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MyCard
ygopro-pre-data
Commits
8c975d67
Commit
8c975d67
authored
Jul 20, 2020
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
d3be0180
Changes
19
Show whitespace changes
Inline
Side-by-side
Showing
19 changed files
with
143 additions
and
146 deletions
+143
-146
script/c100311002.lua
script/c100311002.lua
+1
-1
script/c101102006.lua
script/c101102006.lua
+1
-2
script/c101102007.lua
script/c101102007.lua
+0
-1
script/c101102008.lua
script/c101102008.lua
+1
-2
script/c101102010.lua
script/c101102010.lua
+13
-17
script/c101102011.lua
script/c101102011.lua
+24
-30
script/c101102012.lua
script/c101102012.lua
+13
-17
script/c101102013.lua
script/c101102013.lua
+11
-15
script/c101102036.lua
script/c101102036.lua
+1
-1
script/c101102042.lua
script/c101102042.lua
+1
-1
script/c101102043.lua
script/c101102043.lua
+1
-1
script/c101102046.lua
script/c101102046.lua
+20
-6
script/c101102047.lua
script/c101102047.lua
+2
-1
script/c101102048.lua
script/c101102048.lua
+5
-5
script/c101102052.lua
script/c101102052.lua
+1
-1
script/c101102053.lua
script/c101102053.lua
+0
-1
script/c101102055.lua
script/c101102055.lua
+6
-6
script/c101102070.lua
script/c101102070.lua
+33
-31
script/c101102072.lua
script/c101102072.lua
+9
-7
No files found.
script/c100311002.lua
View file @
8c975d67
...
@@ -30,7 +30,7 @@ function c100311002.cfilter(c)
...
@@ -30,7 +30,7 @@ function c100311002.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x29
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x29
)
end
end
function
c100311002
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311002
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsEnvironment
(
62265044
)
or
Duel
.
IsExistingMatchingCard
(
c100311002
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsEnvironment
(
62265044
,
tp
)
or
Duel
.
IsExistingMatchingCard
(
c100311002
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c100311002
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311002
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c101102006.lua
View file @
8c975d67
...
@@ -18,7 +18,7 @@ function c101102006.initial_effect(c)
...
@@ -18,7 +18,7 @@ function c101102006.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101102006
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101102006
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101102006
+
100
)
e2
:
SetCountLimit
(
1
,
101102006
+
100
)
e2
:
SetTarget
(
c101102006
.
thtg
)
e2
:
SetTarget
(
c101102006
.
thtg
)
...
@@ -68,7 +68,6 @@ function c101102006.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +68,6 @@ function c101102006.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
c101102006
.
sumlimit
)
e1
:
SetValue
(
c101102006
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
lk
=
e
:
GetLabel
()
local
lk
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102006
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102006
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
...
...
script/c101102007.lua
View file @
8c975d67
...
@@ -86,7 +86,6 @@ function c101102007.spop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,7 +86,6 @@ function c101102007.spop1(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
c101102007
.
sumlimit
)
e1
:
SetValue
(
c101102007
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
lk
=
e
:
GetLabel
()
local
lk
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102007
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102007
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
...
...
script/c101102008.lua
View file @
8c975d67
...
@@ -5,7 +5,7 @@ function c101102008.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102008.initial_effect(c)
--to gy
--to gy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102008
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102008
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
101102008
)
e1
:
SetCountLimit
(
1
,
101102008
)
...
@@ -87,7 +87,6 @@ function c101102008.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +87,6 @@ function c101102008.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
c101102008
.
sumlimit
)
e1
:
SetValue
(
c101102008
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
lk
=
e
:
GetLabel
()
local
lk
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102008
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102008
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
lk
)
...
...
script/c101102010.lua
View file @
8c975d67
...
@@ -5,7 +5,7 @@ function c101102010.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102010.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102010
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102010
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_
DECKDES
+
CATEGORY_
TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -32,7 +32,7 @@ function c101102010.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -32,7 +32,7 @@ function c101102010.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102010
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102010
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c101102010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -42,21 +42,17 @@ function c101102010.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,21 +42,17 @@ function c101102010.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102010
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102010
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
tgc
=
g
:
GetFirst
()
local
tgc
=
g
:
GetFirst
()
local
type1
=
type1
+
tgc
:
GetType
()
&
0x7
|
type1
if
tgc
and
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
if
tgc
then
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
local
type1
=
tgc
:
GetType
()
&
0x7
|
type1
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
c101102010
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
type1
)
local
sg
=
Duel
.
GetMatchingGroup
(
c101102010
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
type1
)
if
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102010
,
1
))
then
if
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102010
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
hg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
hg
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
hg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
hg
)
end
end
end
end
end
end
end
...
...
script/c101102011.lua
View file @
8c975d67
...
@@ -5,7 +5,7 @@ function c101102011.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102011.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102011
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102011
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_
DECKDES
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_
GRAVE_ACTION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -22,7 +22,7 @@ function c101102011.tgfilter(c,type1)
...
@@ -22,7 +22,7 @@ function c101102011.tgfilter(c,type1)
return
not
c
:
IsType
(
type1
)
and
c
:
IsSetCard
(
0x24e
)
and
c
:
IsAbleToGrave
()
return
not
c
:
IsType
(
type1
)
and
c
:
IsSetCard
(
0x24e
)
and
c
:
IsAbleToGrave
()
end
end
function
c101102011
.
spfilter
(
c
,
e
,
tp
,
code1
)
function
c101102011
.
spfilter
(
c
,
e
,
tp
,
code1
)
return
c
:
IsSetCard
(
0x24e
)
and
not
c
:
IsCode
(
code1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsSetCard
(
0x24e
)
and
not
c
:
IsCode
(
code1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
end
end
function
c101102011
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102011
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
c101102011
.
tfilter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
c101102011
.
tfilter
(
chkc
,
tp
)
end
...
@@ -32,7 +32,6 @@ function c101102011.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -32,7 +32,6 @@ function c101102011.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102011
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102011
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c101102011
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102011
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -42,36 +41,31 @@ function c101102011.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,36 +41,31 @@ function c101102011.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102011
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102011
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
tgc
=
g
:
GetFirst
()
local
tgc
=
g
:
GetFirst
()
if
tgc
and
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
code1
=
tgc
:
GetCode
()
local
code1
=
tgc
:
GetCode
()
if
tgc
then
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101102011
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
code1
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101102011
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
code1
)
if
#
sg
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102011
,
1
))
then
if
#
sg
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102011
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
if
tc
then
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
t
c
:
RegisterEffect
(
e1
)
s
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
t
c
:
RegisterEffect
(
e2
)
s
c
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
end
end
end
end
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c101102012.lua
View file @
8c975d67
...
@@ -5,7 +5,7 @@ function c101102012.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102012.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102012
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102012
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_
DECKDES
+
CATEGORY_
TOHAND
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -29,7 +29,7 @@ function c101102012.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -29,7 +29,7 @@ function c101102012.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102012
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102012
.
tfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c101102012
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102012
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -39,11 +39,8 @@ function c101102012.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,11 +39,8 @@ function c101102012.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102012
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102012
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
tgc
=
g
:
GetFirst
()
local
tgc
=
g
:
GetFirst
()
if
tgc
then
if
tgc
and
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
@@ -54,7 +51,6 @@ function c101102012.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +51,6 @@ function c101102012.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
@@ -79,8 +75,8 @@ function c101102012.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,8 +75,8 @@ function c101102012.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101102012
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101102012
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
end
end
script/c101102013.lua
View file @
8c975d67
...
@@ -5,7 +5,7 @@ function c101102013.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102013.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102013
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102013
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOGRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -41,12 +41,9 @@ function c101102013.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,12 +41,9 @@ function c101102013.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102013
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102013
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
type1
)
local
tgc
=
g
:
GetFirst
()
local
tgc
=
g
:
GetFirst
()
local
type1
=
type1
+
tgc
:
GetType
()
&
0x7
|
type1
if
tgc
and
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
~=
0
and
tgc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
if
tgc
then
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
SendtoGrave
(
tgc
,
REASON_EFFECT
)
local
type1
=
tgc
:
GetType
()
&
0x7
|
type1
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
c101102013
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
type1
)
local
sg
=
Duel
.
GetMatchingGroup
(
c101102013
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
type1
)
if
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102013
,
1
))
then
if
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102013
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -58,7 +55,6 @@ function c101102013.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +55,6 @@ function c101102013.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c101102036.lua
View file @
8c975d67
...
@@ -47,7 +47,7 @@ function c101102036.rtcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,7 @@ function c101102036.rtcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101102036
.
rttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102036
.
rttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102036
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102036
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_REMOVED
)
end
end
function
c101102036
.
rtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102036
.
rtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
...
script/c101102042.lua
View file @
8c975d67
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c101102042
.
initial_effect
(
c
)
function
c101102042
.
initial_effect
(
c
)
--xyz summon
--xyz summon
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
3
,
2
,
nil
,
nil
,
7
)
aux
.
AddXyzProcedure
(
c
,
nil
,
3
,
2
,
nil
,
nil
,
99
)
--indes
--indes
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102042
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102042
,
0
))
...
...
script/c101102043.lua
View file @
8c975d67
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c101102043
.
initial_effect
(
c
)
function
c101102043
.
initial_effect
(
c
)
--xyz summon
--xyz summon
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
,
nil
,
nil
,
7
)
aux
.
AddXyzProcedure
(
c
,
nil
,
6
,
2
,
nil
,
nil
,
99
)
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102043
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102043
,
0
))
...
...
script/c101102046.lua
View file @
8c975d67
...
@@ -20,7 +20,7 @@ function c101102046.initial_effect(c)
...
@@ -20,7 +20,7 @@ function c101102046.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101102046
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101102046
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101102046
+
100
)
e2
:
SetCountLimit
(
1
,
101102046
+
100
)
e2
:
SetTarget
(
c101102046
.
drtg
)
e2
:
SetTarget
(
c101102046
.
drtg
)
...
@@ -36,12 +36,26 @@ function c101102046.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -36,12 +36,26 @@ function c101102046.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
c101102046
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102046
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102046
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102046
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
0xff
,
0xff
)
e1
:
SetTarget
(
aux
.
NOT
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
)))
e1
:
SetValue
(
c101102046
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c101102046
.
sumlimit
(
e
,
c
)
if
not
c
then
return
false
end
return
c
:
IsControler
(
e
:
GetHandlerPlayer
())
end
end
function
c101102046
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102046
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
script/c101102047.lua
View file @
8c975d67
...
@@ -22,7 +22,7 @@ function c101102047.initial_effect(c)
...
@@ -22,7 +22,7 @@ function c101102047.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101102047
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101102047
,
1
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101102047
+
100
)
e2
:
SetCountLimit
(
1
,
101102047
+
100
)
e2
:
SetTarget
(
c101102047
.
atktg
)
e2
:
SetTarget
(
c101102047
.
atktg
)
...
@@ -51,6 +51,7 @@ function c101102047.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,6 +51,7 @@ function c101102047.spop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
...
...
script/c101102048.lua
View file @
8c975d67
...
@@ -11,7 +11,7 @@ function c101102048.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c101102048.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
101102048
)
e1
:
SetCountLimit
(
1
,
101102048
)
e1
:
SetTarget
(
c101102048
.
rmtg
)
e1
:
SetTarget
(
c101102048
.
rmtg
)
e1
:
SetOperation
(
c101102048
.
rmop
)
e1
:
SetOperation
(
c101102048
.
rmop
)
...
@@ -26,7 +26,7 @@ function c101102048.initial_effect(c)
...
@@ -26,7 +26,7 @@ function c101102048.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
101102048
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
101102048
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
101102048
+
100
)
e3
:
SetCountLimit
(
1
,
101102048
+
100
)
e3
:
SetTarget
(
c101102048
.
thtg
)
e3
:
SetTarget
(
c101102048
.
thtg
)
...
@@ -36,10 +36,10 @@ end
...
@@ -36,10 +36,10 @@ end
function
c101102048
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102048
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
REMOVE
,
g
,
1
,
0
,
0
)
end
end
function
c101102048
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102048
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
CATEGORY_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
...
@@ -61,7 +61,7 @@ end
...
@@ -61,7 +61,7 @@ end
function
c101102048
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102048
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
c101102048
.
rfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c101102048
.
rfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c101102048
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ct
)
return
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
c101102048
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
ct
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101102052.lua
View file @
8c975d67
...
@@ -32,7 +32,7 @@ function c101102052.initial_effect(c)
...
@@ -32,7 +32,7 @@ function c101102052.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
101102052
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
101102052
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCode
(
EVENT_
TO_GRAVE
)
e4
:
SetCode
(
EVENT_
DESTROYED
)
e4
:
SetCondition
(
c101102052
.
limcon
)
e4
:
SetCondition
(
c101102052
.
limcon
)
e4
:
SetOperation
(
c101102052
.
limop
)
e4
:
SetOperation
(
c101102052
.
limop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
...
...
script/c101102053.lua
View file @
8c975d67
...
@@ -45,7 +45,6 @@ function c101102053.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,7 +45,6 @@ function c101102053.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c101102055.lua
View file @
8c975d67
...
@@ -26,7 +26,7 @@ function c101102055.exfilter1(c)
...
@@ -26,7 +26,7 @@ function c101102055.exfilter1(c)
return
c
:
IsFacedown
()
and
c
:
IsType
(
TYPE_XYZ
+
TYPE_SYNCHRO
+
TYPE_FUSION
)
return
c
:
IsFacedown
()
and
c
:
IsType
(
TYPE_XYZ
+
TYPE_SYNCHRO
+
TYPE_FUSION
)
end
end
function
c101102055
.
exfilter2
(
c
)
function
c101102055
.
exfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
+
TYPE_LINK
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
or
c
:
IsFacedown
()
and
c
:
IsType
(
TYPE_LINK
)
end
end
function
c101102055
.
fselect
(
g
,
ft1
,
ft2
,
ect
,
ft
)
function
c101102055
.
fselect
(
g
,
ft1
,
ft2
,
ect
,
ft
)
return
aux
.
dncheck
(
g
)
and
#
g
<=
ft
and
#
g
<=
ect
return
aux
.
dncheck
(
g
)
and
#
g
<=
ft
and
#
g
<=
ect
...
@@ -35,12 +35,11 @@ function c101102055.fselect(g,ft1,ft2,ect,ft)
...
@@ -35,12 +35,11 @@ function c101102055.fselect(g,ft1,ft2,ect,ft)
end
end
function
c101102055
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102055
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
ft
=
1
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
then
ft
=
0
end
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
then
ft
=
ft
-
1
end
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
ft
return
ft
>
0
and
Duel
.
IsExistingMatchingCard
(
c101102055
.
tffilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c101102055
.
tffilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_EXTRA
)
end
end
function
c101102055
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102055
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
...
@@ -50,6 +49,7 @@ function c101102055.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,6 +49,7 @@ function c101102055.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
~=
0
then
if
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
~=
0
then
local
gc
=
Duel
.
GetMatchingGroupCount
(
c101102055
.
gtfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
gc
=
Duel
.
GetMatchingGroupCount
(
c101102055
.
gtfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
gc
>=
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102055
,
1
))
then
if
gc
>=
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102055
,
1
))
then
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c101102070.lua
View file @
8c975d67
...
@@ -15,24 +15,25 @@ end
...
@@ -15,24 +15,25 @@ end
function
c101102070
.
spfilter1
(
c
,
e
,
tp
)
function
c101102070
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
return
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
end
end
function
c101102070
.
fselect1
(
g
,
tp
,
ft
)
function
c101102070
.
fselect1
(
g
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
c101102070
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
,
ft
)
return
Duel
.
IsExistingMatchingCard
(
c101102070
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
g
)
end
end
function
c101102070
.
lkfilter
(
c
,
g
,
ft
)
function
c101102070
.
lkfilter
(
c
,
g
)
return
c
:
IsSetCard
(
0x24f
)
and
c
:
IsLinkSummonable
(
g
,
nil
,
g
:
GetCount
(),
g
:
GetCount
())
and
(
not
ft
or
ft
>=
g
:
GetCount
())
return
c
:
IsSetCard
(
0x24f
)
and
c
:
IsLinkSummonable
(
g
,
nil
,
g
:
GetCount
(),
g
:
GetCount
())
end
end
function
c101102070
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102070
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetMatchingGroup
(
c101102070
.
spfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
,
ft
)
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
local
g
=
Duel
.
GetMatchingGroup
(
c101102070
.
spfilter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
g
:
CheckSubGroup
(
c101102070
.
fselect1
,
1
,
ft
,
tp
)
end
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
and
g
:
CheckSubGroup
(
c101102070
.
fselect1
,
1
,
ft
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
end
function
c101102070
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102070
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101102070
.
spfilter1
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
,
ft
)
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101102070
.
spfilter1
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101102070
.
fselect1
,
false
,
1
,
ft
,
tp
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101102070
.
fselect1
,
false
,
1
,
ft
,
tp
)
local
tc
=
sg
:
GetFirst
()
local
tc
=
sg
:
GetFirst
()
...
@@ -50,10 +51,11 @@ function c101102070.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,10 +51,11 @@ function c101102070.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
local
tg
=
Duel
.
GetMatchingGroup
(
c101102070
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
og
,
nil
)
local
tg
=
Duel
.
GetMatchingGroup
(
c101102070
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
og
)
if
og
:
GetCount
()
==
sg
:
GetCount
()
and
tg
:
GetCount
()
>
0
then
if
og
:
GetCount
()
==
sg
:
GetCount
()
and
tg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
rg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
rg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
LinkSummon
(
tp
,
rg
:
GetFirst
(),
og
)
Duel
.
LinkSummon
(
tp
,
rg
:
GetFirst
(),
og
)
end
end
end
end
end
script/c101102072.lua
View file @
8c975d67
...
@@ -40,21 +40,23 @@ function c101102072.tdfilter(c)
...
@@ -40,21 +40,23 @@ function c101102072.tdfilter(c)
return
c
:
IsSetCard
(
0x24e
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x24e
)
and
c
:
IsAbleToDeck
()
and
c
:
IsFaceup
()
end
end
function
c101102072
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102072
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetMatchingGroup
(
c101102072
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsFaceup
()
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101102072
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
g
:
CheckSubGroup
(
aux
.
dncheck
,
2
,
2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
t
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
t
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
2
,
tp
,
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
2
,
tp
,
LOCATION_REMOVED
)
end
end
function
c101102072
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102072
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetMatchingGroup
(
c101102072
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102072
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
2
,
2
)
if
#
g
>
0
then
if
sg
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
s
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
s
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
...
...
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