Commit 97fb00c0 authored by mercury233's avatar mercury233

new cards by 银龙幽影

parent 6da8a462
#created by ...
#main
100408001
100408002
100408003
100408004
100408005
100408006
100408008
100408009
100408010
100408011
100408016
100408018
100408021
......
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picn/100306122.jpg
picn/100306122.jpg
picn/100306122.jpg
picn/100306122.jpg
  • 2-up
  • Swipe
  • Onion skin
pics/100306122.jpg

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pics/100306122.jpg
pics/100306122.jpg
pics/100306122.jpg
pics/100306122.jpg
  • 2-up
  • Swipe
  • Onion skin
......@@ -2,6 +2,7 @@
function c100241001.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100241001,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
......@@ -33,7 +34,8 @@ function c100241001.filter(c,e,tp)
end
function c100241001.operation(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
if Duel.Destroy(sg,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100241001.filter,tp,LOCATION_DECK,0,1,nil,e,tp) then
if Duel.Destroy(sg,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100241001.filter,tp,LOCATION_DECK,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(100241001,1)) then
Duel.BreakEffect()
local tc=Duel.SelectMatchingCard(tp,c100241001.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
--ヴァンパイアの使い魔
--Script by nekrozar
function c100408001.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408001,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100408001)
e1:SetCost(c100408001.thcost)
e1:SetTarget(c100408001.thtg)
e1:SetOperation(c100408001.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100408001,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100408101)
e2:SetCost(c100408001.spcost)
e2:SetTarget(c100408001.sptg)
e2:SetOperation(c100408001.spop)
c:RegisterEffect(e2)
end
function c100408001.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c100408001.thfilter(c)
return c:IsSetCard(0x8e) and c:IsType(TYPE_MONSTER) and not c:IsCode(100408001) and c:IsAbleToHand()
end
function c100408001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100408001.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100408001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100408001.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100408001.costfilter(c,tp)
return c:IsSetCard(0x8e) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function c100408001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100408001.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100408001.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,1,nil,tp)
Duel.SendtoGrave(g,REASON_COST)
end
function c100408001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100408001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
--ヴァンパイアの眷属
--Script by nekrozar
function c100408002.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408002,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100408002)
e1:SetCost(c100408002.thcost)
e1:SetTarget(c100408002.thtg)
e1:SetOperation(c100408002.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100408002,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100408101)
e2:SetCost(c100408002.spcost)
e2:SetTarget(c100408002.sptg)
e2:SetOperation(c100408002.spop)
c:RegisterEffect(e2)
end
function c100408002.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c100408002.thfilter(c)
return c:IsSetCard(0x8e) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c100408002.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100408002.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100408002.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100408002.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100408002.costfilter(c,tp)
return c:IsSetCard(0x8e) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function c100408002.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100408002.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100408002.costfilter,tp,LOCATION_MZONE+LOCATION_HAND,0,1,1,nil,tp)
Duel.SendtoGrave(g,REASON_COST)
end
function c100408002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100408002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
--ヴァンパイア・フロイライン
--Script by nekrozar
function c100408003.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408003,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100408003)
e1:SetTarget(c100408003.sptg1)
e1:SetOperation(c100408003.spop1)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100408003,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c100408003.atkcon)
e2:SetCost(c100408003.atkcost)
e2:SetOperation(c100408003.atkop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetOperation(c100408003.regop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100408003,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_BATTLE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100408003.spcon2)
e4:SetTarget(c100408003.sptg2)
e4:SetOperation(c100408003.spop2)
c:RegisterEffect(e4)
end
function c100408003.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100408003.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c100408003.atkcon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetAttacker():IsControler(tp) and Duel.GetAttacker():IsSetCard(0x8e))
or (Duel.GetAttackTarget() and Duel.GetAttackTarget():IsControler(tp) and Duel.GetAttackTarget():IsSetCard(0x8e))
end
function c100408003.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(100408003)==0
and Duel.CheckLPCost(tp,100) end
local lp=Duel.GetLP(tp)
local m=math.floor(math.min(lp,3000)/100)
local t={}
for i=1,m do
t[i]=i*100
end
local ac=Duel.AnnounceNumber(tp,table.unpack(t))
Duel.PayLPCost(tp,ac)
e:SetLabel(ac)
e:GetHandler():RegisterFlagEffect(100408003,RESET_PHASE+PHASE_DAMAGE_CAL,0,1)
end
function c100408003.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=Duel.GetAttacker()
if c:IsControler(1-tp) then c=Duel.GetAttackTarget() end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL)
e1:SetValue(e:GetLabel())
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
function c100408003.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100408003,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE,0,1)
end
function c100408003.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100408003)~=0
end
function c100408003.spfilter2(c,e,tp,rc,tid)
return c:IsReason(REASON_BATTLE) and c:GetReasonCard()==rc and c:GetTurnID()==tid
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408003.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100408003.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp,e:GetHandler(),Duel.GetTurnCount()) end
local g=Duel.GetMatchingGroup(c100408003.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100408003.spop2(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c100408003.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if tg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,ft,ft,nil)
else
g=tg
end
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ヴァンパイア・グリムゾン
--Script by nekrozar
function c100408004.initial_effect(c)
--destroy replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c100408004.reptg)
e1:SetValue(c100408004.repval)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetOperation(c100408004.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100408004,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c100408004.spcon)
e3:SetTarget(c100408004.sptg)
e3:SetOperation(c100408004.spop)
c:RegisterEffect(e3)
end
function c100408004.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x8e)
and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()~=tp))
end
function c100408004.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=eg:FilterCount(c100408004.repfilter,nil,tp)
if chk==0 then return ct>0 and Duel.CheckLPCost(tp,1000*ct) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.PayLPCost(tp,1000*ct)
return true
else return false end
end
function c100408004.repval(e,c)
return c100408004.repfilter(c,e:GetHandlerPlayer())
end
function c100408004.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100408004,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE,0,1)
end
function c100408004.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100408004)~=0
end
function c100408004.spfilter(c,e,tp,rc,tid)
return c:IsReason(REASON_BATTLE) and c:GetReasonCard()==rc and c:GetTurnID()==tid
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408004.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100408004.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp,e:GetHandler(),Duel.GetTurnCount()) end
local g=Duel.GetMatchingGroup(c100408004.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100408004.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c100408004.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if tg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,ft,ft,nil)
else
g=tg
end
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ヴァンパイア・スカージレット
--Script by nekrozar
function c100408005.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408005,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100408005)
e1:SetCost(c100408005.spcost1)
e1:SetTarget(c100408005.sptg1)
e1:SetOperation(c100408005.spop1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetOperation(c100408005.regop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100408005,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_BATTLE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(c100408005.spcon2)
e4:SetTarget(c100408005.sptg2)
e4:SetOperation(c100408005.spop2)
c:RegisterEffect(e4)
end
function c100408005.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c100408005.spfilter1(c,e,tp)
return c:IsSetCard(0x8e) and not c:IsCode(100408005) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408005.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100408005.spfilter1(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100408005.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100408005.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100408005.spop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
Duel.SpecialSummonComplete()
end
end
function c100408005.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100408005,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE,0,1)
end
function c100408005.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100408005)~=0
end
function c100408005.spfilter2(c,e,tp,rc,tid)
return c:IsReason(REASON_BATTLE) and c:GetReasonCard()==rc and c:GetTurnID()==tid
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408005.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100408005.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp,e:GetHandler(),Duel.GetTurnCount()) end
local g=Duel.GetMatchingGroup(c100408005.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100408005.spop2(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c100408005.spfilter2,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if tg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,ft,ft,nil)
else
g=tg
end
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ヴァンパイア・レッドバロン
--Script by nekrozar
function c100408006.initial_effect(c)
--control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100408006,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c100408006.ctcost)
e1:SetTarget(c100408006.cttg)
e1:SetOperation(c100408006.ctop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetOperation(c100408006.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100408006,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c100408006.spcon)
e3:SetTarget(c100408006.sptg)
e3:SetOperation(c100408006.spop)
c:RegisterEffect(e3)
end
function c100408006.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c100408006.ctfilter1(c)
return c:IsAbleToChangeControler()
end
function c100408006.ctfilter2(c)
return c:IsFaceup() and c:IsSetCard(0x8e) and c:IsAbleToChangeControler()
end
function c100408006.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c100408006.ctfilter1,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingTarget(c100408006.ctfilter2,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g1=Duel.SelectTarget(tp,c100408006.ctfilter1,tp,0,LOCATION_MZONE,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g2=Duel.SelectTarget(tp,c100408006.ctfilter2,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g1,2,0,0)
end
function c100408006.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local a=g:GetFirst()
local b=g:GetNext()
if a:IsRelateToEffect(e) and b:IsRelateToEffect(e) then
Duel.SwapControl(a,b)
end
end
function c100408006.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(100408006,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE,0,1)
end
function c100408006.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100408006)~=0
end
function c100408006.spfilter(c,e,tp,rc,tid)
return c:IsReason(REASON_BATTLE) and c:GetReasonCard()==rc and c:GetTurnID()==tid
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408006.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100408006.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp,e:GetHandler(),Duel.GetTurnCount()) end
local g=Duel.GetMatchingGroup(c100408006.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100408006.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c100408006.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,nil,e,tp,e:GetHandler(),Duel.GetTurnCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if tg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,ft,ft,nil)
else
g=tg
end
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ヴァンパイア・デザイア
--Script by nekrozar
function c100408008.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100408008+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100408008.target)
e1:SetOperation(c100408008.activate)
c:RegisterEffect(e1)
end
function c100408008.tgfilter1(c,tp)
local lv=c:GetLevel()
return lv>0 and c:IsFaceup()
and Duel.IsExistingMatchingCard(c100408008.tgfilter2,tp,LOCATION_DECK,0,1,nil,lv)
end
function c100408008.tgfilter2(c,lv)
return c:IsSetCard(0x8e) and not c:IsLevel(lv) and c:IsAbleToGrave()
end
function c100408008.spfilter1(c,tp)
return c:IsAbleToGrave() and Duel.GetMZoneCount(tp,c)>0
end
function c100408008.spfilter2(c,e,tp)
return c:IsSetCard(0x8e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408008.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then
if e:GetLabel()==0 then
return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100408008.tgfilter1(chkc,tp)
else
return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100408008.spfilter2(chkc,e,tp)
end
end
local b1=Duel.IsExistingTarget(c100408008.tgfilter1,tp,LOCATION_MZONE,0,1,nil,tp)
local b2=Duel.IsExistingMatchingCard(c100408008.spfilter1,tp,LOCATION_MZONE,0,1,nil,tp)
and Duel.IsExistingTarget(c100408008.spfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp)
if chk==0 then return b1 or b2 end
local op=0
if b1 and b2 then
op=Duel.SelectOption(tp,aux.Stringid(100408008,0),aux.Stringid(100408008,1))
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(100408008,0))
else
op=Duel.SelectOption(tp,aux.Stringid(100408008,1))+1
end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_TOGRAVE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c100408008.tgfilter1,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
else
e:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100408008.spfilter2,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
end
function c100408008.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100408008.tgfilter2,tp,LOCATION_DECK,0,1,1,nil,tc:GetLevel())
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and tc:IsRelateToEffect(e) and tc:IsFaceup() then
local lv=g:GetFirst():GetLevel()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
else
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,c100408008.spfilter1,tp,LOCATION_MZONE,0,1,1,nil,tp)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ヴァンパイアの領域
--Script by nekrozar
function c100408009.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--extra summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100408009,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100408009.sumcon)
e2:SetCost(c100408009.sumcost)
e2:SetTarget(c100408009.sumtg)
e2:SetOperation(c100408009.sumop)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100408009,1))
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetCondition(c100408009.reccon)
e3:SetTarget(c100408009.rectg)
e3:SetOperation(c100408009.recop)
c:RegisterEffect(e3)
end
function c100408009.sumcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,100408009)==0
end
function c100408009.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c100408009.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanSummon(tp) end
end
function c100408009.sumop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x8e))
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,100408009,RESET_PHASE+PHASE_END,0,1)
end
function c100408009.reccon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and eg:GetFirst():IsControler(tp) and eg:GetFirst():IsSetCard(0x8e)
end
function c100408009.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(ev)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c100408009.recop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
--ヴァンパイア・アウェイク
--Script by nekrozar
function c100408010.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100408010+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100408010.target)
e1:SetOperation(c100408010.activate)
c:RegisterEffect(e1)
end
function c100408010.filter(c,e,tp)
return c:IsSetCard(0x8e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100408010.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100408010.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100408010.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100408010.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(100408010,RESET_EVENT+0x1fe0000,0,1,fid)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c100408010.descon)
e1:SetOperation(c100408010.desop)
Duel.RegisterEffect(e1,tp)
end
end
function c100408010.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(100408010)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c100408010.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject(),REASON_EFFECT)
end
--ヴァンパイアの支配
--Script by nekrozar
function c100408011.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,100408011+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100408011.condition)
e1:SetTarget(c100408011.target)
e1:SetOperation(c100408011.activate)
c:RegisterEffect(e1)
end
function c100408011.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x8e)
end
function c100408011.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100408011.cfilter,tp,LOCATION_MZONE,0,1,nil)
and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c100408011.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
if re:GetHandler():IsType(TYPE_MONSTER) then
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,re:GetHandler():GetBaseAttack())
end
end
end
function c100408011.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)
and Duel.Destroy(eg,REASON_EFFECT)~=0 and re:GetHandler():IsType(TYPE_MONSTER) and re:GetHandler():GetBaseAttack()>0 then
Duel.BreakEffect()
Duel.Recover(tp,re:GetHandler():GetBaseAttack(),REASON_EFFECT)
end
end
......@@ -38,6 +38,7 @@ function c100408030.activate(e,tp,eg,ep,ev,re,r,rp)
and Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_SPELL)>=3
and Duel.SelectYesNo(tp,aux.Stringid(100408030,0)) then
Duel.BreakEffect()
Duel.ShuffleDeck(tp)
Duel.Draw(tp,1,REASON_EFFECT)
end
end
......
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