--HRUM－ユートピア・フォース
--
--Script by mercury233
function c100342055.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100342055,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,100342055)
	e1:SetTarget(c100342055.target)
	e1:SetOperation(c100342055.activate)
	c:RegisterEffect(e1)
	--material
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100342055,1))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,100342055+100)
	e2:SetCondition(c100342055.matcon)
	e2:SetTarget(c100342055.mattg)
	e2:SetOperation(c100342055.matop)
	c:RegisterEffect(e2)
end
function c100342055.filter1(c,e,tp)
	return c:IsFaceup() and c:IsSetCard(0x107f) and c:IsType(TYPE_XYZ) and c:IsRankBelow(9)
		and Duel.IsExistingMatchingCard(c100342055.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
		and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
end
function c100342055.filter2(c,e,tp,mc)
	return c:IsRankAbove(10) and c:IsSetCard(0x7f) and mc:IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c100342055.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c100342055.filter1(chkc,e,tp) end
	if chk==0 then return Duel.IsExistingTarget(c100342055.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,c100342055.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100342055.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL) then return end
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c100342055.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
	local sc=g:GetFirst()
	if sc then
		local mg=tc:GetOverlayGroup()
		if mg:GetCount()~=0 then
			Duel.Overlay(sc,mg)
		end
		sc:SetMaterial(Group.FromCards(tc))
		Duel.Overlay(sc,Group.FromCards(tc))
		Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		sc:CompleteProcedure()
	end
end
function c100342055.cfilter(c,e)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsCanBeEffectTarget(e)
end
function c100342055.matcon(e,tp,eg,ep,ev,re,r,rp)
	local rc=re:GetHandler()
	return rc and rc:IsType(TYPE_XYZ) and rc:IsRankAbove(10) and rc:IsSetCard(0x7f) and eg:IsExists(c100342055.cfilter,1,nil,e)
end
function c100342055.tgfilter(c,eg)
	return eg:IsContains(c) and c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function c100342055.mattg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100342055.tgfilter(chkc,eg) end
	if chk==0 then return Duel.IsExistingTarget(c100342055.tgfilter,tp,LOCATION_MZONE,0,1,nil,eg)
		and e:GetHandler():IsCanOverlay() end
	if eg:GetCount()==1 then
		Duel.SetTargetCard(eg)
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
		Duel.SelectTarget(tp,c100342055.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,eg)
	end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c100342055.matop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
		Duel.Overlay(tc,Group.FromCards(c))
	end
end
