Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-core
Commits
5ba3e298
Commit
5ba3e298
authored
Jan 06, 2016
by
VanillaSalt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
b62ac6b3
Changes
5
Show whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
46 additions
and
49 deletions
+46
-49
card.cpp
card.cpp
+13
-18
card.h
card.h
+10
-5
libcard.cpp
libcard.cpp
+1
-2
operations.cpp
operations.cpp
+2
-3
processor.cpp
processor.cpp
+20
-21
No files found.
card.cpp
View file @
5ba3e298
...
...
@@ -72,7 +72,6 @@ card::card(duel* pd) {
assume_type
=
0
;
assume_value
=
0
;
spsummon_code
=
0
;
relate_effect_outside
=
0
;
current
.
controler
=
PLAYER_NONE
;
}
card
::~
card
()
{
...
...
@@ -1438,48 +1437,44 @@ void card::release_relation(card* target) {
return
;
relations
.
erase
(
target
);
}
void
card
::
create_relation
(
uint16
chain_id
)
{
relate_effect
.
insert
(
chain_id
);
void
card
::
create_relation
(
const
chain
&
ch
)
{
relate_effect
.
insert
(
std
::
make_pair
(
ch
.
triggering_effect
,
ch
.
chain_id
)
);
}
int32
card
::
is_has_relation
(
uint16
chain_id
)
{
if
(
relate_effect
.
find
(
chain_id
)
!=
relate_effect
.
end
())
int32
card
::
is_has_relation
(
const
chain
&
ch
)
{
if
(
relate_effect
.
find
(
std
::
make_pair
(
ch
.
triggering_effect
,
ch
.
chain_id
)
)
!=
relate_effect
.
end
())
return
TRUE
;
return
FALSE
;
}
void
card
::
release_relation
(
uint16
chain_id
)
{
relate_effect
.
erase
(
chain_id
);
void
card
::
release_relation
(
const
chain
&
ch
)
{
relate_effect
.
erase
(
std
::
make_pair
(
ch
.
triggering_effect
,
ch
.
chain_id
)
);
}
void
card
::
clear_relate_effect
()
{
relate_effect
.
clear
();
relate_effect_outside
=
0
;
}
void
card
::
create_relation
(
effect
*
peffect
)
{
for
(
auto
it
=
pduel
->
game_field
->
core
.
current_chain
.
rbegin
();
it
!=
pduel
->
game_field
->
core
.
current_chain
.
rend
();
++
it
)
{
if
(
it
->
triggering_effect
==
peffect
)
{
create_relation
(
it
->
chain_id
);
create_relation
(
*
it
);
return
;
}
}
relate_effect
_outside
=
peffect
;
relate_effect
.
insert
(
std
::
make_pair
(
peffect
,
(
uint16
)
0
))
;
}
int32
card
::
is_has_relation
(
effect
*
peffect
)
{
for
(
auto
it
=
pduel
->
game_field
->
core
.
current_chain
.
rbegin
();
it
!=
pduel
->
game_field
->
core
.
current_chain
.
rend
();
++
it
)
{
if
(
it
->
triggering_effect
==
peffect
)
return
is_has_relation
(
it
->
chain_id
);
}
if
(
relate_effect_outside
==
peffect
)
for
(
auto
it
=
relate_effect
.
begin
();
it
!=
relate_effect
.
end
();
++
it
)
{
if
(
it
->
first
==
peffect
)
return
TRUE
;
}
return
FALSE
;
}
void
card
::
release_relation
(
effect
*
peffect
)
{
for
(
auto
it
=
pduel
->
game_field
->
core
.
current_chain
.
rbegin
();
it
!=
pduel
->
game_field
->
core
.
current_chain
.
rend
();
++
it
)
{
if
(
it
->
triggering_effect
==
peffect
)
{
release_relation
(
it
->
chain_id
);
release_relation
(
*
it
);
return
;
}
}
if
(
relate_effect_outside
==
peffect
)
relate_effect_outside
=
0
;
relate_effect
.
erase
(
std
::
make_pair
(
peffect
,
(
uint16
)
0
));
}
int32
card
::
leave_field_redirect
(
uint32
reason
)
{
effect_set
es
;
...
...
card.h
View file @
5ba3e298
...
...
@@ -9,6 +9,7 @@
#define CARD_H_
#include "common.h"
#include "effect.h"
#include "effectset.h"
#include <set>
#include <map>
...
...
@@ -17,7 +18,6 @@
class
card
;
class
duel
;
class
effect
;
class
group
;
struct
card_data
{
...
...
@@ -79,11 +79,16 @@ struct query_cache {
class
card
{
public:
struct
effect_relation_hash
{
inline
std
::
size_t
operator
()(
const
std
::
pair
<
effect
*
,
uint16
>&
v
)
const
{
return
std
::
hash
<
uint16
>
()(
v
.
second
);
}
};
typedef
std
::
vector
<
card
*>
card_vector
;
typedef
std
::
multimap
<
uint32
,
effect
*>
effect_container
;
typedef
std
::
set
<
card
*
,
card_sort
>
card_set
;
typedef
std
::
unordered_map
<
effect
*
,
effect_container
::
iterator
>
effect_indexer
;
typedef
std
::
unordered_set
<
uint16
>
effect_relation
;
typedef
std
::
unordered_set
<
std
::
pair
<
effect
*
,
uint16
>
,
effect_relation_hash
>
effect_relation
;
typedef
std
::
unordered_map
<
card
*
,
uint32
>
relation_map
;
typedef
std
::
map
<
uint16
,
std
::
array
<
uint16
,
2
>
>
counter_map
;
class
attacker_map
:
public
std
::
unordered_map
<
uint16
,
std
::
pair
<
card
*
,
uint32
>
>
{
...
...
@@ -195,9 +200,9 @@ public:
void
create_relation
(
card
*
target
,
uint32
reset
);
int32
is_has_relation
(
card
*
target
);
void
release_relation
(
card
*
target
);
void
create_relation
(
uint16
chain_id
);
int32
is_has_relation
(
uint16
chain_id
);
void
release_relation
(
uint16
chain_id
);
void
create_relation
(
const
chain
&
ch
);
int32
is_has_relation
(
const
chain
&
ch
);
void
release_relation
(
const
chain
&
ch
);
void
clear_relate_effect
();
void
create_relation
(
effect
*
peffect
);
int32
is_has_relation
(
effect
*
peffect
);
...
...
libcard.cpp
View file @
5ba3e298
...
...
@@ -1153,8 +1153,7 @@ int32 scriptlib::card_is_relate_to_chain(lua_State *L) {
duel
*
pduel
=
pcard
->
pduel
;
if
(
chain_count
>
pduel
->
game_field
->
core
.
current_chain
.
size
()
||
chain_count
<
1
)
chain_count
=
pduel
->
game_field
->
core
.
current_chain
.
size
();
uint16
chain_id
=
pduel
->
game_field
->
core
.
current_chain
[
chain_count
-
1
].
chain_id
;
if
(
pcard
&&
pcard
->
is_has_relation
(
chain_id
))
if
(
pcard
&&
pcard
->
is_has_relation
(
pduel
->
game_field
->
core
.
current_chain
[
chain_count
-
1
]))
lua_pushboolean
(
L
,
1
);
else
lua_pushboolean
(
L
,
0
);
...
...
operations.cpp
View file @
5ba3e298
...
...
@@ -69,12 +69,11 @@ void field::change_target(uint8 chaincount, group* targets) {
group
*
ot
=
core
.
current_chain
[
chaincount
-
1
].
target_cards
;
if
(
ot
)
{
effect
*
te
=
core
.
current_chain
[
chaincount
-
1
].
triggering_effect
;
uint16
chain_id
=
core
.
current_chain
[
chaincount
-
1
].
chain_id
;
for
(
auto
cit
=
ot
->
container
.
begin
();
cit
!=
ot
->
container
.
end
();
++
cit
)
(
*
cit
)
->
release_relation
(
c
hain_id
);
(
*
cit
)
->
release_relation
(
c
ore
.
current_chain
[
chaincount
-
1
]
);
ot
->
container
=
targets
->
container
;
for
(
auto
cit
=
ot
->
container
.
begin
();
cit
!=
ot
->
container
.
end
();
++
cit
)
(
*
cit
)
->
create_relation
(
c
hain_id
);
(
*
cit
)
->
create_relation
(
c
ore
.
current_chain
[
chaincount
-
1
]
);
if
(
te
->
is_flag
(
EFFECT_FLAG_CARD_TARGET
))
{
for
(
auto
cit
=
ot
->
container
.
begin
();
cit
!=
ot
->
container
.
end
();
++
cit
)
{
if
((
*
cit
)
->
current
.
location
&
0x30
)
...
...
processor.cpp
View file @
5ba3e298
...
...
@@ -737,9 +737,8 @@ int32 field::process() {
pduel
->
write_buffer32
(
pcard
->
get_info_location
());
}
}
uint16
chain_id
=
core
.
current_chain
.
rbegin
()
->
chain_id
;
for
(
auto
cit
=
pret
->
container
.
begin
();
cit
!=
pret
->
container
.
end
();
++
cit
)
(
*
cit
)
->
create_relation
(
c
hain_id
);
(
*
cit
)
->
create_relation
(
c
ore
.
current_chain
.
back
()
);
pduel
->
lua
->
add_param
(
pret
,
PARAM_TYPE_GROUP
);
}
core
.
units
.
pop_front
();
...
...
@@ -1611,7 +1610,7 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
//forced trigger
for
(
auto
clit
=
core
.
new_fchain_s
.
begin
();
clit
!=
core
.
new_fchain_s
.
end
();
++
clit
)
{
effect
*
peffect
=
clit
->
triggering_effect
;
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
|
EFFECT_FLAG_BOTH_SIDE
)
&&
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
))
{
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
|
EFFECT_FLAG_BOTH_SIDE
)
&&
peffect
->
handler
->
is_has_relation
(
*
clit
))
{
clit
->
triggering_player
=
peffect
->
handler
->
current
.
controler
;
clit
->
triggering_controler
=
peffect
->
handler
->
current
.
controler
;
clit
->
triggering_location
=
peffect
->
handler
->
current
.
location
;
...
...
@@ -1684,11 +1683,11 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
}
for
(
auto
clit
=
core
.
new_ochain_s
.
begin
();
clit
!=
core
.
new_ochain_s
.
end
();
++
clit
)
{
effect
*
peffect
=
clit
->
triggering_effect
;
if
((
!
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
|
EFFECT_FLAG_BOTH_SIDE
)
&&
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
))
if
((
!
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
|
EFFECT_FLAG_BOTH_SIDE
)
&&
peffect
->
handler
->
is_has_relation
(
*
clit
))
||
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
&&
(
peffect
->
range
&
LOCATION_HAND
)
&&
peffect
->
handler
->
current
.
location
==
LOCATION_HAND
))
{
if
(
!
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
))
peffect
->
handler
->
create_relation
(
clit
->
chain_id
);
if
(
!
peffect
->
handler
->
is_has_relation
(
*
clit
))
peffect
->
handler
->
create_relation
(
*
clit
);
clit
->
triggering_player
=
peffect
->
handler
->
current
.
controler
;
clit
->
triggering_controler
=
peffect
->
handler
->
current
.
controler
;
clit
->
triggering_location
=
peffect
->
handler
->
current
.
location
;
...
...
@@ -1728,7 +1727,7 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x43
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x43
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
clit
->
triggering_location
==
LOCATION_HAND
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
))
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
*
clit
))
||
(
peffect
->
range
&
LOCATION_HAND
)))
{
core
.
new_ochain_h
.
push_back
(
*
clit
);
act
=
false
;
...
...
@@ -1789,7 +1788,7 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
&&
(
peffect
->
code
==
EVENT_FLIP
&&
infos
.
phase
==
PHASE_DAMAGE
||
(
clit
->
triggering_location
&
0x43
)
||
!
(
peffect
->
handler
->
current
.
location
&
0x43
)
||
peffect
->
handler
->
is_position
(
POS_FACEUP
)))
{
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
clit
->
triggering_location
==
LOCATION_HAND
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
))
&&
(((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
&&
peffect
->
handler
->
is_has_relation
(
*
clit
))
||
(
peffect
->
range
&
LOCATION_HAND
)))
{
continue
;
}
else
if
((
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
||
!
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
...
...
@@ -1952,7 +1951,7 @@ int32 field::process_quick_effect(int16 step, int32 skip_freechain, uint8 priori
for
(
auto
ifit
=
core
.
quick_f_chain
.
begin
();
ifit
!=
core
.
quick_f_chain
.
end
();
++
ifit
)
{
peffect
=
ifit
->
first
;
if
(
peffect
->
is_chainable
(
ifit
->
second
.
triggering_player
)
&&
peffect
->
check_count_limit
(
ifit
->
second
.
triggering_player
)
&&
peffect
->
handler
->
is_has_relation
(
ifit
->
second
.
chain_id
))
{
&&
peffect
->
handler
->
is_has_relation
(
ifit
->
second
))
{
if
(
ifit
->
second
.
triggering_player
==
infos
.
turn_player
)
{
act
=
true
;
if
(
peffect
->
is_flag
(
EFFECT_FLAG_CHAIN_UNIQUE
))
{
...
...
@@ -2064,7 +2063,7 @@ int32 field::process_quick_effect(int16 step, int32 skip_freechain, uint8 priori
for
(
auto
clit
=
core
.
new_ochain_h
.
begin
();
clit
!=
core
.
new_ochain_h
.
end
();
++
clit
)
{
peffect
=
clit
->
triggering_effect
;
bool
act
=
true
;
if
(
clit
->
triggering_player
==
priority
&&
!
peffect
->
handler
->
is_status
(
STATUS_CHAINING
)
&&
peffect
->
handler
->
is_has_relation
(
clit
->
chain_id
)
if
(
clit
->
triggering_player
==
priority
&&
!
peffect
->
handler
->
is_status
(
STATUS_CHAINING
)
&&
peffect
->
handler
->
is_has_relation
(
*
clit
)
&&
peffect
->
is_chainable
(
priority
)
&&
peffect
->
is_activateable
(
priority
,
clit
->
evt
,
TRUE
))
{
for
(
auto
cait
=
core
.
current_chain
.
begin
();
cait
!=
core
.
current_chain
.
end
();
++
cait
)
{
if
(
cait
->
triggering_player
==
priority
)
{
...
...
@@ -2249,7 +2248,7 @@ int32 field::process_instant_event() {
newchain
.
triggering_player
=
elit
->
event_player
;
else
newchain
.
triggering_player
=
peffect
->
handler
->
current
.
controler
;
core
.
new_fchain
.
push_back
(
newchain
);
peffect
->
handler
->
create_relation
(
newchain
.
chain_id
);
peffect
->
handler
->
create_relation
(
newchain
);
}
pr
=
effects
.
trigger_o_effect
.
equal_range
(
elit
->
event_code
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
...
...
@@ -2272,7 +2271,7 @@ int32 field::process_instant_event() {
if
((
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
||
((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
)))
||
!
(
peffect
->
range
&
LOCATION_HAND
)
||
(
peffect
->
range
&
peffect
->
handler
->
current
.
location
))
peffect
->
handler
->
create_relation
(
newchain
.
chain_id
);
peffect
->
handler
->
create_relation
(
newchain
);
}
//instant_f
pr
=
effects
.
quick_f_effect
.
equal_range
(
elit
->
event_code
);
...
...
@@ -2292,7 +2291,7 @@ int32 field::process_instant_event() {
newchain
.
triggering_player
=
elit
->
event_player
;
else
newchain
.
triggering_player
=
peffect
->
handler
->
current
.
controler
;
core
.
quick_f_chain
[
peffect
]
=
newchain
;
peffect
->
handler
->
create_relation
(
newchain
.
chain_id
);
peffect
->
handler
->
create_relation
(
newchain
);
}
}
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_DELAYED_QUICKEFFECT
))
...
...
@@ -2394,7 +2393,7 @@ int32 field::process_single_event() {
else
core
.
new_fchain
.
push_back
(
newchain
);
}
peffect
->
handler
->
create_relation
(
newchain
.
chain_id
);
peffect
->
handler
->
create_relation
(
newchain
);
}
}
}
...
...
@@ -4287,12 +4286,12 @@ int32 field::add_chain(uint16 step) {
check_chain_counter
(
peffect
,
clit
.
triggering_player
,
clit
.
chain_count
);
// triggered events which are not caused by RaiseEvent create relation with the handler
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
(
!
(
peffect
->
type
&
0x2a0
)
||
(
peffect
->
code
&
EVENT_PHASE
)
==
EVENT_PHASE
))
{
peffect
->
handler
->
create_relation
(
clit
.
chain_id
);
peffect
->
handler
->
create_relation
(
clit
);
}
peffect
->
effect_owner
=
clit
.
triggering_player
;
// DISABLE_CHAIN should be check before cost
effect
*
deffect
;
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
phandler
->
is_has_relation
(
clit
.
chain_id
)
&&
(
deffect
=
phandler
->
is_affected_by_effect
(
EFFECT_DISABLE_EFFECT
)))
{
if
(
!
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
&&
phandler
->
is_has_relation
(
clit
)
&&
(
deffect
=
phandler
->
is_affected_by_effect
(
EFFECT_DISABLE_EFFECT
)))
{
effect
*
negeff
=
pduel
->
new_effect
();
negeff
->
owner
=
deffect
->
owner
;
negeff
->
type
=
EFFECT_TYPE_SINGLE
;
...
...
@@ -4551,7 +4550,7 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
break_effect
();
core
.
chain_solving
=
TRUE
;
card
*
pcard
=
peffect
->
handler
;
if
((
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
pcard
->
is_has_relation
(
cait
->
chain_id
))
{
if
((
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
pcard
->
is_has_relation
(
*
cait
))
{
pcard
->
set_status
(
STATUS_ACTIVATED
,
TRUE
);
pcard
->
enable_field_effect
(
TRUE
);
if
(
core
.
duel_options
&
DUEL_OBSOLETE_RULING
)
{
...
...
@@ -4574,7 +4573,7 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
if
(
is_chain_disablable
(
cait
->
chain_count
))
{
if
((
cait
->
flag
&
CHAIN_DISABLE_EFFECT
)
||
pcard
->
is_affected_by_effect
(
EFFECT_DISABLE_CHAIN
)
||
((
cait
->
triggering_location
&
LOCATION_ONFIELD
)
&&
pcard
->
is_affected_by_effect
(
EFFECT_DISABLE_CHAIN_FIELD
))
||
(
pcard
->
is_status
(
STATUS_DISABLED
)
&&
pcard
->
is_has_relation
(
cait
->
chain_id
)))
{
||
(
pcard
->
is_status
(
STATUS_DISABLED
)
&&
pcard
->
is_has_relation
(
*
cait
)))
{
if
(
!
(
cait
->
flag
&
CHAIN_DISABLE_EFFECT
))
{
pduel
->
write_buffer8
(
MSG_CHAIN_DISABLED
);
pduel
->
write_buffer8
(
cait
->
chain_count
);
...
...
@@ -4680,21 +4679,21 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
shuffle
(
pcard
->
current
.
controler
,
LOCATION_HAND
);
if
(
cait
->
target_cards
&&
cait
->
target_cards
->
container
.
size
())
{
for
(
auto
cit
=
cait
->
target_cards
->
container
.
begin
();
cit
!=
cait
->
target_cards
->
container
.
end
();
++
cit
)
(
*
cit
)
->
release_relation
(
cait
->
chain_id
);
(
*
cit
)
->
release_relation
(
*
cait
);
}
if
((
pcard
->
data
.
type
&
TYPE_EQUIP
)
&&
(
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
!
pcard
->
equiping_target
&&
(
pcard
->
current
.
location
==
LOCATION_SZONE
))
pcard
->
set_status
(
STATUS_LEAVE_CONFIRMED
,
TRUE
);
if
(
core
.
duel_options
&
DUEL_OBSOLETE_RULING
)
{
if
((
pcard
->
data
.
type
&
TYPE_FIELD
)
&&
(
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
!
pcard
->
is_status
(
STATUS_LEAVE_CONFIRMED
)
&&
pcard
->
is_has_relation
(
cait
->
chain_id
))
{
&&
!
pcard
->
is_status
(
STATUS_LEAVE_CONFIRMED
)
&&
pcard
->
is_has_relation
(
*
cait
))
{
card
*
fscard
=
player
[
1
-
pcard
->
current
.
controler
].
list_szone
[
5
];
if
(
fscard
&&
fscard
->
is_position
(
POS_FACEUP
))
destroy
(
fscard
,
0
,
REASON_RULE
,
1
-
pcard
->
current
.
controler
);
}
}
peffect
->
active_type
=
0
;
pcard
->
release_relation
(
cait
->
chain_id
);
pcard
->
release_relation
(
*
cait
);
if
(
cait
->
target_cards
)
pduel
->
delete_group
(
cait
->
target_cards
);
for
(
auto
oit
=
cait
->
opinfos
.
begin
();
oit
!=
cait
->
opinfos
.
end
();
++
oit
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment