--溟界妃－アミュネシア

--Scripted by mallu11
function c100416008.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100416008,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_GRAVE)
	e1:SetCountLimit(1,100416008)
	e1:SetCost(c100416008.spcost)
	e1:SetTarget(c100416008.sptg)
	e1:SetOperation(c100416008.spop)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100416008,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,100416008+100)
	e2:SetCondition(c100416008.tgcon)
	e2:SetTarget(c100416008.tgtg)
	e2:SetOperation(c100416008.tgop)
	c:RegisterEffect(e2)
	--spsummon2
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100416008,2))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1,100416008+200)
	e3:SetCondition(c100416008.spcon2)
	e3:SetTarget(c100416008.sptg2)
	e3:SetOperation(c100416008.spop2)
	c:RegisterEffect(e3)
end
function c100416008.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetReleaseGroup(tp)
	if chk==0 then return g:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local rg=g:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp)
	aux.UseExtraReleaseCount(rg,tp)
	Duel.Release(rg,REASON_COST)
end
function c100416008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100416008.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c100416008.cfilter(c,tp)
	return c:IsPreviousControler(1-tp) and c:IsPreviousLocation(LOCATION_GRAVE) and c:GetOriginalType()&TYPE_MONSTER~=0
end
function c100416008.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c100416008.cfilter,1,e:GetHandler(),tp)
end
function c100416008.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	if chk==0 then return #g>0 end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c100416008.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
	if #g>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
		local sg=g:Select(tp,1,1,nil)
		Duel.HintSelection(sg)
		Duel.SendtoGrave(sg,REASON_EFFECT)
	end
end
function c100416008.cfilter2(c,tp)
	return c:IsType(TYPE_MONSTER) and c:IsPreviousControler(1-tp) and c:IsPreviousLocation(LOCATION_HAND+LOCATION_DECK)
end
function c100416008.spcon2(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c100416008.cfilter2,1,nil,tp)
end
function c100416008.spfilter(c,e,tp)
	return not c:IsCode(100416008) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsRace(RACE_REPTILE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100416008.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100416008.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100416008.spop2(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100416008.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
