--弩級軍貫－いくら型一番艦
function c75215744.initial_effect(c)
	aux.AddCodeList(c,24639891,61027400)
	--xyz procedure
	aux.AddXyzProcedure(c,nil,4,2)
	c:EnableReviveLimit()
	--apply the effect
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_MATERIAL_CHECK)
	e0:SetValue(c75215744.valcheck)
	c:RegisterEffect(e0)
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(75215744,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCountLimit(1,75215744)
	e1:SetCondition(c75215744.effcon)
	e1:SetTarget(c75215744.efftg)
	e1:SetOperation(c75215744.effop)
	c:RegisterEffect(e1)
	e0:SetLabelObject(e1)
	--destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(75215744,1))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c75215744.descon)
	e2:SetTarget(c75215744.destg)
	e2:SetOperation(c75215744.desop)
	c:RegisterEffect(e2)
end
function c75215744.valcheck(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local flag=0
	if c:GetMaterial():FilterCount(Card.IsCode,nil,24639891)>0 then flag=flag|1 end
	if c:GetMaterial():FilterCount(Card.IsCode,nil,61027400)>0 then flag=flag|2 end
	e:GetLabelObject():SetLabel(flag)
end
function c75215744.effcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c75215744.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
	local chk1=e:GetLabel()&1>0
	local chk2=e:GetLabel()&2>0
	if chk==0 then return (chk1 and Duel.IsPlayerCanDraw(tp,1) or chk2) end
	if chk1 then
		e:SetCategory(CATEGORY_DRAW)
		Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
	else
		e:SetCategory(0)
	end
end
function c75215744.effop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local chk1=e:GetLabel()&1>0
	local chk2=e:GetLabel()&2>0
	if chk1 then
		Duel.Draw(tp,1,REASON_EFFECT)
	end
	if chk2 then
		Duel.BreakEffect()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_EXTRA_ATTACK)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e1)
	end
end
function c75215744.descon(e,tp,eg,ep,ev,re,r,rp)
	local rc=eg:GetFirst()
	return ep~=tp and rc:IsControler(tp) and rc:IsSetCard(0x166) and rc:IsSummonLocation(LOCATION_EXTRA)
end
function c75215744.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end
	if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c75215744.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
