--Evil★Twin キスキル
--
--Script by JustFish
function c100415015.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,nil,2,2,c100415015.lcheck)
	c:EnableReviveLimit()
	--draw
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(100415015,0))
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCountLimit(1,100415015)
	e1:SetCondition(c100415015.drcon)
	e1:SetTarget(c100415015.drtg)
	e1:SetOperation(c100415015.drop)
	c:RegisterEffect(e1)
	--SpecialSummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100415015,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetHintTiming(0,TIMING_MAIN_END)
	e2:SetCountLimit(1,100415015+100)
	e2:SetCondition(c100415015.spcon)
	e2:SetTarget(c100415015.sptg)
	e2:SetOperation(c100415015.spop)
	c:RegisterEffect(e2)
end
function c100415015.lcheck(g,lc)
	return g:IsExists(Card.IsLinkSetCard,1,nil,0x252)
end
function c100415015.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x253)
end
function c100415015.drcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c100415015.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100415015.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(1)
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100415015.drop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Draw(p,d,REASON_EFFECT)
end
function c100415015.spcon(e,tp,eg,ep,ev,re,r,rp)
	return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
		and not Duel.IsExistingMatchingCard(c100415015.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100415015.spfilter(c,e,tp)
	return c:IsSetCard(0x253) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100415015.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c100415015.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100415015.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100415015.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c100415015.splimit)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
end
function c100415015.splimit(e,c)
	return not c:IsRace(RACE_FIEND) and c:IsLocation(LOCATION_EXTRA)
end
