--マイクロ・コーダー
--Micro Coder
--Script by nekrozar
function c100334004.initial_effect(c)
	--hand link
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetCode(EFFECT_EXTRA_LINK_MATERIAL)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c100334004.matcon)
	e1:SetValue(c100334004.matval)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
    e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
    e2:SetCode(EVENT_BE_MATERIAL)
    e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
    e2:SetCondition(c100334004.ctcon)
    e2:SetOperation(c100334004.ctop)
    c:RegisterEffect(e2)
	--search
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100334004,0))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_BE_MATERIAL)
	e3:SetCountLimit(1,100334004)
	e3:SetCondition(c100334004.thcon)
	e3:SetTarget(c100334004.thtg)
	e3:SetOperation(c100334004.thop)
	c:RegisterEffect(e3)
end
function c100334004.matcon(e)
    return Duel.GetFlagEffect(e:GetHandlerPlayer(),100334004)==0
end
function c100334004.mfilter(c)
    return c:IsLocation(LOCATION_MZONE) and c:IsRace(RACE_CYBERSE)
end
function c100334004.matval(e,c,mg)
    return c:IsSetCard(0x101) and mg:IsExists(c100334004.mfilter,1,nil)
end
function c100334004.ctcon(e,tp,eg,ep,ev,re,r,rp)
    return e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function c100334004.ctop(e,tp,eg,ep,ev,re,r,rp)
    Duel.RegisterFlagEffect(tp,100334004,RESET_PHASE+PHASE_END,0,1)
end
function c100334004.thcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	e:SetLabel(0)
	if c:IsPreviousLocation(LOCATION_ONFIELD) then e:SetLabel(1) end
	return c:IsLocation(LOCATION_GRAVE) and c:IsPreviousLocation(LOCATION_ONFIELD+LOCATION_HAND) and r==REASON_LINK and c:GetReasonCard():IsSetCard(0x101)
end
function c100334004.thfilter(c,chk)
	return ((c:IsSetCard(0x218) and c:IsType(TYPE_SPELL+TYPE_TRAP)) or (chk==1 and c:IsRace(RACE_CYBERSE) and c:IsLevel(4))) and c:IsAbleToHand()
end
function c100334004.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c100334004.thfilter,tp,LOCATION_DECK,0,1,nil,e:GetLabel()) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100334004.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c100334004.thfilter,tp,LOCATION_DECK,0,1,1,nil,e:GetLabel())
	if g:GetCount()>0 then
		Duel.SendtoHand(g,tp,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
