Commit aa88b0f9 authored by salix5's avatar salix5

Defecne->Defense

parent cb3ab3be
......@@ -44,9 +44,9 @@ static const struct luaL_Reg cardlib[] = {
{ "GetAttack", scriptlib::card_get_attack },
{ "GetBaseAttack", scriptlib::card_get_origin_attack },
{ "GetTextAttack", scriptlib::card_get_text_attack },
{ "GetDefence", scriptlib::card_get_defense },
{ "GetBaseDefence", scriptlib::card_get_origin_defense },
{ "GetTextDefence", scriptlib::card_get_text_defense },
{ "GetDefense", scriptlib::card_get_defense },
{ "GetBaseDefense", scriptlib::card_get_origin_defense },
{ "GetTextDefense", scriptlib::card_get_text_defense },
{ "GetPreviousCodeOnField", scriptlib::card_get_previous_code_onfield },
{ "GetPreviousTypeOnField", scriptlib::card_get_previous_type_onfield },
{ "GetPreviousLevelOnField", scriptlib::card_get_previous_level_onfield },
......@@ -54,7 +54,7 @@ static const struct luaL_Reg cardlib[] = {
{ "GetPreviousAttributeOnField", scriptlib::card_get_previous_attribute_onfield },
{ "GetPreviousRaceOnField", scriptlib::card_get_previous_race_onfield },
{ "GetPreviousAttackOnField", scriptlib::card_get_previous_attack_onfield },
{ "GetPreviousDefenceOnField", scriptlib::card_get_previous_defense_onfield },
{ "GetPreviousDefenseOnField", scriptlib::card_get_previous_defense_onfield },
{ "GetOwner", scriptlib::card_get_owner },
{ "GetControler", scriptlib::card_get_controler },
{ "GetPreviousControler", scriptlib::card_get_previous_controler },
......@@ -172,7 +172,7 @@ static const struct luaL_Reg cardlib[] = {
{ "IsFaceup", scriptlib::card_is_faceup },
{ "IsAttackPos", scriptlib::card_is_attack_pos },
{ "IsFacedown", scriptlib::card_is_facedown },
{ "IsDefencePos", scriptlib::card_is_defense_pos },
{ "IsDefensePos", scriptlib::card_is_defense_pos },
{ "IsPosition", scriptlib::card_is_position },
{ "IsPreviousPosition", scriptlib::card_is_pre_position },
{ "IsControler", scriptlib::card_is_controler },
......@@ -185,8 +185,8 @@ static const struct luaL_Reg cardlib[] = {
{ "IsRankAbove", scriptlib::card_is_rank_above },
{ "IsAttackBelow", scriptlib::card_is_attack_below },
{ "IsAttackAbove", scriptlib::card_is_attack_above },
{ "IsDefenceBelow", scriptlib::card_is_defense_below },
{ "IsDefenceAbove", scriptlib::card_is_defense_above },
{ "IsDefenseBelow", scriptlib::card_is_defense_below },
{ "IsDefenseAbove", scriptlib::card_is_defense_above },
{ "IsPublic", scriptlib::card_is_public },
{ "IsForbidden", scriptlib::card_is_forbidden },
{ "IsAbleToChangeControler", scriptlib::card_is_able_to_change_controler },
......
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