--烙印劇城デスピア
--
--Script by XyLeN
function c101105053.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--fusion summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(101105053,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_FZONE)
	e2:SetCountLimit(1,101105053)
	e2:SetTarget(c101105053.fustg)
	e2:SetOperation(c101105053.fusop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(101105053,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetRange(LOCATION_FZONE)
	e3:SetCountLimit(1,101105053+100)
	e3:SetCondition(c101105053.spcon)
	e3:SetTarget(c101105053.sptg)
	e3:SetOperation(c101105053.spop)
	c:RegisterEffect(e3)
end
function c101105053.filter1(c,e)
	return not c:IsImmuneToEffect(e)
end
function c101105053.filter2(c,e,tp,m,f,chkf)
	return c:IsLevelAbove(8) and c:IsType(TYPE_FUSION) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101105053.fustg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local chkf=tp
		local mg1=Duel.GetFusionMaterial(tp)
		local res=Duel.IsExistingMatchingCard(c101105053.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
		if not res then
			local ce=Duel.GetChainMaterial(tp)
			if ce~=nil then
				local fgroup=ce:GetTarget()
				local mg2=fgroup(ce,e,tp)
				local mf=ce:GetValue()
				res=Duel.IsExistingMatchingCard(c101105053.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
			end
		end
		return res
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101105053.fusop(e,tp,eg,ep,ev,re,r,rp)
	local chkf=tp
	local mg1=Duel.GetFusionMaterial(tp):Filter(c101105053.filter1,nil,e)
	local sg1=Duel.GetMatchingGroup(c101105053.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
	local mg2=nil
	local sg2=nil
	local ce=Duel.GetChainMaterial(tp)
	if ce~=nil then
		local fgroup=ce:GetTarget()
		mg2=fgroup(ce,e,tp)
		local mf=ce:GetValue()
		sg2=Duel.GetMatchingGroup(c101105053.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
	end
	if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
		local sg=sg1:Clone()
		if sg2 then sg:Merge(sg2) end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
			local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
			tc:SetMaterial(mat1)
			Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
			Duel.BreakEffect()
			Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
		else
			local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
			local fop=ce:GetOperation()
			fop(ce,e,tp,tc,mat2)
		end
		tc:CompleteProcedure()
	end
end
function c101105053.cfilter(c,tp,rp)
	return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
		and c:GetPreviousRaceOnField()&RACE_FAIRY~=0 and c:GetPreviousTypeOnField()&TYPE_FUSION==0
		and (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT)))
end
function c101105053.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c101105053.cfilter,1,nil,tp,rp)
end
function c101105053.spfilter(c,e,tp)
	return c:IsType(TYPE_FUSION) and c:IsLevelAbove(8) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101105053.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c101105053.spfilter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c101105053.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c101105053.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101105053.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
