Commit f4404c6c authored by Momobako's avatar Momobako

Push by Appveyor

parent 78fb9736
No preview for this file type
--御原凛音
local m=10901000
local cm=_G["c"..m]
function cm.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
--flip
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetTarget(cm.target)
e4:SetOperation(cm.operation)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,0))
e5:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(cm.condition)
e5:SetCountLimit(1,m)
e5:SetTarget(cm.destg)
e5:SetOperation(cm.desop)
c:RegisterEffect(e5)
end
function cm.sumcon(e)
return Duel.GetTurnCount()>4
end
function cm.filter(c)
return c:IsSetCard(0x234) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901003)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) and Duel.Destroy(e:GetHandler(),REASON_EFFECT)~=0 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--伽蓝堂纱罗
local m=10901001
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_SPSUMMON_PROC)
e4:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e4:SetRange(LOCATION_HAND)
e4:SetCondition(cm.spcon)
c:RegisterEffect(e4)
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(m,1))
e7:SetCategory(CATEGORY_DESTROY)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1)
e7:SetCondition(cm.condition)
e7:SetTarget(cm.destg)
e7:SetOperation(cm.desop)
c:RegisterEffect(e7)
end
function cm.sumcon(e)
return Duel.GetTurnCount()>4
end
function cm.spfilter(c)
return c:IsFaceup() and c:IsSetCard(0x234)
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetTurnCount()<5
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901003)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--枢都夏莲
local m=10901002
local cm=_G["c"..m]
function cm.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetTarget(cm.sptg)
e4:SetOperation(cm.spop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e5)
local e6=e4:Clone()
e6:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e6)
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(21297224,0))
e7:SetCategory(CATEGORY_RECOVER)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1)
e7:SetTarget(cm.target)
e7:SetOperation(cm.operation)
c:RegisterEffect(e7)
end
function cm.sumcon(e)
return Duel.GetTurnCount()>4
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x234) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
--乐园之岛
local m=10901003
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--disable
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_FZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCountLimit(1)
e3:SetTarget(cm.drtg)
e3:SetOperation(cm.drop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(cm.target)
e4:SetValue(cm.indct)
c:RegisterEffect(e4)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,m)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
local e5=e2:Clone()
e5:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e5)
local e6=e2:Clone()
e6:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e6)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()>4
end
function cm.drfilter(c)
return c:IsSetCard(0x234) and c:IsAbleToDeck()
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp)
and Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,cm.drfilter,p,LOCATION_HAND,0,1,63,nil)
if g:GetCount()>0 then
Duel.ConfirmCards(1-p,g)
local ct=Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
Duel.ShuffleDeck(p)
Duel.BreakEffect()
Duel.Draw(p,ct,REASON_EFFECT)
end
end
function cm.target(e,c)
return c:IsSetCard(0x234)
end
function cm.indct(e,re,r,rp)
if bit.band(r,REASON_BATTLE)~=0 then
return 1
else return 0 end
end
function cm.filter(c)
return c:IsSetCard(0x234) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--既视感
local m=10901004
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--disable
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_SZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_DRAW)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetCost(cm.cost)
e3:SetTarget(cm.target)
e3:SetOperation(cm.operation)
c:RegisterEffect(e3)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()>4
end
function cm.descon(e)
return not Duel.IsEnvironment(10901003)
end
function cm.filter(c)
return c:IsSetCard(0x234) and c:IsAbleToDeckAsCost()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
\ No newline at end of file
--玲奈·奥哈拉
local m=10901005
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(cm.condition)
e4:SetCountLimit(1,m)
e4:SetTarget(cm.thtg)
e4:SetOperation(cm.thop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetCountLimit(1)
e5:SetRange(LOCATION_MZONE)
e5:SetCost(cm.spcost)
e5:SetTarget(cm.sptg)
e5:SetOperation(cm.spop)
c:RegisterEffect(e5)
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.thfilter(c)
return c:IsSetCard(0x234) and c:IsAbleToHand()
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901008)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.costfilter(c)
return c:IsSetCard(0x234) and c:IsDiscardable()
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,cm.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x234) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--卡莲·克鲁兹
local m=10901006
local cm=_G["c"..m]
function cm.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_HAND)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,m)
e4:SetCondition(cm.damcon)
e4:SetTarget(cm.sptg)
e4:SetOperation(cm.spop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,0))
e5:SetCategory(CATEGORY_DAMAGE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetCountLimit(1)
e5:SetCondition(cm.damcon)
e5:SetTarget(cm.damtg)
e5:SetOperation(cm.damop)
c:RegisterEffect(e5)
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901008)
end
function cm.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.desfilter(c)
return c:IsFaceup()
end
function cm.desfilter2(c,e)
return cm.desfilter(c) and c:IsCanBeEffectTarget(e)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and cm.desfilter(chkc) end
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(cm.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local tg=Duel.GetMatchingGroup(cm.desfilter2,tp,0,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.desfilter2,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,3,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,1000)
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(1-tp,1000,REASON_EFFECT,true)
Duel.Damage(tp,1000,REASON_EFFECT,true)
Duel.RDComplete()
end
--莎拉·加兰德
local m=10901007
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.sumcon)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetValue(800)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,m)
e5:SetCondition(cm.condition)
e5:SetTarget(cm.target)
e5:SetOperation(cm.operation)
c:RegisterEffect(e5)
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901008)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x234) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and cm.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--Never Island
local m=10901008
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--disable
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_FZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_SINGLE)
e9:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetCode(EFFECT_SELF_DESTROY)
e9:SetRange(LOCATION_FZONE)
e9:SetCondition(cm.descon)
c:RegisterEffect(e9)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCountLimit(1)
e3:SetTarget(cm.drtg)
e3:SetOperation(cm.drop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetCategory(CATEGORY_TOGRAVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1)
e4:SetCondition(cm.dscon)
e4:SetTarget(cm.destg)
e4:SetOperation(cm.desop)
c:RegisterEffect(e4)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
local e5=e2:Clone()
e5:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e5)
local e6=e2:Clone()
e6:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e6)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.descon(e)
return Duel.GetTurnCount()>9
end
function cm.drfilter(c)
return c:IsSetCard(0x234) and c:IsAbleToDeck()
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp)
and Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,cm.drfilter,p,LOCATION_HAND,0,1,63,nil)
if g:GetCount()>0 then
Duel.ConfirmCards(1-p,g)
local ct=Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
Duel.ShuffleDeck(p)
Duel.BreakEffect()
Duel.Draw(p,ct+1,REASON_EFFECT)
end
end
function cm.dscon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil)
if g:GetCount()>0 then
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
end
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
end
--阿瓦隆的突袭
local m=10901009
local cm=_G["c"..m]
function cm.initial_effect(c)
--disable
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_SZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.chtg)
e1:SetOperation(cm.chop)
c:RegisterEffect(e1)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901008)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(1-tp,0,LOCATION_HAND)>0 end
end
function cm.chop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeChainOperation(ev,cm.repop)
end
function cm.repop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT)
end
--流放
local m=10901010
local cm=_G["c"..m]
function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_SZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<5
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901008)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.filter(c)
return c:IsAbleToRemove()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and cm.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_MZONE,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_MZONE,2,2,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
--万年的重逢
local m=10901012
local cm=_G["c"..m]
function cm.initial_effect(c)
--disable
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_SZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<10
end
function cm.filter(c,e,tp)
return c:IsCode(10901000) and c:IsCanBeSpecialSummoned(e,0,tp,true,true,POS_FACEDOWN_DEFENSE)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.posfilter(c)
return not c:IsPosition(POS_FACEUP_DEFENSE) and not c:IsType(TYPE_LINK)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnCount()<10 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEDOWN_DEFENSE)~=0 then
Duel.BreakEffect()
local g2=Duel.GetMatchingGroup(cm.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.ChangePosition(g2,POS_FACEUP_DEFENSE)
end
end
--轮回的旅行
local m=10901013
local cm=_G["c"..m]
function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_SZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.condition)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<10
end
function cm.drfilter(c)
return c:IsFaceup() and c:IsCode(10901003)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.drfilter,tp,LOCATION_SZONE,0,1,nil)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x234) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.GetTurnCount()<10 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--御原玖音
local m=10901111
local cm=_G["c"..m]
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetRange(LOCATION_MZONE)
e0:SetTargetRange(LOCATION_ONFIELD,LOCATION_ONFIELD)
e0:SetTarget(cm.disable)
e0:SetCondition(cm.sumcon)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_DISABLE)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x234))
e1:SetValue(aux.tgoval)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_ONFIELD,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetTarget(cm.distarget)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_INACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(cm.effectfilter)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_DISEFFECT)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(cm.effectfilter)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,0))
e6:SetCategory(CATEGORY_DISABLE)
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetCode(EVENT_CHAINING)
e6:SetRange(LOCATION_MZONE)
e6:SetCondition(cm.discon)
e6:SetCost(cm.cost)
e6:SetTarget(cm.distg)
e6:SetOperation(cm.disop)
c:RegisterEffect(e6)
end
function cm.disable(e,c)
return c==e:GetHandler()
end
function cm.sumcon(e)
return Duel.GetTurnCount()<10
end
function cm.effectfilter(e,ct)
local p=e:GetHandler():GetControler()
local te,tp=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
return p==tp and te:IsActiveType(TYPE_SPELL)
end
function cm.distarget(e,c)
return c:IsType(TYPE_SPELL)
end
function cm.costfilter(c)
return c:IsSetCard(0x234) and c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,cm.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return Duel.IsChainDisablable(ev)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.NegateEffect(ev)
end
--Traitorous Witch Honoka
function c10919000.initial_effect(c)
c:SetSPSummonOnce(10919000)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_GRAVE)
e0:SetCondition(c10919000.spcon)
e0:SetOperation(c10919000.spop)
c:RegisterEffect(e0)
local e4=e0:Clone()
e4:SetRange(LOCATION_HAND)
e:SetCondition(c10919000.spcon2)
c:RegisterEffect(e4)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10919000,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY)
e1:SetTarget(c10919000.damtg)
e1:SetOperation(c10919000.damop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c10919000.spfilter(c,ft)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsLevelAbove(5) and c:IsAbleToHandAsCost()
and (ft>0 or c:GetSequence()<5)
end
function c10919000.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.IsExistingMatchingCard(c10919000.spfilter,tp,LOCATION_MZONE,0,1,nil,ft)
end
function c10919000.spcon2(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.IsExistingMatchingCard(c10919000.spfilter,tp,LOCATION_MZONE,0,1,nil,ft)
end
function c10919000.spop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,c10919000.spfilter,tp,LOCATION_MZONE,0,1,1,nil,ft)
Duel.SendtoHand(g,nil,REASON_COST)
end
function c10919000.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(800)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,800)
end
function c10919000.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
......@@ -30,7 +30,7 @@ function c10970003.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RegisterFlagEffect(10970003,RESET_CHAIN,0,1)
end
function c10970003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
......
--搜寻魔术
function c10970010.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_SZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetCondition(c10970010.condition)
e1:SetValue(1)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
......@@ -12,18 +20,9 @@ function c10970010.initial_effect(c)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCost(c10970010.cost)
e2:SetCondition(c10970010.condition)
e2:SetTarget(c10970010.target)
e2:SetOperation(c10970010.operation)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10970010,0))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_DESTROYED)
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetTarget(c10970010.damtg)
e3:SetOperation(c10970010.damop)
c:RegisterEffect(e3)
end
function c10970010.filter(c)
return c:IsType(TYPE_FIELD) and c:IsDiscardable()
......@@ -39,7 +38,7 @@ function c10970010.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c10970010.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c10970010.thfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToHand()
return c:IsSetCard(0x233) and c:IsAbleToHand()
end
function c10970010.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10970010.thfilter,tp,LOCATION_DECK,0,1,nil) end
......@@ -55,13 +54,3 @@ function c10970010.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.ShuffleDeck(tp)
end
end
function c10970010.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,2000)
end
function c10970010.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
--青鸟
function c10981040.initial_effect(c)
--atk/lv up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10981040,1))
e2:SetRange(LOCATION_MZONE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCost(c10981040.cost)
e2:SetOperation(c10981040.operation)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10981040,2))
e3:SetRange(LOCATION_MZONE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCost(c10981040.cost2)
e3:SetOperation(c10981040.operation2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(10981040,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,10981040+EFFECT_COUNT_CODE_DUEL)
e4:SetCondition(c10981040.condition)
e4:SetTarget(c10981040.sptg)
e4:SetOperation(c10981040.spop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCountLimit(1,10981041+EFFECT_COUNT_CODE_DUEL)
e5:SetCondition(c10981040.condition2)
c:RegisterEffect(e5)
local e6=e4:Clone()
e6:SetCountLimit(1,10981042+EFFECT_COUNT_CODE_DUEL)
e6:SetCondition(c10981040.condition3)
c:RegisterEffect(e6)
local e7=e4:Clone()
e7:SetCountLimit(1,10981043+EFFECT_COUNT_CODE_DUEL)
e7:SetCondition(c10981040.condition4)
c:RegisterEffect(e7)
local e8=e4:Clone()
e8:SetCountLimit(1,10981044+EFFECT_COUNT_CODE_DUEL)
e8:SetCondition(c10981040.condition5)
c:RegisterEffect(e8)
local e9=e4:Clone()
e9:SetCountLimit(1,10981045+EFFECT_COUNT_CODE_DUEL)
e9:SetCondition(c10981040.condition6)
c:RegisterEffect(e9)
local e10=e4:Clone()
e10:SetCountLimit(1,10981046+EFFECT_COUNT_CODE_DUEL)
e10:SetCondition(c10981040.condition7)
c:RegisterEffect(e10)
local e11=e4:Clone()
e11:SetCountLimit(1,10981047+EFFECT_COUNT_CODE_DUEL)
e11:SetCondition(c10981040.condition8)
c:RegisterEffect(e11)
local e12=e4:Clone()
e12:SetCountLimit(1,10981048+EFFECT_COUNT_CODE_DUEL)
e12:SetCondition(c10981040.condition9)
c:RegisterEffect(e12)
local e13=e4:Clone()
e13:SetCountLimit(1,10981049+EFFECT_COUNT_CODE_DUEL)
e13:SetCondition(c10981040.condition10)
c:RegisterEffect(e13)
local e14=e4:Clone()
e14:SetCountLimit(1,10981050+EFFECT_COUNT_CODE_DUEL)
e14:SetCondition(c10981040.condition11)
c:RegisterEffect(e14)
local e15=e4:Clone()
e15:SetCountLimit(1,10981051+EFFECT_COUNT_CODE_DUEL)
e15:SetCondition(c10981040.condition12)
c:RegisterEffect(e15)
end
function c10981040.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c10981040.cfilter(c)
return c:IsRace(RACE_WINDBEAST) and c:IsAbleToRemoveAsCost()
end
function c10981040.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10981040.cfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10981040.cfilter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10981040.filter(c,lv,e,tp)
return c:GetLevel()==lv and c:IsRace(RACE_WINDBEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10981040.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10981040.filter,tp,LOCATION_DECK,0,1,nil,e:GetHandler():GetLevel(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c10981040.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10981040.filter,tp,LOCATION_DECK,0,1,1,nil,e:GetHandler():GetLevel(),e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c10981040.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetReset(RESET_EVENT+0x1ff0000)
e2:SetValue(1)
c:RegisterEffect(e2)
end
end
function c10981040.operation2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetReset(RESET_EVENT+0x1ff0000)
e2:SetValue(2)
c:RegisterEffect(e2)
end
end
function c10981040.condition(e,tp)
local c=e:GetHandler()
return c:GetLevel()==1
end
function c10981040.condition2(e,tp)
local c=e:GetHandler()
return c:GetLevel()==2
end
function c10981040.condition3(e,tp)
local c=e:GetHandler()
return c:GetLevel()==3
end
function c10981040.condition4(e,tp)
local c=e:GetHandler()
return c:GetLevel()==4
end
function c10981040.condition5(e,tp)
local c=e:GetHandler()
return c:GetLevel()==5
end
function c10981040.condition6(e,tp)
local c=e:GetHandler()
return c:GetLevel()==6
end
function c10981040.condition7(e,tp)
local c=e:GetHandler()
return c:GetLevel()==7
end
function c10981040.condition8(e,tp)
local c=e:GetHandler()
return c:GetLevel()==8
end
function c10981040.condition9(e,tp)
local c=e:GetHandler()
return c:GetLevel()==9
end
function c10981040.condition10(e,tp)
local c=e:GetHandler()
return c:GetLevel()==10
end
function c10981040.condition11(e,tp)
local c=e:GetHandler()
return c:GetLevel()==11
end
function c10981040.condition12(e,tp)
local c=e:GetHandler()
return c:GetLevel()==12
end
\ No newline at end of file
......@@ -71,4 +71,15 @@ function c1200003.spop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c1200003.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1200003.splimit(e,c)
return not c:IsSetCard(0xfba)
end
\ No newline at end of file
......@@ -16,12 +16,22 @@ function c1200013.initial_effect(c)
e2:SetDescription(aux.Stringid(1200013,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND+LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,1200013)
e2:SetCost(c1200013.cost)
e2:SetTarget(c1200013.tgtg)
e2:SetOperation(c1200013.tgop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1200013,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,1200113)
e3:SetCost(c1200013.cost)
e3:SetTarget(c1200013.tgtg)
e3:SetOperation(c1200013.tgop)
c:RegisterEffect(e3)
end
function c1200013.ccfilter(c,ft)
return (ft~=0 and c:IsSetCard(0xfba)) or (ft==0 and c:GetSequence()<5)
......@@ -62,4 +72,15 @@ function c1200013.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(g,SUMMON_TYPE_FUSION,tp,tp,true,false,POS_FACEUP)
tc:CompleteProcedure()
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c1200013.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1200013.splimit(e,c)
return not c:IsSetCard(0xfba)
end
\ No newline at end of file
......@@ -11,9 +11,20 @@ function c1200056.initial_effect(c)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c1200056.drcost)
e2:SetCondition(c1200056.drcon)
e2:SetTarget(c1200056.sptg)
e2:SetOperation(c1200056.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
end
function c1200056.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c1200056.matfilter(c)
return c:IsSetCard(0xfba)
......
......@@ -4,7 +4,7 @@ function c14140011.initial_effect(c)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(14140011,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,14140011)
......@@ -50,7 +50,7 @@ function c14140011.descon2(e,tp,eg,ep,ev,re,r,rp)
return tc and eg:IsContains(tc)
end
function c14140011.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
......
--
function c17060909.initial_effect(c)
aux.EnablePendulumAttribute(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060909,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_CONFIRM)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetCondition(c17060909.atkcon)
e1:SetOperation(c17060909.atkop)
c:RegisterEffect(e1)
--pendulum set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(17060909,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,17060909+100)
e2:SetTarget(c17060909.pstg)
e2:SetOperation(c17060909.psop)
c:RegisterEffect(e2)
local e2b=e2:Clone()
e2b:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2b)
--activate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(17060909,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,17060909+200)
e3:SetCost(c17060909.cost)
e3:SetTarget(c17060909.target)
e3:SetOperation(c17060909.activate)
c:RegisterEffect(e3)
end
c17060909.is_named_with_Opera_type=1
function c17060909.IsOpera_type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Opera_type
end
function c17060909.atkfilter(c)
return c17060909.IsOpera_type(c) and not c:IsForbidden()
end
function c17060909.atkcon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=a:GetBattleTarget()
if a:IsControler(1-tp) then a,d=d,a end
return a and d and a:IsFaceup() and a:IsRelateToBattle() and c17060909.IsOpera_type(a)
and d:IsFaceup() and d:IsRelateToBattle() and d:GetAttack()>0 and a:GetControler()~=d:GetControler()
end
function c17060909.atkop(e,tp,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=a:GetBattleTarget()
if a:IsControler(1-tp) then a,d=d,a end
if e:GetHandler():IsRelateToEffect(e)
and d:IsFaceup() and d:IsRelateToBattle() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-a:GetAttack())
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
d:RegisterEffect(e1)
end
end
function c17060909.psfilter(c)
return c:IsCode(17060910) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end
function c17060909.pstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1))
and Duel.IsExistingMatchingCard(c17060909.psfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil) end
end
function c17060909.psop(e,tp,eg,ep,ev,re,r,rp)
if chkc then return chkc:IsLocation(LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA) and chkc:IsControler(tp) and c17060909.psfilter(chkc) end
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
local seq=e:GetHandler():GetSequence()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c17060909.psfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
function c17060909.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c17060909.mfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsAbleToRemove()
end
function c17060909.filter(c,e,tp,m1,m2,ft)
if not c:IsCode(17060910) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m1:Filter(Card.IsCanBeRitualMaterial,c,c)
mg:Merge(m2)
if ft>0 then
return mg:CheckWithSumGreater(Card.GetRitualLevel,2,c)
else
return mg:IsExists(c17060909.mfilterf,1,nil,tp,mg,c)
end
end
function c17060909.mfilterf(c,tp,mg,rc)
if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) then
Duel.SetSelectedCard(c)
return mg:CheckWithSumGreater(Card.GetRitualLevel,2,rc)
else return false end
end
function c17060909.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg1=Duel.GetRitualMaterial(tp)
mg1:RemoveCard(e:GetHandler())
local mg2=Duel.GetMatchingGroup(c17060909.mfilter,tp,LOCATION_GRAVE,0,nil)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if e:GetHandler():IsLocation(LOCATION_MZONE) then ft=ft+1 end
return ft>-1 and Duel.IsExistingMatchingCard(c17060909.filter,tp,LOCATION_PZONE,0,1,nil,e,tp,mg1,mg2,ft)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_PZONE)
end
function c17060909.activate(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetRitualMaterial(tp)
local mg2=Duel.GetMatchingGroup(c17060909.mfilter,tp,LOCATION_GRAVE,0,nil)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c17060909.filter,tp,LOCATION_PZONE,0,1,1,nil,e,tp,mg1,mg2,ft)
local tc=g:GetFirst()
if tc then
local mg=mg1:Filter(Card.IsCanBeRitualMaterial,tc,tc)
mg:Merge(mg2)
local mat=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,2,tc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:FilterSelect(tp,c17060909.mfilterf,1,1,nil,tp,mg,tc)
Duel.SetSelectedCard(mat)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat2=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,2,tc)
mat:Merge(mat2)
end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
\ No newline at end of file
--シシララ・パピヨンソード
function c17060910.initial_effect(c)
c:EnableReviveLimit()
--pendulum summon
aux.EnablePendulumAttribute(c)
--splimit
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060910,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_PZONE)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetTargetRange(1,0)
e1:SetCondition(c17060910.splimcon)
e1:SetTarget(c17060910.splimit)
c:RegisterEffect(e1)
--act limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1)
e2:SetCondition(c17060910.accon)
e2:SetValue(c17060910.aclimit)
c:RegisterEffect(e2)
--destroy and atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(17060910,1))
e3:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetHintTiming(0,0x1e0)
e3:SetTarget(c17060910.destg)
e3:SetOperation(c17060910.desop)
c:RegisterEffect(e3)
end
c17060910.is_named_with_Opera_type=1
function c17060910.IsOpera_type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Opera_type
end
function c17060910.splimcon(e)
return not e:GetHandler():IsForbidden()
end
function c17060910.splimit(e,c,tp,sumtp,sumpos)
return not c:IsType(TYPE_PENDULUM) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c17060910.accon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end
function c17060910.aclimit(e,re,tp)
local atk=e:GetHandler():GetAttack()
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():GetBaseAttack()<atk
end
function c17060910.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_MZONE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,0,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c17060910.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
local atk=tc:GetTextAttack()
if tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(c:GetAttack()*2)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
end
\ No newline at end of file
--あやと
function c17060911.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060911,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,17060911)
e1:SetTarget(c17060911.thtg)
e1:SetOperation(c17060911.thop)
c:RegisterEffect(e1)
end
c17060911.is_named_with_Waves_Type=1
function c17060911.IsWaves_Type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Waves_Type
end
function c17060911.thfilter(c)
return c:IsFaceup() and c17060911.IsWaves_Type(c) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c17060911.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c17060911.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c17060911.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c17060911.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--真矢
function c17060912.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060912,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(c17060912.spcon)
e1:SetTarget(c17060912.sptg)
e1:SetOperation(c17060912.spop)
c:RegisterEffect(e1)
end
c17060912.is_named_with_Waves_Type=1
function c17060912.IsWaves_Type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Waves_Type
end
function c17060912.cfilter(c)
return c:IsFaceup() and c:IsCode(17060911)
end
function c17060912.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c17060912.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c17060912.filter(c,e,tp)
return c:IsCode(17060913) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c17060912.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c17060912.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c17060912.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c17060912.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--アーリン
function c17060913.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--pendulum set/spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060913,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,17060913)
e1:SetTarget(c17060913.rptg)
e1:SetOperation(c17060913.rpop)
c:RegisterEffect(e1)
end
c17060913.is_named_with_Waves_Type=1
function c17060913.IsWaves_Type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Waves_Type
end
function c17060913.rpfilter(c,e,tp)
return c17060913.IsWaves_Type(c) and not c:IsForbidden()
end
function c17060913.rptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c17060913.rpfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end
function c17060913.rpop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(17060913,6))
local g=Duel.SelectMatchingCard(tp,c17060913.rpfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local op=0
if (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) then
op=Duel.SelectOption(tp,aux.Stringid(17060913,1),aux.Stringid(17060913,2))
else
op=Duel.SelectOption(tp,aux.Stringid(17060913,2))
end
if op==0 then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
else
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
end
\ No newline at end of file
--宇宙融合
local m=33700187
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(function(e,tp)
local g=Duel.GetFieldGroup(tp,LOCATION_GRAVE,0)
local ct=g:GetClassCount(Card.GetCode)
return ct==1 or ct==g:GetCount()
end)
e1:SetTarget(c45906428.target)
e1:SetOperation(c45906428.activate)
c:RegisterEffect(e1)
end
function c45906428.filter0(c)
return c:IsOnField() and c:IsAbleToDeck()
end
function c45906428.filter1(c,e)
return c:IsOnField() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c45906428.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c45906428.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
end
function c45906428.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c45906428.filter0,nil)
local mg2=Duel.GetMatchingGroup(c45906428.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c45906428.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c45906428.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c45906428.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c45906428.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c45906428.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c45906428.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c45906428.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoDeck(mat1,nil,2,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
\ No newline at end of file
--圣山的神像
local m=33700188
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c)
c:EnableReviveLimit()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetRange(LOCATION_EXTRA)
e0:SetCondition(cm.linkcon)
e0:SetOperation(cm.linkop)
e0:SetValue(SUMMON_TYPE_LINK)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_FLAG_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(function(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) end)
e1:SetTarget(cm.rmtg)
e1:SetOperation(cm.rmop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetCondition(cm.splimcon)
c:RegisterEffect(e2)
end
function cm.mfilter(c,lc)
return c:IsFaceup() and c:IsLinkType(TYPE_RITUAL) and c:IsCanBeLinkMaterial(lc)
end
function cm.lcheck(g,tp,lc)
return Duel.GetLocationCountFromEx(tp,tp,g,lc)>0 and not g:IsExists(cm.lfilter,1,nil,g)
end
function cm.lfilter(c,g)
return g:IsExists(Card.IsCode,1,c,c:GetCode())
end
function cm.linkcon(e,c)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_MZONE,0,nil)
return g:GetCount()>=3 and Senya.CheckGroup(g,cm.lcheck,nil,3,3,tp,c)
end
function cm.linkop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_MZONE,0,nil)
local g1=Senya.SelectGroup(tp,HINTMSG_LMATERIAL,g,cm.lcheck,nil,3,3,tp,c)
c:SetMaterial(g1)
Duel.SendtoGrave(g1,REASON_MATERIAL+REASON_LINK)
end
function cm.rmfilter(c,e,tp,zone)
return zone>0 and c:IsFacedown() and c:IsCanBeSpecialSummoned(e,0,tp,true,true,POS_FACEUP,tp,zone) and Duel.GetLocationCountFromEx(tp)>0
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone(tp)
if chk==0 then return Duel.IsExistingMatchingCard(cm.rmfilter,tp,0,LOCATION_EXTRA,1,nil,e,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local zone=e:GetHandler():GetLinkedZone(tp)
local g=Duel.GetMatchingGroup(cm.rmfilter,tp,0,LOCATION_EXTRA,nil,e,tp,zone)
if g:GetCount()==0 or not e:GetHandler():IsRelateToEffect(e) then return end
local tc=g:RandomSelect(tp,1):GetFirst()
if Duel.SpecialSummonStep(tc,0,tp,tp,true,true,POS_FACEUP,zone) then
e:GetHandler():SetCardTarget(tc)
e:SetLabelObject(tc)
Duel.SpecialSummonComplete()
end
end
function cm.splimcon(e)
return e:GetHandler():GetCardTarget():IsContains(e:GetLabelObject())
end
--剧透警报!!
local m=33700189
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e0:SetCode(EVENT_PHASE+PHASE_STANDBY)
e0:SetRange(LOCATION_SZONE)
e0:SetCountLimit(1)
e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.AnnounceCard(1-Duel.GetTurnPlayer())
e:SetLabel(ac)
e:GetHandler():SetHint(CHINT_CARD,ac)
end)
c:RegisterEffect(e0)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetLabelObject(e0)
e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
local tcode=e:GetLabelObject():GetLabel()
for _,code in ipairs(cm.check[Duel.GetTurnPlayer()]) do
if tcode==code then return true end
end
return false
end)
e2:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
local p=1-Duel.GetTurnPlayer()
local op=0
if Duel.IsPlayerCanDraw(p,1) then
op=Duel.SelectOption(p,aux.Stringid(m,0),aux.Stringid(m,1))
else
op=1
end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_DRAW)
Duel.SetTargetPlayer(p)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,p,1)
else
e:SetCategory(CATEGORY_DAMAGE)
Duel.SetTargetPlayer(1-p)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-p,1000)
end
end)
e2:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if e:GetLabel()==0 then
Duel.Draw(p,d,REASON_EFFECT)
else Duel.Damage(p,d,REASON_EFFECT) end
end)
c:RegisterEffect(e2)
if not cm.check then
cm.check={
[0]={}
[1]={}
}
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_TO_HAND)
ge1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
for tc in aux.Next(eg) do
table.insert(cm.check[ep],tc:GetCode())
end
end)
Duel.RegisterEffect(ge1)
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
cm.check[0]={}
cm.check[1]={}
end)
Duel.RegisterEffect(ge1,0)
end
end
--世界纪录仪 ~那孩子背负着太阳~
local m=33700190
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(cm.slimit)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_MSET)
e1:SetCondition(cm.slimit)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(e:GetHandler():GetSummonPlayer(),m)==0
end)
e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
return Duel.RegisterFlagEffect(e:GetHandler():GetSummonPlayer(),m,0,0,0)
end)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(37564765,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_TO_HAND)
e3:SetRange(LOCATION_HAND)
e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return eg:GetCount()==1 and tc:IsType(TYPE_MONSTER) and tc:IsPreviousLocation(LOCATION_DECK) and tc:IsPreviousControler(1-tp) and (not tc:IsReason(REASON_DRAW) or tc:IsPublic())
end)
e3:SetTarget(cm.SelfSpsummonTarget)
e3:SetOperation(cm.SelfSpsummonTarget)
c:RegisterEffect(e3)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m)
e2:SetTarget(cm.copytg)
e2:SetOperation(cm.copyop)
c:RegisterEffect(e2)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(function(e)
local c=e:GetHandler()
return c:GetBaseAttack()==0 and c:GetBaseDefense()==0 and c:IsAttackAbove(0) and c:IsDefenseAbove(0)
end)
e4:SetValue(function(e,te)
return te:GetOwner()~=e:GetOwner()
end)
c:RegisterEffect(e4)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(function(e)
local c=e:GetHandler()
return c:GetBaseAttack()==0 and c:GetBaseDefense()==0 and c:IsAttackAbove(0) and c:IsDefenseAbove(0)
end)
e2:SetValue(1)
c:RegisterEffect(e2)
end
function cm.slimit(e)
return Duel.GetFlagEffect(tp,m)==0
end
function cm.Copy(c,tc)
local atk=tc:GetTextAttack()
local def=tc:GetTextDefense()
local code=tc:GetOriginalCode()
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetReset(0x1fe1000)
e3:SetCode(EFFECT_SET_BASE_ATTACK)
e3:SetValue(atk)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetReset(0x1fe1000)
e4:SetCode(EFFECT_SET_BASE_DEFENSE)
e4:SetValue(def)
c:RegisterEffect(e4)
local ccd=c:GetFlagEffectLabel(m)
if ccd then
c:ResetFlagEffect(m)
c:ResetEffect(ccd,RESET_COPY)
end
local ecd=c:CopyEffect(rcd,RESET_EVENT+0x1fe0000,1)
c:RegisterFlagEffect(m,RESET_EVENT+0x1fe0000,0,1,ecd)
end
function cm.SelfSpsummonTarget(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and eg:GetFirst():IsType(TYPE_MONSTER) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.SelfSpsummonOperation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=eg:GetFirst()
if tc and e:GetHandler():IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
cm.Copy(c,code)
Duel.SpecialSummonComplete()
end
end
function cm.copyfilter(c)
return c:IsFaceup() and c:IsSummonType(SUMMON_TYPE_SPECIAL)
end
function cm.copytg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and cm.copyfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.copyfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and c:GetFlagEffect(m-700000)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,cm.copyfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function cm.copyop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc and c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsType(TYPE_TOKEN) and c:GetFlagEffect(m-700000)==0 then
cm.Copy(c,code)
c:RegisterFlagEffect(m-700000,RESET_EVENT+0x1fe0000,0,10)
end
end
\ No newline at end of file
......@@ -72,7 +72,7 @@ function cm.filter(c,e,tp)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and cm.filter(chkc,e,tp) end
if chk==0 then return Duel.GetMZoneCount(tp)>0
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler(),tp)>0
and Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
......
--恋色的幻象·Sherry
local m=37564339
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c)
Senya.AddXyzProcedureCustom(c,function(c,xyzc) return c:GetOwner()==1-xyzc:GetControler() end,nil,2,2)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_PHASE+PHASE_STANDBY)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(function(e,tp) return Duel.GetTurnPlayer()==tp end)
e4:SetTarget(cm.rmtg)
e4:SetOperation(cm.rmop)
c:RegisterEffect(e4)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,m)
e1:SetRange(LOCATION_MZONE)
e1:SetDescription(Senya.DescriptionCost())
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
local ex=e1:Clone()
ex:SetType(EFFECT_TYPE_QUICK_O)
ex:SetCode(EVENT_FREE_CHAIN)
ex:SetHintTiming(0,0x1e0)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(function(e,c)
return e:GetHandler():GetOverlayCount()>0 and c:GetOwner()==1-e:GetHandlerPlayer() and c~=e:GetHandler()
end)
e3:SetLabelObject(ex)
c:RegisterEffect(e3)
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RemoveOverlayCard(tp,1,1,REASON_EFFECT)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp)
end
end
\ No newline at end of file
......@@ -70,7 +70,7 @@ function cm.linkcon(e,c)
end
function cm.linkop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_MZONE,0,nil)
local g1=Senya.SelectGroup(tp,0,g,cm.lcheck,nil,2,2,tp,c)
local g1=Senya.SelectGroup(tp,HINTMSG_LMATERIAL,g,cm.lcheck,nil,2,2,tp,c)
c:SetMaterial(g1)
Duel.SendtoGrave(g1,REASON_MATERIAL+REASON_LINK)
end
......
--月之国的公主-米露琪
local m=37564702
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(function(e) return not e:GetHandler():IsStatus(STATUS_CHAINING) end)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP)
end)
e3:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(1000)
Duel.RegisterEffect(e1,tp)
end)
c:RegisterEffect(e3)
end
function cm.filter(c,code)
return c:IsCode(code) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
return Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,re:GetHandler():GetCode())
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil,re:GetHandler():GetCode()) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil,re:GetHandler():GetCode())
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
\ No newline at end of file
......@@ -45,7 +45,7 @@ function cm.linkcon(e,c)
end
function cm.linkop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(cm.mfilter,tp,LOCATION_MZONE,0,nil)
local g1=Senya.SelectGroup(tp,0,g,cm.lcheck,nil,3,3,tp,c)
local g1=Senya.SelectGroup(tp,HINTMSG_LMATERIAL,g,cm.lcheck,nil,3,3,tp,c)
c:SetMaterial(g1)
Duel.SendtoGrave(g1,REASON_MATERIAL+REASON_LINK)
end
......
--精灵传说 灰姑娘
local m=50008000
local cm=_G["c"..m]
function cm.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(cm.efcon)
e2:SetOperation(cm.efop)
c:RegisterEffect(e2)
end
function cm.filter(c)
return c:IsType(TYPE_TUNER) and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.efcon(e,tp,eg,ep,ev,re,r,rp)
return ( r==REASON_LINK or r==REASON_SYNCHRO )
end
function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.discon)
e1:SetTarget(cm.distg)
e1:SetOperation(cm.disop)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e2,true)
end
end
function cm.tfilter(c,tp)
return c:IsOnField()
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg and tg:IsExists(cm.tfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
--妖精传奇-白姬
local m=50008001
local cm=_G["c"..m]
function cm.initial_effect(c)
--1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(cm.spcon)
e1:SetCost(cm.spcost)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
--effect gain
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(cm.efcon)
e2:SetOperation(cm.efop)
c:RegisterEffect(e2)
end
--1
function cm.spfilter(c)
return c:IsFaceup() and c:GetAttack()==1850
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsPublic() end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
--2
function cm.efcon(e,tp,eg,ep,ev,re,r,rp)
return ( r==REASON_LINK or r==REASON_SYNCHRO )
end
function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
if not rc:IsRace(RACE_SPELLCASTER) then return end
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT+EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,0x1c0)
e1:SetCountLimit(1)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e2,true)
end
end
function cm.disfilter1(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) and not c:IsDisabled()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,cm.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
\ No newline at end of file
--妖精传说-辛德瑞拉
local m=50008002
local cm=_G["c"..m]
function cm.initial_effect(c)
--extra summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.extg)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_EXTRA_SET_COUNT)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(cm.efcon)
e3:SetOperation(cm.efop)
c:RegisterEffect(e3)
end
function cm.extg(e,c)
return c:IsRace(RACE_SPELLCASTER)
end
--2
function cm.efcon(e,tp,eg,ep,ev,re,r,rp)
return ( r==REASON_LINK or r==REASON_SYNCHRO )
end
function cm.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
if not rc:IsRace(RACE_SPELLCASTER) then return end
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e2,true)
end
end
function cm.thfilter(c)
return c:IsType(TYPE_EQUIP) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
......@@ -141,11 +141,11 @@ function c57300025.spfilter(c,e,tp)
end
function c57300025.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=1
if e:GetLabel()==1 then ft=0 end
local cc=nil
if e:GetLabel()==1 then cc=e:GetHandler() end
e:SetLabel(0)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return false end
return Duel.GetMZoneCount(tp)>ft
return Duel.GetMZoneCount(tp,cc,tp)>1
and Duel.IsExistingMatchingCard(c57300025.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
and Duel.IsExistingMatchingCard(c57300025.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
end
......
......@@ -61,6 +61,7 @@
!setname 0x233 纸上
!setname 0x1233 纸上魔法使
!setname 0x2233 纸上台本
!setname 0x234 Island
#樱幕 111
......
......@@ -73,6 +73,7 @@
37564321 0 --忘我画派
37564324 0 --残留的愿望·Coconatsu
37564330 1 --源数网络
37564338 0 --恋色的舞姬·纱由里
37564505 1 --Nanahira & Halozy
#Harunohi
#Koinomi
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment