--らくがきじゅう－てらの
--
--Script by Trishula9
function c100290033.initial_effect(c)
	--summon with 1 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100290033,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c100290033.otcon)
	e1:SetOperation(c100290033.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--tribute summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100290033,1))
	e3:SetCategory(CATEGORY_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetRange(LOCATION_HAND)
	e3:SetCountLimit(1,100290033)
	e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
	e3:SetCondition(c100290033.sumcon)
	e3:SetTarget(c100290033.sumtg)
	e3:SetOperation(c100290033.sumop)
	c:RegisterEffect(e3)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(100290033,2))
	e4:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetCode(EVENT_SUMMON_SUCCESS)
	e4:SetProperty(EFFECT_FLAG_DELAY)
	e4:SetTarget(c100290033.destg)
	e4:SetOperation(c100290033.desop)
	c:RegisterEffect(e4)
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_MATERIAL_CHECK)
	e5:SetValue(c100290033.valcheck)
	e5:SetLabelObject(e4)
	c:RegisterEffect(e5)
end
function c100290033.rfilter(c,tp)
	return c:IsRace(RACE_DINOSAUR) and (c:IsControler(tp) or c:IsFaceup())
end
function c100290033.otcon(e,c,minc)
	if c==nil then return true end
	local tp=c:GetControler()
	local mg=Duel.GetMatchingGroup(c100290033.rfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c100290033.otop(e,tp,eg,ep,ev,re,r,rp,c)
	local mg=Duel.GetMatchingGroup(c100290033.rfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
	local sg=Duel.SelectTribute(tp,c,1,1,mg)
	c:SetMaterial(sg)
	Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c100290033.cfilter(c)
	return c:IsRace(RACE_DINOSAUR) and c:IsFaceup()
end
function c100290033.sumcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c100290033.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
		and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c100290033.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:IsSummonable(true,nil,1) or c:IsMSetable(true,nil,1) end
	Duel.SetOperationInfo(0,CATEGORY_SUMMON,c,1,0,0)
end
function c100290033.sumop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local pos=0
	if c:IsSummonable(true,nil,1) then pos=pos+POS_FACEUP_ATTACK end
	if c:IsMSetable(true,nil,1) then pos=pos+POS_FACEDOWN_DEFENSE end
	if pos==0 then return end
	if Duel.SelectPosition(tp,c,pos)==POS_FACEUP_ATTACK then
		Duel.Summon(tp,c,true,nil,1)
	else
		Duel.MSet(tp,c,true,nil,1)
	end
end
function c100290033.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100290033.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	if g:GetCount()>0 then
		Duel.HintSelection(g)
		Duel.Destroy(g,REASON_EFFECT)
		if e:GetLabel()==1 and c:IsRelateToEffect(e) and c:IsFaceup() then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
			e1:SetValue(math.ceil(g:GetFirst():GetBaseAttack()/2))
			c:RegisterEffect(e1)
		end
	end
end
function c100290033.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsSetCard,1,nil,0x1286) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end