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MyCard
ygopro-pre-data
Commits
83009f2b
Commit
83009f2b
authored
Jan 25, 2023
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
ceed19e0
Changes
4
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Showing
4 changed files
with
39 additions
and
68 deletions
+39
-68
script/c101112053.lua
script/c101112053.lua
+29
-64
script/c101112054.lua
script/c101112054.lua
+4
-3
script/c101112067.lua
script/c101112067.lua
+1
-1
script/c21915012.lua
script/c21915012.lua
+5
-0
No files found.
script/c101112053.lua
View file @
83009f2b
--鉄獣の咆哮
--鉄獣の咆哮
--Script by 奥克斯
--Script by 奥克斯
& mercury233
function
c101112053
.
initial_effect
(
c
)
function
c101112053
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -8,66 +8,44 @@ function c101112053.initial_effect(c)
...
@@ -8,66 +8,44 @@ function c101112053.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMING_DAMAGE_STEP
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMING_DAMAGE_STEP
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
101112053
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101112053
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCo
st
(
c101112053
.
cost
)
e1
:
SetCo
ndition
(
c101112053
.
condition
)
e1
:
SetTarget
(
c101112053
.
target
)
e1
:
SetTarget
(
c101112053
.
target
)
e1
:
SetOperation
(
c101112053
.
activate
)
e1
:
SetOperation
(
c101112053
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101112053
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101112053
.
cfilter
(
c
)
e
:
SetLabel
(
100
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_LINK
)
if
chk
==
0
then
return
true
end
end
end
function
c101112053
.
filter
(
c
)
function
c101112053
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
return
Duel
.
IsExistingMatchingCard
(
c101112053
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c101112053
.
tagfilter
(
c
,
type
)
function
c101112053
.
costfilter
(
c
,
tp
)
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsSetCard
(
0x14d
)
and
Duel
.
IsExistingTarget
(
c101112053
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetType
())
end
function
c101112053
.
tgfilter
(
c
,
type
)
if
type
==
nil
then
return
false
end
if
type
==
nil
then
return
false
end
local
chk
if
not
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
))
then
return
false
end
if
type
&
TYPE_MONSTER
~=
0
then
if
type
&
TYPE_MONSTER
~=
0
then
chk
=
c
:
GetAttack
()
>
0
return
c
:
GetAttack
()
>
0
elseif
type
&
TYPE_SPELL
~=
0
then
elseif
type
&
TYPE_SPELL
~=
0
then
chk
=
aux
.
NegateMonsterFilter
(
c
)
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
return
aux
.
NegateMonsterFilter
(
c
)
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
elseif
type
&
TYPE_TRAP
~=
0
then
elseif
type
&
TYPE_TRAP
~=
0
then
chk
=
c
:
IsAbleToHand
()
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
return
c
:
IsAbleToHand
()
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
end
end
if
chk
==
nil
then
return
false
end
return
false
return
c101112053
.
filter
(
c
)
and
chk
end
function
c101112053
.
atkfilter
(
c
)
return
c101112053
.
filter
(
c
)
and
c
:
GetAttack
()
>
0
end
function
c101112053
.
disfilter
(
c
)
return
c101112053
.
filter
(
c
)
and
aux
.
NegateMonsterFilter
(
c
)
end
function
c101112053
.
tfilter
(
c
)
return
c101112053
.
filter
(
c
)
and
c
:
IsAbleToHand
()
end
function
c101112053
.
tgfilter
(
c
,
tp
)
local
chk
if
c
:
IsType
(
TYPE_MONSTER
)
then
chk
=
Duel
.
IsExistingTarget
(
c101112053
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
elseif
c
:
IsType
(
TYPE_SPELL
)
then
chk
=
Duel
.
IsExistingTarget
(
c101112053
.
disfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
elseif
c
:
IsType
(
TYPE_TRAP
)
then
chk
=
Duel
.
IsExistingTarget
(
c101112053
.
tfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
end
if
chk
==
nil
then
return
false
end
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsSetCard
(
0x14d
)
and
chk
end
end
function
c101112053
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101112053
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101112053
.
tagfilter
(
chkc
,
e
:
GetLabel
())
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101112053
.
tgfilter
(
chkc
,
e
:
GetLabel
())
end
if
chk
==
0
then
if
chk
==
0
then
return
e
:
IsCostChecked
()
if
e
:
GetLabel
()
~=
100
then
return
false
end
and
Duel
.
IsExistingMatchingCard
(
c101112053
.
costfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c101112053
.
tgfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101112053
.
tg
filter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101112053
.
cost
filter
,
tp
,
LOCATION_EXTRA
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
local
type
=
g
:
GetFirst
():
GetType
()
local
type
=
g
:
GetFirst
():
GetType
()
e
:
SetLabel
(
type
)
e
:
SetLabel
(
type
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
tag
=
Duel
.
SelectTarget
(
tp
,
c101112053
.
t
a
gfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
type
)
local
tag
=
Duel
.
SelectTarget
(
tp
,
c101112053
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
type
)
if
type
&
TYPE_MONSTER
~=
0
then
if
type
&
TYPE_MONSTER
~=
0
then
e
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e
:
SetCategory
(
CATEGORY_ATKCHANGE
)
elseif
type
&
TYPE_SPELL
~=
0
then
elseif
type
&
TYPE_SPELL
~=
0
then
...
@@ -79,47 +57,34 @@ function c101112053.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -79,47 +57,34 @@ function c101112053.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
end
end
function
c101112053
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101112053
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
type
=
e
:
GetLabel
()
local
type
=
e
:
GetLabel
()
if
type
==
nil
then
return
end
if
type
==
nil
then
return
end
local
chk
if
tc
:
IsRelateToEffect
(
e
)
then
local
b1
=
false
if
type
&
TYPE_MONSTER
~=
0
and
tc
:
IsFaceup
()
then
local
b2
=
false
local
e1
=
Effect
.
CreateEffect
(
c
)
local
b3
=
false
if
type
&
TYPE_MONSTER
~=
0
then
chk
=
tc
:
GetAttack
()
>
0
b1
=
true
elseif
type
&
TYPE_SPELL
~=
0
then
chk
=
tc
:
IsFaceup
()
and
tc
:
IsCanBeDisabledByEffect
(
e
)
b2
=
true
elseif
type
&
TYPE_TRAP
~=
0
then
chk
=
true
b3
=
true
end
if
tc
:
IsRelateToEffect
(
e
)
and
chk
then
if
b1
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
0
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
if
b2
then
if
type
&
TYPE_SPELL
~=
0
and
tc
:
IsFaceup
()
and
tc
:
IsCanBeDisabledByEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
if
b3
then
if
type
&
TYPE_TRAP
~=
0
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c101112054.lua
View file @
83009f2b
...
@@ -19,11 +19,12 @@ function s.initial_effect(c)
...
@@ -19,11 +19,12 @@ function s.initial_effect(c)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTarget
(
s
.
target
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
,
sp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
return
c
:
IsFaceup
()
and
c
:
IsSummonPlayer
(
sp
)
and
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
l
=
Duel
.
GetFlagEffectLabel
(
tp
,
id
)
local
l
=
Duel
.
GetFlagEffectLabel
(
tp
,
id
)
...
...
script/c101112067.lua
View file @
83009f2b
...
@@ -78,5 +78,5 @@ function c101112067.nsumsuc(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,5 +78,5 @@ function c101112067.nsumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SetChainLimitTillChainEnd
(
c101112067
.
efun
)
Duel
.
SetChainLimitTillChainEnd
(
c101112067
.
efun
)
end
end
function
c101112067
.
efun
(
e
,
ep
,
tp
)
function
c101112067
.
efun
(
e
,
ep
,
tp
)
return
ep
==
tp
and
not
e
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
return
ep
==
tp
or
not
e
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
end
\ No newline at end of file
script/c21915012.lua
View file @
83009f2b
...
@@ -44,6 +44,10 @@ function c21915012.valcheck(e,c)
...
@@ -44,6 +44,10 @@ function c21915012.valcheck(e,c)
local
g
=
c
:
GetMaterial
()
local
g
=
c
:
GetMaterial
()
local
mg
=
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_TUNER
)
local
mg
=
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_TUNER
)
local
tc
=
mg
:
GetFirst
()
local
tc
=
mg
:
GetFirst
()
if
not
tc
then
e
:
GetLabelObject
():
SetLabel
(
0
)
return
end
if
#
mg
>
1
then
if
#
mg
>
1
then
local
tg
=
g
-
(
g
:
Filter
(
Card
.
IsNotTuner
,
nil
,
c
))
local
tg
=
g
-
(
g
:
Filter
(
Card
.
IsNotTuner
,
nil
,
c
))
if
#
tg
>
0
then
if
#
tg
>
0
then
...
@@ -68,6 +72,7 @@ function c21915012.lvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,6 +72,7 @@ function c21915012.lvop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
if
ct
==
0
then
return
end
local
sel
=
nil
local
sel
=
nil
if
c
:
IsLevel
(
1
)
then
if
c
:
IsLevel
(
1
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
21915012
,
1
))
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
21915012
,
1
))
...
...
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