--オルターガイスト・メモリーガント

--Scripted by mallu11
function c100260003.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x103),2,4)
	--atk up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100260003,0))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(TIMING_DAMAGE_STEP)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,100260003)
	e1:SetCondition(c100260003.atkcon)
	e1:SetCost(c100260003.atkcost)
	e1:SetOperation(c100260003.atkop)
	c:RegisterEffect(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100260003,1))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCountLimit(1,100260103)
	e2:SetCondition(aux.bdcon)
	e2:SetTarget(c100260003.destg)
	e2:SetOperation(c100260003.desop)
	c:RegisterEffect(e2)
	--destroy replace
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetCode(EFFECT_DESTROY_REPLACE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,100260203)
	e3:SetTarget(c100260003.desreptg)
	e3:SetOperation(c100260003.desrepop)
	c:RegisterEffect(e3)
end
function c100260003.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local ph=Duel.GetCurrentPhase()
	return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and (ph~=PHASE_DAMAGE or not Duel.IsDamageCalculated())
end
function c100260003.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsAttackAbove,1,c,1) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectReleaseGroup(tp,Card.IsAttackAbove,1,1,c,1)
	Duel.Release(g,REASON_COST)
	e:SetLabel(g:GetFirst():GetPreviousAttackOnField())
end
function c100260003.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
		e1:SetValue(e:GetLabel())
		c:RegisterEffect(e1)
	end
end
function c100260003.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100260003.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
	if g:GetCount()>0 then
		Duel.HintSelection(g)
		if Duel.Destroy(g,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsChainAttackable() then
			Duel.ChainAttack()
		end
	end
end
function c100260003.repfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c100260003.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then
		return not c:IsReason(REASON_REPLACE) and Duel.IsExistingMatchingCard(c100260003.repfilter,tp,LOCATION_GRAVE,0,1,nil)
	end
	if Duel.SelectEffectYesNo(tp,c,96) then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
		local g=Duel.SelectMatchingCard(tp,c100260003.repfilter,tp,LOCATION_GRAVE,0,1,1,nil)
		e:SetLabelObject(g:GetFirst())
		return true
	else return false end
end
function c100260003.desrepop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
