Commit ae0a427e authored by Momobako's avatar Momobako

Push by Appveyor

parent ce1bb7ff
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--圆环的使徒 晓美焰
function c1000600.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000600,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,1000600)
e1:SetTarget(c1000600.sptg2)
e1:SetOperation(c1000600.spop2)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--atk/lv up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000600,1))
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,10006000)
e2:SetCondition(c1000600.con2)
e2:SetOperation(c1000600.operation)
c:RegisterEffect(e2)
--direct atk
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_DIRECT_ATTACK)
e6:SetCondition(c1000600.con3)
c:RegisterEffect(e6)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000600,2))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,10006000)
e2:SetCondition(c1000600.con)
e2:SetCost(c1000600.thcost)
e2:SetTarget(c1000600.thtg)
e2:SetOperation(c1000600.thop)
c:RegisterEffect(e2)
end
function c1000600.filter(c,e,tp)
return ((c:IsType(TYPE_TUNER) and c:IsSetCard(0xc204)) or c:IsSetCard(0x5b23)) and not c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000600.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000600.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c1000600.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000600.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c1000600.filter9(c,e,tp)
return (c:IsSetCard(0xc204) or c:IsSetCard(0x5b23)) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000600.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000600.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000600.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c1000600.thfilter(c)
return c:IsSetCard(0x5b23) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c1000600.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000600.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c1000600.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000600.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c1000600.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000600.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000600.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetValue(800)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetReset(RESET_EVENT+0x1ff0000)
e2:SetValue(2)
c:RegisterEffect(e2)
end
end
function c1000600.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000600.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
\ No newline at end of file
--苏生的福音 鹿目圆香
function c1000601.initial_effect(c)
--special summon1
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c1000601.spcon)
c:RegisterEffect(e1)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000601,2))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,1000601)
e1:SetCondition(c1000601.con)
e1:SetTarget(c1000601.sptg)
e1:SetOperation(c1000601.spop)
c:RegisterEffect(e1)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000601,3))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,1000601)
e1:SetCondition(c1000601.con2)
e1:SetCost(c1000601.spcost)
e1:SetTarget(c1000601.sptg1)
e1:SetOperation(c1000601.spop1)
c:RegisterEffect(e1)
--atk/lv up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000609,1))
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c1000601.con3)
e2:SetOperation(c1000601.operation)
c:RegisterEffect(e2)
end
function c1000601.filter1(c)
return c:IsFaceup() and c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and not c:IsType(TYPE_PENDULUM)
end
function c1000601.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(c1000601.filter1,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c1000601.filter9(c)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000601.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000601.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000601.filter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_PENDULUM)
end
function c1000601.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c1000601.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c1000601.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c1000601.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c1000601.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c1000601.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000601.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000601.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetValue(700)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetReset(RESET_EVENT+0x1ff0000)
e2:SetValue(1)
c:RegisterEffect(e2)
end
end
function c1000601.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000601.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000601.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c1000601.filter2(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_PENDULUM)
end
function c1000601.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000601.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,2,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c1000601.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetMatchingGroup(c1000601.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,nil,e,tp)
if g:GetCount()>=2 then
local fid=e:GetHandler():GetFieldID()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,2,2,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
local tc=sg:GetFirst()
tc:RegisterFlagEffect(1000601,RESET_EVENT+0x1fe0000,0,1,fid)
tc=sg:GetNext()
tc:RegisterFlagEffect(1000601,RESET_EVENT+0x1fe0000,0,1,fid)
sg:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(sg)
e1:SetCondition(c1000601.descon)
e1:SetOperation(c1000601.desop)
Duel.RegisterEffect(e1,tp)
end
end
function c1000601.desfilter(c,fid)
return c:GetFlagEffectLabel(1000601)==fid
end
function c1000601.descon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c1000601.desfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c1000601.desop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c1000601.desfilter,nil,e:GetLabel())
Duel.Destroy(tg,REASON_EFFECT)
end
--平凡的学生 鹿目圆香
function c1000602.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000602,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,1000621)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c1000602.spcost)
e1:SetTarget(c1000602.sptg)
e1:SetOperation(c1000602.spop)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(1000602,ACTIVITY_SPSUMMON,c1000602.counterfilter)
--
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,1000602)
e2:SetCondition(c1000602.con)
e2:SetCost(c1000602.cost)
e2:SetTarget(c1000602.tg)
e2:SetOperation(c1000602.op)
c:RegisterEffect(e2)
if not NitoriGlobal then
NitoriGlobal={}
NitoriGlobal["Effects"]={}
end
NitoriGlobal["Effects"]["c1000602"]=e2
Duel.AddCustomActivityCounter(1000602,ACTIVITY_SPSUMMON,c1000602.counterfilter)
end
function c1000602.counterfilter(c)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000602.costfilter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM) and c:IsDiscardable()
end
function c1000602.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000602.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler())
and Duel.GetCustomActivityCount(1000602,tp,ACTIVITY_SPSUMMON)==0 end
Duel.DiscardHand(tp,c1000602.costfilter,1,1,REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c1000602.splimit)
Duel.RegisterEffect(e1,tp)
end
function c1000602.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0xc204)
end
function c1000602.filter(c,e,tp)
return c:IsSetCard(0xc204) and not (c:IsType(TYPE_TUNER) and c:IsType(TYPE_PENDULUM)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000602.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000602.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c1000602.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000602.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
end
end
function c1000602.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(1000602)==0 and e:GetHandler():GetTurnID()~=Duel.GetTurnCount()
end
function c1000602.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(1000602,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c1000602.splimit)
Duel.RegisterEffect(e1,tp)
end
function c1000602.tgfilter(c)
return c:IsSetCard(0xc204) and not (c:IsType(TYPE_TUNER) and c:IsType(TYPE_PENDULUM)) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c1000602.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000602.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
e:GetHandler():RegisterFlagEffect(1000602,RESET_EVENT+0x1680000,EFFECT_FLAG_COPY_INHERIT,1)
end
function c1000602.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c1000602.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
--梦中的倩影 鹿目圆香
function c1000603.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000603,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,1000603)
e1:SetCondition(c1000603.con)
e1:SetCost(c1000603.cost)
e1:SetTarget(c1000603.setg)
e1:SetOperation(c1000603.seop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000603,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,10006030)
e2:SetCondition(c1000603.con2)
e2:SetCost(c1000603.cost)
e2:SetTarget(c1000603.sptg)
e2:SetOperation(c1000603.spop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_SET_ATTACK)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c1000603.con3)
e3:SetValue(3000)
c:RegisterEffect(e3)
--immune
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_IMMUNE_EFFECT)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c1000603.con3)
e5:SetValue(c1000603.efilter)
c:RegisterEffect(e5)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000603,3))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c1000603.spcon1)
e2:SetTarget(c1000603.sptg1)
e2:SetOperation(c1000603.spop1)
c:RegisterEffect(e2)
end
function c1000603.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000603.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000603.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000603.costfilter(c)
return c:IsDiscardable() and c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000603.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000603.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c1000603.costfilter,1,1,REASON_COST+REASON_DISCARD)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000603.sefilter(c)
return c:IsSetCard(0xc204) and c:IsAbleToHand() and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM)
end
function c1000603.setg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000603.sefilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c1000603.seop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000603.sefilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c1000603.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000603.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000603.spfilter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and not c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000603.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc==0 then return false end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c1000603.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c1000603.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,tp,LOCATION_GRAVE)
end
function c1000603.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.GetFirstTarget()
if g and g:IsRelateToEffect(e) then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c1000603.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000603.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000603.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActiveType(TYPE_MONSTER)
end
function c1000603.cfilter(c,tp)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM) and c:IsReason(REASON_DESTROY)
and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp
end
function c1000603.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c1000603.cfilter,1,nil,tp)
end
function c1000603.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c1000603.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
\ No newline at end of file
--废怯的女孩 鹿目圆香
function c1000604.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,1000604)
e1:SetCondition(c1000604.spcon)
e1:SetTarget(c1000604.sptg)
e1:SetOperation(c1000604.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--atk up
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c1000604.con3)
e4:SetValue(2800)
c:RegisterEffect(e4)
--negate
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(1000604,1))
e7:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e7:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e7:SetType(EFFECT_TYPE_QUICK_O)
e7:SetRange(LOCATION_MZONE)
e7:SetCountLimit(1,1000604)
e7:SetCode(EVENT_CHAINING)
e7:SetCondition(c1000604.discon)
e7:SetTarget(c1000604.distg)
e7:SetOperation(c1000604.disop)
c:RegisterEffect(e7)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(c1000604.con1)
e2:SetValue(1)
c:RegisterEffect(e2)
end
function c1000604.filter1(c,e,tp)
return c:IsSetCard(0xc204) and not (c:IsType(TYPE_TUNER) and c:IsType(TYPE_PENDULUM)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000604.cfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA
end
function c1000604.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c1000604.cfilter,tp,0,LOCATION_MZONE,1,nil)
end
function c1000604.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000604.filter1,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c1000604.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000604.filter1,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c1000604.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000604.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000604.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000604.con1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000604.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000604.discon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000604.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and ct>=9 and ep~=tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c1000604.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c1000604.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
if re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
\ No newline at end of file
--绘本的涂鸦 鹿目圆香
function c1000605.initial_effect(c)
--DEFENSE attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DEFENSE_ATTACK)
e1:SetValue(1)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000605,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,1000605)
e2:SetCondition(c1000605.con)
e2:SetCost(c1000605.cost)
e2:SetTarget(c1000605.destg)
e2:SetOperation(c1000605.desop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1000605,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,1000605)
e3:SetCondition(c1000605.con2)
e3:SetCost(c1000605.defcost)
e3:SetTarget(c1000605.sptg)
e3:SetOperation(c1000605.spop)
c:RegisterEffect(e3)
--def up
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_DEFENSE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c1000605.con3)
e4:SetValue(3500)
c:RegisterEffect(e4)
--immune
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_IMMUNE_EFFECT)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c1000605.con3)
e5:SetValue(c1000605.efilter)
c:RegisterEffect(e5)
end
function c1000605.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000605.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000605.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000605.cfilter(c)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToGraveAsCost()
end
function c1000605.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000605.cfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c1000605.cfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000605.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c1000605.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c1000605.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000605.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000605.spfilter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and not c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000605.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000605.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c1000605.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000605.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
g:GetFirst():RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetOperation(c1000605.des)
e2:SetReset(RESET_EVENT+0x1fe0000)
g:GetFirst():RegisterEffect(e2)
end
end
function c1000605.des(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c1000605.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000605.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000605.defcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000605.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end
\ No newline at end of file
--最终的决心 鹿目圆香
function c1000606.initial_effect(c)
--fusion
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetDescription(aux.Stringid(1000606,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,1000624+EFFECT_COUNT_CODE_DUEL)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c1000606.condition)
e1:SetCost(c1000606.cost)
e1:SetTarget(c1000606.sptg)
e1:SetOperation(c1000606.spop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,1000606)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(aux.exccon)
e2:SetCost(c1000606.syncost)
e2:SetTarget(c1000606.tg)
e2:SetOperation(c1000606.op)
c:RegisterEffect(e2)
--special summon1
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,10006060)
e1:SetCondition(c1000606.spcon)
c:RegisterEffect(e1)
end
function c1000606.condition(e,tp,eg,ep,ev,re,r,rp)
local ct1=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)
local ct2=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
local ct3=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
return not Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
and ct3==0 and ct2>ct1
end
function c1000606.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLP(tp)>1 and e:GetHandler():IsAbleToRemoveAsCost() end
Duel.PayLPCost(tp,Duel.GetLP(tp)-1)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c1000606.spfilter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_FUSION+TYPE_SYNCHRO) and not c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c1000606.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000606.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetChainLimit(c1000606.chlimit)
end
function c1000606.chlimit(e,ep,tp)
return tp==ep
end
function c1000606.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000606.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
function c1000606.filter(c,e,tp)
local lv=c:GetLevel()
return lv>0 and c:IsSetCard(0xc204) and not c:IsType(TYPE_TUNER) and c:IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c1000606.exfilter,tp,LOCATION_EXTRA,0,1,nil,lv+3,e,tp)
end
function c1000606.exfilter(c,lv,e,tp)
return c:IsSetCard(0xc204) and c:GetLevel()==lv
and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
end
function c1000606.syncost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000606.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp)
and e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c1000606.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp)
e:SetLabel(g:GetFirst():GetLevel())
g:AddCard(e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c1000606.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000606.op(e,tp,eg,ep,ev,re,r,rp)
local lv=e:GetLabel()
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c1000606.exfilter,tp,LOCATION_EXTRA,0,1,1,nil,lv+3,e,tp)
local sc=sg:GetFirst()
if sc then
Duel.SpecialSummon(sg,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)
end
end
end
function c1000606.filter1(c)
return c:IsFaceup() and c:IsSetCard(0xc204) and c:GetCode()~=1000606 and not c:IsType(TYPE_PENDULUM)
end
function c1000606.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(c1000606.filter1,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
\ No newline at end of file
--虚空的泡沫 鹿目圆香
function c1000607.initial_effect(c)
c:SetUniqueOnField(1,1,1000607)
c:SetUniqueOnField(1,1,1000614)
c:SetUniqueOnField(1,1,1000613)
--fusion summon
aux.AddFusionProcFun2(c,c1000607.ffilter,c1000607.ffilter2,true)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000607,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetCondition(c1000607.con)
e1:SetCost(c1000607.cost)
e1:SetTarget(c1000607.destg)
e1:SetOperation(c1000607.desop)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000607,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c1000607.con2)
e2:SetCost(c1000607.cost)
e2:SetOperation(c1000607.atkop)
c:RegisterEffect(e2)
--buff
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1000607,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c1000607.con3)
e3:SetCost(c1000607.cost)
e3:SetTarget(c1000607.bftg)
e3:SetOperation(c1000607.bfop)
c:RegisterEffect(e3)
end
function c1000607.ffilter(c)
return c:IsType(TYPE_TUNER) and c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000607.ffilter2(c)
return not (c:IsType(TYPE_TUNER) and c:IsType(TYPE_PENDULUM)) and c:IsSetCard(0xc204)
end
function c1000607.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000607.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000607.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000607.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000607.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
if g:GetFirst():IsType(TYPE_MONSTER) then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
end
function c1000607.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and tc:IsType(TYPE_MONSTER) then
Duel.Damage(1-tp,1000,REASON_EFFECT)
end
end
function c1000607.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000607.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000607.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(1000)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetValue(1)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetValue(c1000607.effval)
c:RegisterEffect(e3)
end
end
function c1000607.effval(e,te,tp)
return tp~=e:GetHandlerPlayer()
end
function c1000607.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000607.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000607.bftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,g:GetCount(),tp,1000)
end
function c1000607.bfop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,e:GetHandler())
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(1000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
\ No newline at end of file
--圆香的守望者 晓美焰
function c1000608.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,1000608+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c1000608.activate)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1e0)
e2:SetCost(c1000608.cost)
e2:SetOperation(c1000608.op)
c:RegisterEffect(e2)
end
function c1000608.tdfilter(c)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c1000608.tgfilter(c)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToGrave()
end
function c1000608.spfilter(c,e,tp)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000608.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g1=Duel.GetMatchingGroup(c1000608.tdfilter,tp,LOCATION_GRAVE,0,nil)
local g2=Duel.GetMatchingGroup(c1000608.tgfilter,tp,LOCATION_DECK,0,nil)
local g3=Duel.GetMatchingGroup(c1000608.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
if g1:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(1000608,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg1=g1:Select(tp,1,1,nil)
Duel.SendtoHand(sg1,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg1)
elseif g2:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(1000608,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg2=g2:Select(tp,1,1,nil)
Duel.SendtoGrave(sg2,REASON_EFFECT)
elseif g3:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(1000608,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg3=g3:Select(tp,1,1,nil)
Duel.SpecialSummon(sg3,0,tp,tp,false,false,POS_FACEUP)
end
end
function c1000608.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c1000608.op(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(c1000608.rdval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1000608.rdval(e,re,dam,r,rp,rc)
if bit.band(r,REASON_BATTLE)~=0 then
return dam/2
else return dam end
end
\ No newline at end of file
--轮回的溯回者 晓美焰
function c1000609.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000609,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCountLimit(1,1000609)
e1:SetCost(c1000609.cost)
e1:SetTarget(c1000609.setg)
e1:SetOperation(c1000609.seop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000609,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCountLimit(1,1000609)
e2:SetCost(c1000609.cost)
e2:SetTarget(c1000609.sptg)
e2:SetOperation(c1000609.spop)
c:RegisterEffect(e2)
end
function c1000609.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000609.sefilter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsType(TYPE_PENDULUM)
end
function c1000609.setg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000609.sefilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c1000609.seop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000609.sefilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c1000609.filter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_PENDULUM)
end
function c1000609.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000609.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c1000609.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000609.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(1000)
e3:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetOperation(c1000609.desop)
e4:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e4)
Duel.SpecialSummonComplete()
end
end
function c1000609.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
--魔法的少女 鹿目圆香
function c1000610.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--search
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c1000610.recon)
e1:SetOperation(c1000610.regop)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_START)
e2:SetCondition(c1000610.con)
e2:SetCondition(c1000610.remcon)
e2:SetTarget(c1000610.remtg)
e2:SetOperation(c1000610.remop)
c:RegisterEffect(e2)
--disable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c1000610.con2)
e3:SetOperation(c1000610.disop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e4)
--immune
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_IMMUNE_EFFECT)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c1000610.con3)
e5:SetValue(c1000610.efilter)
c:RegisterEffect(e5)
end
function c1000610.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
end
function c1000610.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetTarget(c1000610.tg)
e1:SetOperation(c1000610.op)
e1:SetReset(RESET_EVENT+0x1ee0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c1000610.tgfilter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsType(TYPE_PENDULUM)
end
function c1000610.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000610.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND+CATEGORY_SEARCH,nil,1,tp,LOCATION_DECK)
end
function c1000610.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000610.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,POS_FACEUP,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c1000610.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000610.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000610.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000610.remcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bit.band(bc:GetSummonType(),SUMMON_TYPE_SPECIAL)==SUMMON_TYPE_SPECIAL
end
function c1000610.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler():GetBattleTarget(),1,0,0)
end
function c1000610.remop(e,tp,eg,ep,ev,re,r,rp)
local bc=e:GetHandler():GetBattleTarget()
if bc:IsRelateToBattle() then
Duel.Remove(bc,POS_FACEUP,REASON_EFFECT)
end
end
function c1000610.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000610.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000610.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsFaceup() then return end
local bc=c:GetBattleTarget()
if bc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE)
bc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE)
bc:RegisterEffect(e2)
end
end
function c1000610.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000610.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000610.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end
\ No newline at end of file
--救济的少女 鹿目圆香
function c1000611.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsSetCard,0xc204),1)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000611,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c1000611.con)
e1:SetTarget(c1000611.drtg)
e1:SetOperation(c1000611.drop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000611,3))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1e0)
e2:SetCondition(c1000611.con2)
e2:SetTarget(c1000611.thtg)
e2:SetOperation(c1000611.thop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1000611,2))
e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c1000611.con3)
e3:SetOperation(c1000611.atkop)
c:RegisterEffect(e3)
end
function c1000611.filter9(c,e,tp)
return c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000611.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000611.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO and ct>=3
end
function c1000611.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c1000611.drop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Draw(tp,1,REASON_EFFECT)>0 then
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-tp,tc)
if tc:IsSetCard(0xc204) and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(1000611,0)) then
Duel.BreakEffect()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else
Duel.ShuffleHand(tp)
end
end
end
function c1000611.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000611.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO and ct>=6
end
function c1000611.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c1000611.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c1000611.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000611.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO and ct>=9
end
function c1000611.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,nil,1,0,0)
end
function c1000611.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(0)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE)
e4:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e4:SetValue(LOCATION_REMOVED)
e4:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
\ No newline at end of file
--少女的祈愿 鹿目圆香
function c1000612.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(Card.IsSetCard,0xc204),1)
c:EnableReviveLimit()
--todeck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000612,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c1000612.con1)
e1:SetTarget(c1000612.tg)
e1:SetOperation(c1000612.op)
c:RegisterEffect(e1)
--buff
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c1000612.con2)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetValue(c1000612.val)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
--lock
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e4:SetTargetRange(0,LOCATION_EXTRA)
e4:SetCondition(c1000612.con3)
e4:SetTarget(c1000612.filter)
c:RegisterEffect(e4)
--special summon
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1,1000612+EFFECT_COUNT_CODE_DUEL)
e5:SetCost(c1000612.spcost)
e5:SetTarget(c1000612.sptg)
e5:SetOperation(c1000612.spop)
c:RegisterEffect(e5)
end
function c1000612.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000612.con1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000612.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000612.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,0)
end
function c1000612.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,2,nil)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
function c1000612.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000612.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000612.val(e,c)
local g=Duel.GetMatchingGroup(c1000612.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct*100
end
function c1000612.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000612.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000612.filter(e,c)
return c:IsLevelAbove(4) or c:IsRankAbove(4)
end
function c1000612.refilter(c)
return c:IsSetCard(0xc204) and c:IsAbleToRemoveAsCost() and not c:IsType(TYPE_PENDULUM)
end
function c1000612.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c1000612.refilter,tp,LOCATION_GRAVE,0,nil)
local ct=g:GetClassCount(Card.GetCode)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and ct>=4 end
local tg=Duel.SelectMatchingCard(tp,c1000612.refilter,tp,LOCATION_GRAVE,0,3,3,e:GetHandler())
tg:AddCard(e:GetHandler())
Duel.Remove(tg,POS_FACEUP,REASON_COST)
end
function c1000612.spfilter(c,e,tp)
return c:IsCode(1000623) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c1000612.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000612.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000612.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000612.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--圆环之理 鹿目圆香
function c1000613.initial_effect(c)
c:SetUniqueOnField(1,1,1000607)
c:SetUniqueOnField(1,1,1000614)
c:SetUniqueOnField(1,1,1000613)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,1000611,aux.FilterBoolFunction(Card.IsSetCard,0xc204),4,true,true)
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetCondition(c1000613.con)
e1:SetValue(c1000613.efilter)
c:RegisterEffect(e1)
--atk/def down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(c1000613.val)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
--atk/def up
local e4=e2:Clone()
e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xc204))
e4:SetValue(c1000613.val2)
c:RegisterEffect(e4)
local e5=e2:Clone()
e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetCode(EFFECT_UPDATE_DEFENSE)
e5:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xc204))
e5:SetValue(c1000613.val2)
c:RegisterEffect(e5)
--level/rank down
local e6=e2:Clone()
e6:SetCode(EFFECT_UPDATE_LEVEL)
e6:SetValue(c1000613.val3)
c:RegisterEffect(e6)
local e7=e2:Clone()
e7:SetCode(EFFECT_UPDATE_RANK)
e7:SetValue(c1000613.val3)
c:RegisterEffect(e7)
--spsummon condition
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_SINGLE)
e9:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetCode(EFFECT_SPSUMMON_CONDITION)
e9:SetValue(c1000613.splimit)
c:RegisterEffect(e9)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000613,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c1000613.condition)
e1:SetTarget(c1000613.target)
e1:SetOperation(c1000613.operation)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
function c1000613.splimit(e,se,sp,st)
if e:GetHandler():IsLocation(LOCATION_EXTRA) then
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
return true
end
function c1000613.con(e)
return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
function c1000613.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c1000613.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000613.val(e,c)
local g=Duel.GetMatchingGroup(c1000613.filter9,LOCATION_REMOVED,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct*-300
end
function c1000613.val2(e,c)
local g=Duel.GetMatchingGroup(c1000613.filter9,LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct*300
end
function c1000613.val3(e,c)
local g=Duel.GetMatchingGroup(c1000613.filter9,LOCATION_REMOVED,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return -ct
end
function c1000613.cfilter(c)
return c:IsFaceup() and (c:GetAttack()==0 or c:GetDefense()==0)
end
function c1000613.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1000613.cfilter,1,nil) and not eg:IsContains(e:GetHandler())
end
function c1000613.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=eg:Filter(c1000613.cfilter,nil)
Duel.SetTargetCard(eg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c1000613.filter(c,e)
return c:IsFaceup() and (c:GetAttack()==0 or c:GetDefense()==0) and c:IsRelateToEffect(e)
end
function c1000613.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=eg:Filter(c1000613.filter,nil,e)
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
end
end
\ No newline at end of file
--救赎的圣母 鹿目圆香
function c1000614.initial_effect(c)
c:SetUniqueOnField(1,1,1000607)
c:SetUniqueOnField(1,1,1000614)
c:SetUniqueOnField(1,1,1000613)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c1000614.ffilter,aux.FilterBoolFunction(Card.IsSetCard,0xc204),true)
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetCondition(c1000614.con)
e1:SetValue(c1000614.efilter)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c1000614.disop1)
c:RegisterEffect(e2)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(1000614,0))
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE+CATEGORY_RECOVER)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetCountLimit(1)
e4:SetRange(LOCATION_MZONE)
e4:SetTarget(c1000614.destg)
e4:SetOperation(c1000614.desop)
c:RegisterEffect(e4)
--spsummon condition
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetCode(EFFECT_SPSUMMON_CONDITION)
e5:SetValue(c1000614.splimit)
c:RegisterEffect(e5)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c1000614.reptg)
e2:SetValue(c1000614.repval)
c:RegisterEffect(e2)
local g=Group.CreateGroup()
g:KeepAlive()
e2:SetLabelObject(g)
end
function c1000614.splimit(e,se,sp,st)
if e:GetHandler():IsLocation(LOCATION_EXTRA) then
return bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
return true
end
function c1000614.ffilter(c)
return c:IsType(TYPE_SYNCHRO) and c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000614.con(e)
return Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
function c1000614.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c1000614.disop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local d=Duel.GetAttackTarget()
if d==c then d=Duel.GetAttacker() end
if not d or not not d:IsLocation(LOCATION_GRAVE) or not d:IsStatus(STATUS_BATTLE_DESTROYED) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x17a0000)
d:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x17a0000)
d:RegisterEffect(e2)
end
function c1000614.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc==0 then return chkc:IsDestructable() and chkc:IsControler(1-tp) and chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000)
end
function c1000614.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then
Duel.Recover(tp,1000,REASON_EFFECT)
Duel.Damage(1-tp,1000,REASON_EFFECT)
if tc:IsLocation(LOCATION_GRAVE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x17a0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x17a0000)
tc:RegisterEffect(e2)
end
end
end
function c1000614.repfilter(c,tp)
return c:IsControler(tp) and c:IsOnField() and c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:GetFlagEffect(1000614)==0
end
function c1000614.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c1000614.repfilter,1,nil,tp) end
local g=eg:Filter(c1000614.repfilter,nil,tp)
local tc=g:GetFirst()
while tc do
tc:RegisterFlagEffect(1000614,RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(1000614,2))
tc=g:GetNext()
end
e:GetLabelObject():Clear()
e:GetLabelObject():Merge(g)
return true
end
function c1000614.repval(e,c)
local g=e:GetLabelObject()
return g:IsContains(c)
end
\ No newline at end of file
--奇迹的少女 鹿目圆香
function c1000615.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--damage
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(1000615,0))
e7:SetCategory(CATEGORY_DAMAGE)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetCode(EVENT_BATTLE_DESTROYING)
e7:SetCondition(c1000615.con2)
e7:SetTarget(c1000615.damtg)
e7:SetOperation(c1000615.damop)
c:RegisterEffect(e7)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetValue(1)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetCondition(c1000615.con)
e3:SetValue(c1000615.atkup)
c:RegisterEffect(e3)
local e2=e3:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
--pierce
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PIERCE)
e1:SetCondition(c1000615.con3)
c:RegisterEffect(e1)
end
function c1000615.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000615.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000615.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000615.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local tc=e:GetHandler():GetBattleTarget()
local atk=tc:GetBaseAttack()
if atk<0 then atk=0 end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(atk)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk)
end
function c1000615.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c1000615.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000615.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000615.atkup(e,c)
return Duel.GetMatchingGroupCount(c1000615.filter9,LOCATION_GRAVE,0,nil,e,tp)*300
end
function c1000615.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000615.filter9,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
\ No newline at end of file
--圆环圣母 鹿目圆香
function c1000617.initial_effect(c)
c:SetUniqueOnField(1,0,1000617)
--synchro summon
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(c1000617.syncon)
e1:SetOperation(c1000617.synop)
e1:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e1)
--act limit
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000617,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c1000617.limcon)
e2:SetTarget(c1000617.limtg)
e2:SetOperation(c1000617.limop)
c:RegisterEffect(e2)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e2)
--immune
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetValue(c1000617.efilter)
c:RegisterEffect(e3)
--cannot release
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetCondition(c1000617.con)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
c:RegisterEffect(e4)
local e5=e3:Clone()
e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
c:RegisterEffect(e5)
--control
local e99=Effect.CreateEffect(c)
e99:SetType(EFFECT_TYPE_SINGLE)
e99:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e99:SetRange(LOCATION_MZONE)
e99:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
c:RegisterEffect(e99)
--act limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c1000617.aclimit)
e1:SetCondition(c1000617.con1)
c:RegisterEffect(e1)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_TO_HAND)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_DECK+LOCATION_GRAVE)
e3:SetCondition(c1000617.con2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_CANNOT_DRAW)
e4:SetCondition(c1000617.con2)
e4:SetTargetRange(0,1)
c:RegisterEffect(e4)
--immune
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetCondition(c1000617.con3)
e3:SetValue(c1000617.efilter2)
c:RegisterEffect(e3)
end
function c1000617.matfilter1(c,syncard)
return c:IsSetCard(0xc204) and c:IsType(TYPE_TUNER) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsCanBeSynchroMaterial(syncard) and not c:IsType(TYPE_PENDULUM)
end
function c1000617.matfilter2(c,syncard)
return c:IsFaceup() and c:IsSetCard(0xc204) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSynchroMaterial(syncard) and not c:IsType(TYPE_PENDULUM)
end
function c1000617.synfilter1(c,syncard,lv,g1,g2,g3)
local tlv=c:GetSynchroLevel(syncard)
if lv-tlv<=0 then return false end
local f1=c.tuner_filter
if c:IsHasEffect(EFFECT_HAND_SYNCHRO) then
return g3:IsExists(c1000617.synfilter2,1,c,syncard,lv-tlv,g2,f1,c)
else
return g1:IsExists(c1000617.synfilter2,1,c,syncard,lv-tlv,g2,f1,c)
end
end
function c1000617.synfilter2(c,syncard,lv,g2,f1,tuner1)
local tlv=c:GetSynchroLevel(syncard)
if lv-tlv<=0 then return false end
local f2=c.tuner_filter
if f1 and not f1(c) then return false end
if f2 and not f2(tuner1) then return false end
return g2:IsExists(c1000617.synfilter3,1,nil,syncard,lv-tlv,f1,f2)
end
function c1000617.synfilter3(c,syncard,lv,f1,f2)
local mlv=c:GetSynchroLevel(syncard)
local lv1=bit.band(mlv,0xffff)
local lv2=bit.rshift(mlv,16)
return (lv1==lv or lv2==lv) and (not f1 or f1(c)) and (not f2 or f2(c))
end
function c1000617.syncon(e,c,tuner,mg)
if c==nil then return true end
local tp=c:GetControler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<-2 then return false end
local g1=nil
local g2=nil
local g3=nil
if mg then
g1=mg:Filter(c1000617.matfilter1,nil,c)
g2=mg:Filter(c1000617.matfilter2,nil,c)
g3=mg:Filter(c1000617.matfilter1,nil,c)
else
g1=Duel.GetMatchingGroup(c1000617.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c1000617.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g3=Duel.GetMatchingGroup(c1000617.matfilter1,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE,nil,c)
end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
local tlv=tuner:GetSynchroLevel(c)
if lv-tlv<=0 then return false end
local f1=tuner.tuner_filter
if not pe then
return g1:IsExists(c1000617.synfilter2,1,tuner,c,lv-tlv,g2,f1,tuner)
else
return c1000617.synfilter2(pe:GetOwner(),c,lv-tlv,g2,f1,tuner)
end
end
if not pe then
return g1:IsExists(c1000617.synfilter1,1,nil,c,lv,g1,g2,g3)
else
return c1000617.synfilter1(pe:GetOwner(),c,lv,g1,g2)
end
end
function c1000617.synop(e,tp,eg,ep,ev,re,r,rp,c,tuner,mg)
local g=Group.CreateGroup()
local g1=nil
local g2=nil
local g3=nil
if mg then
g1=mg:Filter(c1000617.matfilter1,nil,c)
g2=mg:Filter(c1000617.matfilter2,nil,c)
g3=mg:Filter(c1000617.matfilter1,nil,c)
else
g1=Duel.GetMatchingGroup(c1000617.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c1000617.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g3=Duel.GetMatchingGroup(c1000617.matfilter1,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE,nil,c)
end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
g:AddCard(tuner)
local lv1=tuner:GetSynchroLevel(c)
local f1=tuner.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tuner2=nil
if not pe then
local t2=g1:FilterSelect(tp,c1000617.synfilter2,1,1,tuner,c,lv-lv1,g2,f1,tuner)
tuner2=t2:GetFirst()
else
tuner2=pe:GetOwner()
Group.FromCards(tuner2):Select(tp,1,1,nil)
end
g:AddCard(tuner2)
local lv2=tuner2:GetSynchroLevel(c)
local f2=tuner2.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m3=g2:FilterSelect(tp,c1000617.synfilter3,1,1,nil,c,lv-lv1-lv2,f1,f2)
g:Merge(m3)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tuner1=nil
if not pe then
local t1=g1:FilterSelect(tp,c1000617.synfilter1,1,1,nil,c,lv,g1,g2,g3)
tuner1=t1:GetFirst()
else
tuner1=pe:GetOwner()
Group.FromCards(tuner1):Select(tp,1,1,nil)
end
g:AddCard(tuner1)
local lv1=tuner1:GetSynchroLevel(c)
local f1=tuner1.tuner_filter
local t2=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
if tuner1:IsHasEffect(EFFECT_HAND_SYNCHRO) then
t2=g3:FilterSelect(tp,c1000617.synfilter2,1,1,tuner1,c,lv-lv1,g2,f1,tuner1)
else
t2=g1:FilterSelect(tp,c1000617.synfilter2,1,1,tuner1,c,lv-lv1,g2,f1,tuner1)
end
local tuner2=t2:GetFirst()
g:AddCard(tuner2)
local lv2=tuner2:GetSynchroLevel(c)
local f2=tuner2.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m3=g2:FilterSelect(tp,c1000617.synfilter3,1,1,nil,c,lv-lv1-lv2,f1,f2)
g:Merge(m3)
end
c:SetMaterial(g)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
end
function c1000617.limcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
end
function c1000617.limtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetChainLimit(c1000617.chainlm)
end
function c1000617.chainlm(e,rp,tp)
return tp==rp
end
function c1000617.limop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(c1000617.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1000617.aclimit(e,re,tp)
return re:GetHandler():IsOnField()
end
function c1000617.efilter(e,te)
return te:IsActiveType(TYPE_MONSTER) and te:GetOwner()~=e:GetOwner()
end
function c1000617.filter9(c,e,tp)
return c:IsSetCard(0xc204) and c:IsControler(tp) and not c:IsType(TYPE_PENDULUM)
end
function c1000617.con(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000617.filter9,LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=1
end
function c1000617.con1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000617.filter9,LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=3
end
function c1000617.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL+TYPE_NORMAL)
end
function c1000617.con2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000617.filter9,LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=6
end
function c1000617.con3(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000617.filter9,LOCATION_GRAVE,0,nil,e,tp)
local ct=g:GetClassCount(Card.GetCode)
return ct>=9
end
function c1000617.efilter2(e,te)
return te:IsActiveType(TYPE_MONSTER) and te:GetOwner()~=e:GetOwner()
end
\ No newline at end of file
--圆环真理
function c1000618.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000618,3))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetLabel(4)
e2:SetCode(EVENT_REMOVE)
e2:SetCondition(c1000618.effcon)
e2:SetTarget(c1000618.tg)
e2:SetOperation(c1000618.op)
c:RegisterEffect(e2)
--Atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetCondition(c1000618.effcon)
e3:SetValue(c1000618.atkval)
e3:SetTarget(c1000618.tg2)
e3:SetLabel(5)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(1000618,0))
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetLabel(6)
e4:SetCondition(c1000618.effcon)
e4:SetCost(c1000618.cost)
e4:SetTarget(c1000618.target2)
e4:SetOperation(c1000618.operation)
c:RegisterEffect(e4)
--reflect damage
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_REFLECT_DAMAGE)
e5:SetRange(LOCATION_SZONE)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetTargetRange(1,0)
e5:SetLabel(7)
e5:SetCondition(c1000618.effcon)
e5:SetValue(c1000618.ref)
c:RegisterEffect(e5)
--draw
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(1000618,2))
e6:SetCategory(CATEGORY_DRAW)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e6:SetRange(LOCATION_SZONE)
e6:SetCode(EVENT_DAMAGE)
e6:SetLabel(8)
e6:SetCondition(c1000618.drcon)
e6:SetCost(c1000618.cost2)
e6:SetTarget(c1000618.drtg)
e6:SetOperation(c1000618.drop)
c:RegisterEffect(e6)
--spsummon
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_SPECIAL_SUMMON)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e7:SetCode(EVENT_DESTROYED)
e7:SetLabel(9)
e7:SetCondition(c1000618.effcon)
e7:SetTarget(c1000618.sptg)
e7:SetOperation(c1000618.spop)
c:RegisterEffect(e7)
end
function c1000618.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc204) and not c:IsType(TYPE_PENDULUM)
end
function c1000618.effcon(e)
return Duel.GetMatchingGroup(c1000618.cfilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil):GetClassCount(Card.GetCode)>=e:GetLabel()
end
function c1000618.tdfilter(c,tp)
return c:IsSetCard(0xc204) and cIsType(TYPE_MONSTER) and c:IsFaceup()
and c:GetReasonPlayer()==1-tp and c:IsAbleToDeck() and not c:IsType(TYPE_PENDULUM)
end
function c1000618.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return eg:IsExists(c1000618.tdfilter,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,eg:GetCount(),0,0)
end
function c1000618.op(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if eg:GetCount()>0 then
Duel.SendtoDeck(eg,nil,2,REASON_EFFECT)
end
end
function c1000618.tg2(e,c)
return c:IsSetCard(0xc204) and c:IsFaceup() and not c:IsType(TYPE_PENDULUM)
end
function c1000618.atkval(e,c)
return Duel.GetMatchingGroup(c1000618.cfilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil):GetClassCount(Card.GetCode)*100
end
function c1000618.reval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c1000618.ref(e,re,val,r,rp,rc)
return (bit.band(r,REASON_BATTLE)~=0 or bit.band(r,REASON_EFFECT)~=0) and val<=1200
end
function c1000618.refilter(c)
return c:IsSetCard(0xc204) and c:IsAbleToGraveAsCost()
and Duel.IsExistingTarget(Card.IsAbleToRemove,0,0,LOCATION_ONFIELD,1,nil)
end
function c1000618.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c1000618.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chk==0 then return true end
if c1000618.cost(e,tp,eg,ep,ev,re,r,rp,0) and c1000618.target2(e,tp,eg,ep,ev,re,r,rp,0,chkc)
and Duel.GetMatchingGroup(c1000618.cfilter,tp,LOCATION_GRAVE,0,nil):GetClassCount(Card.GetCode)>=e:GetLabel()
and Duel.SelectYesNo(tp,aux.Stringid(1000618,1)) then
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c1000618.operation)
c1000618.cost(e,tp,eg,ep,ev,re,r,rp,1)
c1000618.target2(e,tp,eg,ep,ev,re,r,rp,1,chkc)
else
e:SetProperty(0)
e:SetOperation(nil)
end
end
function c1000618.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000618.refilter,tp,LOCATION_MZONE,0,1,nil) and e:GetHandler():GetFlagEffect(1000618)==0 end
local cg=Duel.SelectMatchingCard(tp,c1000618.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoGrave(cg,POS_FACEUP,REASON_COST)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
e:GetHandler():RegisterFlagEffect(1000618,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c1000618.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c1000618.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEDOWN,REASON_EFFECT)
end
end
function c1000618.drcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and ev>=1300 and Duel.GetMatchingGroup(c1000618.cfilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil):GetClassCount(Card.GetCode)>=e:GetLabel()
end
function c1000618.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000618.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c1000618.drop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c1000618.spfilter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and not c:IsType(TYPE_PENDULUM)
end
function c1000618.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_EXTRA)
end
function c1000618.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000618.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
\ No newline at end of file
--超越命运之影
function c1000619.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000619,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,1000619)
e1:SetCost(c1000619.cost)
e1:SetTarget(c1000619.target)
e1:SetOperation(c1000619.activate)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000619,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,1000619)
e2:SetCost(c1000619.cost)
e2:SetTarget(c1000619.tg)
e2:SetOperation(c1000619.op)
c:RegisterEffect(e2)
end
function c1000619.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000619.filter1(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c1000619.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xc204) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c1000619.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(Card.IsCanBeFusionMaterial,tp,LOCATION_HAND+LOCATION_MZONE,0,nil)
local res=Duel.IsExistingMatchingCard(c1000619.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c1000619.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000619.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c1000619.filter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c1000619.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c1000619.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
else
local cg1=Duel.GetFieldGroup(tp,LOCATION_HAND+LOCATION_MZONE,0)
local cg2=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
if cg1:GetCount()>1 and cg2:IsExists(Card.IsFacedown,1,nil)
and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,27581098) then
Duel.ConfirmCards(1-tp,cg1)
Duel.ConfirmCards(1-tp,cg2)
Duel.ShuffleHand(tp)
end
end
end
function c1000619.filter3(c)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c1000619.filter4(c,e)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c1000619.filter5(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xc204) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c1000619.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c1000619.filter3,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c1000619.filter5,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c1000619.filter5,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000619.op(e,tp,eg,ep,ev,re,r,rp)
local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
local mg1=Duel.GetMatchingGroup(c1000619.filter4,tp,LOCATION_GRAVE+LOCATION_MZONE,0,nil,e)
local sg1=Duel.GetMatchingGroup(c1000619.filter5,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c1000619.filter5,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--纯洁的牲祭·鹿目圆香
function c1000620.initial_effect(c)
--level
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000620,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,1000620)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c1000620.lvcost)
e2:SetOperation(c1000620.lvop)
c:RegisterEffect(e2)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000620,1))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_NO_TURN_RESET)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,10006200)
e1:SetTarget(c1000620.target)
e1:SetOperation(c1000620.operation)
c:RegisterEffect(e1)
end
function c1000620.costfilter(c,lv)
local clv=c:GetLevel()
return clv>0 and clv~=lv and c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToGraveAsCost()
end
function c1000620.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
local lv=e:GetHandler():GetLevel()
if chk==0 then return Duel.IsExistingMatchingCard(c1000620.costfilter,tp,LOCATION_DECK,0,1,nil,lv) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c1000620.costfilter,tp,LOCATION_DECK,0,1,1,nil,lv)
Duel.SendtoGrave(g,REASON_COST)
e:SetLabel(g:GetFirst():GetLevel())
end
function c1000620.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lv=e:GetLabel()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
function c1000620.filter(c)
return c:IsFaceup() and c:IsSetCard(0xc204)
end
function c1000620.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c1000620.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c1000620.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c1000620.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c1000620.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCountLimit(1)
e1:SetValue(c1000620.valcon)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c1000620.valcon(e,re,r,rp)
return bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end
\ No newline at end of file
--愿望的诅咒·鹿目圆香
function c1000621.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000621,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,1000621)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c1000621.target)
e1:SetOperation(c1000621.operation)
c:RegisterEffect(e1)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000621,1))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,10006210)
e1:SetCondition(c1000621.negcon)
e1:SetTarget(c1000621.negtg)
e1:SetOperation(c1000621.negop)
c:RegisterEffect(e1)
end
function c1000621.filter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c1000621.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000621.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,1,tp,1)
end
function c1000621.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000621.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()==0 then return end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
end
function c1000621.tfilter(c,tp)
return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsFaceup() and c:IsSetCard(0xc204)
end
function c1000621.negcon(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c1000621.tfilter,1,nil,tp) and Duel.IsChainDisablable(ev)
end
function c1000621.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c1000621.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
--圆环的少女·鹿目圆香
function c1000622.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000622,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c1000622.sptg)
e1:SetOperation(c1000622.spop)
c:RegisterEffect(e1)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000622,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCost(c1000622.cost)
e1:SetTarget(c1000622.sptg)
e1:SetOperation(c1000622.spop)
c:RegisterEffect(e1)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000622,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_NO_TURN_RESET)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,1000622)
e1:SetCondition(c1000622.atkcon)
e1:SetOperation(c1000622.atkop)
c:RegisterEffect(e1)
end
function c1000622.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function c1000622.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000622.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND)
end
function c1000622.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1000622.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 and not g:GetFirst():IsHasEffect(EFFECT_NECRO_VALLEY) then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c1000622.filter(c,e,tp)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM+TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1000622.atkcon(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end
local c=Duel.GetAttackTarget()
if not c then return false end
if c:IsControler(1-tp) then c=Duel.GetAttacker() end
return c and c:IsSetCard(0xc204) and c:IsRelateToBattle()
end
function c1000622.atkop(e,tp,eg,ep,ev,re,r,rp,chk)
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if not a:IsRelateToBattle() or a:IsFacedown() or not d:IsRelateToBattle() or d:IsFacedown() then return end
if a:GetControler()~=tp then a,d=d,a end
if a:IsImmuneToEffect(e) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetOwnerPlayer(tp)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
e1:SetValue(d:GetAttack())
a:RegisterEffect(e1)
end
\ No newline at end of file
--Archer·鹿目圆香
function c1000623.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1)
c:EnableReviveLimit()
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCountLimit(1,1000623)
e2:SetCondition(c1000623.recon)
e2:SetTarget(c1000623.regtg)
e2:SetOperation(c1000623.regop)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c1000623.value)
c:RegisterEffect(e3)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCondition(c1000623.descon)
e3:SetTarget(c1000623.destg)
e3:SetOperation(c1000623.desop)
c:RegisterEffect(e3)
end
function c1000623.recon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
end
function c1000623.thfilter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c1000623.regtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_DECK,0,1,nil,0xc204) end
end
function c1000623.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetCondition(c1000623.thcon)
e1:SetOperation(c1000623.thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c1000623.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c1000623.thfilter,tp,LOCATION_DECK,0,1,nil)
end
function c1000623.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,1000623)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1000623.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c1000623.atkfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xc204)
end
function c1000623.value(e,c)
local g=Duel.GetMatchingGroup(c1000623.atkfilter,c:GetControler(),LOCATION_GRAVE,0,nil)
local ct=g:GetClassCount(Card.GetCode)
return ct*300
end
function c1000623.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c1000623.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
local d=g:GetFirst()
local atk=0
if d:IsFaceup() then atk=d:GetAttack() end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,atk)
end
function c1000623.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local atk=0
if tc:IsFaceup() then atk=tc:GetAttack() end
if Duel.Destroy(tc,REASON_EFFECT)==0 then return end
Duel.Damage(1-tp,atk,REASON_EFFECT)
end
end
\ No newline at end of file
--Caster·鹿目圆香
function c1000624.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1)
c:EnableReviveLimit()
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c1000624.sfilter)
e1:SetValue(aux.tgoval)
c:RegisterEffect(e1)
--copy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000624,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c1000624.target)
e2:SetOperation(c1000624.operation)
c:RegisterEffect(e2)
--negate attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000624,1))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,1000624)
e1:SetCondition(c1000624.nacon)
e1:SetTarget(c1000624.natg)
e1:SetOperation(c1000624.naop)
c:RegisterEffect(e1)
end
function c1000624.sfilter(c)
return c:IsFaceup() and (c:IsSetCard(0x3204) or c:IsSetCard(0xa204) or c:IsSetCard(0x5b23) or c:IsSetCard(0x6b25) or c:IsSetCard(0xc204) or c:IsSetCard(0x3205)) and c:IsType(TYPE_MONSTER)
end
function c1000624.cpfilter(c)
return c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c1000624.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_GRAVE and c1000624.cpfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c1000624.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c1000624.cpfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c1000624.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) then
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=1 then return end
local code=tc:GetOriginalCode()
local reset_flag=RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END
c:CopyEffect(code, reset_flag, 1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(reset_flag)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
c:RegisterEffect(e1)
end
end
function c1000624.nacon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget()
return at:IsControler(tp) and at:IsFaceup() and at:IsSetCard(0xc204)
end
function c1000624.natg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetAttacker():IsOnField() end
local dam=Duel.GetAttacker():GetAttack()/2
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c1000624.naop(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
if Duel.NegateAttack() then
Duel.Damage(1-tp,a:GetAttack()/2,REASON_EFFECT)
end
end
\ No newline at end of file
--Saver·鹿目圆香
function c1000625.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(Card.IsType,TYPE_SYNCHRO),1)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1000625,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c1000625.ctcon)
e1:SetOperation(c1000625.ctop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000625,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCondition(c1000625.descon)
e2:SetTarget(c1000625.destg)
e2:SetOperation(c1000625.desop)
c:RegisterEffect(e2)
--control
local e99=Effect.CreateEffect(c)
e99:SetType(EFFECT_TYPE_SINGLE)
e99:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e99:SetRange(LOCATION_MZONE)
e99:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
c:RegisterEffect(e99)
end
function c1000625.ctcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
end
function c1000625.filter(c)
return c:IsFaceup()
end
function c1000625.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c1000625.filter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
local sg=g:GetMaxGroup(Card.GetAttack)
if sg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
sg=sg:Select(tp,1,1,nil)
end
local tc=sg:GetFirst()
Duel.GetControl(tc,tp)
end
function c1000625.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c1000625.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c1000625.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(g,REASON_EFFECT)
end
\ No newline at end of file
--期望的未来·鹿目圆香
function c1000626.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xc204),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1)
c:EnableReviveLimit()
--lv
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000626,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c1000626.tgcost)
e2:SetTarget(c1000626.tgtg)
e2:SetOperation(c1000626.tgop)
c:RegisterEffect(e2)
--synchro effect
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1000626,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_BATTLE_START+TIMING_BATTLE_END)
e2:SetCountLimit(1)
e2:SetCondition(c1000626.sccon)
e2:SetTarget(c1000626.sctg)
e2:SetOperation(c1000626.scop)
c:RegisterEffect(e2)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,1000626)
e1:SetTarget(c1000626.target)
e1:SetOperation(c1000626.operation)
c:RegisterEffect(e1)
end
function c1000626.filter(c)
return c:GetLevel()>0 and c:IsSetCard(0xc204) and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_PENDULUM) and c:IsAbleToGraveAsCost()
end
function c1000626.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1000626.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c1000626.filter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
e:SetLabelObject(g:GetFirst())
end
function c1000626.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local opt=Duel.SelectOption(tp,aux.Stringid(1000626,2),aux.Stringid(1000626,3))
e:SetLabel(opt)
end
function c1000626.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lv=e:GetLabelObject():GetLevel()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
if e:GetLabel()==0 then
e1:SetValue(lv)
else
e1:SetValue(-lv)
end
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
function c1000626.mfilter(c)
return c:IsSetCard(0xc204)
end
function c1000626.sccon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return not e:GetHandler():IsStatus(STATUS_CHAINING) and Duel.GetTurnPlayer()~=tp
and (ph==PHASE_MAIN1 or (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) or ph==PHASE_MAIN2)
end
function c1000626.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetMatchingGroup(c1000626.mfilter,tp,LOCATION_MZONE,0,nil)
return Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,mg)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000626.scop(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetMatchingGroup(c1000626.mfilter,tp,LOCATION_MZONE,0,nil)
local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil,mg)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil,mg)
end
end
function c1000626.filter0(c)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c1000626.filter1(c,e)
return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c1000626.filter2(c,e,tp,m,f,gc)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xc204) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,gc)
end
function c1000626.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local mg1=Duel.GetMatchingGroup(c1000626.filter0,tp,LOCATION_GRAVE,0,c)
local res=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c1000626.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c1000626.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,c)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c1000626.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local mg1=Duel.GetMatchingGroup(c1000626.filter1,tp,LOCATION_GRAVE,0,c,e)
local sg1=Duel.GetMatchingGroup(c1000626.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c1000626.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,c)
end
if (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and sg1:GetCount()>0) or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,c)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
\ No newline at end of file
--LA SY 先負的菲斯特菲
function c12001000.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001000,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,12001000)
e1:SetTarget(c12001000.target)
e1:SetOperation(c12001000.operation)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001000,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,12001100)
e3:SetCondition(c12001000.spcon)
e3:SetTarget(c12001000.sptg)
e3:SetOperation(c12001000.spop)
c:RegisterEffect(e3)
end
function c12001000.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001000.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001000.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001000.filter(c,e,tp)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
end
function c12001000.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c12001000.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c12001000.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c12001000.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c12001000.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--六曜 大安的卡莲特尔
function c12001001.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001001,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,12001001)
e1:SetRange(LOCATION_HAND)
e1:SetTarget(c12001001.target)
e1:SetOperation(c12001001.operation)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001001,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,12001101)
e3:SetCondition(c12001001.dscon)
e3:SetTarget(c12001001.dstg)
e3:SetOperation(c12001001.dsop)
c:RegisterEffect(e3)
end
function c12001001.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001001.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001001.dscon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001001.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK)
end
function c12001001.dstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12001001.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c12001001.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tg=g:GetMaxGroup(Card.GetAttack)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
end
function c12001001.dsop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c12001001.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local tg=g:GetMaxGroup(Card.GetAttack)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
local tc=sg:GetFirst()
local atk=tc:IsFaceup() and tc:GetAttack() or 0
if Duel.Destroy(sg,REASON_EFFECT)==1 and atk~=0
then Duel.Recover(tp,atk,REASON_EFFECT)
Duel.Recover(1-tp,atk,REASON_EFFECT)
end
else
local tc=tg:GetFirst()
local atk=tc:IsFaceup() and tc:GetAttack() or 0
if Duel.Destroy(tg,REASON_EFFECT)==1 and atk~=0
then Duel.Recover(tp,atk,REASON_EFFECT)
Duel.Recover(1-tp,atk,REASON_EFFECT)
end
end
end
end
--六曜 友引的夕碧姬
function c12001002.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001002,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,12001002)
e1:SetTarget(c12001002.target)
e1:SetTarget(c12001002.target1)
e1:SetOperation(c12001002.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001002,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001102)
e2:SetCondition(c12001002.spcon)
e2:SetTarget(c12001002.sptg)
e2:SetOperation(c12001002.spop)
c:RegisterEffect(e2)
end
function c12001002.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001002.filter(c)
return c:IsSetCard(0xfb0) and c:IsAbleToHand() and c:IsType(TYPE_TRAP)
end
function c12001002.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12001002.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12001002.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12001002.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001002.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001002.filter1(c,e,tp)
return c:IsSetCard(0xfb0) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12001002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12001002.filter1,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c12001002.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12001002.filter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--六曜 佛灭的波达蝶斯
function c12001003.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001003,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,12001003)
e1:SetTarget(c12001003.target)
e1:SetOperation(c12001003.operation)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001003,1))
e3:SetCategory(CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,12001103)
e3:SetCondition(c12001003.dscon)
e3:SetTarget(c12001003.dstg)
e3:SetOperation(c12001003.dsop)
c:RegisterEffect(e3)
end
function c12001003.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001003.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.ConfirmDecktop(tp,3)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001003.dscon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001003.dstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c12001003.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12001003.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c12001003.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c12001003.dsop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_SET_BASE_ATTACK)
e3:SetValue(tc:GetBaseAttack()/2)
tc:RegisterEffect(e3)
end
end
\ No newline at end of file
--六曜 赤口的斯卡雷特
function c12001004.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetCountLimit(1,12001004)
e1:SetCost(c12001004.cost)
e1:SetTarget(c12001004.target)
e1:SetOperation(c12001004.operation)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001004,1))
e3:SetCategory(CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,12001104)
e3:SetCondition(c12001004.dscon)
e3:SetTarget(c12001004.dstg)
e3:SetOperation(c12001004.dsop)
c:RegisterEffect(e3)
end
function c12001004.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c12001004.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001004.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001004.dscon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001004.dstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(1-tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c12001004.dsop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_RULE)
end
end
\ No newline at end of file
--六曜 先胜的菲斯特文
function c12001005.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001005,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,12001005)
e1:SetTarget(c12001005.target)
e1:SetTarget(c12001005.target1)
e1:SetOperation(c12001005.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001005,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001105)
e2:SetCondition(c12001005.drcon)
e2:SetTarget(c12001005.drtg)
e2:SetOperation(c12001005.drop)
c:RegisterEffect(e2)
end
function c12001005.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001005.filter1(c,e,tp)
return c:IsCode(12001000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12001005.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12001005.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c12001005.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12001005.filter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001005.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001005.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c12001005.drop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
if Duel.Draw(p,2,REASON_EFFECT)==2 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,aux.TRUE,p,LOCATION_HAND,0,1,1,nil)
Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
end
end
\ No newline at end of file
--六曜的卜时
function c12001006.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--announce
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001006,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetTarget(c12001006.target)
e2:SetOperation(c12001006.operation)
c:RegisterEffect(e2)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_LEAVE_GRAVE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_GRAVE)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c12001006.actg)
e4:SetOperation(c12001006.acop)
c:RegisterEffect(e4)
end
function c12001006.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001006.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.Draw(tp,1,REASON_EFFECT)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
end
local tg=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil)
if tg:GetCount()>1 and tg:IsExists(Card.IsSetCard,1,nil,0xfb0) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg1=tg:Select(tp,Card.IsSetCard,1,1,nil,0xfb0)
Duel.ConfirmCards(1-tp,sg1)
Duel.SendtoDeck(sg1,nil,1,REASON_EFFECT)
else
local hg=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
Duel.ConfirmCards(1-tp,hg)
local ct=Duel.SendtoDeck(hg,nil,0,REASON_EFFECT)
Duel.SortDecktop(tp,tp,ct)
end
end
function c12001006.acfilter(c)
return c:IsSetCard(0xfb0) and c:IsAbleToDeck()
end
function c12001006.actg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c12001006.acfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12001006.filter1,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
Duel.SelectTarget(tp,c12001006.acfilter,tp,LOCATION_GRAVE,0,1,1,nil)
end
function c12001006.acop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.SendtoDeck(sg,nil,0,REASON_EFFECT)
end
\ No newline at end of file
--六曜的读时
function c12001007.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c12001007.condition)
e1:SetTarget(c12001007.target)
e1:SetOperation(c12001007.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c12001007.damcon)
e2:SetCost(aux.bfgcost)
e2:SetOperation(c12001007.damop)
c:RegisterEffect(e2)
end
function c12001007.indtg(e,c)
return c:IsSetCard(0xfb0)
end
function c12001007.cfilter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_MONSTER)
end
function c12001007.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c12001007.cfilter,tp,LOCATION_GRAVE,0,1,nil)
end
function c12001007.damop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.Draw(1-tp,1,REASON_EFFECT)
end
function c12001007.filter(c)
return c:IsFaceup() and c:IsSetCard(0xfb0)
end
function c12001007.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c12001007.filter,tp,LOCATION_MZONE,0,1,nil)
and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
end
function c12001007.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c12001007.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
Duel.Draw(1-tp,1,REASON_EFFECT)
end
end
--六曜的梦回
function c12001008.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c12001008.condition)
e1:SetTarget(c12001008.target)
e1:SetOperation(c12001008.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001008,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c12001008.setcon)
e2:SetTarget(c12001008.settg)
e2:SetOperation(c12001008.setop)
c:RegisterEffect(e2)
end
function c12001008.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c12001008.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsSetCard(0xfb0) end
if chk==0 then return Duel.IsExistingTarget(c,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c12001008.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(100)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e2:SetValue(c12001008.efilter)
tc:RegisterEffect(e2)
end
end
function c12001008.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c12001008.cfilter(c,tp)
return c:GetSummonLocation()==LOCATION_EXTRA and c:GetPreviousControler()==1-tp
end
function c12001008.setcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c12001008.cfilter,1,nil,tp)
end
function c12001008.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c12001008.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsSSetable() then
Duel.SSet(tp,c)
Duel.ConfirmCards(1-tp,c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
--六曜的先负
function c12001009.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c12001009.target)
e1:SetOperation(c12001009.activate)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001009,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,12001100)
e3:SetCondition(c12001009.spcon)
e3:SetTarget(c12001009.sptg)
e3:SetOperation(c12001009.spop)
c:RegisterEffect(e3)
end
function c12001009.filter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c12001009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12001009.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12001009.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12001009.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12001009.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001009.filter1(c,e,tp)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12001009.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c12001009.filter1(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c12001009.filter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c12001009.filter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c12001009.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--六曜的先胜
function c12001010.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12001010+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12001010.target)
e1:SetOperation(c12001010.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001010,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001105)
e2:SetCondition(c12001010.drcon)
e2:SetTarget(c12001010.drtg)
e2:SetOperation(c12001010.drop)
c:RegisterEffect(e2)
end
function c12001010.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,3) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(3)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,3)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,2)
end
function c12001010.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)==3 then
Duel.ShuffleHand(p)
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil)
if g:GetCount()>1 and g:IsExists(Card.IsSetCard,1,nil,0xfb0) then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local sg1=g:FilterSelect(p,Card.IsSetCard,1,1,nil,0xfb0)
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK)
local sg2=g:Select(p,1,1,sg1:GetFirst())
sg1:Merge(sg2)
Duel.ConfirmCards(1-p,sg1)
Duel.SendtoDeck(sg1,nil,1,REASON_EFFECT)
Duel.SortDecktop(p,p,2)
else
local hg=Duel.GetFieldGroup(p,LOCATION_HAND,0)
Duel.ConfirmCards(1-p,hg)
local ct=Duel.SendtoDeck(hg,nil,0,REASON_EFFECT)
Duel.SortDecktop(p,p,ct)
end
end
end
function c12001010.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001010.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c12001010.drop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
if Duel.Draw(p,2,REASON_EFFECT)==2 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(p,aux.TRUE,p,LOCATION_HAND,0,1,1,nil)
Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
end
end
\ No newline at end of file
--六曜的友引
function c12001011.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c12001011.target)
e1:SetOperation(c12001011.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001011,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001102)
e2:SetCondition(c12001011.spcon)
e2:SetTarget(c12001011.sptg)
e2:SetOperation(c12001011.spop)
c:RegisterEffect(e2)
end
function c12001011.filter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c12001011.target(e,tp,eg,ep,ev,re,r,rp,chk)
if not (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) then return false end
if chk==0 then return Duel.IsExistingMatchingCard(c12001011.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,HINTMSG_TOFIELD,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c12001011.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c12001011.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
function c12001011.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001011.filter1(c,e,tp)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12001011.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12001011.filter1,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c12001011.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12001011.filter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--六曜 流连的卡尔特
function c12001012.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001012,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(c12001012.target)
e1:SetOperation(c12001012.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001012,1))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001112)
e2:SetCondition(c12001012.drcon)
e2:SetTarget(c12001012.drtg)
e2:SetOperation(c12001012.drop)
c:RegisterEffect(e2)
end
function c12001012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001012.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(tp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
function c12001012.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001012.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c12001012.drop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.Draw(p,1,REASON_EFFECT)
end
\ No newline at end of file
--六曜 虚亡的克尔米
function c12001013.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001013,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,12001013)
e1:SetTarget(c12001013.thtg)
e1:SetOperation(c12001013.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001013,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001113)
e2:SetCondition(c12001013.necon)
e2:SetOperation(c12001013.neop)
c:RegisterEffect(e2)
end
function c12001013.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c12001013.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12001013.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c12001013.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12001013.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12001013.necon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001013.filter(c)
return c:IsFaceup() and (c:IsLocation(LOCATION_SZONE) or c:IsType(TYPE_EFFECT)) and not c:IsDisabled()
end
function c12001013.neop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c12001013.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
\ No newline at end of file
--六曜 虚亡的克尔米
function c12001015.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetTarget(c12001015.sptg)
e1:SetOperation(c12001015.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001015,2))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,12001015)
e2:SetCondition(c12001015.necon)
e2:SetTarget(c12001015.tptar)
e2:SetOperation(c12001015.tpop)
c:RegisterEffect(e2)
end
function c12001015.filter(c,e,tp)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12001015.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c12001015.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c12001015.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c12001015.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c12001015.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local fid=c:GetFieldID()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_ATTACK)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3)
tc:RegisterFlagEffect(12001015,RESET_EVENT+0x1fe0000,0,1,fid)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCountLimit(1)
e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetLabel(fid)
e4:SetLabelObject(tc)
e4:SetCondition(c12001015.descon)
e4:SetOperation(c12001015.desop)
Duel.RegisterEffect(e4,tp)
end
Duel.SpecialSummonComplete()
end
function c12001015.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(12001015)==e:GetLabel() then
return true
else
e:Reset()
return false
end
end
function c12001015.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
function c12001015.necon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_DECK) and c:IsReason(REASON_REVEAL)
end
function c12001015.tptar(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if not (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) then return false end
if chk==0 then return Duel.IsExistingMatchingCard(c12001015.tpfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,nil) and (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) end
end
function c12001015.tpfilter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_PENDULUM) and c:IsFaceup()
end
function c12001015.tpop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) then return false end
if Duel.CheckLocation(tp,LOCATION_PZONE,0) and Duel.IsExistingMatchingCard(c12001015.tpfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,e:GetHandler()) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c12001015.tpfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP, true)
end
if Duel.CheckLocation(tp,LOCATION_PZONE,1) and Duel.IsExistingMatchingCard(c12001015.tpfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,e:GetHandler()) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c12001015.tpfilter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,e:GetHandler())
Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_SZONE,POS_FACEUP, true)
end
end
\ No newline at end of file
--六曜的先导
function c12001016.initial_effect(c)
end
--六曜的卡莲思特
function c12001021.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_EFFECT),2)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001021,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCondition(c12001021.descon)
e1:SetTarget(c12001021.sptg)
e1:SetValue(c12001021.repval)
e1:SetOperation(c12001021.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c12001021.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
end
function c12001021.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK and e:GetLabel()==1
end
function c12001021.valcheck(e,c)
local g=c:GetMaterial()
if g:IsExists(Card.IsType,1,nil,TYPE_PENDULUM) then
e:GetLabelObject():SetLabel(1)
else
e:GetLabelObject():SetLabel(0)
end
end
function c12001021.filter(c,e,tp,zone)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) and c:IsFaceup()
end
function c12001021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone()
if chkc then return chkc:IsLocation(LOCATION_EXTRA) and chkc:IsControler(tp) and c12001021.filter(chkc,e,tp,zone) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and zone~=0
and Duel.IsExistingTarget(c12001021.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,zone) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c12001021.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,zone)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c12001021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local zone=c:GetLinkedZone()
if zone==0 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
\ No newline at end of file
--六曜的虹光丘儿
function c12001022.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c12001022.matfilter,2)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001022,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1)
e1:SetTarget(c12001022.target)
e1:SetOperation(c12001022.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c12001022.desreptg)
e2:SetValue(c12001022.desrepval)
e2:SetOperation(c12001022.desrepop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
end
function c12001022.repfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function c12001022.desfilter(c,tp)
return c:IsControler(tp) and c:IsType(TYPE_MONSTER)
and not c:IsStatus(STATUS_DESTROY_CONFIRMED+STATUS_BATTLE_DESTROYED)
end
function c12001022.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=c:GetLinkedGroup()
if chk==0 then return eg:IsExists(c12001022.repfilter,1,nil,tp)
and g:IsExists(c12001022.desfilter,1,nil,tp) end
if Duel.SelectEffectYesNo(tp,c,96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local sg=g:FilterSelect(tp,c12001022.desfilter,1,1,nil,tp)
e:SetLabelObject(sg:GetFirst())
Duel.HintSelection(sg)
sg:GetFirst():SetStatus(STATUS_DESTROY_CONFIRMED,true)
return true
else return false end
end
function c12001022.desrepval(e,c)
return c12001022.repfilter(c,e:GetHandlerPlayer())
end
function c12001022.desrepop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
tc:SetStatus(STATUS_DESTROY_CONFIRMED,false)
Duel.Destroy(tc,REASON_EFFECT+REASON_REPLACE)
end
function c12001022.matfilter(c)
return c:IsSetCard(0xfb0)
end
function c12001022.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001022.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
local p=c:GetControler()
local zone=bit.band(c:GetLinkedZone(),0x1f)
if Duel.GetLocationCount(p,LOCATION_MZONE,p,LOCATION_REASON_CONTROL,zone)>0
and Duel.SelectYesNo(tp,aux.Stringid(12001022,1)) then
Duel.BreakEffect()
local s=0
if c:IsControler(tp) then
local flag=bit.bxor(zone,0xff)
Duel.Hint(HINT_SELECTMSG,tp,571)
s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,flag)
else
local flag=bit.bxor(zone,0xff)*0x10000
Duel.Hint(HINT_SELECTMSG,tp,571)
s=Duel.SelectDisableField(tp,1,0,LOCATION_MZONE,flag)/0x10000
end
local nseq=0
if s==1 then nseq=0
elseif s==2 then nseq=1
elseif s==4 then nseq=2
elseif s==8 then nseq=3
else nseq=4 end
Duel.MoveSequence(c,nseq)
end
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ShuffleDeck(nil)
end
end
\ No newline at end of file
--六曜的霓虹丘儿
function c12001023.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001023,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(aux.SynCondition(nil,aux.NonTuner(c12001023.ntfilter),1,99))
e1:SetTarget(aux.SynTarget(nil,aux.NonTuner(c12001023.ntfilter),1,99))
e1:SetOperation(aux.SynOperation(nil,aux.NonTuner(c12001023.ntfilter),1,99))
e1:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetDescription(aux.Stringid(12001023,1))
e2:SetCondition(c12001023.syncon)
e2:SetTarget(c12001023.syntg)
e2:SetOperation(c12001023.synop)
e2:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001023,3))
e3:SetCategory(CATEGORY_NEGATE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCode(EVENT_CHAINING)
e3:SetCondition(c12001023.discon)
e3:SetTarget(c12001023.distg)
e3:SetOperation(c12001023.disop)
c:RegisterEffect(e3)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(12001023,4))
e5:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(c12001023.destg)
e5:SetOperation(c12001023.desop)
c:RegisterEffect(e5)
end
function c12001023.ntfilter(c)
return c:IsFaceup() and c:IsSetCard(0xfb0) and c:IsCanBeSynchroMaterial()
end
function c12001023.matfilter1(c,syncard)
return c:IsType(TYPE_PENDULUM) and c:GetSummonType()==SUMMON_TYPE_PENDULUM and c:IsNotTuner() and c:IsFaceup() and c:IsCanBeSynchroMaterial(syncard)
and Duel.IsExistingMatchingCard(c12001023.matfilter2,0,LOCATION_MZONE,LOCATION_MZONE,1,c,syncard)
end
function c12001023.matfilter2(c,syncard)
return c:IsNotTuner() and c:IsFaceup() and c:IsSetCard(0xfb0) and c:IsCanBeSynchroMaterial(syncard)
end
function c12001023.synfilter(c,syncard,lv,g2,minc)
local tlv=c:GetSynchroLevel(syncard)
if lv-tlv<=0 then return false end
local g=g2:Clone()
g:RemoveCard(c)
return g:CheckWithSumEqual(Card.GetSynchroLevel,lv-tlv,minc-1,63,syncard)
end
function c12001023.syncon(e,c,tuner,mg)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
local ct=-Duel.GetLocationCount(tp,LOCATION_MZONE)
local minc=2
if minc<ct then minc=ct end
local g1=nil
local g2=nil
if mg then
g1=mg:Filter(c12001023.matfilter1,nil,c)
g2=mg:Filter(c12001023.matfilter2,nil,c)
else
g1=Duel.GetMatchingGroup(c12001023.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c12001023.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
return c12001023.synfilter(tuner,c,lv,g2,minc)
end
if not pe then
return g1:IsExists(c12001023.synfilter,1,nil,c,lv,g2,minc)
else
return c12001023.synfilter(pe:GetOwner(),c,lv,g2,minc)
end
end
function c12001023.syntg(e,tp,eg,ep,ev,re,r,rp,chk,c,tuner,mg)
local g=Group.CreateGroup()
local g1=nil
local g2=nil
if mg then
g1=mg:Filter(c12001023.matfilter1,nil,c)
g2=mg:Filter(c12001023.matfilter2,nil,c)
else
g1=Duel.GetMatchingGroup(c12001023.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c12001023.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
end
local ct=-Duel.GetLocationCount(tp,LOCATION_MZONE)
local minc=2
if minc<ct then minc=ct end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
g:AddCard(tuner)
g2:RemoveCard(tuner)
local lv1=tuner:GetSynchroLevel(c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m2=g2:SelectWithSumEqual(tp,Card.GetSynchroLevel,lv-lv1,minc-1,63,c)
g:Merge(m2)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tuner=nil
if not pe then
local t1=g1:FilterSelect(tp,c12001023.synfilter,1,1,nil,c,lv,g2,minc)
tuner=t1:GetFirst()
else
tuner=pe:GetOwner()
Group.FromCards(tuner):Select(tp,1,1,nil)
end
tuner:RegisterFlagEffect(12001023,RESET_EVENT+0x1fe0000,0,1)
g:AddCard(tuner)
g2:RemoveCard(tuner)
local lv1=tuner:GetSynchroLevel(c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m2=g2:SelectWithSumEqual(tp,Card.GetSynchroLevel,lv-lv1,minc-1,63,c)
g:Merge(m2)
end
if g then
g:KeepAlive()
e:SetLabelObject(g)
return true
else return false end
end
function c12001023.synop(e,tp,eg,ep,ev,re,r,rp,c,tuner,mg)
local g=e:GetLabelObject()
c:SetMaterial(g)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
g:DeleteGroup()
end
function c12001023.discon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0xfb0) and not re:GetHandler():IsCode(12001023) and Duel.IsChainNegatable(ev) and Duel.GetTurnPlayer()~=tp
end
function c12001023.distg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function c12001023.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local ng=Group.CreateGroup()
for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
local tc=te:GetHandler()
ng:AddCard(tc)
end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,ng,ng:GetCount(),0,0)
end
function c12001023.disop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0xfb0) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
if not e:GetHandler():IsRelateToEffect(e) then return end
for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
if te:GetOwnerPlayer()~=tp then
Duel.NegateActivation(i)
end
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
else
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
Duel.ShuffleDeck(nil)
end
end
function c12001023.thfilter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c12001023.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler())
and Duel.IsExistingMatchingCard(c12001023.thfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND+LOCATION_ONFIELD,0,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12001023.desop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,e:GetHandler())
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12001023.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
\ No newline at end of file
--六曜的牙月丘儿
function c12001024.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0xfba),c12001024.ffilter,true)
--special summon rule
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(c12001024.spcon)
e1:SetOperation(c12001024.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12001024,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,12001024)
e2:SetTarget(c12001024.settg)
e2:SetOperation(c12001024.setop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001024,1))
e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(2)
e3:SetCondition(c12001024.discon)
e3:SetTarget(c12001024.distg)
e3:SetOperation(c12001024.disop)
c:RegisterEffect(e3)
end
function c12001024.matfilter(c)
return c:IsSetCard(0xfb0) and c:IsReleasable() and c:IsFaceup()
end
function c12001024.cfilter1(c,tp,g)
return c:IsFaceup()
end
function c12001024.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(c12001024.matfilter,tp,LOCATION_MZONE,0,nil)
return g:IsExists(c12001024.cfilter1,2,nil,tp,g)
end
function c12001024.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(c12001024.matfilter,tp,LOCATION_MZONE,0,nil)
local g1=g:FilterSelect(tp,c12001024.cfilter1,2,2,nil,tp,g)
Duel.Release(g1,POS_FACEUP,REASON_COST)
end
function c12001024.filter(c)
return c:IsSetCard(0xfb0) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c12001024.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c12001024.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c12001024.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c12001024.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
Duel.ConfirmCards(1-tp,g)
end
end
function c12001024.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c12001024.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c12001024.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsFaceup() or not c:IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
Duel.Destroy(c,REASON_EFFECT)
end
end
--六曜的新源丘儿
function c12001025.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfb0),4,2)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12001025,0))
e1:SetCategory(CATEGORY_NEGATE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCost(c12001025.cost)
e1:SetTarget(c12001025.distg3)
e1:SetOperation(c12001025.disop)
c:RegisterEffect(e1)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c12001025.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c12001025.filter3(c)
return c:IsFaceup() and not c:IsSetCard(0xfb0)
end
function c12001025.distg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c12001025.filter3,1,nil) end
local g=eg:Filter(c12001025.filter3,nil)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end
function c12001025.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_EFFECT) then
c:SetCardTarget(tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_OWNER_RELATE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetCondition(c12001025.rcon)
tc:RegisterEffect(e1,true)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
tc:RegisterEffect(e2,true)
end
end
function c12001025.rcon(e)
return e:GetOwner():IsHasCardTarget(e:GetHandler())
end
\ No newline at end of file
...@@ -38,7 +38,7 @@ function c13257215.initial_effect(c) ...@@ -38,7 +38,7 @@ function c13257215.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--remove --remove
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(13257203,1)) e4:SetDescription(aux.Stringid(13257215,2))
e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN) e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
......
...@@ -39,8 +39,12 @@ function c13257219.initial_effect(c) ...@@ -39,8 +39,12 @@ function c13257219.initial_effect(c)
local e13=e12:Clone() local e13=e12:Clone()
e13:SetCode(EVENT_SPSUMMON_SUCCESS) e13:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e13) c:RegisterEffect(e13)
Duel.AddCustomActivityCounter(13257219,ACTIVITY_SPSUMMON,c13257219.counterfilter)
end end
function c13257219.counterfilter(c)
return c:GetSummonLocation()~=LOCATION_EXTRA
end
function c13257219.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c13257219.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end
...@@ -91,7 +95,7 @@ function c13257219.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +95,7 @@ function c13257219.thop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c13257219.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c13257219.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) and Duel.GetActivityCount(tp,ACTIVITY_SPSUMMON)==0 end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) and Duel.GetCustomActivityCount(13257219,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
--B.E.S 寄生核心
function c13257225.initial_effect(c)
c:EnableCounterPermit(0x1f)
local e11=Effect.CreateEffect(c)
e11:SetDescription(aux.Stringid(13257225,1))
e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e11:SetType(EFFECT_TYPE_SINGLE)
e11:SetCode(EFFECT_SUMMON_PROC)
e11:SetCondition(c13257225.otcon)
e11:SetOperation(c13257225.otop)
e11:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e11)
--Destroy replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c13257225.desreptg)
e1:SetOperation(c13257225.desrepop)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c13257225.ctop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(13257225,2))
e4:SetCategory(CATEGORY_DISABLE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetOperation(c13257225.negop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(13257225,3))
e5:SetCategory(CATEGORY_TODECK)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_CHAINING)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(c13257225.tdcon)
e5:SetTarget(c13257225.tdtg)
e5:SetOperation(c13257225.tdop)
c:RegisterEffect(e5)
local e12=Effect.CreateEffect(c)
e12:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e12:SetCode(EVENT_SUMMON_SUCCESS)
e12:SetOperation(c13257225.bgmop)
c:RegisterEffect(e12)
local e13=e12:Clone()
e13:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e13)
end
function c13257225.otfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsReleasable()
end
function c13257225.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c13257225.otfilter,tp,LOCATION_HAND,0,c)
return mg:GetCount()>=1
end
function c13257225.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c13257225.otfilter,tp,LOCATION_HAND,0,c)
local sg=mg:Select(tp,1,1,nil)
c:SetMaterial(sg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function c13257225.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReason(REASON_EFFECT+REASON_BATTLE)
and e:GetHandler():GetCounter(0x1f)>0 end
return true
end
function c13257225.desrepop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RemoveCounter(ep,0x1f,1,REASON_EFFECT)
end
function c13257225.ctop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():AddCounter(0x1f,3)
end
function c13257225.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsDisabled()
end
function c13257225.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c13257225.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_DISABLE)
e6:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e6)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_DISABLE_EFFECT)
e7:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e7)
tc=g:GetNext()
end
end
function c13257225.tdcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and e:GetHandler():GetCounter(0x1f)==0
end
function c13257225.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return re:GetHandler():IsAbleToDeck() end
Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,1,0,0)
end
function c13257225.tdop(e,tp,eg,ep,ev,re,r,rp)
if re:GetHandler():IsRelateToEffect(re) then
Duel.SendtoDeck(eg,nil,2,REASON_EFFECT)
end
end
function c13257225.bgmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(13257225,4))
end
--B.E.S 厄运战舰
function c13257226.initial_effect(c)
c:EnableCounterPermit(0x1f)
local e11=Effect.CreateEffect(c)
e11:SetDescription(aux.Stringid(13257226,1))
e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e11:SetType(EFFECT_TYPE_SINGLE)
e11:SetCode(EFFECT_SUMMON_PROC)
e11:SetCondition(c13257226.otcon)
e11:SetOperation(c13257226.otop)
e11:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e11)
--cannot special summon
local e12=Effect.CreateEffect(c)
e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e12:SetType(EFFECT_TYPE_SINGLE)
e12:SetCode(EFFECT_SPSUMMON_CONDITION)
e12:SetValue(aux.FALSE)
c:RegisterEffect(e12)
--Destroy replace
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c13257226.desreptg)
e1:SetOperation(c13257226.desrepop)
c:RegisterEffect(e1)
--counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetOperation(c13257226.ctop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(13257226,2))
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetHintTiming(0,0x1e0)
e4:SetCondition(c13257226.descon)
e4:SetCost(c13257226.descost)
e4:SetOperation(c13257226.desop)
c:RegisterEffect(e4)
local e13=Effect.CreateEffect(c)
e13:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e13:SetCode(EVENT_SUMMON_SUCCESS)
e13:SetOperation(c13257226.bgmop)
c:RegisterEffect(e13)
local e14=e13:Clone()
e14:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e14)
end
function c13257226.otfilter(c,tp)
return c:IsRace(RACE_MACHINE) and (c:IsControler(tp) or c:IsFaceup())
end
function c13257226.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c13257226.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
return c:GetLevel()>6 and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function c13257226.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c13257226.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg)
Duel.Release(sg, REASON_SUMMON+REASON_MATERIAL)
end
function c13257226.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReason(REASON_EFFECT+REASON_BATTLE)
and e:GetHandler():GetCounter(0x1f)>0 end
return true
end
function c13257226.desrepop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RemoveCounter(ep,0x1f,1,REASON_EFFECT)
end
function c13257226.ctop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():AddCounter(0x1f,3)
end
function c13257226.descon(e,tp,eg,ep,ev,re,r,rp)
local seq=e:GetHandler():GetSequence()
if seq>4 then return false end
return (seq>0 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1))
or (seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1))
end
function c13257226.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1f,1,REASON_COST) end
e:GetHandler():RemoveCounter(tp,0x1f,1,REASON_COST)
end
function c13257226.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsControler(tp) then
local seq=c:GetSequence()
if seq<=4 then
if (seq>0 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1))
or (seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)) then
local flag=0
if seq>0 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1) then flag=bit.replace(flag,0x1,seq-1) end
if seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1) then flag=bit.replace(flag,0x1,seq+1) end
flag=bit.bxor(flag,0xff)
Duel.Hint(HINT_SELECTMSG,tp,571)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,flag)
local nseq=0
if s==1 then nseq=0
elseif s==2 then nseq=1
elseif s==4 then nseq=2
elseif s==8 then nseq=3
else nseq=4 end
Duel.MoveSequence(c,nseq)
end
end
seq=c:GetSequence()
local g=Group.CreateGroup()
if seq>0 then
local lseq=seq-1
local tc=nil
if lseq==1 then
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,6)
elseif lseq==3 then
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,5)
end
if tc and tc:IsControler(1-tp) then g:AddCard(tc)
else
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,4-lseq)
if tc then g:AddCard(tc)
else
tc=Duel.GetFieldCard(1-tp,LOCATION_SZONE,4-lseq)
if tc then g:AddCard(tc) end
end
end
end
if seq<4 then
local rseq=seq+1
local tc=nil
if rseq==1 then
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,6)
elseif rseq==3 then
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,5)
end
if tc and tc:IsControler(1-tp) then g:AddCard(tc)
else
tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,4-rseq)
if tc then g:AddCard(tc)
else
tc=Duel.GetFieldCard(1-tp,LOCATION_SZONE,4-rseq)
if tc then g:AddCard(tc) end
end
end
end
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.Destroy(g,REASON_EFFECT)
end
end
end
function c13257226.bgmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(13257226,4))
end
...@@ -108,6 +108,8 @@ function c13257308.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -108,6 +108,8 @@ function c13257308.desop(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_EVENT+0x1fe0000) e2:SetValue(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
Duel.AdjustInstantly()
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
end end
tc=g:GetNext() tc=g:GetNext()
end end
......
--里超时空战斗机-Star Soldier
function c13257332.initial_effect(c)
--link summon
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(aux.LinkCondition(c13257332.matfilter,1,1))
e1:SetOperation(c13257332.LinkOperation(c13257332.matfilter,1,1))
e1:SetValue(SUMMON_TYPE_LINK)
c:RegisterEffect(e1)
--Power Capsule
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(13257332,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLED)
e2:SetTarget(c13257332.pctg)
e2:SetOperation(c13257332.pcop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c13257332.pccon)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(13257301,5))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c13257332.spcon)
e4:SetTarget(c13257332.sptg)
e4:SetOperation(c13257332.spop)
c:RegisterEffect(e4)
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetOperation(c13257332.bgmop)
c:RegisterEffect(e11)
c13257332[c]=e2
end
function c13257332.LinkOperation(f,minc,maxc)
return function(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(aux.LConditionFilter,tp,LOCATION_MZONE,0,nil,f,c)
local sg=Group.CreateGroup()
for i=0,maxc-1 do
local cg=mg:Filter(aux.LCheckRecursive,sg,tp,sg,mg,c,i,minc,maxc)
if cg:GetCount()==0 then break end
local minct=1
if aux.LCheckGoal(tp,sg,c,minc,i) then
if not Duel.SelectYesNo(tp,210) then break end
minct=0
end
local g=cg:Select(tp,minct,1,nil)
if g:GetCount()==0 then break end
sg:Merge(g)
end
c:SetMaterial(sg)
local tc=sg:GetFirst()
local eg=Group.CreateGroup()
while tc do
eg:Merge(tc:GetEquipGroup())
tc=sg:GetNext()
end
eg:KeepAlive()
Duel.SendtoGrave(sg,REASON_MATERIAL+REASON_LINK)
local e12=Effect.CreateEffect(c)
e12:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e12:SetCode(EVENT_SPSUMMON_SUCCESS)
e12:SetLabelObject(eg)
e12:SetCondition(c13257332.eqcon)
e12:SetOperation(c13257332.eqop)
e12:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e12)
end
end
function c13257332.matfilter(c)
return c:IsSetCard(0x351) and not c:IsType(TYPE_LINK)
end
function c13257332.eqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c13257332.eqfilter(c,ec)
return c:CheckEquipTarget(ec)
end
function c13257332.eqfilter1(c,ec)
return c:IsSetCard(0x352) and c:IsType(TYPE_MONSTER) and c:CheckEquipTarget(ec)
end
function c13257332.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local eg=e:GetLabelObject()
local tc=eg:GetFirst()
eg=eg:Filter(c13257332.eqfilter,nil,c)
if eg:GetCount()==0 then return end
if Duel.GetLocationCount(tp,LOCATION_SZONE)<eg:GetCount() then
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
eg=eg:Select(tp,ft,ft,nil)
end
tc=eg:GetFirst()
while tc do
Duel.Equip(tp,tc,c,true,true)
tc=eg:GetNext()
end
Duel.EquipComplete()
end
function c13257332.cfilter(c,tp)
return c:GetPreviousControler()==tp and c:IsReason(REASON_EFFECT)
end
function c13257332.pccon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c13257332.cfilter,1,nil,1-tp) and re:GetHandler()==e:GetHandler()
end
function c13257332.pctg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local t1=Duel.IsExistingMatchingCard(c13257332.eqfilter1,tp,LOCATION_EXTRA,0,1,nil,c) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
if chk==0 then return t1 end
e:SetCategory(CATEGORY_EQUIP)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_EXTRA)
end
function c13257332.pcop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c13257332.eqfilter1,tp,LOCATION_EXTRA,0,1,1,nil,c)
local tc=g:GetFirst()
if tc then
Duel.Equip(tp,tc,c)
end
end
function c13257332.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipCount()==3
end
function c13257332.spfilter(c,e,tp)
return c:IsCode(13257333) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c13257332.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ft=Duel.GetLocationCountFromEx(tp,tp,c)
if chk==0 then return ft>-1 and c:IsReleasable() and Duel.IsExistingMatchingCard(c13257332.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
local sg=c:GetEquipGroup()
sg:KeepAlive()
e:SetLabelObject(sg)
Duel.Release(c,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_EXTRA)
Duel.SetChainLimit(aux.FALSE)
end
function c13257332.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c13257332.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)==0 then return end
local sg=e:GetLabelObject()
if Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local tc=sg:Select(tp,1,1,nil)
Duel.Equip(tp,tc:GetFirst(),g:GetFirst(),true,true)
Duel.EquipComplete()
end
end
end
function c13257332.bgmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(13257332,7))
end
--里超时空战斗机-Star Soldier
function c13257333.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c13257333.matfilter,1,1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(13257333,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c13257333.destg)
e1:SetOperation(c13257333.desop)
c:RegisterEffect(e1)
--Power Capsule
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(13257333,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLED)
e2:SetTarget(c13257333.pctg)
e2:SetOperation(c13257333.pcop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c13257333.pccon)
c:RegisterEffect(e3)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(1,0)
e5:SetTarget(c13257333.sumlimit)
c:RegisterEffect(e5)
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetOperation(c13257333.bgmop)
c:RegisterEffect(e11)
c13257333[c]=e2
end
function c13257333.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return lg:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,lg,lg:GetCount(),0,0)
end
function c13257333.desop(e,tp,eg,ep,ev,re,r,rp)
local lg=e:GetHandler():GetLinkedGroup()
Duel.Destroy(lg,REASON_EFFECT)
end
function c13257333.eqfilter(c,ec)
return c:IsSetCard(0x352) and c:IsType(TYPE_MONSTER) and c:CheckEquipTarget(ec)
end
function c13257333.cfilter(c,tp)
return c:GetPreviousControler()==tp and c:IsReason(REASON_EFFECT)
end
function c13257333.pccon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c13257333.cfilter,1,nil,1-tp) and re:GetHandler()==e:GetHandler()
end
function c13257333.pctg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local t1=Duel.IsExistingMatchingCard(c13257333.eqfilter,tp,LOCATION_EXTRA,0,1,nil,c) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
local t2=Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil)
if chk==0 then return t1 or t2 end
local op=0
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(13257333,1))
if t1 and t2 then
op=Duel.SelectOption(tp,aux.Stringid(13257333,2),aux.Stringid(13257333,3))
elseif t1 then
op=Duel.SelectOption(tp,aux.Stringid(13257333,2))
elseif t2 then
op=Duel.SelectOption(tp,aux.Stringid(13257333,3))+1
end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_EQUIP)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_EXTRA)
elseif op==1 then
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(c13257333.efilter)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_CHAIN)
e:GetHandler():RegisterEffect(e4)
end
end
function c13257333.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c13257333.acfilter(c)
return c:IsFaceup() and (c:GetAttack()>0 or c:GetDefense()>0)
end
function c13257333.desfilter(c)
return c:IsFaceup() and (c:GetAttack()==0 or (c:GetDefense()==0 and not c:IsType(TYPE_LINK)))
end
function c13257333.pcop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if e:GetLabel()==0 then
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c13257333.eqfilter,tp,LOCATION_EXTRA,0,1,1,nil,c)
local tc=g:GetFirst()
if tc then
Duel.Equip(tp,tc,c)
end
elseif e:GetLabel()==1 then
local g=Duel.GetMatchingGroup(c13257333.acfilter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local sc=g:GetFirst()
while sc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(-1000)
sc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
sc:RegisterEffect(e2)
sc=g:GetNext()
end
g=Duel.GetMatchingGroup(c13257333.desfilter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.Destroy(g,REASON_EFFECT)
end
end
end
end
function c13257333.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return c:IsLocation(LOCATION_EXTRA)
end
function c13257333.bgmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(11,0,aux.Stringid(13257333,7))
end
--逆行贝琳
function c17060907.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c17060907.matfilter,1)
--extra summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetTarget(c17060907.sumtg)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c17060907.atkval)
c:RegisterEffect(e2)
end
function c17060907.matfilter(c)
return c:GetLevel()==1 and c:IsType(TYPE_PENDULUM)
end
function c17060907.sumtg(e,c)
return c:IsType(TYPE_PENDULUM)
end
function c17060907.atkval(e,c)
local g=e:GetHandler():GetLinkedGroup()
if g:GetCount()==0 then
return 0
else
local tg,val=g:GetMaxGroup(Card.GetBaseAttack)
return val/2
end
end
\ No newline at end of file
--歌剧三妖精
function c17060908.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c17060908.linkfilter,3,3)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17060908,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1c0)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,17060908)
e1:SetCost(c17060908.spcost)
e1:SetTarget(c17060908.sptg)
e1:SetOperation(c17060908.spop)
c:RegisterEffect(e1)
end
c17060908.is_named_with_Opera_type=1
function c17060908.IsOpera_type(c)
local m=_G["c"..c:GetCode()]
return m and m.is_named_with_Opera_type
end
function c17060908.linkfilter(c)
return c17060908.IsOpera_type(c)
end
function c17060908.cfilter(c,g)
return g:IsContains(c) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c17060908.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return Duel.CheckReleaseGroup(tp,c17060908.cfilter,1,nil,lg) end
local g=Duel.SelectReleaseGroup(tp,c17060908.cfilter,1,1,nil,lg)
Duel.Release(g,REASON_COST)
end
function c17060908.filter(c,e,tp,m)
if bit.band(c:GetOriginalType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
if c.mat_filter then
m=m:Filter(c.mat_filter,nil)
end
return m:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel(),1,99,c)
end
function c17060908.matfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsAbleToGrave()
end
function c17060908.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
local mg=Duel.GetMatchingGroup(c17060908.matfilter,tp,LOCATION_DECK,0,nil)
return Duel.IsExistingMatchingCard(c17060908.filter,tp,LOCATION_PZONE,0,1,nil,e,tp,mg)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_PZONE)
end
function c17060908.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local mg=Duel.GetMatchingGroup(c17060908.matfilter,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c17060908.filter,tp,LOCATION_PZONE,0,1,1,nil,e,tp,mg)
if tg:GetCount()>0 then
local tc=tg:GetFirst()
if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,nil)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),1,99,tc)
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
--Solid 一零零三
function c22240123.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsType,0x81),4,2)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(22240123,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(c22240123.xyzcon)
e1:SetOperation(c22240123.xyzop)
e1:SetValue(SUMMON_TYPE_XYZ)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(22240123,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c22240123.condition)
e1:SetTarget(c22240123.target)
e1:SetOperation(c22240123.operation)
c:RegisterEffect(e1)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(22240123,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,22240123)
e3:SetCost(c22240123.thcost)
e3:SetTarget(c22240123.thtg)
e3:SetOperation(c22240123.thop)
c:RegisterEffect(e3)
end
c22240123.named_with_Solid=1
function c22240123.IsSolid(c)
local m=_G["c"..c:GetCode()]
return m and m.named_with_Solid
end
function c22240123.xyzfilter(c,xyzc)
return c:IsFaceup() and c:IsCanBeXyzMaterial(xyzc) and bit.band(c:GetOriginalType(),0x81)==0x81
end
function c22240123.xyzcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local olg=Duel.GetMatchingGroup(c22240123.xyzfilter,tp,LOCATION_SZONE,0,nil,c)
if olg:GetCount()>=2 and Duel.GetLocationCountFromEx(tp,tp,olg,c)>0 then return true end
end
function c22240123.xyzop(e,tp,eg,ep,ev,re,r,rp,c)
local olg=Duel.GetMatchingGroup(c22240123.xyzfilter,tp,LOCATION_SZONE,0,nil,c)
if olg:GetCount()>=2 and Duel.GetLocationCountFromEx(tp,tp,olg,c)>0 then
local g=olg:Select(tp,2,2,nil)
c:SetMaterial(g)
Duel.Overlay(c,g)
end
end
function c22240123.condition(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c22240123.ritual_filter(c)
return c:IsType(TYPE_RITUAL) and c22240123.IsSolid(c)
end
function c22240123.filter(c,e,tp,m,ft)
if not c22240123.ritual_filter(c) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m:Filter(Card.IsCanBeRitualMaterial,c,c)
if ft>0 then
return mg:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel(),1,99,c)
else
return mg:IsExists(c22240123.mfilterf,1,nil,tp,mg,c)
end
end
function c22240123.mfilterf(c,tp,mg,rc)
if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then
Duel.SetSelectedCard(c)
return mg:CheckWithSumEqual(Card.GetRitualLevel,rc:GetLevel(),0,99,rc)
else return false end
end
function c22240123.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and e:GetHandler():GetOverlayGroup():FilterCount(c22240123.filter,nil,e,tp,mg,ft)>0
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0)
end
function c22240123.operation(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=e:GetHandler():GetOverlayGroup():Filter(c22240123.filter,nil,e,tp,mg,ft)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
if tc:IsCode(21105106) then
tc:ritual_custom_operation(mg)
local mat=tc:GetMaterial()
Duel.ReleaseRitualMaterial(mat)
else
local mat=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),1,99,tc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:FilterSelect(tp,c22240123.mfilterf,1,1,nil,tp,mg,tc)
Duel.SetSelectedCard(mat)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat2=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),0,99,tc)
mat:Merge(mat2)
end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
end
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
function c22240123.thcost(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToRemoveAsCost() end
Duel.Remove(c,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabelObject(c)
e1:SetCountLimit(1)
e1:SetOperation(c22240123.reop)
Duel.RegisterEffect(e1,tp)
end
function c22240123.reop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetLabelObject())
end
function c22240123.sfilter(c,e)
return bit.band(c:GetType(),0x81)==0x81 and bit.band(c:GetReason(),REASON_RELEASE)~=0 and c:IsCanBeEffectTarget(e) and c:GetLevel()==4
end
function c22240123.xfilter(c,e,tp)
return c22240123.IsSolid(c) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c22240123.mfilter1(c,mg,exg)
return mg:IsExists(c22240123.mfilter2,1,c,c,exg)
end
function c22240123.mfilter2(c,mc,exg)
return exg:IsExists(Card.IsXyzSummonable,1,nil,Group.FromCards(c,mc))
end
function c22240123.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local mg=Duel.GetMatchingGroup(c22240123.sfilter,tp,LOCATION_GRAVE,0,nil,e)
local exg=Duel.GetMatchingGroup(c22240123.xfilter,tp,LOCATION_EXTRA,0,nil,e,tp)
if chk==0 then return Duel.GetLocationCountFromEx(tp,tp,e:GetHandler())>0 and mg:GetCount()>1
and exg:GetCount()>0 end
local sg1=mg:FilterSelect(tp,c22240123.mfilter1,1,1,nil,mg,exg)
local tc1=sg1:GetFirst()
local sg2=mg:FilterSelect(tp,c22240123.mfilter2,1,1,tc1,tc1,exg)
sg1:Merge(sg2)
Duel.SetTargetCard(sg1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,0,1,0,0)
end
function c22240123.filter2(c,e)
return bit.band(c:GetType(),0x81)==0x81 and bit.band(c:GetReason(),REASON_RELEASE)~=0 and c:IsRelateToEffect(e)
end
function c22240123.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp,tp)<1 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c22240123.filter2,nil,e)
if g:GetCount()<2 then return end
local xyzg=Duel.GetMatchingGroup(c22240123.xfilter,tp,LOCATION_EXTRA,0,nil,e,tp)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g)
end
end
\ No newline at end of file
--WL·紫 毒 精 灵
local m=46564050
local cm=_G["c"..m]
function cm.initial_effect(c)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(cm.destg)
e5:SetOperation(cm.desop)
c:RegisterEffect(e5)
--spsummom or to grave
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCountLimit(1,m)
e3:SetCondition(cm.con)
e3:SetTarget(cm.tg)
e3:SetOperation(cm.op)
c:RegisterEffect(e3)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_ONFIELD)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
if sg:GetCount()>0 and Duel.Destroy(sg,REASON_EFFECT)~=0 then
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
if tc:IsSetCard(0x65c) and tc:IsType(TYPE_MONSTER) and tc:IsAbleToHand() then
Duel.DisableShuffleCheck()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ShuffleHand(tp)
else
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_REVEAL)
end
end
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function cm.cfilter(c,e,tp)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsAbleToGrave())
end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(m,3))
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
local tc=g:GetFirst()
if tc and tc:IsAbleToGrave() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<1 or Duel.SelectYesNo(tp,aux.Stringid(m,4))) then
Duel.SendtoGrave(tc,REASON_EFFECT)
else
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--WL·粉 刺 妖 精
local m=46564051
local cm=_G["c"..m]
function cm.initial_effect(c)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e1:SetTarget(cm.target1)
e1:SetOperation(cm.activate1)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m)
e2:SetCost(cm.cost)
e2:SetTarget(cm.target3)
e2:SetOperation(cm.activate3)
c:RegisterEffect(e2)
end
function cm.filter(c,e,tp)
if c:IsSetCard(0x65c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(ignore) and c:IsFaceup() and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then return true end
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED)
end
function cm.activate1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
if tc:IsType(TYPE_MONSTER) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
else
Duel.SSet(tp,tc)
end
Duel.ConfirmCards(1-tp,tc)
end
end
function cm.filter3(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsReleasable()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter3,tp,LOCATION_HAND+LOCATION_MZONE,0,1,e:GetHandler()) end
local g=Duel.SelectMatchingCard(tp,cm.filter3,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function cm.spfilter(c,e,tp)
return c:IsSetCard(0x65c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>4 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
end
function cm.activate3(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)==0 then return end
Duel.ConfirmDecktop(tp,5)
local g=Duel.GetDecktopGroup(tp,5)
if g:GetCount()>0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL) return end
Duel.DisableShuffleCheck()
if g:IsExists(cm.spfilter,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local ct=math.min(2,Duel.GetLocationCount(tp,LOCATION_MZONE))
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
local sg=g:FilterSelect(tp,cm.spfilter,1,ct,nil,e,tp)
local tc=sg:GetFirst()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
Group.RemoveCard(g,tc)
g:Sub(sg)
end
end
Duel.SendtoGrave(g,REASON_EFFECT+REASON_REVEAL)
end
--WL·默 礼 人 鱼
local m=46564052
local cm=_G["c"..m]
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(cm.spcost)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,m)
e2:SetCost(cm.cost)
e2:SetTarget(cm.target)
e2:SetOperation(cm.activate)
c:RegisterEffect(e2)
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHandAsCost() end
Duel.SendtoHand(c,nil,REASON_COST)
end
function cm.spfilter(c,e,tp)
return c:IsSetCard(0x65c) and c:IsCanBeSpecialSummoned(e,POS_FACEUP,tp,false,false) and not c:IsCode(m)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_HAND) and cm.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
sg=g:GetFirst()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function cm.rthfilter(c)
if c:IsRace(RACE_SEASERPENT) and c:IsAbleToHand() and c:IsFaceup() then return true end
return c:IsSetCard(0x65c) and c:IsAbleToHand() and c:IsFaceup()
end
function cm.thfilter(c)
return c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(cm.rthfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,cm.rthfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if tc and tc:IsRelateToEffect(e) and g:GetCount()>0 then
local sg=g:GetFirst()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
--WL·月 观 云 雀
local m=46564053
local cm=_G["c"..m]
function cm.initial_effect(c)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(cm.settg)
e2:SetOperation(cm.setop)
c:RegisterEffect(e2)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,2))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.setfilter(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_DECK,0,1,nil) end
end
function cm.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,cm.setfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
end
end
function cm.mfilter(c,e,tp,exg,ec)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsAttribute(ATTRIBUTE_LIGHT) and exg:IsExists(cm.chkfilter,1,nil,c,ec,tp)
end
function cm.filter(c,e,tp,tc)
return c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:IsSetCard(0x65c)
end
function cm.chkfilter(c,tc,ec,tp)
local mg=Group.FromCards(tc,ec)
return cm.CheckFusionMaterialExact(c,mg,tp)
end
function cm.CheckFusionMaterialExact(c,g,chkf)
aux.FCheckAdditional=cm.HoldGroup(g)
local res=c:CheckFusionMaterial(g,nil,chkf)
aux.FCheckAdditional=nil
return res
end
function cm.HoldGroup(mg)
return function(tp,g,fc)
return not (g:IsExists(cm.HoldGroupFilter,1,nil,mg) or mg:IsExists(cm.HoldGroupFilter,1,nil,g))
end
end
function cm.HoldGroupFilter(c,mg)
return not mg:IsContains(c)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local exg=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_EXTRA,0,nil,e,tp)
if chkc then return false end
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCountFromEx(tp)>0 and Duel.IsExistingTarget(cm.mfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp,exg,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.mfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp,exg,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCountFromEx(tp)>0) then return end
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)==0 then return end
local exg=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_EXTRA,0,nil,e,tp):Filter(cm.chkfilter,nil,tc,c,tp)
if exg:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=exg:Select(tp,1,1,nil):GetFirst()
local mg=Group.FromCards(c,tc)
sc:SetMaterial(mg)
local rg=mg:Filter(Card.IsAbleToRemove,nil)
mg:Sub(rg)
Duel.Remove(rg,POS_FACEUP,REASON_FUSION+REASON_MATERIAL+REASON_EFFECT+REASON_RULE)
Duel.SendtoGrave(mg,POS_FACEUP,REASON_FUSION+REASON_MATERIAL+REASON_EFFECT+REASON_RULE)
Duel.SpecialSummon(sc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
end
--流 转 在 仙 境 的 灵 魂
local m=46564056
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(cm.drtg)
e1:SetOperation(cm.drop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,465640561)
e2:SetCost(cm.spcost)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
end
function cm.filter(c)
return c:IsSetCard(0x65c) and c:IsDiscardable()
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,1000)
end
function cm.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 then
Duel.BreakEffect()
Duel.DiscardHand(tp,cm.filter,1,1,REASON_EFFECT,nil)
end
end
function cm.spfilter(c,e,tp)
return c:IsSetCard(0x65c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and cm.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
sg=g:GetFirst()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
--时 停 在 仙 境 的 邂 逅
local m=46564057
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_ACTIVATE)
e6:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e6)
--summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_SZONE)
e1:SetCountLimit(1,m)
e1:SetCondition(cm.smcon)
e1:SetTarget(cm.smtg)
e1:SetOperation(cm.smop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,465640571)
e2:SetCost(cm.thcost)
e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
--actlimit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EFFECT_CANNOT_ACTIVATE)
e4:SetRange(LOCATION_SZONE)
e4:SetTargetRange(0,1)
e4:SetValue(cm.aclimit)
e4:SetCondition(cm.actcon)
c:RegisterEffect(e4)
end
function cm.smcon(e,tp,eg,ep,ev,re,r,rp)
local c=eg:GetFirst()
return c:IsSetCard(0x65c) and ep==tp
end
function cm.smfilter(c)
return c:IsSetCard(0x65c) and c:IsSummonable(true,nil)
end
function cm.smtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.smfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function cm.smop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local g=Duel.SelectMatchingCard(tp,cm.smfilter,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()>0 then
Duel.Summon(tp,g:GetFirst(),true,nil)
end
end
function cm.aclimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e)
end
function cm.cfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsControler(tp)
end
function cm.actcon(e)
local tp=e:GetHandlerPlayer()
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
return (a and cm.cfilter(a,tp)) or (d and cm.cfilter(d,tp))
end
function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function cm.thfilter(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--仙 境 的 古 圣 树 之 森
local m=46564059
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_ACTIVATE)
e6:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e6)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,m)
e2:SetCost(cm.thcost)
e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
--DE-fusion
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_FZONE)
e1:SetCountLimit(1,m-1000)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,m-2000)
e3:SetCost(cm.tgcost)
e3:SetTarget(cm.tgtg)
e3:SetOperation(cm.tgop)
c:RegisterEffect(e3)
end
function cm.dfilter(c)
return c:IsSetCard(0x65c) and c:IsAbleToGraveAsCost()
end
function cm.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.dfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,cm.dfilter,1,1,REASON_COST+REASON_DISCARD)
end
function cm.thfilter(c)
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.filter(c)
return c:IsFaceup() and c:IsType(TYPE_FUSION) and c:IsAbleToExtra()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and cm.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,cm.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function cm.mgfilter(c,e,tp,fusc,mg)
return c:IsControler(tp) and c:IsLocation(LOCATION_GRAVE)
and bit.band(c:GetReason(),0x40008)==0x40008 and c:GetReasonCard()==fusc
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and fusc:CheckFusionMaterial(mg,c)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end
local mg=tc:GetMaterial()
local ct=mg:GetCount()
local sumtype=tc:GetSummonType()
if Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)~=0 and bit.band(sumtype,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
and ct>0 and ct<=Duel.GetLocationCount(tp,LOCATION_MZONE)
and mg:FilterCount(aux.NecroValleyFilter(cm.mgfilter),nil,e,tp,tc,mg)==ct
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.SelectYesNo(tp,aux.Stringid(m,2)) then
Duel.BreakEffect()
Duel.SpecialSummon(mg,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function cm.tgfilter(c)
return c:IsSetCard(0x65c) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
--WL·蕴 毒 魂 死 蝶
local m=46564060
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcCodeFun(c,46564050,aux.FilterBoolFunction(cm.ffilter),1,true,true)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCountLimit(1)
e2:SetCondition(cm.thcon)
e2:SetTarget(cm.destg)
e2:SetOperation(cm.desop)
c:RegisterEffect(e2)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(cm.condition1)
e1:SetTarget(cm.target1)
e1:SetOperation(cm.operation1)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(cm.condition2)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
end
function cm.ffilter(c)
return not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT)
Duel.ChainAttack()
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,0x41)==0x41
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if not Duel.SelectYesNo(tp,aux.Stringid(m,1)) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(-1)
e1:SetReset(RESET_EVENT+0xfe0000)
c:RegisterEffect(e1)
end
function cm.condition2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_BATTLE)
end
function cm.spfilter(c,e,tp)
return c:IsCode(46564050) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--WL·含 香 鸢 粉 薇
local m=46564061
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--fusion material
aux.AddFusionProcCodeFun(c,46564051,aux.FilterBoolFunction(cm.ffilter),1,true,true)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(cm.tgcon)
e1:SetTarget(cm.tgtg)
e1:SetOperation(cm.tgop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(cm.condition1)
e2:SetTarget(cm.target1)
e2:SetOperation(cm.operation1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(cm.condition2)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
end
function cm.ffilter(c)
return not c:IsAttribute(ATTRIBUTE_WIND)
end
function cm.tgcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function cm.tgfilter(c)
if c:IsRace(RACE_PLANT) and c:IsAbleToGrave() then return true end
return c:IsSetCard(0x65c) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function cm.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,0x41)==0x41
end
function cm.rfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove()
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(cm.rfilter,tp,0,LOCATION_ONFIELD,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local g=Duel.GetMatchingGroup(cm.rfilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,cm.rfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.condition2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_BATTLE)
end
function cm.spfilter(c,e,tp)
return c:IsCode(46564051) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--电光石火 --电光石火
function c50000054.initial_effect(c) function c50000054.initial_effect(c)
c:EnableCounterPermit(0x150c,LOCATION_SZONE) c:EnableCounterPermit(0x150c,LOCATION_SZONE)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--add counter --add counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c50000054.ctcon) e2:SetCondition(c50000054.ctcon)
e2:SetOperation(c50000054.ctop) e2:SetOperation(c50000054.ctop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--atk/def --atk/def
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetRange(LOCATION_FZONE) e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_MZONE,0) e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetValue(c50000054.val) e4:SetValue(c50000054.val)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone() local e5=e4:Clone()
e5:SetCode(EFFECT_UPDATE_DEFENSE) e5:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e5) c:RegisterEffect(e5)
--destroy --destroy
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_DESTROY) e6:SetCategory(CATEGORY_DESTROY)
e6:SetDescription(aux.Stringid(50000054,0)) e6:SetDescription(aux.Stringid(50000054,0))
e6:SetProperty(EFFECT_FLAG_CARD_TARGET) e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetType(EFFECT_TYPE_IGNITION) e6:SetType(EFFECT_TYPE_IGNITION)
e6:SetRange(LOCATION_SZONE) e6:SetRange(LOCATION_SZONE)
e6:SetCountLimit(1,50000054) e6:SetCountLimit(1,50000054)
e6:SetCost(c50000054.cost2) e6:SetCost(c50000054.cost2)
e6:SetTarget(c50000054.tg2) e6:SetTarget(c50000054.tg2)
e6:SetOperation(c50000054.op2) e6:SetOperation(c50000054.op2)
c:RegisterEffect(e6) c:RegisterEffect(e6)
--special summon --special summon
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_SPECIAL_SUMMON) e7:SetCategory(CATEGORY_SPECIAL_SUMMON)
e7:SetDescription(aux.Stringid(50000054,1)) e7:SetDescription(aux.Stringid(50000054,1))
e7:SetProperty(EFFECT_FLAG_CARD_TARGET) e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetType(EFFECT_TYPE_IGNITION) e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_SZONE) e7:SetRange(LOCATION_SZONE)
e7:SetCountLimit(1,50000054) e7:SetCountLimit(1,50000054)
e7:SetCost(c50000054.spcost3) e7:SetCost(c50000054.spcost3)
e7:SetTarget(c50000054.sptg3) e7:SetTarget(c50000054.sptg3)
e7:SetOperation(c50000054.spop3) e7:SetOperation(c50000054.spop3)
c:RegisterEffect(e7) c:RegisterEffect(e7)
--duel status --duel status
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD) e8:SetType(EFFECT_TYPE_FIELD)
e8:SetRange(LOCATION_FZONE) e8:SetRange(LOCATION_FZONE)
e8:SetTargetRange(LOCATION_MZONE,0) e8:SetTargetRange(LOCATION_MZONE,0)
e8:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50c)) e8:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50c))
e8:SetCode(EFFECT_DUAL_STATUS) e8:SetCode(EFFECT_DUAL_STATUS)
c:RegisterEffect(e8) c:RegisterEffect(e8)
end end
function c50000054.ctfilter(c,tp) function c50000054.ctfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x50c) and c:IsControler(tp) return c:IsFaceup() and c:IsSetCard(0x50c) and c:IsControler(tp)
end end
function c50000054.ctcon(e,tp,eg,ep,ev,re,r,rp) function c50000054.ctcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c50000054.ctfilter,1,nil,tp) return eg:IsExists(c50000054.ctfilter,1,nil,tp)
end end
function c50000054.ctop(e,tp,eg,ep,ev,re,r,rp) function c50000054.ctop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():AddCounter(0x150c,1) e:GetHandler():AddCounter(0x150c,1)
end end
function c50000054.val(e,c) function c50000054.val(e,c)
return e:GetHandler():GetCounter(0x150c)*100 return e:GetHandler():GetCounter(0x150c)*100
end end
---- ----
function c50000054.cost2(e,tp,eg,ep,ev,re,r,rp,chk) function c50000054.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x150c,2,REASON_COST) end if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x150c,2,REASON_COST) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
e:GetHandler():RemoveCounter(tp,0x150c,2,REASON_COST) e:GetHandler():RemoveCounter(tp,0x150c,2,REASON_COST)
end end
function c50000054.tg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c50000054.tg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsDestructable() end if chkc then return chkc:IsOnField() and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function c50000054.op2(e,tp,eg,ep,ev,re,r,rp) function c50000054.op2(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
end end
----- -----
function c50000054.spcost3(e,tp,eg,ep,ev,re,r,rp,chk) function c50000054.spcost3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x150c,4,REASON_COST) end if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x150c,4,REASON_COST) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
e:GetHandler():RemoveCounter(tp,0x150c,4,REASON_COST) e:GetHandler():RemoveCounter(tp,0x150c,4,REASON_COST)
end end
function c50000054.spfilter3(c,e,tp) function c50000054.spfilter3(c,e,tp)
return c:IsSetCard(0x50c) return c:IsSetCard(0x50c)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c50000054.sptg3(e,tp,eg,ep,ev,re,r,rp,chk) function c50000054.sptg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c50000054.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c50000054.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c50000054.spop3(e,tp,eg,ep,ev,re,r,rp) function c50000054.spop3(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50000054.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c50000054.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
--小馋喵 奇犽 --小馋喵 奇犽
function c50000056.initial_effect(c) function c50000056.initial_effect(c)
--添加二重属性 --添加二重属性
aux.EnableDualAttribute(c) aux.EnableDualAttribute(c)
--to grave --to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50000056,0)) e1:SetDescription(aux.Stringid(50000056,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetDescription(aux.Stringid(50000056,0)) e1:SetDescription(aux.Stringid(50000056,0))
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(aux.IsDualState) e1:SetCondition(aux.IsDualState)
e1:SetCountLimit(1,50000056) e1:SetCountLimit(1,50000056)
e1:SetTarget(c50000056.tgtg) e1:SetTarget(c50000056.tgtg)
e1:SetOperation(c50000056.tgop) e1:SetOperation(c50000056.tgop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--attribute --attribute
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCondition(aux.IsDualState) e2:SetCondition(aux.IsDualState)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_ADD_ATTRIBUTE) e2:SetCode(EFFECT_ADD_ATTRIBUTE)
e2:SetValue(ATTRIBUTE_LIGHT) e2:SetValue(ATTRIBUTE_DARK)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--atk --atk
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_DEFENSE) e3:SetCode(EFFECT_UPDATE_DEFENSE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCondition(aux.IsDualState) e3:SetCondition(aux.IsDualState)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50c)) e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50c))
e3:SetValue(600) e3:SetValue(600)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c50000056.filter(c) function c50000056.filter(c)
return c:IsSetCard(0x50c) and not c:IsType(TYPE_QUICKPLAY) and c:IsAbleToGrave() return c:IsSetCard(0x50c) and not c:IsType(TYPE_QUICKPLAY) and c:IsAbleToGrave()
end end
function c50000056.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function c50000056.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50000056.filter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c50000056.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end end
function c50000056.tgop(e,tp,eg,ep,ev,re,r,rp) function c50000056.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c50000056.filter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c50000056.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
end end
end end
\ No newline at end of file
--吸血鬼 奇犽 --吸血鬼 奇犽
function c50000057.initial_effect(c) function c50000057.initial_effect(c)
--添加二重属性 --link summon
aux.EnableDualAttribute(c) aux.AddLinkProcedure(c,c50000057.linkfilter,2)
local e1=Effect.CreateEffect(c) c:EnableReviveLimit()
e1:SetType(EFFECT_TYPE_SINGLE) --indes
e1:SetCode(EFFECT_ADD_TYPE) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCondition(aux.IsDualState) e1:SetRange(LOCATION_MZONE)
e1:SetValue(TYPE_TUNER) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
c:RegisterEffect(e1) e1:SetCondition(c50000057.indescon)
--synchro level e1:SetValue(1)
local e2=Effect.CreateEffect(c) c:RegisterEffect(e1)
e2:SetType(EFFECT_TYPE_SINGLE) local e2=e1:Clone()
e2:SetCode(EFFECT_SYNCHRO_LEVEL) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetCondition(aux.IsDualState) c:RegisterEffect(e2)
e2:SetValue(c50000057.slevel) --cannot be target
c:RegisterEffect(e2) local e3=Effect.CreateEffect(c)
--attribute e3:SetType(EFFECT_TYPE_SINGLE)
local e3=Effect.CreateEffect(c) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCondition(aux.IsDualState) e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetCondition(c50000057.indescon)
e3:SetRange(LOCATION_MZONE) e3:SetValue(c50000057.tgval)
e3:SetCode(EFFECT_ADD_ATTRIBUTE) c:RegisterEffect(e3)
e3:SetValue(ATTRIBUTE_LIGHT) --attack up
c:RegisterEffect(e3) local e4=Effect.CreateEffect(c)
end e4:SetCategory(CATEGORY_CONTROL)
function c50000057.slevel(e,c) e4:SetDescription(aux.Stringid(50000057,0))
local lv=e:GetHandler():GetLevel() e4:SetType(EFFECT_TYPE_QUICK_O)
return 4*65536+lv e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,50000057)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,0x1c0)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c50000057.cost)
e4:SetTarget(c50000057.controltg)
e4:SetOperation(c50000057.controlop)
c:RegisterEffect(e4)
--to grave
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetOperation(c50000057.regop)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(50000057,0))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetRange(LOCATION_GRAVE)
e6:SetCondition(c50000057.spcon)
e6:SetTarget(c50000057.sptg)
e6:SetOperation(c50000057.spop)
c:RegisterEffect(e6)
end
---
function c50000057.tgval(e,re,rp)
return rp~=e:GetHandlerPlayer() and not re:GetHandler():IsImmuneToEffect(e)
end
function c50000057.indescon(e)
return e:GetHandler():GetLinkedGroup():FilterCount(c50000057.linkfilter,nil)>0
end
function c50000057.linkfilter(c)
return c:IsSetCard(0x50c)
end
---
function c50000057.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c50000057.controltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c50000057.controlop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp)
end
end
---
function c50000057.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(50000057)~=0
end
function c50000057.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(50000057,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c50000057.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c50000057.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
Duel.SpecialSummonComplete()
end
end end
\ No newline at end of file
--暗之海贼 奇犽 --暗之海贼 奇犽
function c50000066.initial_effect(c) function c50000066.initial_effect(c)
--xyz summon --link summon
aux.AddXyzProcedure(c,c50000066.mfilter,4,2) aux.AddLinkProcedure(c,c50000066.linkfilter,2)
c:EnableReviveLimit() c:EnableReviveLimit()
--indestructable --move
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetDescription(aux.Stringid(50000066,0))
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCondition(c50000066.incon) e1:SetCountLimit(1,50000066)
e1:SetValue(1) e1:SetCondition(c50000066.seqcon)
c:RegisterEffect(e1) e1:SetTarget(c50000066.seqtg)
--actlimit e1:SetOperation(c50000066.seqop)
local e2=Effect.CreateEffect(c) c:RegisterEffect(e1)
e2:SetType(EFFECT_TYPE_FIELD) --actlimit
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) local e2=Effect.CreateEffect(c)
e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1) e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetValue(c50000066.aclimit) e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c50000066.actcon) e2:SetTargetRange(0,1)
c:RegisterEffect(e2) e2:SetValue(c50000066.aclimit)
--Destroy e2:SetCondition(c50000066.actcon)
local e3=Effect.CreateEffect(c) c:RegisterEffect(e2)
e3:SetDescription(aux.Stringid(50000066,0)) --deck check
e3:SetCategory(CATEGORY_DESTROY) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetDescription(aux.Stringid(50000066,1))
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetRange(LOCATION_MZONE) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1) e3:SetRange(LOCATION_MZONE)
e3:SetCost(c50000066.descost) e3:SetCountLimit(1)
e3:SetTarget(c50000066.destg) e3:SetCondition(c50000066.checkcon)
e3:SetOperation(c50000066.desop) e3:SetTarget(c50000066.checktg)
c:RegisterEffect(e3) e3:SetOperation(c50000066.checkop)
c:RegisterEffect(e3)
end end
function c50000066.mfilter(c) function c50000066.linkfilter(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK) return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_SPELLCASTER)
end end
function c50000066.incon(e) ----
return e:GetHandler():GetOverlayCount()>0 function c50000066.seqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK
end end
function c50000066.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
local scount=Duel.GetLocationCount(tp,LOCATION_MZONE)
if scount==0 then return end
return true
end
function c50000066.seqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsControler(1-tp) then return end
Duel.Hint(HINT_SELECTMSG,tp,571)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,nil)
local nseq=0
if s==1 then nseq=0
elseif s==2 then nseq=1
elseif s==4 then nseq=2
elseif s==8 then nseq=3
else nseq=4 end
Duel.MoveSequence(c,nseq)
end
----
function c50000066.aclimit(e,re,tp) function c50000066.aclimit(e,re,tp)
return not re:GetHandler():IsImmuneToEffect(e) return not re:GetHandler():IsImmuneToEffect(e)
end end
function c50000066.actcon(e) function c50000066.actcon(e)
return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler() return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler()
end
----
function c50000066.checkcon(e)
return e:GetHandler():GetLinkedGroupCount()>0
end end
function c50000066.checktg(e,tp,eg,ep,ev,re,r,rp,chk)
function c50000066.descost(e,tp,eg,ep,ev,re,r,rp,chk) local ccount = Duel.GetCounter(0,1,0,0x150c)-1
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if ccount < 1 then ccount=0 end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) if ccount == 0 then return end
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=ccount end
end end
function c50000066.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c50000066.checkfilter(c,e,tp)
if chkc then return false end return c:IsSetCard(0x50c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp)
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end end
function c50000066.desop(e,tp,eg,ep,ev,re,r,rp) function c50000066.checkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local ccount = Duel.GetCounter(0,1,0,0x150c)-1
local tg=g:Filter(Card.IsRelateToEffect,nil,e) if ccount < 1 then ccount=0 end
if tg:GetCount()>0 then if ccount == 0 then return end
Duel.Destroy(tg,REASON_EFFECT) if not e:GetHandler():IsRelateToEffect(e) then return end
end if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<ccount then return end
local g=Duel.GetDecktopGroup(tp,ccount)
Duel.ConfirmCards(tp,g)
if g:IsExists(c50000066.checkfilter,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 and Duel.SelectYesNo(tp,aux.Stringid(50000066,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:FilterSelect(tp,c50000066.checkfilter,1,1,nil,e,tp)
if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoGrave(sg,REASON_RULE)
end
Duel.ShuffleDeck(tp)
else Duel.SortDecktop(tp,tp,ccount) end
end end
\ No newline at end of file
--电光融合 --电光融合
function c50000069.initial_effect(c) function c50000069.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50000069,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c50000069.target)
e1:SetTarget(c50000069.target) e1:SetOperation(c50000069.activate)
e1:SetOperation(c50000069.activate) c:RegisterEffect(e1)
c:RegisterEffect(e1) --salvage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetDescription(aux.Stringid(50000069,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c50000069.thcon)
e2:SetTarget(c50000069.thtg)
e2:SetOperation(c50000069.thop)
c:RegisterEffect(e2)
end
function c50000069.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end end
function c50000069.filter1(c,e) function c50000069.filter1(c,e)
return not c:IsImmuneToEffect(e) return not c:IsImmuneToEffect(e)
end end
function c50000069.filter2(c,e,tp,m,f,chkf) function c50000069.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x50c) and (not f or f(c)) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x50c) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c50000069.cfilter(c)
return c:IsSetCard(0x50c) and c:IsType(TYPE_LINK)
end end
function c50000069.target(e,tp,eg,ep,ev,re,r,rp,chk) function c50000069.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c50000069.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if Duel.IsExistingMatchingCard(c50000069.cfilter,tp,LOCATION_MZONE,0,1,nil) then
if not res then local mg2=Duel.GetMatchingGroup(c50000069.filter0,tp,LOCATION_DECK,0,nil)
local ce=Duel.GetChainMaterial(tp) mg1:Merge(mg2)
if ce~=nil then end
local fgroup=ce:GetTarget() local res=Duel.IsExistingMatchingCard(c50000069.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
local mg2=fgroup(ce,e,tp) if not res then
local mf=ce:GetValue() local ce=Duel.GetChainMaterial(tp)
res=Duel.IsExistingMatchingCard(c50000069.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) if ce~=nil then
end local fgroup=ce:GetTarget()
end local mg3=fgroup(ce,e,tp)
return res local mf=ce:GetValue()
end res=Duel.IsExistingMatchingCard(c50000069.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c50000069.activate(e,tp,eg,ep,ev,re,r,rp) function c50000069.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c50000069.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c50000069.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c50000069.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) if Duel.IsExistingMatchingCard(c50000069.cfilter,tp,LOCATION_MZONE,0,1,nil) then
local mg2=nil local mg2=Duel.GetMatchingGroup(c50000069.filter0,tp,LOCATION_DECK,0,nil)
local sg2=nil mg1:Merge(mg2)
local ce=Duel.GetChainMaterial(tp) end
if ce~=nil then local sg1=Duel.GetMatchingGroup(c50000069.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local fgroup=ce:GetTarget() local mg3=nil
mg2=fgroup(ce,e,tp) local sg2=nil
local mf=ce:GetValue() local ce=Duel.GetChainMaterial(tp)
sg2=Duel.GetMatchingGroup(c50000069.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) if ce~=nil then
end local fgroup=ce:GetTarget()
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then mg3=fgroup(ce,e,tp)
local sg=sg1:Clone() local mf=ce:GetValue()
if sg2 then sg:Merge(sg2) end sg2=Duel.GetMatchingGroup(c50000069.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) end
local tg=sg:Select(tp,1,1,nil) if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local tc=tg:GetFirst() local sg=sg1:Clone()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg2 then sg:Merge(sg2) end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
tc:SetMaterial(mat1) local tg=sg:Select(tp,1,1,nil)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) local tc=tg:GetFirst()
Duel.BreakEffect() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
else tc:SetMaterial(mat1)
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
local fop=ce:GetOperation() Duel.BreakEffect()
fop(ce,e,tp,tc,mat2) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
end else
tc:CompleteProcedure() local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
end local fop=ce:GetOperation()
end fop(ce,e,tp,tc,mat2)
\ No newline at end of file end
tc:CompleteProcedure()
end
end
----
function c50000069.thfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x50c) and c:IsType(TYPE_LINK) and c:IsControler(tp)
end
function c50000069.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c50000069.thfilter,1,nil,tp)
end
function c50000069.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c50000069.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
--超越·S 奇犽
local m=50000073
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x50c),2)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50000073,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,50000073)
e1:SetCondition(c50000073.spcon)
e1:SetTarget(c50000073.sptg)
e1:SetOperation(c50000073.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50000073,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c50000073.target)
e2:SetOperation(c50000073.activate)
c:RegisterEffect(e2)
end
function c50000073.spcon(e,tp,eg,ep,ev,re,r,rp)
Debug.Message(e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK
end
function c50000073.spfilter(c,e,tp)
return c:IsSetCard(0x50c) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50000073.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local zone=e:GetHandler():GetLinkedZone()
return zone~=0 and Duel.IsExistingMatchingCard(c50000073.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,zone)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c50000073.spop(e,tp,eg,ep,ev,re,r,rp)
local zone=e:GetHandler():GetLinkedZone()
if zone==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50000073.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,zone)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
---
function c50000073.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c50000073.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x50c) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c50000073.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c50000073.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c50000073.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c50000073.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c50000073.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c50000073.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c50000073.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--绝对条件 奇犽
local m=50000074
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c50000074.spfilter,2)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50000074,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,50000074)
e1:SetCondition(c50000074.drcon)
e1:SetTarget(c50000074.drtg)
e1:SetOperation(c50000074.drop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50000073,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetCountLimit(1,500000741)
e2:SetTarget(c50000074.sptg)
e2:SetOperation(c50000074.spop)
c:RegisterEffect(e2)
--atk&def
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_UPDATE_ATTACK)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e5:SetValue(500)
e5:SetTarget(c50000074.ad)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e6)
end
---
function c50000074.filter(c,e,tp)
return c:IsSetCard(0x50c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50000074.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c50000074.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c50000074.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local ct=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ct>2 then ct=2 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c50000074.filter,tp,LOCATION_GRAVE,0,1,ct,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c50000074.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()==0 or ft<sg:GetCount() or (sg:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
---
function c50000074.ad(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c) and c:IsSetCard(0x50c)
end
---
function c50000074.spfilter(c,e,tp)
return c:IsSetCard(0x50c) and not c:IsType(TYPE_XYZ)
end
function c50000074.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c50000074.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local gc=e:GetHandler():GetMutualLinkedGroupCount()
if chk==0 then return gc>0 and Duel.IsPlayerCanDraw(tp,gc) end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,gc)
end
function c50000074.drop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local gc=e:GetHandler():GetMutualLinkedGroupCount()
if gc>0 then
Duel.Draw(p,gc,REASON_EFFECT)
end
end
\ No newline at end of file
--圣灵依少女
local m=50000210
local cm=_G["c"..m]
function cm.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c50000210.ffilter,2,false)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50000210,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_EXTRA)
e1:SetCost(c50000210.spcost)
e1:SetTarget(c50000210.sptg)
e1:SetOperation(c50000210.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50000210,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,50000210)
e2:SetTarget(c50000210.thtg)
e2:SetOperation(c50000210.thop)
c:RegisterEffect(e2)
end
c50000210.is_named_with_Rely=1
function c50000210.IsRely(c)
local code=c:GetCode()
local mt=_G["c"..code]
if not mt then
_G["c"..code]={}
if pcall(function() dofile("expansions/script/c"..code..".lua") end) or pcall(function() dofile("script/c"..code..".lua") end) then
mt=_G["c"..code]
_G["c"..code]=nil
else
_G["c"..code]=nil
return false
end
end
return mt and mt.is_named_with_Rely
end
function c50000210.ffilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsRace(RACE_SPELLCASTER)
end
function c50000210.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroupEx(tp,c50000210.ffilter,2,nil) end
local g=Duel.SelectReleaseGroupEx(tp,c50000210.ffilter,2,2,nil)
Duel.Release(g,REASON_COST)
end
function c50000210.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c50000210.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsRelateToEffect(e) then
local sp=Duel.SpecialSummon(c,0,tp,tp,true,true,POS_FACEUP)
c:CompleteProcedure()
end
end
function c50000210.filter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c50000210.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50000210.filter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c50000210.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50000210.filter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--被侵蚀的星之援军 --被侵蚀的星之援军
function c50000504.initial_effect(c) function c50000504.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_NORMAL),3) aux.AddLinkProcedure(c,aux.FilterBoolFunction(c50000504.linkfilter),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--IMMUNE --move
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetDescription(aux.Stringid(50000504,0))
e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetCountLimit(1)
e1:SetValue(c50000504.efilter) e1:SetCost(c50000504.movecost)
e1:SetTarget(c50000504.tgtg) e1:SetTarget(c50000504.seqtg)
e1:SetOperation(c50000504.seqop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--destroy replace --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetDescription(aux.Stringid(50000504,1))
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetCategory(CATEGORY_TOHAND)
e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetTarget(c50000504.desreptg) e2:SetCode(EVENT_DESTROYED)
e2:SetOperation(c50000504.desrepop) e2:SetCountLimit(1,50000504)
e2:SetCondition(c50000504.thcon)
e2:SetTarget(c50000504.thtg)
e2:SetOperation(c50000504.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--todeck --todeck
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
...@@ -27,48 +31,64 @@ function c50000504.initial_effect(c) ...@@ -27,48 +31,64 @@ function c50000504.initial_effect(c)
e3:SetCategory(CATEGORY_TODECK) e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,50000504)
e3:SetCondition(c50000504.tdcon) e3:SetCondition(c50000504.tdcon)
e3:SetTarget(c50000504.tdtg) e3:SetTarget(c50000504.tdtg)
e3:SetOperation(c50000504.tdop) e3:SetOperation(c50000504.tdop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
-- function c50000504.cfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGraveAsCost()
function c50000504.tgtg(e,c) end
return e:GetHandler():GetLinkedGroup():IsContains(c) function c50000504.movecost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50000504.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c50000504.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c50000504.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
local scount=Duel.GetLocationCount(tp,LOCATION_MZONE)
if scount==0 then return end
return true
end end
function c50000504.efilter(e,te) function c50000504.seqop(e,tp,eg,ep,ev,re,r,rp)
return not te:IsActiveType(TYPE_LINK) local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsControler(1-tp) then return end
Duel.Hint(HINT_SELECTMSG,tp,571)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,nil)
local nseq=0
if s==1 then nseq=0
elseif s==2 then nseq=1
elseif s==4 then nseq=2
elseif s==8 then nseq=3
else nseq=4 end
Duel.MoveSequence(c,nseq)
end end
-- --
function c50000504.repfilter(c,e,tp) function c50000504.linkfilter(c,e)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) return c:IsFaceup() and c:IsSetCard(0x50e) and c:IsType(TYPE_MONSTER)
and c:IsDestructable(e) and not c:IsStatus(STATUS_DESTROY_CONFIRMED)
end end
function c50000504.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) ---
local c=e:GetHandler() function c50000504.thfilter(c)
if chk==0 then return c:IsSetCard(0x50e) and c:IsAbleToHand()
local g=c:GetLinkedGroup()
return not c:IsReason(REASON_REPLACE) and g:IsExists(c50000504.repfilter,1,nil,e,tp)
end
if Duel.SelectEffectYesNo(tp,c,96) then
local g=c:GetLinkedGroup()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local sg=g:FilterSelect(tp,c50000504.repfilter,1,1,nil,e,tp)
e:SetLabelObject(sg:GetFirst())
sg:GetFirst():SetStatus(STATUS_DESTROY_CONFIRMED,true)
return true
else return false end
end end
function c50000504.desrepop(e,tp,eg,ep,ev,re,r,rp) function c50000504.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetLabelObject() if chk==0 then return Duel.IsExistingMatchingCard(c50000504.thfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,1,nil) end
tc:SetStatus(STATUS_DESTROY_CONFIRMED,false) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED+LOCATION_GRAVE)
Duel.Destroy(tc,REASON_EFFECT+REASON_REPLACE) end
function c50000504.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50000504.thfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end end
--- ---
function c50000504.thcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function c50000504.tdcon(e,tp,eg,ep,ev,re,r,rp) function c50000504.tdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end end
......
...@@ -65,11 +65,11 @@ function c50000505.ad(e,c) ...@@ -65,11 +65,11 @@ function c50000505.ad(e,c)
end end
--- ---
function c50000505.linkfilter1(c,lc,tp) function c50000505.linkfilter1(c,lc,tp)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsCanBeLinkMaterial(lc) and Duel.IsExistingMatchingCard(c50000505.linkfilter2,tp,LOCATION_MZONE,0,1,c,lc,c,tp) return c:IsFaceup() and c:IsType(TYPE_NORMAL) and not c:IsType(TYPE_TOKEN) and c:IsCanBeLinkMaterial(lc) and Duel.IsExistingMatchingCard(c50000505.linkfilter2,tp,LOCATION_MZONE,0,1,c,lc,c,tp)
end end
function c50000505.linkfilter2(c,lc,mc,tp) function c50000505.linkfilter2(c,lc,mc,tp)
local mg=Group.FromCards(c,mc) local mg=Group.FromCards(c,mc)
return c:IsFaceup() and c:IsType(TYPE_NORMAL) and c:IsCanBeLinkMaterial(lc) and not c:IsAttribute(mc:GetAttribute()) and Duel.GetLocationCountFromEx(tp,tp,mg,lc)>0 return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsType(TYPE_TOKEN) and c:IsCanBeLinkMaterial(lc) and not c:IsRace(mc:GetRace()) and not c:IsAttribute(mc:GetAttribute()) and Duel.GetLocationCountFromEx(tp,tp,mg,lc)>0
end end
function c50000505.linkcon(e,c) function c50000505.linkcon(e,c)
if c==nil then return true end if c==nil then return true end
...@@ -86,7 +86,7 @@ function c50000505.linkop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -86,7 +86,7 @@ function c50000505.linkop(e,tp,eg,ep,ev,re,r,rp,c)
end end
--- ---
function c50000505.spcon(e,tp,eg,ep,ev,re,r,rp) function c50000505.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():GetSummonType()==SUMMON_TYPE_LINK
end end
function c50000505.thfilter(c) function c50000505.thfilter(c)
return c:IsSetCard(0x50e) and c:IsAbleToHand() return c:IsSetCard(0x50e) and c:IsAbleToHand()
......
--灵装之星宿骑士 --灵装之星宿骑士
local m=50000511 local m=50000511
local cm=_G["c"..m] local cm=_G["c"..m]
xpcall(function() require("expansions/script/c37564765") end,function() require("script/c37564765") end)
function cm.initial_effect(c) function cm.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,nil,2) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetRange(LOCATION_EXTRA)
e0:SetCondition(c50000511.linkcon)
e0:SetOperation(c50000511.linkop)
e0:SetValue(SUMMON_TYPE_LINK)
c:RegisterEffect(e0)
c:EnableReviveLimit() c:EnableReviveLimit()
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -37,6 +46,29 @@ function cm.initial_effect(c) ...@@ -37,6 +46,29 @@ function cm.initial_effect(c)
e3:SetValue(c50000511.atkval) e3:SetValue(c50000511.atkval)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c50000511.linkfilter(c,lc,tp)
return c:IsFaceup() and c:IsCanBeLinkMaterial(lc)
end
function c50000511.linkcheck(g,tp,lc)
return aux.LCheckGoal(tp,g,lc,2,g:GetCount()) and g:IsExists(function(c)
return c:IsSetCard(0x50e) and not g:IsExists(Card.IsType,1,c,TYPE_TOKEN)
end,1,nil)
end
function c50000511.linkcon(e,c)
if c==nil then return true end
if c:IsType(TYPE_PENDULUM) and c:IsFaceup() then return false end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(c50000511.linkfilter,tp,LOCATION_MZONE,0,nil,c)
return Senya.CheckGroup(g,c50000511.linkcheck,nil,2,4,tp,c)
end
function c50000511.linkop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(c50000511.linkfilter,tp,LOCATION_MZONE,0,nil,c)
local g1=Senya.SelectGroup(tp,0,g,c50000511.linkcheck,nil,2,4,tp,c)
c:SetMaterial(g1)
Duel.SendtoGrave(g1,REASON_MATERIAL+REASON_LINK)
end
---
function c50000511.spfilter(c,e,tp,zone) function c50000511.spfilter(c,e,tp,zone)
return c:IsSetCard(0x50e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) return c:IsSetCard(0x50e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end end
......
--Stars 昴流
local m=50008880
local cm=_G["c"..m]
function cm.initial_effect(c)
--remove atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008880,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,50008880)
e1:SetCost(c50008880.cost)
e1:SetOperation(c50008880.atkop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008880.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008880,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008880.spcon)
e4:SetTarget(c50008880.sptg)
e4:SetOperation(c50008880.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
--draw
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(50008880,2))
e5:SetCategory(CATEGORY_DRAW)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_RELEASE)
e5:SetCountLimit(1,500088801)
e5:SetTarget(c50008880.drtg1)
e5:SetOperation(c50008880.drop1)
c:RegisterEffect(e5)
end
function c50008880.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,2)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==2
and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=2 end
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008880.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
---
function c50008880.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) and rc:IsSetCard(0x50b) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008880,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008880.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008880)>0
end
function c50008880.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008880)
end
function c50008880.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
---
function c50008880.drtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c50008880.drop1(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
\ No newline at end of file
--Stars 整装待发·T
local m=50008881
local cm=_G["c"..m]
function cm.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetDescription(aux.Stringid(50008881,0))
e1:SetCountLimit(1,50008881)
e1:SetCost(c50008881.drcost)
e1:SetTarget(c50008881.drtg)
e1:SetOperation(c50008881.drop)
c:RegisterEffect(e1)
--salvage
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetDescription(aux.Stringid(50008881,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,50008881)
e2:SetCost(c50008881.thcost)
e2:SetTarget(c50008881.thtg)
e2:SetOperation(c50008881.thop)
c:RegisterEffect(e2)
end
function c50008881.filter(c)
return (((c:IsFaceup() or c:IsLocation(LOCATION_HAND)) and c:IsSetCard(0x50b))
or (c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x50b))) and not c:IsCode(50008881)
and c:IsAbleToRemoveAsCost()
end
function c50008881.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008881.filter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008881.filter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008881.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c50008881.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
---
function c50008881.thfilter(c)
return c:IsSetCard(0x50b) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c50008881.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008881.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008881.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008881.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c50008881.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
--Stars 北斗·T
local m=50008882
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetDescription(aux.Stringid(50008880,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,50008882)
e1:SetCost(c50008882.cost)
e1:SetTarget(c50008882.destg)
e1:SetOperation(c50008882.desop)
c:RegisterEffect(e1)
--rm
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008880,1))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_RELEASE)
e2:SetCountLimit(1,500088821)
e2:SetTarget(c50008882.rmtg)
e2:SetOperation(c50008882.rmop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008882.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008882,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008882.spcon)
e4:SetTarget(c50008882.sptg)
e4:SetOperation(c50008882.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008882.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008882.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008882.costfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008882.costfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008882.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c50008882.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c50008882.filter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c50008882.filter,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c50008882.filter,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c50008882.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
---
function c50008882.rmfilter(c)
return c:IsSetCard(0x50b) and c:IsType(TYPE_SPELL+TYPE_TRAP)
and c:IsAbleToRemove()
end
function c50008882.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008882.rmfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function c50008882.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008882.rmfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
---
function c50008882.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) and rc:IsSetCard(0x50b) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008882,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008882.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008882)>0
end
function c50008882.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008882)
end
function c50008882.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--Stars 盛演·T
local m=50008883
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c50008883.target)
e1:SetOperation(c50008883.activate)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,50008883)
e2:SetCondition(c50008883.thcon)
e2:SetTarget(c50008883.tdtg)
e2:SetOperation(c50008883.tdop)
c:RegisterEffect(e2)
end
function c50008883.filter(c,e,tp,m,ft)
if not c:IsSetCard(0x50b) or bit.band(c:GetType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m:Filter(Card.IsCanBeRitualMaterial,c,c)
if ft>0 then
return mg:CheckWithSumGreater(Card.GetRitualLevel,c:GetLevel(),c)
else
return mg:IsExists(c50008883.filterF,1,nil,tp,mg,c)
end
end
function c50008883.filterF(c,tp,mg,rc)
if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then
Duel.SetSelectedCard(c)
return mg:CheckWithSumGreater(Card.GetRitualLevel,rc:GetLevel(),rc)
else return false end
end
function c50008883.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.IsExistingMatchingCard(c50008883.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg,ft)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c50008883.activate(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c50008883.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg,ft)
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
local mat=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:FilterSelect(tp,c50008883.filterF,1,1,nil,tp,mg,tc)
Duel.SetSelectedCard(mat)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat2=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
mat:Merge(mat2)
end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
---
function c50008883.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and re and re:GetHandler():IsSetCard(0x50b)
end
function c50008883.thfilter(c)
return c:IsSetCard(0x50b) and c:GetCode()~=50008883 and c:IsAbleToHand()
end
function c50008883.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008883.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c50008883.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50008883.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--Stars 真夏·T
local m=50008884
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008884,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,50008884)
e1:SetCost(c50008884.cost)
e1:SetCondition(c50008884.remcon)
e1:SetTarget(c50008884.remtg)
e1:SetOperation(c50008884.remop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008884,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(c50008884.spcost)
e2:SetTarget(c50008884.sptg1)
e2:SetOperation(c50008884.spop1)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008884.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008884,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008884.spcon)
e4:SetTarget(c50008884.sptg)
e4:SetOperation(c50008884.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008884.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008884.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008884.costfilter,tp,LOCATION_DECK,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008884.costfilter,tp,LOCATION_DECK,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008884.remcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end
function c50008884.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0x1e)
end
function c50008884.remop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
local sg=Group.CreateGroup()
if g1:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg1=g1:Select(tp,1,1,nil)
Duel.HintSelection(sg1)
sg:Merge(sg1)
end
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
---
function c50008884.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008884.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008884.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008884.spfilter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x50b) and not c:IsCode(50008884)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50008884.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c50008884.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c50008884.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c50008884.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c50008884.spop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
---
function c50008884.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008884,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008884.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008884)>0
end
function c50008884.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008884)
end
function c50008884.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Stars 游木·T
local m=50008885
local cm=_G["c"..m]
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetDescription(aux.Stringid(50008885,0))
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,50008885)
e1:SetCost(c50008885.cost)
e1:SetTarget(c50008885.sptg1)
e1:SetOperation(c50008885.spop1)
c:RegisterEffect(e1)
--rm
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008885,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_RELEASE)
e2:SetCountLimit(1,500088851)
e2:SetTarget(c50008885.sptg2)
e2:SetOperation(c50008885.spop2)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008885.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008885,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008885.spcon)
e4:SetTarget(c50008885.sptg)
e4:SetOperation(c50008885.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008885.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008885.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008885.costfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008885.costfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008885.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c50008885.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
---
function c50008885.spfilter2(c,e,tp)
return c:IsSetCard(0x50b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c50008885.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c50008885.spfilter2(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c50008885.spfilter2,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c50008885.spfilter2,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c50008885.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
---
function c50008885.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) and rc:IsSetCard(0x50b) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008885,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008885.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008885)>0
end
function c50008885.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008885)
end
function c50008885.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--Stars 真绪·T
local m=50008886
local cm=_G["c"..m]
function cm.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008886,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,50008886)
e1:SetCost(c50008886.cost)
e1:SetTarget(c50008886.thtg)
e1:SetOperation(c50008886.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(50008886,2))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_RELEASE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,500088861)
e3:SetTarget(c50008886.thtg1)
e3:SetOperation(c50008886.thop1)
c:RegisterEffect(e3)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008886.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008886,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008886.spcon)
e4:SetTarget(c50008886.sptg)
e4:SetOperation(c50008886.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008886.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,2)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==2
and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=2 end
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008886.thfilter(c)
return c:IsSetCard(0x50b) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c50008886.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008886.thfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED+LOCATION_GRAVE)
end
function c50008886.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50008886.thfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
---
function c50008886.thtg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c50008886.thop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
---
function c50008886.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) and rc:IsSetCard(0x50b) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008886,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008886.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008886)>0
end
function c50008886.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008886)
end
function c50008886.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Stars的赠礼
local m=50008887
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,50008887)
e1:SetTarget(c50008887.target)
e1:SetOperation(c50008887.activate)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(c50008887.indcon)
e2:SetOperation(c50008887.indop)
c:RegisterEffect(e2)
end
function c50008887.thfilter(c,e)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToHand() and c:IsCanBeEffectTarget(e)
end
function c50008887.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c50008887.thfilter,tp,LOCATION_GRAVE,0,nil,e)
if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g1=g:Select(tp,1,1,nil)
g:Remove(Card.IsCode,nil,g1:GetFirst():GetCode())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=g:Select(tp,1,1,nil)
g1:Merge(g2)
Duel.SetTargetCard(g1)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end
function c50008887.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
---
function c50008887.indcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and re and re:GetHandler():IsSetCard(0x50b)
end
function c50008887.indop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50b))
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
Duel.RegisterEffect(e2,tp)
end
\ No newline at end of file
--梦之咲·学院
local m=50008888
local cm=_G["c"..m]
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,50008888+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c50008888.rmop)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_FZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCountLimit(1)
e2:SetCost(c50008888.thcost)
e2:SetTarget(c50008888.thtg)
e2:SetOperation(c50008888.thop)
c:RegisterEffect(e2)
end
function c50008888.rmfilter(c)
return c:IsSetCard(0x50b) and c:IsAbleToRemove()
end
function c50008888.rmop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c50008888.rmfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(50008888,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008888.rmfilter,tp,LOCATION_DECK,0,1,1,nil)
local tg=g:GetFirst()
if tg==nil then return end
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_REMOVED)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,1)
e1:SetCondition(c50008888.thcon1)
e1:SetOperation(c50008888.thop1)
e1:SetLabel(0)
tg:RegisterEffect(e1)
end
end
function c50008888.thcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c50008888.thop1(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
e:GetHandler():SetTurnCounter(ct)
if ct==0 then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,e:GetHandler())
else e:SetLabel(0) end
end
---
function c50008888.costfilter(c)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008888.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008888.costfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008888.costfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008888.thfilter(c)
return c:IsSetCard(0x50b) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c50008888.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008888.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c50008888.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50008888.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--梦之咲·幻之泉
local m=50008889
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetDescription(aux.Stringid(50008889,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008889.cost)
e2:SetTarget(c50008889.tg)
e2:SetOperation(c50008889.op)
c:RegisterEffect(e2)
--sp
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,50008889)
e3:SetCondition(c50008889.spcon)
e3:SetTarget(c50008889.sptg)
e3:SetOperation(c50008889.spop)
c:RegisterEffect(e3)
end
function c50008889.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008889.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008889.costfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008889.costfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008889.filter(c)
return c:IsFaceup()
end
function c50008889.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c50008889.filter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c50008889.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c50008889.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,0,500)
end
function c50008889.op(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(0)
tc:RegisterEffect(e1)
end
end
---
function c50008889.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and re and re:GetHandler():IsSetCard(0x50b)
end
function c50008889.spfilter(c,e,tp)
return c:IsSetCard(0x50b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50008889.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c50008889.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c50008889.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c50008889.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Stars 北斗·开幕
local m=50008890
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008890,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,50008890)
e1:SetCost(c50008890.cost)
e1:SetCondition(c50008890.drcon)
e1:SetTarget(c50008890.drtg)
e1:SetOperation(c50008890.drop)
c:RegisterEffect(e1)
--Activate
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008890.rmdrcost)
e2:SetTarget(c50008890.rmdrtg)
e2:SetOperation(c50008890.rmdrop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008890.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008890,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008890.spcon)
e4:SetTarget(c50008890.sptg)
e4:SetOperation(c50008890.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008890.rmdrcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008890.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008890.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008890.filter(c)
return c:IsFaceup() and c:IsAbleToDeck()
end
function c50008890.sfilter(c,tp)
return c:IsLocation(LOCATION_DECK) and c:IsControler(tp)
end
function c50008890.rmdrtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c50008890.filter(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c50008890.filter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c50008890.filter,tp,LOCATION_REMOVED,LOCATION_REMOVED,3,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c50008890.rmdrop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=3 then return end
Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(c50008890.sfilter,1,nil,tp) then Duel.ShuffleDeck(tp) end
if g:IsExists(c50008890.sfilter,1,nil,1-tp) then Duel.ShuffleDeck(1-tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==3 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
---
function c50008890.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008890.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008890.costfilter,tp,LOCATION_DECK,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008890.costfilter,tp,LOCATION_DECK,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008890.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end
function c50008890.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.IsPlayerCanDraw(1-tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,PLAYER_ALL,1)
end
function c50008890.drop(e,tp,eg,ep,ev,re,r,rp)
local d1=Duel.Draw(tp,1,REASON_EFFECT)
local d2=Duel.Draw(1-tp,1,REASON_EFFECT)
if d1==0 or d2==0 then return end
end
---
function c50008890.handcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsRelateToBattle() and c:GetBattleTarget():IsType(TYPE_MONSTER)
end
function c50008890.handtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsRelateToEffect(e) and e:GetHandler():IsFaceup()
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function c50008890.handop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
if g:GetCount()>0 then
local sg=g:RandomSelect(tp,1)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
---
function c50008890.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008890,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008890.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008890)>0
end
function c50008890.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008890)
end
function c50008890.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Stars 游木·开幕
local m=50008891
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--sp
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008891,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,50008891)
e1:SetCost(c50008891.cost)
e1:SetCondition(c50008891.spcon1)
e1:SetTarget(c50008891.sptg1)
e1:SetOperation(c50008891.spop1)
c:RegisterEffect(e1)
--deck check
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008891,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008891.checkcost)
e2:SetTarget(c50008891.checktg)
e2:SetOperation(c50008891.checkop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008891.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008891,3))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008891.spcon)
e4:SetTarget(c50008891.sptg)
e4:SetOperation(c50008891.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008891.checkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008891.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008891.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008891.checktg(e,tp,eg,ep,ev,re,r,rp,chk)
local ccount = 3
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=ccount end
end
function c50008891.checkfilter(c,e,tp)
return c:IsSetCard(0x50b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp)
end
function c50008891.checkop(e,tp,eg,ep,ev,re,r,rp)
local ccount = 3
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<ccount then return end
local g=Duel.GetDecktopGroup(tp,ccount)
Duel.ConfirmCards(tp,g)
if g:IsExists(c50008891.checkfilter,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 and Duel.SelectYesNo(tp,aux.Stringid(50008891,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:FilterSelect(tp,c50008891.checkfilter,1,1,nil,e,tp)
if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,0)>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SendtoGrave(sg,REASON_RULE)
end
Duel.ShuffleDeck(tp)
else Duel.SortDecktop(tp,tp,ccount) end
end
---
function c50008891.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008891.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008891.costfilter,tp,LOCATION_DECK,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008891.costfilter,tp,LOCATION_DECK,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008891.spfilter(c,e,tp)
return c:IsSetCard(0x50b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50008891.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end
function c50008891.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c50008891.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c50008891.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c50008891.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
---
function c50008891.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008891,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008891.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008891)>0
end
function c50008891.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008891)
end
function c50008891.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Stars 真绪·开幕
local m=50008892
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--rm
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008892,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,50008892)
e1:SetCost(c50008892.cost)
e1:SetCondition(c50008892.rmcon)
e1:SetTarget(c50008892.rmtg)
e1:SetOperation(c50008892.rmop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008892,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008892.thcost)
e2:SetTarget(c50008892.thtg)
e2:SetOperation(c50008892.thop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008892.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008892,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008892.spcon)
e4:SetTarget(c50008892.sptg)
e4:SetOperation(c50008892.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008892.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008892.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008892.costfilter,tp,LOCATION_DECK,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008892.costfilter,tp,LOCATION_DECK,0,1,1,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008892.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_RITUAL)
end
function c50008892.filter(c)
return c:IsAbleToRemove()
end
function c50008892.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c50008892.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c50008892.filter,tp,0,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c50008892.filter,tp,0,LOCATION_GRAVE,1,3,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c50008892.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
---
function c50008892.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008892.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008892.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008892.thfilter(c)
return c:IsSetCard(0x50b) and c:IsAbleToHand()
end
function c50008892.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local dg=Duel.GetMatchingGroup(c50008892.thfilter,tp,LOCATION_DECK,0,nil)
return dg:GetClassCount(Card.GetCode)>=3
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c50008892.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c50008892.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetClassCount(Card.GetCode)>=3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg1=g:Select(tp,1,1,nil)
g:Remove(Card.IsCode,nil,sg1:GetFirst():GetCode())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg2=g:Select(tp,1,1,nil)
g:Remove(Card.IsCode,nil,sg2:GetFirst():GetCode())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg3=g:Select(tp,1,1,nil)
sg1:Merge(sg2)
sg1:Merge(sg3)
Duel.ConfirmCards(1-tp,sg1)
Duel.ShuffleDeck(tp)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATOHAND)
local cg=sg1:Select(1-tp,1,1,nil)
local tc=cg:GetFirst()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
sg1:RemoveCard(tc)
Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT)
end
end
---
function c50008892.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008892,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008892.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008892)>0
end
function c50008892.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008892)
end
function c50008892.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--New·New Stars
local m=50008893
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c50008893.target)
e1:SetOperation(c50008893.activate)
c:RegisterEffect(e1)
--dr
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_REMOVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,50008893)
e3:SetCondition(c50008893.drcon)
e3:SetTarget(c50008893.drtg)
e3:SetOperation(c50008893.drop)
c:RegisterEffect(e3)
end
function c50008893.filter(c,e,tp,m,ft)
if not c:IsSetCard(0x50b) or bit.band(c:GetType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local mg=m:Filter(Card.IsCanBeRitualMaterial,c,c)
if ft>0 then
return mg:CheckWithSumGreater(Card.GetRitualLevel,c:GetLevel(),c)
else
return mg:IsExists(c50008893.filterF,1,nil,tp,mg,c)
end
end
function c50008893.filterF(c,tp,mg,rc)
if c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then
Duel.SetSelectedCard(c)
return mg:CheckWithSumGreater(Card.GetRitualLevel,rc:GetLevel(),rc)
else return false end
end
function c50008893.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.IsExistingMatchingCard(c50008893.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,mg,ft)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c50008893.activate(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetRitualMaterial(tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c50008893.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,mg,ft)
local tc=tg:GetFirst()
if tc then
mg=mg:Filter(Card.IsCanBeRitualMaterial,tc,tc)
local mat=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
mat=mg:FilterSelect(tp,c50008893.filterF,1,1,nil,tp,mg,tc)
Duel.SetSelectedCard(mat)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat2=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
mat:Merge(mat2)
end
tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure()
end
end
---
function c50008893.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and re and re:GetHandler():IsSetCard(0x50b)
end
function c50008893.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,30459350) and Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c50008893.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
Duel.ShuffleHand(p)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(p,Card.IsSetCard,p,LOCATION_HAND,0,1,1,nil,0x50b)
local tg=g:GetFirst()
if tg then
if Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)==0 then
Duel.ConfirmCards(1-p,tg)
Duel.ShuffleHand(p)
end
else
local sg=Duel.GetFieldGroup(p,LOCATION_HAND,0)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end
\ No newline at end of file
--Stars的集结
local m=50008894
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk & def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x50b))
e2:SetValue(400)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOGRAVE)
e4:SetDescription(aux.Stringid(50008894,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1,50008894)
e4:SetCost(c50008894.tgcost)
e4:SetTarget(c50008894.tgtg)
e4:SetOperation(c50008894.tgop)
c:RegisterEffect(e4)
--remove
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_REMOVE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,500088941)
e5:SetCondition(c50008894.rmcon)
e5:SetTarget(c50008894.rmtg)
e5:SetOperation(c50008894.rmop)
c:RegisterEffect(e5)
end
function c50008894.costfilter(c)
return c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008894.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008894.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008894.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008894.tgfilter(c)
return c:IsSetCard(0x50b) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c50008894.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008894.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c50008894.tgop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c50008894.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
---
function c50008894.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) and re and re:GetHandler():IsSetCard(0x50b)
end
function c50008894.rmfilter(c)
return c:IsFaceup() and c:IsSetCard(0x50b)
end
function c50008894.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c50008894.rmfilter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,c50008894.rmfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,2,0,0)
end
function c50008894.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
--Show·Stars 游木
local m=50008895
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_RITUAL),6,2)
c:EnableReviveLimit()
--handes
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008895,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,50008895)
e1:SetCost(c50008895.hdcost)
e1:SetTarget(c50008895.hdtg)
e1:SetOperation(c50008895.hdop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(50008895,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1e0)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008895.descost)
e2:SetTarget(c50008895.destg)
e2:SetOperation(c50008895.desop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008895.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008895,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008895.spcon)
e4:SetTarget(c50008895.sptg)
e4:SetOperation(c50008895.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008895.hdcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,3)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==3
and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=2 end
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008895.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)~=0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
end
function c50008895.hdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(1-tp,1)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
----
function c50008895.costfilter(c)
return c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008895.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008895.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008895.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008895.desfilter(c)
return c:IsFaceup() and c:IsAttackAbove(0)
end
function c50008895.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008895.desfilter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c50008895.desfilter,tp,0,LOCATION_MZONE,nil)
local dg=g:GetMaxGroup(Card.GetAttack)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,dg:GetCount(),0,0)
end
function c50008895.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c50008895.desfilter,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local dg=g:GetMaxGroup(Card.GetAttack)
Duel.Destroy(dg,REASON_EFFECT)
end
end
---
function c50008895.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008895,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008895.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008895)>0
end
function c50008895.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008895)
end
function c50008895.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--Show·Stars 昴流
local m=50008896
local cm=_G["c"..m]
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x50b),6,3)
c:EnableReviveLimit()
--negate activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(50008896,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,50008896)
e1:SetCondition(c50008896.necon)
e1:SetCost(c50008896.necost)
e1:SetTarget(c50008896.netg)
e1:SetOperation(c50008896.neop)
c:RegisterEffect(e1)
--Activate
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DISABLE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c50008896.cost)
e2:SetTarget(c50008896.tg)
e2:SetOperation(c50008896.op)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_REMOVE)
e3:SetOperation(c50008896.spreg)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50008896,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_REMOVED)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetCondition(c50008896.spcon)
e4:SetTarget(c50008896.sptg)
e4:SetOperation(c50008896.spop)
e4:SetLabelObject(e3)
c:RegisterEffect(e4)
end
function c50008896.necon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
end
function c50008896.necost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetDecktopGroup(tp,3)
if chk==0 then return g:FilterCount(Card.IsAbleToRemoveAsCost,nil)==3
and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=2 end
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.DisableShuffleCheck()
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008896.netg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c50008896.neop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
end
---
function c50008896.costfilter(c)
return c:IsSetCard(0x50b) and c:IsAbleToRemoveAsCost()
end
function c50008896.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50008896.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c50008896.costfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c50008896.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and not c:IsDisabled()
end
function c50008896.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) and c50008896.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c50008896.filter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c50008896.filter,tp,0,LOCATION_ONFIELD,1,1,nil)
end
function c50008896.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsDisabled() and tc:IsControler(1-tp) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
end
end
---
function c50008896.spreg(e,tp,eg,ep,ev,re,r,rp)
if not re then return end
local c=e:GetHandler()
local rc=re:GetHandler()
if c:IsReason(REASON_COST) then
e:SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(50008896,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,2)
end
end
function c50008896.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()==Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50008896)>0
end
function c50008896.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():ResetFlagEffect(50008896)
end
function c50008896.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
...@@ -7,6 +7,9 @@ ...@@ -7,6 +7,9 @@
#is_named_with_cyberaqua 电子水蓝 #is_named_with_cyberaqua 电子水蓝
#is_named_with_Relic 圣遗物 #is_named_with_Relic 圣遗物
#娜娜 10 0x200-0x20f
!setname 0xc204 Madoka
#布偶 11 #布偶 11
#named_with_ELF ELF #named_with_ELF ELF
#named_with_Ld 灵都 #named_with_Ld 灵都
...@@ -14,7 +17,6 @@ ...@@ -14,7 +17,6 @@
#Mizuhashi Parsee 12 0xfb0-0xfbf #Mizuhashi Parsee 12 0xfb0-0xfbf
!setname 0xfb0 六曜 !setname 0xfb0 六曜
!setname 0xfba LA
!setname 0xfbc 静仪式 !setname 0xfbc 静仪式
!setname 0xfbe 奇迹糕点 !setname 0xfbe 奇迹糕点
...@@ -146,6 +148,7 @@ ...@@ -146,6 +148,7 @@
#奇犽 500 0x500-0x50f #奇犽 500 0x500-0x50f
!setname 0x50a Warpko !setname 0x50a Warpko
!setname 0x50b Stars
!setname 0x50c 奇犽 !setname 0x50c 奇犽
#is_named_with_Kensei 幻星 #is_named_with_Kensei 幻星
#is_named_with_Rely 灵依 #is_named_with_Rely 灵依
......
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