIVITY_SPSUMMON)
end
function c100266027.rmfilter(c,fid)
return c:GetFlagEffectLabel(100266027)==fid
end
function c100266027.rmcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c100266027.rmfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c100266027.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c100266027.rmfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
function c100266027.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c100266027.getsummoncount(sump)>e:GetLabel()
end
function c100266027.countval(e,re,tp)
if c100266027.getsummoncount(tp)>e:GetLabel() then return 0 else return 1 end
end
--No.3 地獄蝉王ローカスト・キング
--Number 3: Cicada King
--Script by JoyJ
function c100266028.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,3,2)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266028,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_CHANGE_POS)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100266028)
e1:SetTarget(c100266028.sptg)
e1:SetOperation(c100266028.spop)
c:RegisterEffect(e1)
--Activate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266028,1))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100266028+100)
e2:SetCondition(c100266028.discon)
e2:SetCost(c100266028.discost)
e2:SetTarget(c100266028.distg)
e2:SetOperation(c100266028.disop)
c:RegisterEffect(e2)
end
function c100266028.spfilter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c100266028.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0 and
Duel.IsExistingMatchingCard(c100266028.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND)
end
function c100266028.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetMZoneCount(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266028.spfilter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
if #g==0 then return end
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
function c100266028.discon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER)
and Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)==LOCATION_MZONE
end
function c100266028.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c100266028.cfilter(c)
return c:IsRace(RACE_INSECT) and c:IsFaceup() and (c:IsDefenseAbove(0) or c:IsCanChangePosition())
end
function c100266028.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tc=re:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c100266028.cfilter,tp,LOCATION_MZONE,0,1,nil)
and not tc:IsDisabled() and tc:IsRelateToEffect(re) and tc:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(tc)
end
function c100266028.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE_EFFECT)
e1:SetValue(RESET_TURN_SET)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
if Duel.IsExistingMatchingCard(c100266028.cfilter,tp,LOCATION_MZONE,0,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c100266028.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
local opt=Duel.SelectOption(tp,aux.Stringid(100266028,2),aux.Stringid(100266028,3))
if opt==0 then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_DEFENSE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
e3:SetValue(500)
tc:RegisterEffect(e3)
else
Duel.ChangePosition(g,POS_FACEUP_DEFENSE,POS_FACEDOWN_ATTACK,POS_FACEUP_ATTACK,POS_FACEDOWN_DEFENSE)
end
end
end
end
--花札衛-桜-
--Flower Cardian Cherry Blossom
--Scripted by: XGlitchy30
function c100266029.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100266029.spcon)
e1:SetTarget(c100266029.sptg)
e1:SetOperation(c100266029.spop)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c100266029.drawcost)
e2:SetTarget(c100266029.drawtg)
e2:SetOperation(c100266029.drawop)
c:RegisterEffect(e2)
end
function c100266029.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xe6) and c:IsLevelBelow(2)
end
function c100266029.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100266029.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100266029.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100266029.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c100266029.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SUMMON)
Duel.RegisterEffect(e2,tp)
end
function c100266029.splimit(e,c)
return not c:IsSetCard(0xe6)
end
function c100266029.drawcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0xe6) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0xe6)
Duel.Release(g,REASON_COST)
end
function c100266029.drawtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100266029.sfilter(c,e,tp)
return c:IsSetCard(0xe6) and c:IsType(TYPE_MONSTER) and not c:IsCode(100266029)
and (c:IsAbleToHand() or (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function c100266029.drawop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-p,tc)
if tc:IsType(TYPE_MONSTER) and tc:IsSetCard(0xe6) then
local sel=1
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(100266029,0))
if Duel.IsExistingMatchingCard(c100266029.sfilter,tp,LOCATION_DECK,0,1,nil,e,tp) then
sel=Duel.SelectOption(tp,1213,1214)
else
sel=Duel.SelectOption(tp,1214)+1
end
if sel==0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sc=Duel.SelectMatchingCard(tp,c100266029.sfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and sc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (not sc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoHand(sc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sc)
end
end
else
Duel.SendtoGrave(tc,REASON_EFFECT)
end
Duel.ShuffleHand(tp)
end
end
--超勝負!
--Super All-In!
--Scripted by: XGlitchy30
function c100266030.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100266030.target)
e1:SetOperation(c100266030.activate)
c:RegisterEffect(e1)
--register GY effect
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c100266030.regcon)
e2:SetOperation(c100266030.regop)
c:RegisterEffect(e2)
end
function c100266030.exfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsAbleToExtra() and Duel.GetMZoneCount(tp,c)>=4
end
function c100266030.spfilter(c,e,tp)
return c:IsSetCard(0xe6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c100266030.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266030.exfilter,tp,LOCATION_MZONE,0,1,nil,tp) and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.IsExistingMatchingCard(c100266030.spfilter,tp,LOCATION_GRAVE,0,4,nil,e,tp) and Duel.IsPlayerCanDraw(tp,1)
end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,4,tp,LOCATION_GRAVE)
end
function c100266030.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c100266030.exfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
local tg=g:GetFirst()
if tg and Duel.SendtoDeck(tg,nil,2,REASON_EFFECT)~=0 and tg:IsLocation(LOCATION_EXTRA) then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<4 or Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266030.spfilter),tp,LOCATION_GRAVE,0,4,4,nil,e,tp)
if #sg>0 then
if Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-p,tc)
if tc:IsType(TYPE_MONSTER) and tc:IsSetCard(0xe6) then
if tc:IsCanBeSpecialSummoned(e,0,tp,true,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(100266030,0)) then
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
end
else
local rg=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
if #rg>0 and Duel.Destroy(rg,REASON_EFFECT)>0 then
Duel.SetLP(tp,math.ceil(Duel.GetLP(tp)/2))
end
end
end
end
end
end
end
function c100266030.regcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler():IsSetCard(0xe6) and re:GetHandler():IsType(TYPE_MONSTER) and bit.band(r,REASON_EFFECT)>0
end
function c100266030.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266030,1))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1)
e1:SetTarget(c100266030.thtg)
e1:SetOperation(c100266030.thop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c100266030.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c100266030.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266030.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c100266030.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266030.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--極氷獣ブリザード・ウルフ
--
--Script by JoyJ
function c100266031.initial_effect(c)
--disable attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266031,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100266031)
e1:SetTarget(c100266031.atktg)
e1:SetOperation(c100266031.atkop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266031,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100266031+100)
e2:SetCondition(c100266031.spcon)
e2:SetTarget(c100266031.sptg)
e2:SetOperation(c100266031.spop)
c:RegisterEffect(e2)
end
function c100266031.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelBelow(4) and not c:IsCode(100266031)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266031.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266031.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100266031.atkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateAttack() then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c100266031.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp):GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c100266031.spcon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer() and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c100266031.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100266031.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
--極氷獣ポーラ・ペンギン
--
--Script by JoyJ
function c100266032.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266032,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100266032)
e1:SetTarget(c100266032.thtg)
e1:SetOperation(c100266032.thop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266032,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_DESTROYED)
e2:SetCountLimit(1,100266032)
e2:SetCondition(c100266032.thcon2)
e2:SetTarget(c100266032.thtg2)
e2:SetOperation(c100266032.thop2)
c:RegisterEffect(e2)
end
function c100266032.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c100266032.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c100266032.thcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100266032.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100266032.thop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--極氷獣アイスバーグ・ナーワル
--
--Script by JoyJ
function c100266033.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WATER),1)
c:EnableReviveLimit()
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266033,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_DESTROYED)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100266033.condition)
e1:SetTarget(c100266033.target)
e1:SetOperation(c100266033.operation)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266033,1))
e2:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100266033)
e2:SetCondition(c100266033.discon)
e2:SetTarget(c100266033.distg)
e2:SetOperation(c100266033.disop)
c:RegisterEffect(e2)
end
function c100266033.filter(c,tp,rp)
return c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_MZONE)
and ((c:IsReason(REASON_EFFECT) and rp==1-tp) or (c:IsReason(REASON_BATTLE) and Duel.GetAttacker():IsControler(1-tp)))
end
function c100266033.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100266033.filter,1,nil,tp,rp)
end
function c100266033.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(600)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,1-tp,600)
end
function c100266033.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c100266033.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ph=Duel.GetCurrentPhase()
if not (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) then return false end
return not c:IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainDisablable(ev) and ep==1-tp
and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,0,1,c)
end
function c100266033.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c100266033.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateEffect(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--キリビ・レディ
--
--Script by JustFish
function c100266034.initial_effect(c)
--spsummon from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266034,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100266034)
e1:SetCondition(c100266034.spcon1)
e1:SetTarget(c100266034.sptg1)
e1:SetOperation(c100266034.spop1)
c:RegisterEffect(e1)
--spsummon warrior
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266034,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100266034+100)
e2:SetCost(c100266034.spcost2)
e2:SetTarget(c100266034.sptg2)
e2:SetOperation(c100266034.spop2)
c:RegisterEffect(e2)
end
function c100266034.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_WARRIOR)
end
function c100266034.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100266034.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100266034.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100266034.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100266034.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c100266034.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_WARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266034.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c100266034.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100266034.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100266034.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetValue(aux.tgoval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--電幻機塊コンセントロール
--Appliancer Socketroll
--Scripted by TheBoos2569
function c100266035.initial_effect(c)
--Special Summon self
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266035,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100266035)
e1:SetCondition(c100266035.spcon1)
e1:SetTarget(c100266035.sptg1)
e1:SetOperation(c100266035.spop1)
c:RegisterEffect(e1)
--Special Summon from Deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266035,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100266035+100)
e2:SetCondition(c100266035.spcon2)
e2:SetTarget(c100266035.sptg2)
e2:SetOperation(c100266035.spop2)
c:RegisterEffect(e2)
end
function c100266035.cfilter1(c)
return c:IsFaceup() and c:IsSetCard(0x24b)
end
function c100266035.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100266035.cfilter1,tp,LOCATION_MZONE,0,1,nil)
end
function c100266035.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100266035.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100266035.cfilter2(c,tp)
return c:IsFaceup() and c:IsCode(100266035) and c:IsControler(tp)
end
function c100266035.spcon2(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c100266035.cfilter2,1,nil,tp)
end
function c100266035.spfilter(c,e,tp)
return c:IsCode(100266035) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266035.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100266035.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100266035.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100266035.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--遮断機塊ブレイカーバンクル
--Appliancer Breakerbuncle
--Scripted by TheBoos2569
function c100266036.initial_effect(c)
--Cannot be destroyed and no battle damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266036,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100266036.atkcon)
e1:SetCost(c100266036.atkcost)
e1:SetOperation(c100266036.atkop)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
e2:SetTarget(c100266036.reptg)
e2:SetValue(c100266036.repval)
e2:SetOperation(c100266036.repop)
c:RegisterEffect(e2)
end
function c100266036.atkcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker()
if tc:IsControler(1-tp) then tc=Duel.GetAttackTarget() end
if not tc then return false end
e:SetLabelObject(tc)
local bc=tc:GetBattleTarget()
return bc and tc:IsSetCard(0x24b)
end
function c100266036.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function c100266036.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if tc:IsRelateToBattle() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e2,tp)
end
end
function c100266036.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x24b)
and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function c100266036.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c100266036.repfilter,1,nil,tp)
and not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c100266036.repval(e,c)
return c100266036.repfilter(c,e:GetHandlerPlayer())
end
function c100266036.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
--複写機塊コピーボックル
--Appliancer Copybokkle
--Scripted by TheBoos2569
function c100266037.initial_effect(c)
--Special Summon self
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100266037,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100266037)
e1:SetTarget(c100266037.sptg1)
e1:SetOperation(c100266037.spop1)
c:RegisterEffect(e1)
--Special Summon from hand or grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266037,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100266037+100)
e2:SetCondition(aux.exccon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100266037.sptg2)
e2:SetOperation(c100266037.spop2)
c:RegisterEffect(e2)
end
function c100266037.filter(c)
return c:IsFaceup() and c:IsSetCard(0x24b)
end
function c100266037.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100266037.filter(chkc) end
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100266037.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c100266037.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100266037.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local code=tc:GetOriginalCode()
if not (c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)) then return end
if Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
Duel.SpecialSummonComplete()
end
function c100266037.spfilter1(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x24b)
and Duel.IsExistingMatchingCard(c100266037.spfilter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,e:GetHandler(),e,tp,c:GetCode())
end
function c100266037.spfilter2(c,e,tp,code)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266037.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100266037.spfilter1(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100266037.spfilter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100266037.spfilter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c100266037.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100266037.spfilter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp,tc:GetCode())
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--充電機塊セルトパス
--Scripted by mallu11
function c100266038.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x24b),2,2)
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100266038.imcon)
e1:SetValue(aux.imval1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266038,0))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100266038.atkcon)
e3:SetOperation(c100266038.atkop)
c:RegisterEffect(e3)
--draw
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100266038,1))
e4:SetCategory(CATEGORY_DRAW)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100266038.drcon)
e4:SetTarget(c100266038.drtg)
e4:SetOperation(c100266038.drop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_LEAVE_FIELD_P)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetRange(LOCATION_MZONE)
e5:SetLabelObject(e4)
e5:SetOperation(c100266038.chk)
c:RegisterEffect(e5)
end
function c100266038.chkfilter(c,tp,g)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsSetCard(0x24b) and c:IsType(TYPE_LINK)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not g:IsContains(c)
end
function c100266038.chk(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetHandler()) then
e:GetLabelObject():SetLabel(0)
else
local g=e:GetHandler():GetMutualLinkedGroup()
if eg:IsExists(c100266038.chkfilter,1,nil,tp,g) then
e:GetLabelObject():SetLabel(1)
else
e:GetLabelObject():SetLabel(0)
end
end
end
function c100266038.imcon(e)
return e:GetHandler():IsLinkState()
end
function c100266038.atkcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetHandler():GetMutualLinkedGroup()
local ac=Duel.GetAttacker()
local bc=ac:GetBattleTarget()
if not bc then return false end
if not ac:IsControler(tp) then ac,bc=bc,ac end
e:SetLabelObject(ac)
return ac:IsControler(tp) and ac:IsFaceup() and ac:IsType(TYPE_LINK) and ac:IsSetCard(0x24b) and g:IsContains(ac)
and ac:IsRelateToBattle() and bc:IsControler(1-tp)
end
function c100266038.atkop(e,tp,eg,ep,ev,re,r,rp)
local ac=e:GetLabelObject()
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=e:GetHandler():GetMutualLinkedGroup()
if ac:IsRelateToBattle() and ac:IsFaceup() and ac:IsControler(tp) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL)
e1:SetValue(g:GetCount()*1000)
ac:RegisterEffect(e1)
end
end
function c100266038.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabel()~=0
end
function c100266038.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100266038.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--計量機塊カッパスケール
--Scripted by mallu11
function c100266039.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x24b),1,1)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(c100266039.lmlimit)
c:RegisterEffect(e1)
--special summon1
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266039,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100266039)
e2:SetCost(c100266039.spcost1)
e2:SetTarget(c100266039.sptg1)
e2:SetOperation(c100266039.spop1)
c:RegisterEffect(e2)
--special summon2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266039,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100266139)
e3:SetCost(c100266039.spcost2)
e3:SetTarget(c100266039.sptg2)
e3:SetOperation(c100266039.spop2)
c:RegisterEffect(e3)
end
function c100266039.lmlimit(e)
local c=e:GetHandler()
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100266039.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetMutualLinkedGroupCount()>0 and e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c100266039.spfilter1(c,e,tp)
return c:IsSetCard(0x24b) and c:IsType(TYPE_LINK) and not c:IsCode(100266039) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266039.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c100266039.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100266039.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266039.spfilter1),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100266039.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetMutualLinkedGroupCount()==0 and e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c100266039.spfilter2(c,e,tp)
return c:IsSetCard(0x24b) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100266039.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(c100266039.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100266039.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266039.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--掃除機塊バキューネシア
--Scripted by mallu11
function c100266040.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x24b),1,1)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(c100266040.lmlimit)
c:RegisterEffect(e1)
--destroy1
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266040,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100266040)
e2:SetCost(c100266040.descost)
e2:SetTarget(c100266040.destg1)
e2:SetOperation(c100266040.desop)
c:RegisterEffect(e2)
--destroy2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266040,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100266040)
e3:SetCondition(c100266040.descon)
e3:SetTarget(c100266040.destg2)
e3:SetOperation(c100266040.desop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c100266040.dircon)
c:RegisterEffect(e4)
end
function c100266040.lmlimit(e)
local c=e:GetHandler()
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100266040.dircon(e)
return e:GetHandler():GetMutualLinkedGroupCount()==0
end
function c100266040.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c100266040.destg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100266040.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c100266040.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetMutualLinkedGroupCount()>0
end
function c100266040.desfilter(c)
return c:GetSequence()<5
end
function c100266040.destg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100266040.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100266040.desfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100266040.desfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
--洗濯機塊ランドリードラゴン
--Scripted by mallu11
function c100266041.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x24b),1,1)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(c100266041.lmlimit)
c:RegisterEffect(e1)
--damage val
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_NO_BATTLE_DAMAGE)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e3:SetValue(1)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100266041,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLED)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100266041.rmcon)
e4:SetTarget(c100266041.rmtg)
e4:SetOperation(c100266041.rmop)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100266041,1))
e5:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_BATTLED)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(c100266041.descon)
e5:SetTarget(c100266041.destg)
e5:SetOperation(c100266041.desop)
c:RegisterEffect(e5)
end
function c100266041.lmlimit(e)
local c=e:GetHandler()
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100266041.rmcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if not bc then return false end
e:SetLabelObject(bc)
return c:GetMutualLinkedGroupCount()>0 and c:IsStatus(STATUS_OPPO_BATTLE) and bc:IsControler(1-tp) and bc:IsRelateToBattle()
end
function c100266041.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local bc=e:GetLabelObject()
if not bc then return false end
if chk==0 then return bc:IsAbleToRemove() end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,bc,1,0,0)
end
function c100266041.rmop(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetLabelObject()
if not bc then return end
if bc:IsRelateToBattle() and bc:IsControler(1-tp) then
Duel.Remove(bc,POS_FACEUP,REASON_EFFECT)
end
end
function c100266041.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if not bc then return false end
e:SetLabelObject(bc)
return c:GetMutualLinkedGroupCount()==0 and c:IsStatus(STATUS_OPPO_BATTLE) and bc:IsControler(1-tp) and bc:IsRelateToBattle()
end
function c100266041.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local bc=e:GetLabelObject()
if not bc then return false end
if chk==0 then return true end
local dam=bc:GetTextAttack()
if dam<0 then dam=0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c100266041.desop(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetLabelObject()
if not bc then return end
if bc:IsRelateToBattle() and bc:IsControler(1-tp) and Duel.Destroy(bc,REASON_EFFECT)~=0 then
local dam=bc:GetTextAttack()
if dam<0 then dam=0 end
Duel.Damage(1-tp,dam,REASON_EFFECT)
end
end
--乾燥機塊ドライドレイク
--Scripted by mallu11
function c100266042.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x24b),1,1)
--cannot link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(c100266042.lmlimit)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(1000)
e2:SetCondition(c100266042.atkcon)
c:RegisterEffect(e2)
--change
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266042,0))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(TIMING_BATTLE_START)
e3:SetCountLimit(1)
e3:SetCondition(c100266042.chcon)
e3:SetTarget(c100266042.chtg)
e3:SetOperation(c100266042.chop)
c:RegisterEffect(e3)
--negate attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100266042,1))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BE_BATTLE_TARGET)
e4:SetCountLimit(1)
e4:SetCondition(c100266042.negcon)
e4:SetOperation(c100266042.negop)
c:RegisterEffect(e4)
end
function c100266042.lmlimit(e)
local c=e:GetHandler()
return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100266042.atkcon(e)
return e:GetHandler():IsLinkState()
end
function c100266042.chcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and e:GetHandler():GetMutualLinkedGroupCount()>0 and Duel.GetTurnPlayer()==tp
end
function c100266042.chfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24b) and c:GetSequence()<5
end
function c100266042.fselect(g,c)
return g:IsContains(c)
end
function c100266042.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100266042.chfilter,tp,LOCATION_MZONE,0,nil)
if chk==0 then return g:CheckSubGroup(c100266042.fselect,2,2,e:GetHandler()) end
end
function c100266042.chop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c100266042.chfilter,tp,LOCATION_MZONE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local sg=g:SelectSubGroup(tp,c100266042.fselect,false,2,2,c)
if sg and sg:GetCount()==2 then
Duel.HintSelection(sg)
local tc1=sg:GetFirst()
local tc2=sg:GetNext()
Duel.SwapSequence(tc1,tc2)
local tc=tc1
if tc==c then tc=tc2 end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c100266042.negcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetMutualLinkedGroupCount()==0
end
function c100266042.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
--機塊リユース
--Appliancer Reuse
--Scripted by TheBoos2569
function c100266043.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c100266043.target)
e1:SetOperation(c100266043.activate)
c:RegisterEffect(e1)
end
function c100266043.filter(c,e,tp)
return c:IsSetCard(0x24b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c100266043.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100266043.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100266043.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100266043.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100266043.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKBOT)
tc:RegisterEffect(e1)
end
end
--機塊テスト
--Appliancer Test
--Scripted by Sock#3222
function c100266044.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100266044+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100266044.target)
e1:SetOperation(c100266044.activate)
c:RegisterEffect(e1)
end
function c100266044.filter(c,e,tp)
if not (c:IsType(TYPE_LINK) and c:IsSetCard(0x24b)) then return false end
local zone=c:GetLinkedZone(tp)
return Duel.IsExistingMatchingCard(c100266044.gfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,zone)
end
function c100266044.gfilter(c,e,tp,zone)
return c:IsSetCard(0x24b) and c:IsType(TYPE_LINK) and c:IsLink(1)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c100266044.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100266044.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c100266044.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100266044.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local zone=bit.band(tc:GetLinkedZone(tp),0x1f)
local upbound=Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)
if upbound<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then upbound=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266044.gfilter),tp,LOCATION_GRAVE,0,1,upbound,nil,e,tp,zone)
if g:GetCount()>0 then
local fid=e:GetHandler():GetFieldID()
local tc=g:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP,zone)
tc:RegisterFlagEffect(100266044,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
g:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(g)
e1:SetCondition(c100266044.rmcon)
e1:SetOperation(c100266044.rmop)
Duel.RegisterEffect(e1,tp)
end
end
function c100266044.rmfilter(c,fid)
return c:GetFlagEffectLabel(100266044)==fid
end
function c100266044.rmcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c100266044.rmfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c100266044.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c100266044.rmfilter,nil,e:GetLabel())
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
--家電機塊世界エレクトリリカル・ワールド
--
--Script by mercury233
function c100266045.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100266045+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c100266045.activate)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100266045,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100266045.thcon)
e2:SetTarget(c100266045.thtg)
e2:SetOperation(c100266045.thop)
c:RegisterEffect(e2)
--move
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100266045,2))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1)
e3:SetTarget(c100266045.mvtg)
e3:SetOperation(c100266045.mvop)
c:RegisterEffect(e3)
end
function c100266045.thfilter1(c)
return not c:IsType(TYPE_FIELD) and c:IsSetCard(0x24b) and c:IsAbleToHand()
end
function c100266045.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c100266045.thfilter1,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100266045,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c100266045.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x24b) and c:IsSummonType(SUMMON_TYPE_LINK) and c:GetSummonPlayer()==tp
end
function c100266045.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100266045.cfilter,1,nil,tp)
end
function c100266045.thfilter2(c)
return c:IsSetCard(0x24b) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c100266045.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266045.thfilter2,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function c100266045.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100266045.thfilter2),tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
function c100266045.mvfilter(c)
return c:IsFaceup() and c:IsSetCard(0x24b)
end
function c100266045.mvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100266045.mvfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 end
end
function c100266045.mvop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(100266045,3))
local g=Duel.SelectMatchingCard(tp,c100266045.mvfilter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2)
Duel.MoveSequence(g:GetFirst(),nseq)
end
end
--Toon Black Luster Soldier
--Ejeffers1239
function c100268001.initial_effect(c)
aux.AddCodeList(c,15259703)
c:EnableReviveLimit()
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100268001.hspcon)
e1:SetTarget(c100268001.hsptg)
e1:SetOperation(c100268001.hspop)
c:RegisterEffect(e1)
--direct attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DIRECT_ATTACK)
e2:SetCondition(c100268001.dircon)
c:RegisterEffect(e2)
--banish
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100268001,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100268001.rmcon)
e3:SetCost(c100268001.rmcost)
e3:SetTarget(c100268001.rmtg)
e3:SetOperation(c100268001.rmop)
c:RegisterEffect(e3)
end
function c100268001.rfilter(c,tp)
return (c:IsControler(tp) or c:IsFaceup()) and c:IsType(TYPE_TOON) and c:IsLevelAbove(1)
end
function c100268001.fselect(g,tp)
Duel.SetSelectedCard(g)
return g:CheckWithSumGreater(Card.GetLevel,8)
and Duel.GetMZoneCount(tp,g)>0 and Duel.CheckReleaseGroupEx(tp,Auxiliary.IsInGroup,#g,nil,g)
end
function c100268001.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetReleaseGroup(tp,true):Filter(c100268001.rfilter,c,tp)
return rg:CheckSubGroup(c100268001.fselect,1,rg:GetCount(),tp)
end
function c100268001.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local rg=Duel.GetReleaseGroup(tp,true):Filter(c100268001.rfilter,c,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local sg=rg:SelectSubGroup(tp,c100268001.fselect,true,1,rg:GetCount(),tp)
if sg then
sg:KeepAlive()
e:SetLabelObject(sg)
return true
else return false end
end
function c100268001.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject()
Duel.Release(g,REASON_COST)
end
function c100268001.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c100268001.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c100268001.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c100268001.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c100268001.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c100268001.rmcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100268001.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
end
function c100268001.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1,true)
end
function c100268001.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c100268001.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
--Toon Harpie Lady
--Ejeffers1239
function c100268002.initial_effect(c)
aux.AddCodeList(c,15259703)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100268002,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100268002)
e1:SetCondition(c100268002.spcon1)
e1:SetTarget(c100268002.sptg1)
e1:SetOperation(c100268002.spop1)
c:RegisterEffect(e1)
--cannot attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c100268002.atklimit)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c100268002.dircon)
c:RegisterEffect(e5)
end
function c100268002.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c100268002.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c100268002.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c100268002.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c100268002.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c100268002.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c100268002.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100268002.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
end
function c100268002.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100268002.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local g=Duel.GetMatchingGroup(Card.IsType,tp,0,LOCATION_ONFIELD,nil,TYPE_SPELL+TYPE_TRAP)
if #g>0 and Duel.IsExistingMatchingCard(c100268002.cfilter2,tp,LOCATION_ONFIELD,0,1,c)
and Duel.SelectYesNo(tp,aux.Stringid(100268002,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Destroy(sg,REASON_EFFECT)
end
end
end
--Toon Bookmark
--Ejeffers1239
function c100268003.initial_effect(c)
aux.AddCodeList(c,15259703)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100268003+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100268003.target)
e1:SetOperation(c100268003.activate)
c:RegisterEffect(e1)
--Prevent Destruction
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_GRAVE)
e2:SetTarget(c100268003.reptg)
e2:SetValue(c100268003.repval)
e2:SetOperation(c100268003.repop)
c:RegisterEffect(e2)
end
function c100268003.filter(c)
return (aux.IsCodeListed(c,15259703) or c:IsCode(15259703)) and not c:IsCode(100268003) and c:IsAbleToHand()
end
function c100268003.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100268003.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100268003.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100268003.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100268003.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) and c:IsCode(15259703)
and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function c100268003.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c100268003.repfilter,1,nil,tp) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c100268003.repval(e,c)
return c100268003.repfilter(c,e:GetHandlerPlayer())
end
function c100268003.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
--Toon Page-Flip
--Script by JustFish
function c100268004.initial_effect(c)
aux.AddCodeList(c,15259703)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100268004+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100268004.con)
e1:SetTarget(c100268004.tg)
e1:SetOperation(c100268004.op)
c:RegisterEffect(e1)
end
function c100268004.ffilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c100268004.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100268004.ffilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c100268004.filter(c,e,tp)
return c:IsType(TYPE_TOON) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP)
end
function c100268004.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local dg=Duel.GetMatchingGroup(c100268004.filter,tp,LOCATION_DECK,0,nil,e,tp)
return dg:GetClassCount(Card.GetCode)>=3 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100268004.op(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100268004.filter,tp,LOCATION_DECK,0,nil,e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or g:GetClassCount(Card.GetCode)<3 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg=g:SelectSubGroup(tp,aux.dncheck,false,3,3)
if #sg>0 then
Duel.ConfirmCards(1-tp,sg)
local tc=sg:RandomSelect(1-tp,1):GetFirst()
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
end
end
--Toon Terror
--Script by JustFish
function c100268005.initial_effect(c)
aux.AddCodeList(c,15259703)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,100268005+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100268005.condition)
e1:SetTarget(c100268005.target)
e1:SetOperation(c100268005.activate)
c:RegisterEffect(e1)
end
function c100268005.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c100268005.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c100268005.condition(e,tp,eg,ep,ev,re,r,rp)
return (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
and Duel.IsExistingMatchingCard(c100268005.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(c100268005.cfilter2,tp,LOCATION_MZONE,0,1,nil)
end
function c100268005.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsDestructable() then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c100268005.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--The Chaos Creator
--Script by JustFish
function c100268006.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100268006.spcon)
e1:SetOperation(c100268006.spop)
c:RegisterEffect(e1)
--todeck and special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100268006,0))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100268006)
e2:SetCondition(c100268006.tdcon)
e2:SetTarget(c100268006.tdtg)
e2:SetOperation(c100268006.tdop)
c:RegisterEffect(e2)
end
function c100268006.spcostfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
end
function c100268006.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
if Duel.GetMZoneCount(tp)<=0 then return false end
local g=Duel.GetMatchingGroup(c100268006.spcostfilter,tp,LOCATION_GRAVE,0,nil)
return g:CheckSubGroup(aux.gfcheck,2,2,Card.IsAttribute,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK)
end
function c100268006.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(c100268006.spcostfilter,tp,LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,aux.gfcheck,false,2,2,Card.IsAttribute,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c100268006.tdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) and e:GetHandler():GetPreviousLocation()==LOCATION_HAND
end
function c100268006.tdfilter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsCanBeEffectTarget(e)
and (c:IsAbleToDeck() or c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c100268006.fselect(g,e,tp)
return aux.dncheck(g) and g:IsExists(Card.IsAbleToDeck,2,nil) and g:IsExists(Card.IsCanBeSpecialSummoned,1,nil,e,0,tp,false,false)
end
function c100268006.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local dg=Duel.GetMatchingGroup(c100268006.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,nil,e,tp)
if chkc then return false end
if chk==0 then return dg:CheckSubGroup(c100268006.fselect,3,3,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=dg:SelectSubGroup(tp,c100268006.fselect,false,3,3,e,tp)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100268006.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100268006.dfilter(c,tp)
return c:IsLocation(LOCATION_DECK) and c:IsControler(tp)
end
function c100268006.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=tg:FilterSelect(tp,c100268006.spfilter,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
tg:Sub(sg)
end
Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
local p=tp
for i=1,2 do
local dg=tg:Filter(c100268006.dfilter,nil,p)
if #dg>1 then
Duel.SortDecktop(tp,p,#dg)
end
for i=1,#dg do
local mg=Duel.GetDecktopGroup(p,1)
Duel.MoveSequence(mg:GetFirst(),1)
end
p=1-tp
end
end
end
--Chaos Daedalus
--Script by JustFish
function c100268007.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100268007.spcon)
e1:SetOperation(c100268007.spop)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c100268007.tgcon)
e2:SetTarget(c100268007.target)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100268007,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1,100268007)
e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c100268007.rmtg)
e3:SetOperation(c100268007.rmop)
c:RegisterEffect(e3)
end
function c100268007.spcostfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
end
function c100268007.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
if Duel.GetMZoneCount(tp)<=0 then return false end
local g=Duel.GetMatchingGroup(c100268007.spcostfilter,tp,LOCATION_GRAVE,0,nil)
return g:CheckSubGroup(aux.gfcheck,2,2,Card.IsAttribute,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK)
end
function c100268007.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(c100268007.spcostfilter,tp,LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,aux.gfcheck,false,2,2,Card.IsAttribute,ATTRIBUTE_LIGHT,ATTRIBUTE_DARK)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c100268007.ffilter(c)
return c:IsFaceup() and c:IsType(TYPE_FIELD)
end
function c100268007.tgcon(e)
return Duel.IsExistingMatchingCard(c100268007.ffilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c100268007.target(e,c)
return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
end
function c100268007.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ct=Duel.GetMatchingGroupCount(c100268007.ffilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if chkc then return chkc:IsOnField() and chkc:IsAbleToRemove() end
if chk==0 then return ct>0 and Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
end
function c100268007.rmop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
--Chaos Valkyria
--Script by JustFish
function c100268008.initial_effect(c)
--splimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100268008.splimit)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100268008,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,100268008)
e2:SetCost(c100268008.spcost)
e2:SetTarget(c100268008.sptg)
e2:SetOperation(c100268008.spop)
c:RegisterEffect(e2)
--tograve
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,100268008+100)
e3:SetTarget(c100268008.tgtg)
e3:SetOperation(c100268008.tgop)
c:RegisterEffect(e3)
end
function c100268008.splimit(e,se,sp,st)
return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function c100268008.cfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
end
function c100268008.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100268008.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=Duel.SelectMatchingCard(tp,c100268008.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c100268008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100268008.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100268008.tgfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToGrave()
end
function c100268008.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100268008.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100268008.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100268008.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c100268008.aclimit)
e1:SetLabel(g:GetFirst():GetCode())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
end
function c100268008.aclimit(e,re,tp)
return re:GetHandler():IsCode(e:GetLabel())
end
--Chaos Space
--Script by JustFish
function c100268009.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100268009,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100268009)
e1:SetCost(c100268009.cost)
e1:SetTarget(c100268009.target)
e1:SetOperation(c100268009.activate)
c:RegisterEffect(e1)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100268009,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100268009+100)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100268009.tg)
e2:SetOperation(c100268009.op)
c:RegisterEffect(e2)
end
function c100268009.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
return true
end
function c100268009.tgfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToGraveAsCost()
and Duel.IsExistingMatchingCard(c100268009.thfilter,tp,LOCATION_DECK,0,1,nil,c:GetAttribute())
end
function c100268009.thfilter(c,att)
return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and not c:IsAttribute(att)
and c:IsAbleToHand() and c:IsLevelAbove(4) and c:IsLevelBelow(8) and not c:IsSummonableCard()
end
function c100268009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c100268009.tgfilter,tp,LOCATION_HAND,0,1,nil,tp)
end
local rg=Duel.SelectMatchingCard(tp,c100268009.tgfilter,tp,LOCATION_HAND,0,1,1,nil,tp)
e:SetLabel(rg:GetFirst():GetAttribute())
Duel.SendtoGrave(rg,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100268009.activate(e,tp,eg,ep,ev,re,r,rp)
local att=e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100268009.thfilter,tp,LOCATION_DECK,0,1,1,nil,att)
local tc=g:GetFirst()
if tc then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
end
function c100268009.tdfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and not c:IsSummonableCard() and c:IsAbleToDeck()
end
function c100268009.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c100268009.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100268009.tdfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsPlayerCanDraw(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c100268009.tdfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100268009.op(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if Duel.SendtoDeck(tc,nil,1,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
--Eternal Chaos
--Script by JustFish
function c100268010.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,100268010+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100268010.target)
e1:SetOperation(c100268010.activate)
c:RegisterEffect(e1)
end
function c100268010.tfilter(c,tp)
return c:IsFaceup() and Duel.IsExistingMatchingCard(c100268010.tgfilter,tp,LOCATION_DECK,0,1,c,tp,c:GetAttack())
end
function c100268010.tgfilter(c,tp,atk)
return c:IsAttackBelow(atk) and c:IsAbleToGrave() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
and Duel.IsExistingMatchingCard(c100268010.tgfilter1,tp,LOCATION_DECK,0,1,c,atk-c:GetAttack(),c:GetAttribute())
end
function c100268010.tgfilter1(c,atk,att)
return c:IsAttackBelow(atk) and c:IsAbleToGrave() and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and not c:IsAttribute(att)
end
function c100268010.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100268010.desfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100268010.tfilter,tp,0,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100268010.tfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_DECK)
end
function c100268010.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local atk=tc:GetAttack()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100268010.tgfilter,tp,LOCATION_DECK,0,1,1,nil,tp,atk)
local gc=g:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectMatchingCard(tp,c100268010.tgfilter1,tp,LOCATION_DECK,0,1,1,gc,atk-gc:GetAttack(),gc:GetAttribute())
g:Merge(g1)
if g:GetCount()>1 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetCondition(c100268010.actcon)
e1:SetValue(c100268010.actlimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_CHAINING)
e2:SetOperation(c100268010.aclimit1)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
end
function c100268010.actcon(e)
return Duel.GetFlagEffect(e:GetHandlerPlayer(),100268010)~=0
end
function c100268010.actlimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and re:GetActivateLocation()==LOCATION_GRAVE
end
function c100268010.aclimit1(e,tp,eg,ep,ev,re,r,rp)
local tp=e:GetHandlerPlayer()
if ep~=tp or not re:IsActiveType(TYPE_MONSTER) or not re:GetActivateLocation()==LOCATION_GRAVE then return end
Duel.RegisterFlagEffect(tp,100268010,RESET_PHASE+PHASE_END,0,1)
end
--精霊術の使い手
--
--Script by mercury233
function c100339055.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100339055+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c100339055.cost)
e1:SetTarget(c100339055.target)
e1:SetOperation(c100339055.activate)
c:RegisterEffect(e1)
end
function c100339055.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c100339055.filter(c)
return c:IsSetCard(0xbf) and c:IsType(TYPE_MONSTER)
or c:IsSetCard(0x10c0) and c:IsType(TYPE_MONSTER)
or c:IsSetCard(0xc0) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c100339055.thfilter(c,e,tp,mft,sft)
return c100339055.filter(c) and c:IsAbleToHand()
and Duel.IsExistingMatchingCard(c100339055.setfilter,tp,LOCATION_DECK,0,1,c,e,tp,mft,sft,c:GetCode())
end
function c100339055.setfilter(c,e,tp,mft,sft,code)
return c100339055.filter(c) and not c:IsCode(code)
and (sft>0 and c:IsSSetable(false) or mft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE))
end
function c100339055.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local sft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then sft=sft-1 end
return Duel.IsExistingMatchingCard(c100339055.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp,mft,sft)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function c100339055.activate(e,tp,eg,ep,ev,re,r,rp)
local mft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local sft=Duel.GetLocationCount(tp,LOCATION_SZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc1=Duel.SelectMatchingCard(tp,c100339055.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,mft,sft):GetFirst()
if tc1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local tc2=Duel.SelectMatchingCard(tp,c100339055.setfilter,tp,LOCATION_DECK,0,1,1,tc1,e,tp,mft,sft,tc1:GetCode()):GetFirst()
Duel.SendtoHand(tc1,nil,REASON_EFFECT)
if tc2:IsType(TYPE_MONSTER) then
Duel.SpecialSummon(tc2,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
else
Duel.SSet(tp,tc2,tp,false)
end
Duel.ConfirmCards(1-tp,Group.FromCards(tc1,tc2))
end
end
--トゥーン・ゴブリン突撃部隊
function c15270885.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c15270885.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c15270885.sdescon)
e4:SetOperation(c15270885.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c15270885.dircon)
c:RegisterEffect(e5)
--to defense
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e6:SetCode(EVENT_PHASE+PHASE_BATTLE)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1)
e6:SetCondition(c15270885.poscon)
e6:SetOperation(c15270885.posop)
c:RegisterEffect(e6)
end
function c15270885.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c15270885.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c15270885.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c15270885.sfilter,1,nil)
end
function c15270885.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c15270885.dirfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c15270885.dirfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c15270885.dircon(e)
return Duel.IsExistingMatchingCard(c15270885.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c15270885.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c15270885.poscon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetAttackedCount()>0
end
function c15270885.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsAttackPos() then
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,3)
c:RegisterEffect(e1)
end
--トゥーン・仮面魔道士
function c16392422.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c16392422.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c16392422.sdescon)
e4:SetOperation(c16392422.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c16392422.dircon)
c:RegisterEffect(e5)
--draw
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(16392422,0))
e6:SetCategory(CATEGORY_DRAW)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_BATTLE_DAMAGE)
e6:SetCondition(c16392422.condition)
e6:SetTarget(c16392422.target)
e6:SetOperation(c16392422.operation)
c:RegisterEffect(e6)
end
function c16392422.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c16392422.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c16392422.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c16392422.sfilter,1,nil)
end
function c16392422.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c16392422.dirfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c16392422.dirfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c16392422.dircon(e)
return Duel.IsExistingMatchingCard(c16392422.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c16392422.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c16392422.condition(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c16392422.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c16392422.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--トゥーン・ブラック・マジシャン
function c21296502.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c21296502.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c21296502.dircon)
c:RegisterEffect(e4)
--special summon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(21296502,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e5:SetCost(c21296502.cost)
e5:SetTarget(c21296502.sptg)
e5:SetOperation(c21296502.spop)
c:RegisterEffect(e5)
--search
local e6=e5:Clone()
e6:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e6:SetDescription(aux.Stringid(21296502,1))
e6:SetTarget(c21296502.thtg)
e6:SetOperation(c21296502.thop)
c:RegisterEffect(e6)
end
function c21296502.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c21296502.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c21296502.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c21296502.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c21296502.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c21296502.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c21296502.costfilter(c)
return c:IsSetCard(0x62) and c:IsDiscardable()
end
function c21296502.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21296502.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.DiscardHand(tp,c21296502.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c21296502.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x62) and c:IsAbleToHand()
end
function c21296502.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21296502.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c21296502.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c21296502.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c21296502.spfilter(c,e,tp)
return c:IsType(TYPE_TOON) and not c:IsCode(21296502) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c21296502.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c21296502.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c21296502.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c21296502.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--トゥーン・リボルバー・ドラゴン
function c28112535.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c28112535.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c28112535.dircon)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(c28112535.destg)
e5:SetOperation(c28112535.desop)
c:RegisterEffect(e5)
end
c28112535.toss_coin=true
function c28112535.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c28112535.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c28112535.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c28112535.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c28112535.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c28112535.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c28112535.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,3)
end
function c28112535.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local c1,c2,c3=Duel.TossCoin(tp,3)
if c1+c2+c3<2 then return end
Duel.Destroy(tc,REASON_EFFECT)
end
end
--レッドアイズ・トゥーン・ドラゴン
function c31733941.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c31733941.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c31733941.dircon)
c:RegisterEffect(e4)
--Special Summon
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(c31733941.sptg)
e5:SetOperation(c31733941.spop)
c:RegisterEffect(e5)
end
function c31733941.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c31733941.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c31733941.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c31733941.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c31733941.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c31733941.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c31733941.spfilter(c,e,tp)
return c:IsType(TYPE_TOON) and not c:IsCode(31733941) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c31733941.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c31733941.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c31733941.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c31733941.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--コミックハンド
function c33453260.initial_effect(c)
aux.AddCodeList(c,15259703)
--Equip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP+CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetCondition(c33453260.condition)
e1:SetTarget(c33453260.target)
e1:SetOperation(c33453260.activate)
c:RegisterEffect(e1)
--equip limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(c33453260.eqlimit)
c:RegisterEffect(e2)
--control
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_SET_CONTROL)
e3:SetValue(c33453260.cval)
c:RegisterEffect(e3)
--change type
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_ADD_TYPE)
e4:SetValue(TYPE_TOON)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_EQUIP)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c33453260.dircon)
c:RegisterEffect(e5)
--self destroy
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_SELF_DESTROY)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_SZONE)
e6:SetCondition(c33453260.descon)
c:RegisterEffect(e6)
end
function c33453260.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c33453260.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c33453260.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c33453260.filter(c)
return c:IsFaceup()
end
function c33453260.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c33453260.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c33453260.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c33453260.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c33453260.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c33453260.eqlimit(e,c)
return e:GetHandlerPlayer()~=c:GetControler() or e:GetHandler():GetEquipTarget()==c
end
function c33453260.cval(e,c)
return e:GetHandlerPlayer()
end
function c33453260.dirfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c33453260.dircon(e)
return not Duel.IsExistingMatchingCard(c33453260.dirfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c33453260.descon(e)
return not Duel.IsExistingMatchingCard(c33453260.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
--トゥーン・ドラゴン・エッガー
function c38369349.initial_effect(c)
aux.AddCodeList(c,15259703)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c38369349.spcon)
e2:SetOperation(c38369349.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c38369349.sdescon)
e3:SetOperation(c38369349.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c38369349.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c38369349.atcon)
e5:SetValue(c38369349.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c38369349.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SPSUMMON_SUCCESS)
e7:SetOperation(c38369349.atklimit)
c:RegisterEffect(e7)
--attack cost
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_ATTACK_COST)
e8:SetCost(c38369349.atcost)
e8:SetOperation(c38369349.atop)
c:RegisterEffect(e8)
end
function c38369349.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c38369349.mzfilter(c,tp)
return c:IsControler(tp) and c:GetSequence()<5
end
function c38369349.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetReleaseGroup(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local ct=-ft+1
return Duel.IsExistingMatchingCard(c38369349.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and ft>-2 and rg:GetCount()>1 and (ft>0 or rg:IsExists(c38369349.mzfilter,ct,nil,tp))
end
function c38369349.spop(e,tp,eg,ep,ev,re,r,rp,c)
local rg=Duel.GetReleaseGroup(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:Select(tp,2,2,nil)
elseif ft==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:FilterSelect(tp,c38369349.mzfilter,1,1,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g2=rg:Select(tp,1,1,g:GetFirst())
g:Merge(g2)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:FilterSelect(tp,c38369349.mzfilter,2,2,nil,tp)
end
Duel.Release(g,REASON_COST)
end
function c38369349.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c38369349.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c38369349.sfilter,1,nil)
end
function c38369349.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c38369349.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c38369349.dircon(e)
return not Duel.IsExistingMatchingCard(c38369349.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c38369349.atcon(e)
return Duel.IsExistingMatchingCard(c38369349.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c38369349.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c38369349.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c38369349.atcost(e,c,tp)
return Duel.CheckLPCost(tp,500)
end
function c38369349.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
--トゥーン・ヂェミナイ・エルフ
function c42386471.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c42386471.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c42386471.sdescon)
e4:SetOperation(c42386471.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c42386471.dircon)
c:RegisterEffect(e5)
--handes
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(42386471,0))
e6:SetCategory(CATEGORY_HANDES)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_BATTLE_DAMAGE)
e6:SetCondition(c42386471.condition)
e6:SetTarget(c42386471.target)
e6:SetOperation(c42386471.operation)
c:RegisterEffect(e6)
end
function c42386471.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c42386471.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c42386471.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c42386471.sfilter,1,nil)
end
function c42386471.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c42386471.dirfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c42386471.dirfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c42386471.dircon(e)
return Duel.IsExistingMatchingCard(c42386471.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c42386471.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c42386471.condition(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c42386471.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(ep,LOCATION_HAND,0)>0 end
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,1-tp,1)
end
function c42386471.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(ep,LOCATION_HAND,0)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(1-tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD)
end
--トゥーン・キングダム
function c43175858.initial_effect(c)
aux.AddCodeList(c,15259703)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c43175858.target)
e1:SetOperation(c43175858.activate)
c:RegisterEffect(e1)
--change code
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CHANGE_CODE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_FZONE)
e2:SetValue(15259703)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_TOON))
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--destroy replace
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EFFECT_DESTROY_REPLACE)
e4:SetRange(LOCATION_FZONE)
e4:SetTarget(c43175858.reptg)
e4:SetValue(c43175858.repval)
c:RegisterEffect(e4)
end
function c43175858.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,3)
if chk==0 then return g:FilterCount(Card.IsAbleToRemove,nil,tp,POS_FACEDOWN)==3 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,3,tp,LOCATION_DECK)
end
function c43175858.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
if ct==0 then return end
if ct>3 then ct=3 end
local g=Duel.GetDecktopGroup(tp,ct)
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
end
function c43175858.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
and c:IsType(TYPE_TOON) and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function c43175858.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=eg:FilterCount(c43175858.repfilter,nil,tp)
local g=Duel.GetDecktopGroup(tp,ct)
if chk==0 then return g:IsExists(Card.IsAbleToRemove,ct,nil,tp,POS_FACEDOWN) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
return true
else return false end
end
function c43175858.repval(e,c)
return c43175858.repfilter(c,e:GetHandlerPlayer())
end
--RUM-ヌメロン・フォース
function c48333324.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c48333324.target)
e1:SetOperation(c48333324.activate)
c:RegisterEffect(e1)
end
function c48333324.filter1(c,e,tp)
local rk=c:GetRank()
return c:IsFaceup() and c:IsType(TYPE_XYZ)
and Duel.IsExistingMatchingCard(c48333324.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,rk+1,c:GetRace(),c:GetCode())
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
end
function c48333324.filter2(c,e,tp,mc,rk,rc,code)
if c:GetOriginalCode()==6165656 and code~=48995978 then return false end
return c:IsRank(rk) and c:IsRace(rc) and c:IsSetCard(0x1048) and mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c48333324.disfilter(c)
return (not c:IsDisabled() or c:IsType(TYPE_TRAPMONSTER)) and not (c:IsType(TYPE_NORMAL) and bit.band(c:GetOriginalType(),TYPE_NORMAL))
end
function c48333324.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c48333324.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c48333324.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c48333324.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c48333324.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c48333324.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1,tc:GetRace(),tc:GetCode())
local sc=g:GetFirst()
if sc then
local mg=tc:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
local g1=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,sc)
if c:IsStatus(STATUS_LEAVE_CONFIRMED) then
g1:RemoveCard(c)
end
if g1:GetCount()>0 then
Duel.BreakEffect()
end
local ng=g1:Filter(c48333324.disfilter,nil)
local nc=ng:GetFirst()
while nc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
nc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
nc:RegisterEffect(e2)
if nc:IsType(TYPE_TRAPMONSTER) then
local e3=e1:Clone()
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
nc:RegisterEffect(e3)
end
nc=ng:GetNext()
end
end
end
--ブルーアイズ・トゥーン・ドラゴン
function c53183600.initial_effect(c)
aux.AddCodeList(c,15259703)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c53183600.spcon)
e2:SetOperation(c53183600.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c53183600.sdescon)
e3:SetOperation(c53183600.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c53183600.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c53183600.atcon)
e5:SetValue(c53183600.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c53183600.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SPSUMMON_SUCCESS)
e7:SetOperation(c53183600.atklimit)
c:RegisterEffect(e7)
--attack cost
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_ATTACK_COST)
e8:SetCost(c53183600.atcost)
e8:SetOperation(c53183600.atop)
c:RegisterEffect(e8)
end
function c53183600.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c53183600.mzfilter(c,tp)
return c:IsControler(tp) and c:GetSequence()<5
end
function c53183600.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetReleaseGroup(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local ct=-ft+1
return Duel.IsExistingMatchingCard(c53183600.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and ft>-2 and rg:GetCount()>1 and (ft>0 or rg:IsExists(c53183600.mzfilter,ct,nil,tp))
end
function c53183600.spop(e,tp,eg,ep,ev,re,r,rp,c)
local rg=Duel.GetReleaseGroup(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:Select(tp,2,2,nil)
elseif ft==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:FilterSelect(tp,c53183600.mzfilter,1,1,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g2=rg:Select(tp,1,1,g:GetFirst())
g:Merge(g2)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=rg:FilterSelect(tp,c53183600.mzfilter,2,2,nil,tp)
end
Duel.Release(g,REASON_COST)
end
function c53183600.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c53183600.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c53183600.sfilter,1,nil)
end
function c53183600.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c53183600.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c53183600.dircon(e)
return not Duel.IsExistingMatchingCard(c53183600.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c53183600.atcon(e)
return Duel.IsExistingMatchingCard(c53183600.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c53183600.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c53183600.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c53183600.atcost(e,c,tp)
return Duel.CheckLPCost(tp,500)
end
function c53183600.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
--トゥーン・バスター・ブレイダー
function c61190918.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c61190918.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--atkup
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c61190918.val)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c61190918.dircon)
c:RegisterEffect(e5)
end
function c61190918.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c61190918.dirfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c61190918.dirfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c61190918.dircon(e)
return Duel.IsExistingMatchingCard(c61190918.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c61190918.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c61190918.val(e,c)
return Duel.GetMatchingGroupCount(c61190918.filter,c:GetControler(),0,LOCATION_GRAVE+LOCATION_MZONE,nil)*500
end
function c61190918.filter(c)
return c:IsRace(RACE_DRAGON) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
end
--トゥーン・マーメイド
function c65458948.initial_effect(c)
aux.AddCodeList(c,15259703)
c:EnableReviveLimit()
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c65458948.spcon)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c65458948.sdescon)
e3:SetOperation(c65458948.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c65458948.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c65458948.atcon)
e5:SetValue(c65458948.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c65458948.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SPSUMMON_SUCCESS)
e7:SetOperation(c65458948.atklimit)
c:RegisterEffect(e7)
--attack cost
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_ATTACK_COST)
e8:SetCost(c65458948.atcost)
e8:SetOperation(c65458948.atop)
c:RegisterEffect(e8)
end
function c65458948.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c65458948.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c65458948.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c65458948.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c65458948.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c65458948.sfilter,1,nil)
end
function c65458948.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c65458948.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c65458948.dircon(e)
return not Duel.IsExistingMatchingCard(c65458948.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c65458948.atcon(e)
return Duel.IsExistingMatchingCard(c65458948.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c65458948.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c65458948.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c65458948.atcost(e,c,tp)
return Duel.CheckLPCost(tp,500)
end
function c65458948.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
--シャドー・トゥーン
function c6958551.initial_effect(c)
aux.AddCodeList(c,15259703)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,6958551+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c6958551.condition)
e1:SetTarget(c6958551.target)
e1:SetOperation(c6958551.activate)
c:RegisterEffect(e1)
end
function c6958551.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c6958551.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c6958551.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c6958551.filter(c)
return c:IsFaceup() and c:GetAttack()>0
end
function c6958551.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c6958551.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c6958551.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c6958551.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetFirst():GetAttack())
end
function c6958551.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:GetAttack()>0 then
Duel.Damage(1-tp,tc:GetAttack(),REASON_EFFECT)
end
end
--トゥーン・アンティーク・ギアゴーレム
function c7171149.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c7171149.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c7171149.dircon)
c:RegisterEffect(e4)
--actlimit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetCode(EFFECT_CANNOT_ACTIVATE)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(0,1)
e5:SetValue(c7171149.aclimit)
e5:SetCondition(c7171149.actcon)
c:RegisterEffect(e5)
--pierce
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e6)
end
function c7171149.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c7171149.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c7171149.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c7171149.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c7171149.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c7171149.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c7171149.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c7171149.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
--トゥーン・マスク
function c79447365.initial_effect(c)
aux.AddCodeList(c,15259703)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(c79447365.condition)
e1:SetTarget(c79447365.target)
e1:SetOperation(c79447365.activate)
c:RegisterEffect(e1)
end
function c79447365.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c79447365.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c79447365.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c79447365.filter(c,e,tp)
local lv=0
if c:IsType(TYPE_XYZ) then
lv=c:GetRank()
else
lv=c:GetLevel()
end
return c:IsFaceup() and Duel.IsExistingMatchingCard(c79447365.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp,lv)
end
function c79447365.spfilter(c,e,tp,lv)
return c:IsLevelBelow(lv) and c:IsType(TYPE_TOON) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c79447365.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c79447365.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c79447365.filter,tp,0,LOCATION_MZONE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c79447365.filter,tp,0,LOCATION_MZONE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c79447365.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
local lv=0
if tc:IsType(TYPE_XYZ) then
lv=tc:GetRank()
else
lv=tc:GetLevel()
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c79447365.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp,lv)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--トゥーン・キャノン・ソルジャー
function c79875176.initial_effect(c)
aux.AddCodeList(c,15259703)
--cannot attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c79875176.atklimit)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCondition(c79875176.sdescon)
e4:SetOperation(c79875176.sdesop)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c79875176.dircon)
c:RegisterEffect(e5)
--damage
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(79875176,0))
e6:SetCategory(CATEGORY_DAMAGE)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetType(EFFECT_TYPE_IGNITION)
e6:SetRange(LOCATION_MZONE)
e6:SetCost(c79875176.damcost)
e6:SetTarget(c79875176.damtg)
e6:SetOperation(c79875176.damop)
c:RegisterEffect(e6)
end
function c79875176.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c79875176.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c79875176.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c79875176.sfilter,1,nil)
end
function c79875176.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c79875176.dirfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c79875176.dirfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c79875176.dircon(e)
return Duel.IsExistingMatchingCard(c79875176.dirfilter1,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c79875176.dirfilter2,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c79875176.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,nil) end
local sg=Duel.SelectReleaseGroup(tp,nil,1,1,nil)
Duel.Release(sg,REASON_COST)
end
function c79875176.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c79875176.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
--トゥーン・サイバー・ドラゴン
function c83629030.initial_effect(c)
aux.AddCodeList(c,15259703)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c83629030.spcon)
c:RegisterEffect(e1)
--cannot attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c83629030.atklimit)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DIRECT_ATTACK)
e5:SetCondition(c83629030.dircon)
c:RegisterEffect(e5)
end
function c83629030.spcon(e,c)
if c==nil then return true end
return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0
and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0
and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c83629030.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c83629030.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c83629030.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c83629030.dircon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c83629030.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c83629030.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
--コピーキャット
function c88032456.initial_effect(c)
aux.AddCodeList(c,15259703)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,88032456+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c88032456.condition)
e1:SetTarget(c88032456.target)
e1:SetOperation(c88032456.activate)
c:RegisterEffect(e1)
end
function c88032456.cfilter1(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c88032456.cfilter2(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c88032456.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c88032456.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(c88032456.cfilter2,tp,LOCATION_MZONE,0,1,nil)
end
function c88032456.filter(c,e,tp)
if c:IsType(TYPE_MONSTER) then
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
else
local ct=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ct=ct-1 end
return c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or ct>0)
end
end
function c88032456.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c88032456.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c88032456.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c88032456.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
if g:GetFirst():IsType(TYPE_MONSTER) then
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
else
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
end
function c88032456.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
if tc:IsType(TYPE_MONSTER) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
elseif (tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) then
Duel.SSet(tp,tc)
end
end
--トゥーン・ブラック・マジシャン・ガール
function c90960358.initial_effect(c)
aux.AddCodeList(c,46986414,15259703)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c90960358.spcon)
e2:SetOperation(c90960358.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c90960358.sdescon)
e3:SetOperation(c90960358.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c90960358.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c90960358.atcon)
e5:SetValue(c90960358.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c90960358.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SUMMON_SUCCESS)
e7:SetOperation(c90960358.atklimit)
c:RegisterEffect(e7)
--atkup
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e8:SetCode(EFFECT_UPDATE_ATTACK)
e8:SetRange(LOCATION_MZONE)
e8:SetValue(c90960358.val)
c:RegisterEffect(e8)
end
function c90960358.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c90960358.spcfilter(c,ft,tp)
return ft>0 or (c:IsControler(tp) and c:GetSequence()<5)
end
function c90960358.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return Duel.IsExistingMatchingCard(c90960358.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and ft>-1 and Duel.CheckReleaseGroup(tp,c90960358.spcfilter,1,nil,ft,tp)
end
function c90960358.spop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectReleaseGroup(tp,c90960358.spcfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST)
end
function c90960358.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c90960358.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c90960358.sfilter,1,nil)
end
function c90960358.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c90960358.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c90960358.dircon(e)
return not Duel.IsExistingMatchingCard(c90960358.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c90960358.atcon(e)
return Duel.IsExistingMatchingCard(c90960358.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c90960358.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c90960358.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c90960358.val(e,c)
return Duel.GetMatchingGroupCount(Card.IsCode,c:GetControler(),LOCATION_GRAVE,LOCATION_GRAVE,nil,46986414,30208479)*300
end
--トゥーン・デーモン
function c91842653.initial_effect(c)
aux.AddCodeList(c,15259703)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c91842653.spcon)
e2:SetOperation(c91842653.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c91842653.sdescon)
e3:SetOperation(c91842653.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c91842653.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c91842653.atcon)
e5:SetValue(c91842653.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c91842653.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SPSUMMON_SUCCESS)
e7:SetOperation(c91842653.atklimit)
c:RegisterEffect(e7)
--attack cost
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_ATTACK_COST)
e8:SetCost(c91842653.atcost)
e8:SetOperation(c91842653.atop)
c:RegisterEffect(e8)
end
function c91842653.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c91842653.spcfilter(c,ft,tp)
return ft>0 or (c:IsControler(tp) and c:GetSequence()<5)
end
function c91842653.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return Duel.IsExistingMatchingCard(c91842653.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and ft>-1 and Duel.CheckReleaseGroup(tp,c91842653.spcfilter,1,nil,ft,tp)
end
function c91842653.spop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectReleaseGroup(tp,c91842653.spcfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST)
end
function c91842653.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c91842653.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c91842653.sfilter,1,nil)
end
function c91842653.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c91842653.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c91842653.dircon(e)
return not Duel.IsExistingMatchingCard(c91842653.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c91842653.atcon(e)
return Duel.IsExistingMatchingCard(c91842653.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c91842653.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c91842653.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c91842653.atcost(e,c,tp)
return Duel.CheckLPCost(tp,500)
end
function c91842653.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
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