--竜儀巧-メテオニス＝DRA

--Scripted by mallu11
function c100415029.initial_effect(c)
	c:EnableReviveLimit()
	--cannot be effect target
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c100415029.efilter)
	c:RegisterEffect(e1)
	--attack all
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_ATTACK_ALL)
	e2:SetValue(1)
	e2:SetCondition(c100415029.atkcon)
	e2:SetValue(c100415029.atkfilter)
	c:RegisterEffect(e2)
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetCode(EVENT_SPSUMMON_SUCCESS)
	e0:SetCondition(c100415029.matcon)
	e0:SetOperation(c100415029.matop)
	c:RegisterEffect(e0)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_MATERIAL_CHECK)
	e3:SetValue(c100415029.valcheck)
	e3:SetLabelObject(e0)
	c:RegisterEffect(e3)
	--to grave
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(100415029,0))
	e4:SetCategory(CATEGORY_TOGRAVE)
	e4:SetType(EFFECT_TYPE_QUICK_O)
	e4:SetCode(EVENT_FREE_CHAIN)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e4:SetRange(LOCATION_MZONE)
	e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e4:SetCountLimit(1,100415029)
	e4:SetCondition(c100415029.tgcon)
	e4:SetCost(c100415029.tgcost)
	e4:SetTarget(c100415029.tgtg)
	e4:SetOperation(c100415029.tgop)
	c:RegisterEffect(e4)
end
function c100415029.efilter(e,re,rp)
	return aux.tgoval(e,re,rp) and re:IsActiveType(TYPE_MONSTER)
end
function c100415029.atkcon(e)
	return e:GetHandler():GetFlagEffect(100415029)>0
end
function c100415029.atkfilter(e,c)
	return c:IsSummonType(SUMMON_TYPE_SPECIAL)
end
function c100415029.matcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL) and e:GetLabel()==1
end
function c100415029.matop(e,tp,eg,ep,ev,re,r,rp)
	e:GetHandler():RegisterFlagEffect(100415029,RESET_EVENT+RESETS_STANDARD,0,1)
end
function c100415029.lvfilter(c,rc)
	return c:GetRitualLevel(rc)>0
end
function c100415029.valcheck(e,c)
	local mg=c:GetMaterial()
	local fg=mg:Filter(c100415029.lvfilter,nil,c)
	if fg:GetSum(Card.GetRitualLevel,c)<=2 then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
function c100415029.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==1-tp
end
function c100415029.costfilter(c)
	return c:IsAttackAbove(1) and c:IsAbleToRemoveAsCost()
end
function c100415029.tgfilter(c)
	return c:IsFaceup() and c:IsAbleToGrave()
end
function c100415029.fselect(g,tp)
	if Duel.IsExistingTarget(c100415029.tgfilter,tp,0,LOCATION_ONFIELD,2,nil) then
		return g:CheckWithSumEqual(Card.GetAttack,2000,#g,#g) or g:CheckWithSumEqual(Card.GetAttack,4000,#g,#g)
	elseif Duel.IsExistingTarget(c100415029.tgfilter,tp,0,LOCATION_ONFIELD,1,nil) then
		return g:CheckWithSumEqual(Card.GetAttack,2000,#g,#g)
	end
	return false
end
function c100415029.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
	e:SetLabel(100,0)
	local g=Duel.GetMatchingGroup(c100415029.costfilter,tp,LOCATION_GRAVE,0,nil)
	if chk==0 then return g:CheckSubGroup(c100415029.fselect,1,#g,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local sg=g:SelectSubGroup(tp,c100415029.fselect,false,1,#g,tp)
	if sg:GetSum(Card.GetAttack)==4000 then
		e:SetLabel(100,2)
	else
		e:SetLabel(100,1)
	end
	Duel.Remove(sg,POS_FACEUP,REASON_COST)
end 
function c100415029.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c100415029.tgfilter(chkc) end
	local check,ct=e:GetLabel()
	if chk==0 then
		e:SetLabel(0,0)
		if check~=100 then return false end
		return Duel.IsExistingTarget(c100415029.tgfilter,tp,0,LOCATION_ONFIELD,1,nil) end
	e:SetLabel(0,0)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectTarget(tp,c100415029.tgfilter,tp,0,LOCATION_ONFIELD,ct,ct,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0)
end
function c100415029.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if #g>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
