--エヴォルダー・リオス
--Script by XGlitchy30
local s,id,o=GetID()
function s.initial_effect(c)
	--set
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.settg)
	e1:SetOperation(s.setop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--check special summon method
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	e3:SetOperation(s.checkop)
	c:RegisterEffect(e3)
	--send to GY
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetCategory(CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.tgcon)
	e3:SetTarget(s.tgtg)
	e3:SetOperation(s.tgop)
	c:RegisterEffect(e3)
end
function s.setfilter(c)
	return c:IsCode(93504463,74100225) and c:IsSSetable()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil) end
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		Duel.SSet(tp,g)
	end
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
	if not re then return end
	if re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsAttribute(ATTRIBUTE_FIRE) then
		e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD-RESET_TEMP_REMOVE,0,1)
	end
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_NORMAL) or c:IsSummonType(SUMMON_TYPE_SPECIAL) and c:GetFlagEffect(id)>0
end
function s.tgfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsRace(RACE_REPTILE+RACE_DINOSAUR)
		and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.filter(c,race,lv)
	return c:IsFaceup() and not c:IsType(TYPE_LINK+TYPE_XYZ) and (not c:IsRace(race) or not c:IsLevel(lv))
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if #g>0 then
		local tc=g:GetFirst()
		if Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE) then
			local race,lv=tc:GetRace(),tc:GetLevel()
			if race==0 or lv==0 then return end
			local g=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,race,lv)
			if #g>=2 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
				Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
				local sg=g:Select(tp,2,2,nil)
				local c=e:GetHandler()
				Duel.HintSelection(sg)
				Duel.BreakEffect()
				for sc in aux.Next(sg) do
					local e1=Effect.CreateEffect(c)
					e1:SetType(EFFECT_TYPE_SINGLE)
					e1:SetCode(EFFECT_CHANGE_RACE)
					e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
					e1:SetValue(race)
					e1:SetReset(RESET_EVENT+RESETS_STANDARD)
					sc:RegisterEffect(e1)
					local e2=e1:Clone()
					e2:SetCode(EFFECT_CHANGE_LEVEL)
					e2:SetValue(lv)
					sc:RegisterEffect(e2)
				end
			end
		end
	end
end