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MyCard
ygopro-pre-data
Commits
3334dc3c
Commit
3334dc3c
authored
Aug 01, 2022
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
c1a33136
Changes
20
Show whitespace changes
Inline
Side-by-side
Showing
20 changed files
with
39 additions
and
40 deletions
+39
-40
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100313001.lua
script/c100313001.lua
+5
-4
script/c101110004.lua
script/c101110004.lua
+1
-1
script/c101110010.lua
script/c101110010.lua
+1
-1
script/c101110011.lua
script/c101110011.lua
+1
-0
script/c101110016.lua
script/c101110016.lua
+2
-2
script/c101110021.lua
script/c101110021.lua
+1
-1
script/c101110030.lua
script/c101110030.lua
+3
-6
script/c101110032.lua
script/c101110032.lua
+1
-0
script/c101110033.lua
script/c101110033.lua
+10
-10
script/c101110037.lua
script/c101110037.lua
+1
-1
script/c101110044.lua
script/c101110044.lua
+2
-2
script/c101110045.lua
script/c101110045.lua
+1
-1
script/c101110046.lua
script/c101110046.lua
+1
-0
script/c101110050.lua
script/c101110050.lua
+1
-1
script/c101110067.lua
script/c101110067.lua
+2
-0
script/c101110072.lua
script/c101110072.lua
+0
-1
script/c101110075.lua
script/c101110075.lua
+1
-1
script/c101110076.lua
script/c101110076.lua
+4
-2
script/c101110079.lua
script/c101110079.lua
+1
-6
No files found.
expansions/pre-release.cdb
View file @
3334dc3c
No preview for this file type
script/c100313001.lua
View file @
3334dc3c
...
...
@@ -57,7 +57,7 @@ end
function
c100313001
.
filter2
(
c
,
e
,
tp
,
ft
,
ft2
)
return
c
:
IsSetCard
(
0x6
)
and
c
:
IsLevelBelow
(
4
)
and
((
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
))
or
(
ft2
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)))
or
(
ft2
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)))
end
function
c100313001
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetMZoneCount
(
tp
)
...
...
@@ -74,7 +74,7 @@ function c100313001.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
local
tc
=
tg
:
GetFirst
()
local
o1
=
ft
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
local
o2
=
ft2
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
local
o2
=
ft2
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
local
opt
=
0
if
o1
and
o2
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
100313001
,
3
),
aux
.
Stringid
(
100313001
,
4
))
...
...
@@ -83,8 +83,9 @@ function c100313001.operation(e,tp,eg,ep,ev,re,r,rp)
else
opt
=
1
end
if
opt
==
1
then
tp
=
1
-
tp
end
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
p
=
tp
if
opt
==
1
then
p
=
1
-
tp
end
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
p
,
false
,
false
,
POS_FACEUP
)
end
end
end
script/c101110004.lua
View file @
3334dc3c
...
...
@@ -71,7 +71,7 @@ function c101110004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c101110004
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101110104
,
0
,
TYPES_TOKEN_MONSTER
,
700
,
700
,
2
,
RACE_WINDBEAST
,
ATTRIBUTE_DARK
)
then
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101110104
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
,
700
,
700
,
2
,
RACE_WINDBEAST
,
ATTRIBUTE_DARK
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
101110104
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
BreakEffect
()
...
...
script/c101110010.lua
View file @
3334dc3c
...
...
@@ -14,7 +14,7 @@ function s.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_
CANNOT_DISABLE
+
EFFECT_FLAG_
UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetOperation
(
s
.
spop
)
...
...
script/c101110011.lua
View file @
3334dc3c
...
...
@@ -20,6 +20,7 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetTarget
(
s
.
target
)
...
...
script/c101110016.lua
View file @
3334dc3c
...
...
@@ -17,7 +17,7 @@ function s.initial_effect(c)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_
NEGAT
E
)
e2
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_
DISABL
E
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -44,7 +44,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChain
Negat
able
(
ev
)
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChain
Disabl
able
(
ev
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
script/c101110021.lua
View file @
3334dc3c
...
...
@@ -76,7 +76,7 @@ end
function
c101110021
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101110021
.
spfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101110021
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c101110030.lua
View file @
3334dc3c
...
...
@@ -78,12 +78,9 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
rc
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
rc
)
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
end
end
script/c101110032.lua
View file @
3334dc3c
...
...
@@ -68,6 +68,7 @@ function s.gyop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
...
...
script/c101110033.lua
View file @
3334dc3c
...
...
@@ -53,7 +53,7 @@ function s.confilter(c)
end
function
s
.
tohcon1
(
e
,
tp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
return
#
g
>
0
and
g
:
FilterCount
(
s
.
confilter
,
nil
)
>
0
return
g
:
FilterCount
(
s
.
confilter
,
nil
)
>
0
end
function
s
.
tohcon2
(
e
,
tp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
...
...
@@ -85,15 +85,15 @@ function s.tohop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
local
e
2
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetType
(
EFFECT_TYPE_FIELD
)
e
2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e
2
:
SetTargetRange
(
1
,
0
)
e
2
:
SetValue
(
s
.
aclimit
)
e
2
:
SetLabel
(
tc
:
GetCode
())
e
2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e
2
,
tp
)
local
e
1
=
Effect
.
CreateEffect
(
c
)
e
1
:
SetType
(
EFFECT_TYPE_FIELD
)
e
1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e
1
:
SetTargetRange
(
1
,
0
)
e
1
:
SetValue
(
s
.
aclimit
)
e
1
:
SetLabel
(
tc
:
GetCode
())
e
1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e
1
,
tp
)
end
end
function
s
.
aclimit
(
e
,
re
,
tp
)
...
...
script/c101110037.lua
View file @
3334dc3c
...
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
guessop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
...
...
script/c101110044.lua
View file @
3334dc3c
...
...
@@ -41,7 +41,7 @@ function s.sctarg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
GetControler
()
~=
tp
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsControler
(
1
-
tp
)
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
(
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSynchroSummonable
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
@@ -58,7 +58,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
s
.
toefilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
toefilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
...
...
script/c101110045.lua
View file @
3334dc3c
...
...
@@ -84,7 +84,7 @@ end
function
c101110045
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
end
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
()
,
96
)
then
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
return
true
else
return
false
end
...
...
script/c101110046.lua
View file @
3334dc3c
...
...
@@ -21,6 +21,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetTarget
(
s
.
mttg
)
...
...
script/c101110050.lua
View file @
3334dc3c
...
...
@@ -23,7 +23,7 @@ function c101110050.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
TIMING_BATTLE_START
+
TIMING_
ATTACK
+
TIMING_
BATTLE_END
)
e2
:
SetHintTiming
(
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetCountLimit
(
1
,
101110050
+
100
)
e2
:
SetCondition
(
c101110050
.
descon
)
e2
:
SetTarget
(
c101110050
.
destg
)
...
...
script/c101110067.lua
View file @
3334dc3c
...
...
@@ -9,6 +9,7 @@ function c101110067.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101110067
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
...
...
@@ -19,6 +20,7 @@ function c101110067.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--token if monster destroyed
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101110067
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_DESTROYED
)
...
...
script/c101110072.lua
View file @
3334dc3c
...
...
@@ -8,7 +8,6 @@ function c101110072.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCountLimit
(
1
,
101110072
)
e1
:
SetCondition
(
c101110072
.
discon
)
e1
:
SetCost
(
c101110072
.
discost
)
...
...
script/c101110075.lua
View file @
3334dc3c
...
...
@@ -86,7 +86,7 @@ function c101110075.caop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
c101110075
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
...
...
script/c101110076.lua
View file @
3334dc3c
...
...
@@ -24,7 +24,7 @@ function c101110076.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
101110076
+
100
)
e3
:
SetCondition
(
c101110076
.
rmcon
)
...
...
@@ -68,6 +68,8 @@ function c101110076.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToRemove
,
1
,
1
,
nil
,
tp
,
POS_FACEDOWN
)
if
#
sg
>
0
then
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
Duel
.
ShuffleHand
(
1
-
tp
)
end
\ No newline at end of file
script/c101110079.lua
View file @
3334dc3c
...
...
@@ -66,13 +66,8 @@ function s.rscost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
1
)
return
true
end
function
s
.
rstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
rstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chkc
then
local
te
=
e
:
GetLabelObject
()
local
tg
=
te
:
GetTarget
()
return
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
if
chk
==
0
then
if
e
:
GetLabel
()
==
0
then
return
false
end
e
:
SetLabel
(
0
)
...
...
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