Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-core
Commits
fadc016f
Commit
fadc016f
authored
Jul 01, 2020
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update Card.IsCanBeEffectTarget
it's a basic rule that cards in deck/extra/hand cannot be effect target
parent
760939d2
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
0 deletions
+2
-0
card.cpp
card.cpp
+2
-0
No files found.
card.cpp
View file @
fadc016f
...
...
@@ -3630,6 +3630,8 @@ int32 card::is_capable_be_battle_target(card* pcard) {
int32
card
::
is_capable_be_effect_target
(
effect
*
reason_effect
,
uint8
playerid
)
{
if
(
is_status
(
STATUS_SUMMONING
)
||
is_status
(
STATUS_BATTLE_DESTROYED
))
return
FALSE
;
if
(
current
.
location
&
(
LOCATION_DECK
|
LOCATION_EXTRA
|
LOCATION_HAND
))
return
FALSE
;
effect_set
eset
;
filter_effect
(
EFFECT_CANNOT_BE_EFFECT_TARGET
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment