--A・Ɐ・CC

--Scripted by mallu11
function c101104071.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCost(c101104071.cost)
	e1:SetTarget(c101104071.target)
	e1:SetOperation(c101104071.operation)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(101104071,0))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_EQUIP+TIMING_END_PHASE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,101104071)
	e2:SetCondition(c101104071.togcon)
	e2:SetTarget(c101104071.togtg)
	e2:SetOperation(c101104071.togop)
	c:RegisterEffect(e2)
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(101104071,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,101104071)
	e3:SetCondition(c101104071.thcon)
	e3:SetTarget(c101104071.thtg)
	e3:SetOperation(c101104071.thop)
	c:RegisterEffect(e3)
end
function c101104071.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_REMAIN_FIELD)
	e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_CHAIN)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_DISABLED)
	e2:SetOperation(c101104071.tgop)
	e2:SetLabel(cid)
	e2:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e2,tp)
end
function c101104071.tgop(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
	if cid~=e:GetLabel() then return end
	if e:GetOwner():IsRelateToChain(ev) then
		e:GetOwner():CancelToGrave(false)
	end
end
function c101104071.filter(c,tp)
	return c:IsFaceup() and (c:IsSetCard(0x15b) or c:IsControler(1-tp))
end
function c101104071.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101104071.filter(chkc,tp) end
	if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsExistingTarget(c101104071.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c101104071.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c101104071.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		if c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
			Duel.Equip(tp,c,tc)
			--Add Equip limit
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(c101104071.eqlimit)
			c:RegisterEffect(e1)
		end
	elseif c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
		c:CancelToGrave(false)
	end
end
function c101104071.eqlimit(e,c)
	return c:IsSetCard(0x15b) or c:IsControler(1-e:GetHandlerPlayer())
end
function c101104071.togcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	return ec and ec:IsControler(tp)
end
function c101104071.togtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsType(TYPE_SPELL+TYPE_TRAP) end
	if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,0,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,Card.IsType,tp,0,LOCATION_ONFIELD,1,1,nil,TYPE_SPELL+TYPE_TRAP)
	g:AddCard(e:GetHandler())
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0)
end
function c101104071.togop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		local g=Group.FromCards(c,tc)
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
function c101104071.thcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	return ec and ec:IsControler(1-tp)
end
function c101104071.thfilter(c)
	return c:IsSetCard(0x15b) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c101104071.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101104071.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0)
end
function c101104071.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c101104071.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	local tc=g:GetFirst()
	if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then
		Duel.ConfirmCards(1-tp,tc)
		if c:IsRelateToEffect(e) then
			Duel.SendtoGrave(c,REASON_EFFECT)
		end
	end
end
