--転生炎獣ラクーン
--Salamangreat Raccoon
--Script by nekrozar
function c100335001.initial_effect(c)
	--recover
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100335001,0))
	e1:SetCategory(CATEGORY_RECOVER)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BE_BATTLE_TARGET)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c100335001.reccon)
	e1:SetCost(c100335001.reccost)
	e1:SetTarget(c100335001.rectg)
	e1:SetOperation(c100335001.recop)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100335001,1))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_DESTROYED)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,100335001)
	e2:SetCondition(c100335001.thcon)
	e2:SetTarget(c100335001.thtg)
	e2:SetOperation(c100335001.thop)
	c:RegisterEffect(e2)
end
function c100335001.reccon(e,tp,eg,ep,ev,re,r,rp)
	local at=Duel.GetAttackTarget()
	return at:IsControler(tp) and at:IsFaceup() and at:IsSetCard(0x119)
end
function c100335001.reccost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c100335001.rectg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.GetAttacker():IsOnField()
		and Duel.GetAttackTarget():IsOnField() end
	local g=Group.FromCards(Duel.GetAttacker(),Duel.GetAttackTarget())
	Duel.SetTargetCard(g)
	e:SetLabelObject(Duel.GetAttacker())
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,Duel.GetAttacker():GetAttack())
end
function c100335001.recop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local hc=e:GetLabelObject()
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tc=g:GetFirst()
	if tc==hc then tc=g:GetNext() end
	if hc:IsFaceup() and hc:IsRelateToEffect(e) then
		Duel.Recover(tp,hc:GetAttack(),REASON_EFFECT)
	end
	if tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
function c100335001.thcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local bc=tc:GetBattleTarget()
	return eg:GetCount()==1	and tc:IsLocation(LOCATION_GRAVE) and tc:IsReason(REASON_BATTLE)
		and bc:IsRelateToBattle() and bc:IsControler(tp) and bc:IsSetCard(0x119)
end
function c100335001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToHand() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c100335001.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end
