--天融星カイキ
--Kaiki the sky star
function c100227038.initial_effect(c)
	--Fusion Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100227038,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,100227038)
	e1:SetCondition(c100227038.fuscon)
	e1:SetCost(c100227038.fuscost)
	e1:SetTarget(c100227038.fustg)
	e1:SetOperation(c100227038.fusop)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100227038,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,100227038+100)
	e2:SetCondition(c100227038.spcon)
	e2:SetTarget(c100227038.sptg)
	e2:SetOperation(c100227038.spop)
	c:RegisterEffect(e2)
end
function c100227038.fuscon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL
end
function c100227038.fuscost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,500) end
	Duel.PayLPCost(tp,500)
end
function c100227038.filter1(c,e)
	return not c:IsImmuneToEffect(e)
end
function c100227038.filter2(c,e,tp,m,f)
	return c:IsType(TYPE_FUSION) and c:IsRace(RACE_WARRIOR) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,tp)
end
function c100227038.fustg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg1=Duel.GetFusionMaterial(tp)
		local res=Duel.IsExistingMatchingCard(c100227038.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c100227038.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100227038.fusop(e,tp,eg,ep,ev,re,r,rp)
	local mg1=Duel.GetFusionMaterial(tp):Filter(c100227038.filter1,nil,e)
	local sg1=Duel.GetMatchingGroup(c100227038.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c100227038.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,tp)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,tp)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end
function c100227038.cfilter(c)
	return c:IsFaceup() and c:IsRace(RACE_WARRIOR)and c:IsLevelAbove(5) and c:GetAttack()~=c:GetBaseAttack()
end
function c100227038.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0
		and Duel.IsExistingMatchingCard(c100227038.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100227038.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100227038.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
