--ナチュルの春風
--
--Script by Trishula9
function c101110064.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(101110064,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c101110064.sptg)
	e1:SetOperation(c101110064.spop)
	c:RegisterEffect(e1)
	--synchro summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(101110064,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_ACTIVATE)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetTarget(c101110064.sctg)
	e2:SetOperation(c101110064.scop)
	c:RegisterEffect(e2)
	--fusion summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(101110064,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e3:SetType(EFFECT_TYPE_ACTIVATE)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetTarget(c101110064.fstg)
	e3:SetOperation(c101110064.fsop)
	c:RegisterEffect(e3)
end
function c101110064.spfilter(c,e,tp)
	return c:IsSetCard(0x2a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110064.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c101110064.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101110064.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101110064.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c101110064.mfilter(c)
	return c:IsSetCard(0x2a) and c:IsType(TYPE_MONSTER)
end
function c101110064.cfilter(c,syn)
	return syn:IsSynchroSummonable(c)
end
function c101110064.scfilter(c,mg)
	return mg:IsExists(c101110064.cfilter,1,nil,c)
end
function c101110064.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg=Duel.GetMatchingGroup(c101110064.mfilter,tp,LOCATION_MZONE,0,nil)
		return Duel.IsExistingMatchingCard(c101110064.scfilter,tp,LOCATION_EXTRA,0,1,nil,mg)
	end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101110064.scop(e,tp,eg,ep,ev,re,r,rp)
	local mg=Duel.GetMatchingGroup(c101110064.mfilter,tp,LOCATION_MZONE,0,nil)
	local g=Duel.GetMatchingGroup(c101110064.scfilter,tp,LOCATION_EXTRA,0,nil,mg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
		local tg=mg:FilterSelect(tp,c101110064.cfilter,1,1,nil,sg:GetFirst())
		Duel.SynchroSummon(tp,sg:GetFirst(),tg:GetFirst())
	end
end
function c101110064.filter1(c,e)
	return not c:IsImmuneToEffect(e)
end
function c101110064.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101110064.fcheck(tp,sg,fc)
	return sg:IsExists(Card.IsSetCard,1,nil,0x2a)
end
function c101110064.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD)
		aux.FCheckAdditional=c101110064.fcheck
		local res=Duel.IsExistingMatchingCard(c101110064.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		aux.FCheckAdditional=nil
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c101110064.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		return res
	end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101110064.fsop(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c101110064.filter1,nil,e)
	aux.FCheckAdditional=c101110064.fcheck
	local sg1=Duel.GetMatchingGroup(c101110064.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	aux.FCheckAdditional=nil
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c101110064.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			aux.FCheckAdditional=c101110064.fcheck
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			aux.FCheckAdditional=nil
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end