Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
fb517f2a
Commit
fb517f2a
authored
Aug 07, 2017
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update
parent
68c0e6eb
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
3 deletions
+4
-3
gframe/duelclient.cpp
gframe/duelclient.cpp
+4
-3
No files found.
gframe/duelclient.cpp
View file @
fb517f2a
...
@@ -1812,8 +1812,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1812,8 +1812,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
}
case MSG_SHUFFLE_HAND: {
case MSG_SHUFFLE_HAND: {
int player = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
int player = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
/*int count = */
BufferIO
::
ReadInt8
(
pbuf
);
int count =
BufferIO::ReadInt8(pbuf);
if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
if(count > 1)
mainGame->PlaySoundEffect(SOUND_SHUFFLE);
mainGame->PlaySoundEffect(SOUND_SHUFFLE);
mainGame->WaitFrameSignal(5);
mainGame->WaitFrameSignal(5);
if(player == 1 && !mainGame->dInfo.isReplay && !mainGame->dInfo.isSingleMode) {
if(player == 1 && !mainGame->dInfo.isReplay && !mainGame->dInfo.isSingleMode) {
...
@@ -2521,13 +2522,13 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -2521,13 +2522,13 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
return true;
return true;
}
}
case MSG_RANDOM_SELECTED: {
case MSG_RANDOM_SELECTED: {
//mainGame->PlaySoundEffect(SOUND_TARGET);
/*int player = */BufferIO::ReadInt8(pbuf);
/*int player = */BufferIO::ReadInt8(pbuf);
int count = BufferIO::ReadInt8(pbuf);
int count = BufferIO::ReadInt8(pbuf);
if(mainGame->dInfo.isReplay && mainGame->dInfo.isReplaySkiping) {
if(mainGame->dInfo.isReplay && mainGame->dInfo.isReplaySkiping) {
pbuf += count * 4;
pbuf += count * 4;
return true;
return true;
}
}
mainGame->PlaySoundEffect(SOUND_DICE);
ClientCard* pcards[10];
ClientCard* pcards[10];
for (int i = 0; i < count; ++i) {
for (int i = 0; i < count; ++i) {
int c = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
int c = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment