--WalkurenRitt
--Ride of the Valkyries
--scripted by Naim and AlphaKretin
function c100243006.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c100243006.sptg)
	e1:SetOperation(c100243006.spop)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,100243006)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c100243006.thtg)
	e2:SetOperation(c100243006.thop)
	c:RegisterEffect(e2)
end
c100243006.listed_names={100243007}
function c100243006.filter(c,e,tp)
	return c:IsSetCard(0x228) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100243006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c100243006.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100243006.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	local c=e:GetHandler()
	if ft>5 then ft=5 end
	local g=Duel.GetMatchingGroup(c100243006.filter,tp,LOCATION_HAND,0,nil,e,tp)
	local sg=Group.CreateGroup()
	repeat
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tc=g:Select(tp,1,1,nil):GetFirst()
		sg:AddCard(tc)
		g:Remove(Card.IsCode,nil,tc:GetCode())
		ft=ft-1
	until ft<=0 or g:GetCount()==0 or not Duel.SelectYesNo(tp,aux.Stringid(100243006,0))
	if #sg>0 then
		local ct=Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
		if ct>2 then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_FIELD)
			e1:SetCode(EFFECT_CHANGE_DAMAGE)
			e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
			e1:SetTargetRange(1,0)
			e1:SetValue(0)
			e1:SetReset(RESET_PHASE+PHASE_END,2)
			Duel.RegisterEffect(e1,tp)
		end
	end
	if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e2:SetCode(EVENT_PHASE+PHASE_END)
		e2:SetCountLimit(1)
		e2:SetReset(RESET_PHASE+PHASE_END)
		e2:SetOperation(c100243006.tdop)
		Duel.RegisterEffect(e2,tp)
	end
end
function c100243006.tdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
	Duel.SendtoDeck(g,tp,2,REASON_EFFECT)
end
function c100243006.thfilter(c)
	return c:IsCode(100243007) and c:IsAbleToHand()
end
function c100243006.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c100243006.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100243006.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c100243006.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
