--A・∀・TT
function c101109077.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCost(c101109077.cost)
	e1:SetTarget(c101109077.target)
	e1:SetOperation(c101109077.operation)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_POSITION+CATEGORY_LEAVE_GRAVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,101109077)
	e2:SetCondition(c101109077.stcon)
	e2:SetTarget(c101109077.sttg)
	e2:SetOperation(c101109077.stop)
	c:RegisterEffect(e2)
	--remove
	local e3=Effect.CreateEffect(c)
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetHintTiming(0,TIMING_CHAIN_END+TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,101109077)
	e3:SetCondition(c101109077.rmcon)
	e3:SetTarget(c101109077.rmtg)
	e3:SetOperation(c101109077.rmop)
	c:RegisterEffect(e3)
end
function c101109077.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local c=e:GetHandler()
	local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_REMAIN_FIELD)
	e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetReset(RESET_CHAIN)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_DISABLED)
	e2:SetOperation(c101109077.tgop)
	e2:SetLabel(cid)
	e2:SetReset(RESET_CHAIN)
	Duel.RegisterEffect(e2,tp)
end
function c101109077.tgop(e,tp,eg,ep,ev,re,r,rp)
	local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
	if cid~=e:GetLabel() then return end
	if e:GetOwner():IsRelateToChain(ev) then
		e:GetOwner():CancelToGrave(false)
	end
end
function c101109077.filter(c,tp)
	return c:IsFaceup() and (c:IsSetCard(0x15b) or c:IsControler(1-tp))
end
function c101109077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101109077.filter(chkc,tp) end
	if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
		and Duel.IsExistingTarget(c101109077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,c101109077.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c101109077.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		if c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
			Duel.Equip(tp,c,tc)
			--Add Equip limit
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(c101109077.eqlimit)
			c:RegisterEffect(e1)
		end
	elseif c:IsRelateToEffect(e) and not c:IsStatus(STATUS_LEAVE_CONFIRMED) then
		c:CancelToGrave(false)
	end
end
function c101109077.eqlimit(e,c)
	return c:IsSetCard(0x15b) or c:IsControler(1-e:GetHandlerPlayer())
end
function c101109077.stcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	return ec and ec:IsControler(tp)
end
function c101109077.stfilter(c)
	return c:IsSetCard(0x15c) and c:IsType(TYPE_TRAP) and c:IsSSetable()
end
function c101109077.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
	local ec=e:GetHandler():GetEquipTarget()
	if chk==0 then return ec and ec:IsCanChangePosition()
		and Duel.IsExistingMatchingCard(c101109077.stfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_POSITION,ec,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,LOCATION_GRAVE)
end
function c101109077.stop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=c:GetEquipTarget()
	local g=Duel.GetMatchingGroup(c101109077.stfilter,tp,LOCATION_GRAVE,0,nil)
	if ec and c:IsRelateToEffect(e)
		and Duel.ChangePosition(ec,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)~=0
		and g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SET)
		local sg=g:Select(1-tp,1,1,nil)
		if sg:GetCount()>0 then
			Duel.SSet(tp,sg)
		end
	end
end
function c101109077.rmcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetHandler():GetEquipTarget()
	return ec and ec:IsControler(1-tp)
end
function c101109077.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local ec=e:GetHandler():GetEquipTarget()
	if chk==0 then return ec and ec:IsAbleToRemove(tp) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,ec,1,0,0)
end
function c101109077.rmop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=c:GetEquipTarget()
	if ec and c:IsRelateToEffect(e) and Duel.Remove(ec,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetReset(RESET_PHASE+PHASE_END)
		e1:SetLabelObject(ec)
		e1:SetCountLimit(1)
		e1:SetOperation(c101109077.retop)
		Duel.RegisterEffect(e1,tp)
	end
end
function c101109077.retop(e,tp,eg,ep,ev,re,r,rp)
	Duel.ReturnToField(e:GetLabelObject())
end
