--アメイズメント・ファミリーフェイス

--Scripted by mallu11
function c101104070.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP+CATEGORY_CONTROL)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,101104070+EFFECT_COUNT_CODE_OATH)
	e1:SetCost(c101104070.cost)
	e1:SetTarget(c101104070.target)
	e1:SetOperation(c101104070.operation)
	c:RegisterEffect(e1)
	--control
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_SET_CONTROL)
	e2:SetValue(c101104070.cval)
	c:RegisterEffect(e2)
	--atk
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetValue(500)
	e3:SetCondition(c101104070.con)
	c:RegisterEffect(e3)
	local e4=e3:Clone()
	e4:SetCode(EFFECT_CANNOT_TRIGGER)
	c:RegisterEffect(e4)
	local e5=e3:Clone()
	e5:SetDescription(aux.Stringid(101104070,0))
	e5:SetCode(EFFECT_ADD_SETCODE)
	e5:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e5:SetValue(0x15b)
	c:RegisterEffect(e5)
end
function c101104070.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_REMAIN_FIELD)
	e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_CHAIN)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_DISABLED)
	e2:SetOperation(c101104070.tgop)
	e2:SetLabel(cid)
	e2:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e2,tp)
end
function c101104070.tgop(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
	if cid~=e:GetLabel() then return end
	if e:GetOwner():IsRelateToChain(ev) then
		e:GetOwner():CancelToGrave(false)
	end
end
function c101104070.cfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0x15c) and c:IsType(TYPE_TRAP) and c:IsControler(tp)
end
function c101104070.filter(c,tp)
	return c:IsFaceup() and c:GetEquipGroup():IsExists(c101104070.cfilter,1,nil,tp) and c:IsControlerCanBeChanged()
end
function c101104070.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c101104070.filter(chkc,tp) end
	if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsExistingTarget(c101104070.filter,tp,0,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c101104070.filter,tp,0,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c101104070.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		if c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
			Duel.Equip(tp,c,tc)
			--Add Equip limit
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(c101104070.eqlimit)
			e1:SetLabelObject(tc)
			c:RegisterEffect(e1)
		end
	elseif c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
		c:CancelToGrave(false)
	end
end
function c101104070.eqlimit(e,c)
	return e:GetLabelObject()==c
end
function c101104070.cval(e,c)
	return e:GetHandlerPlayer()
end
function c101104070.con(e)
	return e:GetHandler():GetEquipTarget():IsControler(e:GetHandlerPlayer())
end
