--BF－刻夜のゾンダ
--Script by Dr.Chaos
function c101110005.initial_effect(c)
	--splimit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c101110005.splimit)
	c:RegisterEffect(e1)
	--to hand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(101110005,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1,101110005)
	e2:SetTarget(c101110005.thtg)
	e2:SetOperation(c101110005.thop)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
	--spsummon
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(101110005,1))
	e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
	e4:SetType(EFFECT_TYPE_IGNITION)
	e4:SetRange(LOCATION_GRAVE)
	e4:SetCountLimit(1,101110005)
	e4:SetCost(aux.bfgcost)
	e4:SetTarget(c101110005.sptg)
	e4:SetOperation(c101110005.spop)
	c:RegisterEffect(e4)
end
function c101110005.splimit(e,c)
	return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
function c101110005.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToHand() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101110005.thop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
function c101110005.spfilter(c,e,tp)
	return c:IsSetCard(0x33) and c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101110005.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c101110005.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,0)
end
function c101110005.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c101110005.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
		Duel.BreakEffect()
		Duel.Damage(tp,tc:GetAttack(),REASON_EFFECT)
	end
end