Commit f0d68f63 authored by nanahira's avatar nanahira

fix

parent aa2df078
...@@ -42,7 +42,7 @@ int32 scriptlib::duel_select_field(lua_State * L) { ...@@ -42,7 +42,7 @@ int32 scriptlib::duel_select_field(lua_State * L) {
} else { } else {
flag = (flag | (0xffffffff-0xff1fff1f)); flag = (flag | (0xffffffff-0xff1fff1f));
} }
pduel->game_field->add_process(PROCESSOR_SELECT_DISFIELD_S, 0, 0, 0, playerid, flag, count); pduel->game_field->add_process(PROCESSOR_SELECT_DISFIELD, 0, 0, 0, playerid, flag, count);
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_get_master_rule(lua_State * L) { int32 scriptlib::duel_get_master_rule(lua_State * L) {
...@@ -128,7 +128,7 @@ int32 scriptlib::duel_exile(lua_State *L) { ...@@ -128,7 +128,7 @@ int32 scriptlib::duel_exile(lua_State *L) {
pduel->game_field->send_to(pcard, pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP); pduel->game_field->send_to(pcard, pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP);
else else
pduel->game_field->send_to(&(pgroup->container), pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP); pduel->game_field->send_to(&(pgroup->container), pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP);
pduel->game_field->core.subunits.back().type = PROCESSOR_SENDTO_S; pduel->game_field->core.subunits.back().type = PROCESSOR_SENDTO;
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_disable_action_check(lua_State *L) { int32 scriptlib::duel_disable_action_check(lua_State *L) {
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment