--プランキッズ・ランプ
--Prankids Ramp
function c100410015.initial_effect(c)
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_SPECIAL_SUMMON)
	e1:SetCode(EVENT_BE_MATERIAL)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,100410015)
	e1:SetCondition(c100410015.damcon)
	e1:SetTarget(c100410015.damtg)
	e1:SetOperation(c100410015.damop)
	c:RegisterEffect(e1)
end
function c100410015.damcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	return c:IsLocation(LOCATION_GRAVE) and rc:IsSetCard(0x120) and r&REASON_FUSION+REASON_LINK~=0
end
function c100410015.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK+LOCATION_HAND)
end
function c100410015.spfilter(c,e,tp)
	return c:IsSetCard(0x120) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and not c:IsCode(100410015)
end
function c100410015.damop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c100410015.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,nil,e,tp)
	if Duel.Damage(1-tp,500,REASON_EFFECT)~=0 and #g>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(100410015,0)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local sg=g:Select(tp,1,1,nil)
		Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
	end
end
