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ygopro-core
Commits
80f2f60f
Commit
80f2f60f
authored
May 27, 2019
by
DailyShana
Browse files
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Plain Diff
update aborting damage step
parent
3b3ade97
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
28 additions
and
32 deletions
+28
-32
processor.cpp
processor.cpp
+28
-32
No files found.
processor.cpp
View file @
80f2f60f
...
@@ -3142,11 +3142,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3142,11 +3142,7 @@ int32 field::process_battle_command(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
21
:
{
case
21
:
{
if
(
core
.
attacker
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
]
if
(
core
.
attacker
->
is_status
(
STATUS_ATTACK_CANCELED
))
{
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
(
core
.
attack_target
&&
(
core
.
attack_target
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attack_target
->
current
.
controler
!=
core
.
attack_target
->
attack_controler
||
core
.
attack_target
->
fieldid_r
!=
core
.
pre_field
[
1
])))
{
core
.
units
.
begin
()
->
step
=
32
;
core
.
units
.
begin
()
->
step
=
32
;
return
FALSE
;
return
FALSE
;
}
}
...
@@ -3184,12 +3180,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3184,12 +3180,7 @@ int32 field::process_battle_command(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
23
:
{
case
23
:
{
if
(
core
.
attacker
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
]
if
(
core
.
attacker
->
is_status
(
STATUS_ATTACK_CANCELED
))
{
||
((
core
.
attacker
->
current
.
position
&
POS_DEFENSE
)
&&
!
(
core
.
attacker
->
is_affected_by_effect
(
EFFECT_DEFENSE_ATTACK
)))
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
(
core
.
attack_target
&&
(
core
.
attack_target
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attack_target
->
current
.
controler
!=
core
.
attack_target
->
attack_controler
||
core
.
attack_target
->
fieldid_r
!=
core
.
pre_field
[
1
])))
{
core
.
units
.
begin
()
->
step
=
32
;
core
.
units
.
begin
()
->
step
=
32
;
return
FALSE
;
return
FALSE
;
}
}
...
@@ -3219,11 +3210,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3219,11 +3210,7 @@ int32 field::process_battle_command(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
25
:
{
case
25
:
{
if
(
core
.
attacker
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
]
if
(
core
.
attacker
->
is_status
(
STATUS_ATTACK_CANCELED
))
{
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
(
core
.
attack_target
&&
(
core
.
attack_target
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attack_target
->
current
.
controler
!=
core
.
attack_target
->
attack_controler
||
core
.
attack_target
->
fieldid_r
!=
core
.
pre_field
[
1
])))
{
reset_phase
(
PHASE_DAMAGE_CAL
);
reset_phase
(
PHASE_DAMAGE_CAL
);
adjust_all
();
adjust_all
();
infos
.
phase
=
PHASE_DAMAGE
;
infos
.
phase
=
PHASE_DAMAGE
;
...
@@ -3472,7 +3459,6 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3472,7 +3459,6 @@ int32 field::process_battle_command(uint16 step) {
}
}
case
33
:
{
case
33
:
{
core
.
units
.
begin
()
->
ptarget
=
0
;
core
.
units
.
begin
()
->
ptarget
=
0
;
// for unexpected end of damage step
core
.
damage_calculated
=
TRUE
;
core
.
damage_calculated
=
TRUE
;
core
.
selfdes_disabled
=
FALSE
;
core
.
selfdes_disabled
=
FALSE
;
core
.
flip_delayed
=
FALSE
;
core
.
flip_delayed
=
FALSE
;
...
@@ -4970,7 +4956,7 @@ int32 field::adjust_step(uint16 step) {
...
@@ -4970,7 +4956,7 @@ int32 field::adjust_step(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
1
:
{
case
1
:
{
//win check
(deck=0 or lp=0)
//win check
uint32
winp
=
5
,
rea
=
1
;
uint32
winp
=
5
,
rea
=
1
;
if
(
player
[
0
].
lp
<=
0
&&
player
[
1
].
lp
>
0
)
{
if
(
player
[
0
].
lp
<=
0
&&
player
[
1
].
lp
>
0
)
{
winp
=
1
;
winp
=
1
;
...
@@ -5229,6 +5215,7 @@ int32 field::adjust_step(uint16 step) {
...
@@ -5229,6 +5215,7 @@ int32 field::adjust_step(uint16 step) {
return
FALSE
;
return
FALSE
;
if
(
attacker
->
is_status
(
STATUS_ATTACK_CANCELED
))
if
(
attacker
->
is_status
(
STATUS_ATTACK_CANCELED
))
return
FALSE
;
return
FALSE
;
if
(
infos
.
phase
!=
PHASE_DAMAGE
&&
infos
.
phase
!=
PHASE_DAMAGE_CAL
)
{
if
(
!
core
.
attacker
->
is_capable_attack
()
if
(
!
core
.
attacker
->
is_capable_attack
()
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
])
{
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
])
{
...
@@ -5244,6 +5231,15 @@ int32 field::adjust_step(uint16 step) {
...
@@ -5244,6 +5231,15 @@ int32 field::adjust_step(uint16 step) {
}
}
if
(
fidset
!=
core
.
opp_mzone
||
!
confirm_attack_target
())
if
(
fidset
!=
core
.
opp_mzone
||
!
confirm_attack_target
())
core
.
attack_rollback
=
TRUE
;
core
.
attack_rollback
=
TRUE
;
}
else
{
if
(
core
.
attacker
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attacker
->
fieldid_r
!=
core
.
pre_field
[
0
]
||
((
core
.
attacker
->
current
.
position
&
POS_DEFENSE
)
&&
!
(
core
.
attacker
->
is_affected_by_effect
(
EFFECT_DEFENSE_ATTACK
)))
||
core
.
attacker
->
current
.
controler
!=
core
.
attacker
->
attack_controler
||
(
core
.
attack_target
&&
(
core
.
attack_target
->
current
.
location
!=
LOCATION_MZONE
||
core
.
attack_target
->
current
.
controler
!=
core
.
attack_target
->
attack_controler
||
core
.
attack_target
->
fieldid_r
!=
core
.
pre_field
[
1
])))
core
.
attacker
->
set_status
(
STATUS_ATTACK_CANCELED
,
TRUE
);
}
return
FALSE
;
return
FALSE
;
}
}
case
15
:
{
case
15
:
{
...
...
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