--ティアラメンツ・キトカロス
--
--Script by JoyJ
function c101109042.initial_effect(c)
	c:EnableReviveLimit()
	aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x284),aux.FilterBoolFunction(Card.IsRace,RACE_AQUA),true)
	--to hand or grave
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(101109042,0))
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,101109042)
	e1:SetTarget(c101109042.target)
	e1:SetOperation(c101109042.operation)
	c:RegisterEffect(e1)
	--tograve and spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(101109042,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,101109042+100)
	e2:SetTarget(c101109042.tgtg)
	e2:SetOperation(c101109042.tgop)
	c:RegisterEffect(e2)
	--discard deck
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(101109042,2))
	e3:SetCategory(CATEGORY_DECKDES)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCountLimit(1,101109042+200)
	e3:SetCondition(c101109042.discon)
	e3:SetTarget(c101109042.distg)
	e3:SetOperation(c101109042.disop)
	c:RegisterEffect(e3)
end
function c101109042.cfilter(c)
	return c:IsSetCard(0x284) and (c:IsAbleToHand() or c:IsAbleToGrave())
end
function c101109042.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101109042.cfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c101109042.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	local g=Duel.SelectMatchingCard(tp,c101109042.cfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		local tc=g:GetFirst()
		if tc and tc:IsAbleToHand() and (not tc:IsAbleToGrave() or Duel.SelectOption(tp,1190,1191)==0) then
			Duel.SendtoHand(tc,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,tc)
		else
			Duel.SendtoGrave(tc,REASON_EFFECT)
		end
	end
end
function c101109042.spfilter(c,e,tp)
	return c:IsSetCard(0x284) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c101109042.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	local c=e:GetHandler()
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsAbleToGrave() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToGrave,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(c101109042.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp)
		and Duel.GetMZoneCount(tp)>0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,Card.IsAbleToGrave,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c101109042.tgop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101109042.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
	if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 and tc:IsRelateToEffect(e) then
		Duel.SendtoGrave(tc,REASON_EFFECT)
	end
end
function c101109042.discon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_EFFECT)
end
function c101109042.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,5) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(5)
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,5)
end
function c101109042.disop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.DiscardDeck(p,d,REASON_EFFECT)
end
