--天雷星センコウ
--id:Ruby QQ:917770701
function c100290036.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100290036,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1,100290036)
	e1:SetCondition(c100290036.spcon)
	e1:SetTarget(c100290036.sptg)
	e1:SetOperation(c100290036.spop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100290036,1))
	e3:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_GRAVE)
	e3:SetCountLimit(1,100290136)
	e3:SetCost(aux.bfgcost)
	e3:SetTarget(c100290036.target)
	e3:SetOperation(c100290036.activate)
	c:RegisterEffect(e3)
end
function c100290036.spfilter(c,tp)
	return c:IsFaceup() and c:IsControler(tp) and c:IsAttribute(ATTRIBUTE_EARTH)
end
function c100290036.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c100290036.spfilter,1,nil,tp)
end
function c100290036.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100290036.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100290036.filter1(c,tp)
	return c:IsFaceup() and c:IsLevelAbove(5) and c:IsRace(RACE_WARRIOR) and c:IsAttackAbove(1500)
end
function c100290036.filter2(c,check)
	return c:IsPosition(POS_FACEUP_ATTACK)
end
function c100290036.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(c100290036.filter1,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingTarget(c100290036.filter2,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	local g1=Duel.SelectTarget(tp,c100290036.filter1,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,c100290036.filter2,tp,0,LOCATION_MZONE,1,1,nil)
	e:SetLabelObject(g1:GetFirst())
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0)
end
function c100290036.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local lc=tg:GetFirst()
	if lc==tc then lc=tg:GetNext() end
	if tc:IsRelateToEffect(e) and tc:IsControler(tp) and tc:IsFaceup() and tc:IsAttackAbove(1500) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(-1500)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD)
		tc:RegisterEffect(e1)
		if not tc:IsHasEffect(EFFECT_REVERSE_UPDATE) and lc:IsRelateToEffect(e) and lc:IsControler(1-tp) then
			Duel.Destroy(lc,REASON_EFFECT)
		end
	end
end
