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MyCard
ygopro-pre-data
Commits
3886ec1a
Commit
3886ec1a
authored
Jun 28, 2023
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
ed6c6a13
Changes
22
Show whitespace changes
Inline
Side-by-side
Showing
22 changed files
with
104 additions
and
65 deletions
+104
-65
script/c100200237.lua
script/c100200237.lua
+1
-1
script/c100207001.lua
script/c100207001.lua
+1
-0
script/c100207002.lua
script/c100207002.lua
+2
-2
script/c100207003.lua
script/c100207003.lua
+8
-1
script/c100207005.lua
script/c100207005.lua
+4
-2
script/c100207006.lua
script/c100207006.lua
+4
-2
script/c100207007.lua
script/c100207007.lua
+7
-3
script/c100207008.lua
script/c100207008.lua
+4
-2
script/c100207009.lua
script/c100207009.lua
+8
-4
script/c100207010.lua
script/c100207010.lua
+10
-11
script/c100207011.lua
script/c100207011.lua
+9
-7
script/c100207013.lua
script/c100207013.lua
+5
-2
script/c100207014.lua
script/c100207014.lua
+4
-4
script/c100207018.lua
script/c100207018.lua
+5
-3
script/c100207019.lua
script/c100207019.lua
+4
-2
script/c100207020.lua
script/c100207020.lua
+4
-2
script/c100207022.lua
script/c100207022.lua
+3
-1
script/c100207023.lua
script/c100207023.lua
+6
-4
script/c100207026.lua
script/c100207026.lua
+11
-9
script/c100207029.lua
script/c100207029.lua
+2
-1
script/c101202044.lua
script/c101202044.lua
+1
-1
script/c101202064.lua
script/c101202064.lua
+1
-1
No files found.
script/c100200237.lua
View file @
3886ec1a
...
@@ -32,7 +32,7 @@ function s.filter(c,tp)
...
@@ -32,7 +32,7 @@ function s.filter(c,tp)
return
c
:
IsType
(
TYPE_FUSION
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
return
c
:
IsType
(
TYPE_FUSION
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
end
end
function
s
.
sfilter
(
c
,
tc
)
function
s
.
sfilter
(
c
,
tc
)
return
aux
.
IsMaterialListCode
(
tc
,
c
:
GetCode
())
return
aux
.
IsMaterialListCode
(
tc
,
c
:
GetCode
())
and
c
:
IsAbleToGrave
()
end
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
end
...
...
script/c100207001.lua
View file @
3886ec1a
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
script/c100207002.lua
View file @
3886ec1a
...
@@ -33,7 +33,7 @@ function c100207002.initial_effect(c)
...
@@ -33,7 +33,7 @@ function c100207002.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c100207002
.
filter
(
c
)
function
c100207002
.
filter
(
c
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsFaceup
()
return
c
:
GetAttribute
()
~=
ATTRIBUTE_WIND
and
c
:
IsFaceup
()
end
end
function
c100207002
.
atcon
(
e
)
function
c100207002
.
atcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
...
@@ -42,7 +42,7 @@ function c100207002.atcon(e)
...
@@ -42,7 +42,7 @@ function c100207002.atcon(e)
end
end
function
c100207002
.
atlimit
(
e
,
c
)
function
c100207002
.
atlimit
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
return
not
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsControler
(
1
-
tp
)
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
GetAttribute
()
~=
ATTRIBUTE_WIND
and
c
:
IsControler
(
1
-
tp
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c100207002
.
thfilter
(
c
)
function
c100207002
.
thfilter
(
c
)
return
c
:
IsCode
(
24094653
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
24094653
)
and
c
:
IsAbleToHand
()
...
...
script/c100207003.lua
View file @
3886ec1a
...
@@ -47,7 +47,14 @@ end
...
@@ -47,7 +47,14 @@ end
function
c100207003
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100207003
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100207003
.
pfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100207003
.
pfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
if
tc
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
end
end
function
c100207003
.
pcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100207003
.
pcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetHandler
()
local
ec
=
e
:
GetHandler
()
...
...
script/c100207005.lua
View file @
3886ec1a
...
@@ -45,8 +45,10 @@ end
...
@@ -45,8 +45,10 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
s
.
cointg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cointg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c100207006.lua
View file @
3886ec1a
...
@@ -24,6 +24,8 @@ end
...
@@ -24,6 +24,8 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
script/c100207007.lua
View file @
3886ec1a
...
@@ -10,6 +10,7 @@ function s.initial_effect(c)
...
@@ -10,6 +10,7 @@ function s.initial_effect(c)
--indestructible
--indestructible
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
s
.
indct
)
e1
:
SetValue
(
s
.
indct
)
...
@@ -19,10 +20,11 @@ function s.initial_effect(c)
...
@@ -19,10 +20,11 @@ function s.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_COUNTER
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_DAMAGE_STEP
)
e2
:
SetCondition
(
s
.
ctcon
)
e2
:
SetCondition
(
s
.
ctcon
)
e2
:
SetCost
(
s
.
ctcost
)
e2
:
SetCost
(
s
.
ctcost
)
e2
:
SetTarget
(
s
.
cttg
)
e2
:
SetTarget
(
s
.
cttg
)
...
@@ -52,10 +54,12 @@ function s.indct(e,re,r,rp)
...
@@ -52,10 +54,12 @@ function s.indct(e,re,r,rp)
else
return
0
end
else
return
0
end
end
end
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
aux
.
dscon
()
and
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
end
end
function
s
.
ctcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
ctcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
c
:
IsCanAddCounter
(
0x167
,
1
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
s
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c100207008.lua
View file @
3886ec1a
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
e1
:
SetOperation
(
s
.
operation
)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCondition
(
s
.
damcon
)
e4
:
SetCondition
(
s
.
damcon
)
e4
:
SetTarget
(
s
.
damtg
)
e4
:
SetTarget
(
s
.
damtg
)
e4
:
SetOperation
(
s
.
damop
)
e4
:
SetOperation
(
s
.
damop
)
...
@@ -61,5 +62,6 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -61,5 +62,6 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
2000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
2000
)
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
script/c100207009.lua
View file @
3886ec1a
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
e1
:
SetOperation
(
s
.
operation
)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCondition
(
s
.
damcon
)
e4
:
SetCondition
(
s
.
damcon
)
e4
:
SetTarget
(
s
.
damtg
)
e4
:
SetTarget
(
s
.
damtg
)
e4
:
SetOperation
(
s
.
damop
)
e4
:
SetOperation
(
s
.
damop
)
...
@@ -44,8 +45,10 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,8 +45,10 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
if
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_ATTACK
)
then
local
c
=
e
:
GetHandler
()
Duel
.
ChangePosition
(
e
:
GetHandler
(),
POS_FACEUP_DEFENSE
)
if
c
:
IsRelateToChain
()
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
then
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
end
end
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -59,5 +62,6 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,5 +62,6 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
1000
)
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100207010.lua
View file @
3886ec1a
...
@@ -42,8 +42,8 @@ function s.destarget(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -42,8 +42,8 @@ function s.destarget(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
@@ -52,13 +52,12 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,13 +52,12 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
s
.
val
)
e1
:
SetValue
(
s
.
val
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
s
.
val
(
e
,
re
,
ev
,
r
,
rp
,
rc
)
function
s
.
val
(
e
,
re
,
ev
,
r
,
rp
,
rc
)
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
return
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
end
end
function
s
.
tdfilter
(
c
,
e
)
function
s
.
tdfilter
(
c
,
e
)
return
c
:
Is
Faceup
()
and
c
:
Is
Code
(
7903368
,
100207008
,
100207009
)
and
c
:
IsAbleToDeck
()
and
c
:
IsCanBeEffectTarget
(
e
)
return
c
:
IsCode
(
7903368
,
100207008
,
100207009
)
and
c
:
IsAbleToDeck
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
end
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
...
...
script/c100207011.lua
View file @
3886ec1a
...
@@ -3,12 +3,12 @@
...
@@ -3,12 +3,12 @@
--Script by StupidStudiosN
--Script by StupidStudiosN
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
Duel
.
EnableGlobalFlag
(
GLOBALFLAG_SELF_TOGRAVE
)
c
:
EnableCounterPermit
(
0x168
)
c
:
EnableCounterPermit
(
0x168
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--untarget
--untarget
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -29,12 +29,12 @@ function s.initial_effect(c)
...
@@ -29,12 +29,12 @@ function s.initial_effect(c)
e3
:
SetTarget
(
s
.
ntg
)
e3
:
SetTarget
(
s
.
ntg
)
e3
:
SetOperation
(
s
.
nop
)
e3
:
SetOperation
(
s
.
nop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--
destroy
--
to grave
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EFFECT_SELF_
DESTROY
)
e4
:
SetCode
(
EFFECT_SELF_
TOGRAVE
)
e4
:
SetCondition
(
s
.
sdcon
)
e4
:
SetCondition
(
s
.
sdcon
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--inflict double damage
--inflict double damage
...
@@ -49,13 +49,13 @@ function s.initial_effect(c)
...
@@ -49,13 +49,13 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
s
.
intg
(
e
,
c
)
function
s
.
intg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
GetBaseAttack
()
==
0
and
c
:
IsRace
(
RACE_
DRAGON
)
return
c
:
IsFaceup
()
and
c
:
GetBaseAttack
()
==
0
and
c
:
IsRace
(
RACE_
ROCK
)
end
end
function
s
.
ncon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ncon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
aux
.
bpcon
()
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
function
s
.
ntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
ntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x168
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x168
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x168
)
end
end
function
s
.
nop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
nop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -86,5 +86,7 @@ function s.ddop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,5 +86,7 @@ function s.ddop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
function
s
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
return
math.floor
(
val
*
2
)
if
r
&
REASON_EFFECT
==
REASON_EFFECT
then
return
val
*
2
else
return
val
end
end
end
\ No newline at end of file
script/c100207013.lua
View file @
3886ec1a
...
@@ -56,7 +56,9 @@ function s.atop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,7 +56,9 @@ function s.atop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_GRAVE
):
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_GRAVE
):
Select
(
tp
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
Overlay
(
c
,
g
)
Duel
.
Overlay
(
c
,
g
)
end
end
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
...
@@ -68,6 +70,7 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -68,6 +70,7 @@ function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
if
#
g
==
0
then
return
end
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToGrave
,
1
,
1
,
nil
)
local
sg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToGrave
,
1
,
1
,
nil
)
...
@@ -96,7 +99,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,7 +99,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
atk
=
0
local
atk
=
0
if
tc
:
IsFaceup
()
then
atk
=
tc
:
GetAttack
()
end
if
tc
:
IsFaceup
()
then
atk
=
tc
:
GetAttack
()
end
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
tc
:
IsPreviousLocation
(
LOCATION_MZONE
)
then
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
tc
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
atk
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
atk
//
2
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
atk
//
2
,
REASON_EFFECT
)
end
end
...
...
script/c100207014.lua
View file @
3886ec1a
...
@@ -17,8 +17,9 @@ function s.initial_effect(c)
...
@@ -17,8 +17,9 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetCondition
(
s
.
condition
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
...
@@ -37,10 +38,9 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,10 +38,9 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_
CLIENT_HINT
+
EFFECT_FLAG_
PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsNonAttribute
,
ATTRIBUTE_LIGHT
))
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsNonAttribute
,
ATTRIBUTE_LIGHT
))
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
@@ -50,5 +50,5 @@ function s.cfilter(c)
...
@@ -50,5 +50,5 @@ function s.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
id
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
id
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
()
)
end
end
script/c100207018.lua
View file @
3886ec1a
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_
CANNOT_DISABLE
+
EFFECT_FLAG_
UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
...
@@ -46,8 +46,10 @@ end
...
@@ -46,8 +46,10 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c100207019.lua
View file @
3886ec1a
...
@@ -41,8 +41,10 @@ end
...
@@ -41,8 +41,10 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
and
c
:
IsSetCard
(
0x21
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
6
)
and
c
:
IsSetCard
(
0x21
)
...
...
script/c100207020.lua
View file @
3886ec1a
...
@@ -42,8 +42,10 @@ end
...
@@ -42,8 +42,10 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
return
c
:
IsPreviousControler
(
tp
)
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
...
...
script/c100207022.lua
View file @
3886ec1a
...
@@ -13,8 +13,9 @@ function s.initial_effect(c)
...
@@ -13,8 +13,9 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
+
TIMINGS_CHECK_MONSTER
)
e1
:
SetCondition
(
s
.
rdcon
)
e1
:
SetCondition
(
s
.
rdcon
)
e1
:
SetTarget
(
s
.
rdtg
)
e1
:
SetTarget
(
s
.
rdtg
)
e1
:
SetOperation
(
s
.
rdop
)
e1
:
SetOperation
(
s
.
rdop
)
...
@@ -26,6 +27,7 @@ function s.initial_effect(c)
...
@@ -26,6 +27,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMING_BATTLE_START
+
TIMING_BATTLE_END
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
fscon
)
e2
:
SetCondition
(
s
.
fscon
)
e2
:
SetTarget
(
s
.
fstg
)
e2
:
SetTarget
(
s
.
fstg
)
...
...
script/c100207023.lua
View file @
3886ec1a
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
e1
:
SetOperation
(
s
.
spop
)
...
@@ -46,10 +47,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,10 +47,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_
CLIENT_HINT
+
EFFECT_FLAG_
PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
limit
)
e1
:
SetTarget
(
s
.
limit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
@@ -78,8 +78,10 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,8 +78,10 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
):
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
):
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
then
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>
0
then
Duel
.
BreakEffect
()
local
ct
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
):
GetClassCount
(
Card
.
GetCode
)
local
ct
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
):
GetClassCount
(
Card
.
GetCode
)
if
ct
>
0
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
ct
*
300
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
ct
*
300
,
REASON_EFFECT
)
end
end
end
end
end
script/c100207026.lua
View file @
3886ec1a
...
@@ -79,15 +79,17 @@ function s.dacost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -79,15 +79,17 @@ function s.dacost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
c
,
REASON_COST
)
Duel
.
SendtoGrave
(
c
,
REASON_COST
)
end
end
function
s
.
daop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
daop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
s
.
datg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
datg
(
e
,
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c100207029.lua
View file @
3886ec1a
...
@@ -14,6 +14,7 @@ function s.initial_effect(c)
...
@@ -14,6 +14,7 @@ function s.initial_effect(c)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
s
.
indestg
)
e2
:
SetTarget
(
s
.
indestg
)
e2
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--zero atk
--zero atk
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -34,7 +35,7 @@ function s.initial_effect(c)
...
@@ -34,7 +35,7 @@ function s.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e4
:
SetCondition
(
s
.
negcon
)
e4
:
SetCondition
(
s
.
negcon
)
e4
:
SetCost
(
aux
.
bfgcost
)
e4
:
SetCost
(
aux
.
bfgcost
)
e4
:
SetTarget
(
s
.
negtg
)
e4
:
SetTarget
(
s
.
negtg
)
...
...
script/c101202044.lua
View file @
3886ec1a
...
@@ -97,7 +97,7 @@ end
...
@@ -97,7 +97,7 @@ end
function
s
.
sfilter
(
c
)
function
s
.
sfilter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToDeck
()
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToDeck
()
end
end
function
s
.
ssptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
rp
,
chk
)
function
s
.
ssptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
r
p
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
...
...
script/c101202064.lua
View file @
3886ec1a
...
@@ -100,6 +100,6 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -100,6 +100,6 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
ct
*
200
)
e1
:
SetValue
(
ct
*
200
)
c
:
RegisterEffect
(
e1
)
t
c
:
RegisterEffect
(
e1
)
end
end
end
end
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