--V・HERO ファリス
--
--Script by mercury233
function c100248010.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100248010,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,100248010)
	e1:SetCost(c100248010.spcost)
	e1:SetTarget(c100248010.sptg)
	e1:SetOperation(c100248010.spop)
	c:RegisterEffect(e1)
	--place
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100248010,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,100248010+100)
	e2:SetTarget(c100248010.target)
	e2:SetOperation(c100248010.operation)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function c100248010.cfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x8) and c:IsDiscardable()
end
function c100248010.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c100248010.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.DiscardHand(tp,c100248010.cfilter,1,1,REASON_COST+REASON_DISCARD,e:GetHandler())
end
function c100248010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100248010.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c100248010.filter(c)
	return c:IsSetCard(0x5008) and c:IsType(TYPE_MONSTER) and not c:IsForbidden() and not c:IsCode(100248010)
end
function c100248010.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c100248010.filter,tp,LOCATION_DECK,0,1,nil)
		and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
end
function c100248010.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
		local g=Duel.SelectMatchingCard(tp,c100248010.filter,tp,LOCATION_DECK,0,1,1,nil)
		local tc=g:GetFirst()
		if tc then
			Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
			local e1=Effect.CreateEffect(c)
			e1:SetCode(EFFECT_CHANGE_TYPE)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
			e1:SetValue(TYPE_TRAP+TYPE_CONTINUOUS)
			tc:RegisterEffect(e1)
		end
	end
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c100248010.splimit)
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
end
function c100248010.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsSetCard(0x8) and c:IsLocation(LOCATION_EXTRA)
end
