--ネフティスの輪廻
--Rebirth of Nephthys
function c100410009.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c100410009.target)
	e1:SetOperation(c100410009.activate)
	c:RegisterEffect(e1)
end
c100410009.fit_monster={100410005,100410006}
function c100410009.filter(c,e,tp,m,ft)
	if not c:IsSetCard(0x11f) or bit.band(c:GetType(),0x81)~=0x81
		or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
	local mg=m:Filter(Card.IsCanBeRitualMaterial,c,c)
	if ft>0 then
		return mg:CheckWithSumGreater(Card.GetRitualLevel,c:GetLevel(),c)
	else
		return mg:IsExists(c100410009.filterF,1,nil,tp,mg,c)
	end
end
function c100410009.filterF(c,tp,mg,rc)
	if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then
		Duel.SetSelectedCard(c)
		return mg:CheckWithSumGreater(Card.GetRitualLevel,rc:GetLevel(),rc)
	else return false end
end
function c100410009.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		local mg=Duel.GetRitualMaterial(tp)
		local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
		return ft>-1 and Duel.IsExistingMatchingCard(c100410009.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg,ft)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100410009.mfilter(c)
	return c:IsCode(100410005) or c:IsCode(100410006)
end
function c100410009.activate(e,tp,eg,ep,ev,re,r,rp)
	local mg=Duel.GetRitualMaterial(tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local tg=Duel.SelectMatchingCard(tp,c100410009.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg,ft)
	local tc=tg:GetFirst()
	if tc then
		mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
		local mat=nil
		if ft>0 then
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
		else
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			mat=mg:FilterSelect(tp,c100410009.filterF,1,1,nil,tp,mg,tc)
			Duel.SetSelectedCard(mat)
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
			local mat2=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
			mat:Merge(mat2)
		end
		tc:SetMaterial(mat)
		Duel.ReleaseRitualMaterial(mat)
		Duel.BreakEffect()
		Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
		tc:CompleteProcedure()
		local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
		if mat:IsExists(c100410009.mfilter,1,nil) and #g>0 and Duel.SelectYesNo(tp,aux.Stringid(100410009,0)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=g:Select(tp,1,1,e:GetHandler())
			Duel.Destroy(sg,REASON_EFFECT)
		end
	end
end
