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MyCard
ygopro-2pick
Commits
a7e75b1e
Commit
a7e75b1e
authored
Oct 10, 2015
by
salix5
Browse files
Options
Browse Files
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Email Patches
Plain Diff
add F4, F8
parent
dfb6b72e
Changes
4
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
113 additions
and
144 deletions
+113
-144
gframe/client_field.cpp
gframe/client_field.cpp
+88
-140
gframe/event_handler.cpp
gframe/event_handler.cpp
+23
-2
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
gframe/client_field.cpp
View file @
a7e75b1e
...
@@ -351,9 +351,12 @@ void ClientField::ClearChainSelect() {
...
@@ -351,9 +351,12 @@ void ClientField::ClearChainSelect() {
}
}
// needs to be synchronized with EGET_SCROLL_BAR_CHANGED
// needs to be synchronized with EGET_SCROLL_BAR_CHANGED
void
ClientField
::
ShowSelectCard
(
bool
buttonok
,
bool
chain
)
{
void
ClientField
::
ShowSelectCard
(
bool
buttonok
,
bool
chain
)
{
if
(
selectable_cards
.
size
()
<=
5
)
{
int
startpos
;
int
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
if
(
selectable_cards
.
size
()
<=
5
)
for
(
size_t
i
=
0
;
i
<
selectable_cards
.
size
();
++
i
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
else
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
selectable_cards
.
size
(),
5
);
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
if
(
chain
)
else
if
(
chain
)
...
@@ -366,10 +369,11 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -366,10 +369,11 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
if
(
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CHAIN
&&
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CARD
)
{
if
(
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CHAIN
&&
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CARD
)
{
if
(
chain
&&
selectable_cards
[
i
]
->
is_conti
)
if
(
chain
&&
selectable_cards
[
i
]
->
is_conti
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_OVERLAY
)
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_OVERLAY
)
{
myswprintf
(
formatBuffer
,
L"%ls[%d](%d)"
,
myswprintf
(
formatBuffer
,
L"%ls[%d](%d)"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
overlayTarget
->
location
,
selectable_cards
[
i
]
->
overlayTarget
->
sequence
),
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
overlayTarget
->
location
,
selectable_cards
[
i
]
->
overlayTarget
->
sequence
),
selectable_cards
[
i
]
->
overlayTarget
->
sequence
+
1
,
selectable_cards
[
i
]
->
sequence
+
1
);
selectable_cards
[
i
]
->
overlayTarget
->
sequence
+
1
,
selectable_cards
[
i
]
->
sequence
+
1
);
}
else
else
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
selectable_cards
[
i
]
->
sequence
),
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
selectable_cards
[
i
]
->
sequence
),
selectable_cards
[
i
]
->
sequence
+
1
);
selectable_cards
[
i
]
->
sequence
+
1
);
...
@@ -387,47 +391,15 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -387,47 +391,15 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
}
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
}
}
if
(
selectable_cards
.
size
()
<=
5
)
{
for
(
int
i
=
selectable_cards
.
size
();
i
<
5
;
++
i
)
{
for
(
int
i
=
selectable_cards
.
size
();
i
<
5
;
++
i
)
{
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
false
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
false
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
false
);
}
}
mainGame
->
scrCardList
->
setPos
(
0
);
mainGame
->
scrCardList
->
setPos
(
0
);
mainGame
->
scrCardList
->
setVisible
(
false
);
mainGame
->
scrCardList
->
setVisible
(
false
);
}
else
{
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
if
(
chain
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
if
(
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CHAIN
&&
mainGame
->
dInfo
.
curMsg
!=
MSG_SORT_CARD
)
{
if
(
chain
&&
selectable_cards
[
i
]
->
is_conti
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_OVERLAY
)
myswprintf
(
formatBuffer
,
L"%ls[%d](%d)"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
overlayTarget
->
location
,
selectable_cards
[
i
]
->
overlayTarget
->
sequence
),
selectable_cards
[
i
]
->
overlayTarget
->
sequence
+
1
,
selectable_cards
[
i
]
->
sequence
+
1
);
else
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
selectable_cards
[
i
]
->
sequence
),
selectable_cards
[
i
]
->
sequence
+
1
);
mainGame
->
stCardPos
[
i
]
->
setText
(
formatBuffer
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
true
);
if
(
selectable_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
}
else
{
if
(
sort_list
[
i
])
{
myswprintf
(
formatBuffer
,
L"%d"
,
sort_list
[
i
]);
mainGame
->
stCardPos
[
i
]
->
setText
(
formatBuffer
);
}
else
mainGame
->
stCardPos
[
i
]
->
setText
(
L""
);
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
}
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
30
,
150
+
i
*
125
,
50
));
}
}
else
{
mainGame
->
scrCardList
->
setVisible
(
true
);
mainGame
->
scrCardList
->
setVisible
(
true
);
mainGame
->
scrCardList
->
setMin
(
0
);
mainGame
->
scrCardList
->
setMin
(
0
);
mainGame
->
scrCardList
->
setMax
((
selectable_cards
.
size
()
-
5
)
*
10
+
9
);
mainGame
->
scrCardList
->
setMax
((
selectable_cards
.
size
()
-
5
)
*
10
+
9
);
...
@@ -439,9 +411,12 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -439,9 +411,12 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
mainGame
->
PopupElement
(
mainGame
->
wCardSelect
);
mainGame
->
PopupElement
(
mainGame
->
wCardSelect
);
}
}
void
ClientField
::
ShowChainCard
()
{
void
ClientField
::
ShowChainCard
()
{
if
(
selectable_cards
.
size
()
<=
5
)
{
int
startpos
;
int
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
if
(
selectable_cards
.
size
()
<=
5
)
for
(
size_t
i
=
0
;
i
<
selectable_cards
.
size
();
++
i
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
else
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
selectable_cards
.
size
(),
5
);
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
else
...
@@ -458,30 +433,15 @@ void ClientField::ShowChainCard() {
...
@@ -458,30 +433,15 @@ void ClientField::ShowChainCard() {
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
}
}
if
(
selectable_cards
.
size
()
<=
5
)
{
for
(
int
i
=
selectable_cards
.
size
();
i
<
5
;
++
i
)
{
for
(
int
i
=
selectable_cards
.
size
();
i
<
5
;
++
i
)
{
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
false
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
false
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
false
);
}
}
mainGame
->
scrCardList
->
setPos
(
0
);
mainGame
->
scrCardList
->
setPos
(
0
);
mainGame
->
scrCardList
->
setVisible
(
false
);
mainGame
->
scrCardList
->
setVisible
(
false
);
}
else
{
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
selectable_cards
[
i
]
->
sequence
),
selectable_cards
[
i
]
->
sequence
+
1
);
mainGame
->
stCardPos
[
i
]
->
setText
(
formatBuffer
);
mainGame
->
stCardPos
[
i
]
->
setVisible
(
true
);
if
(
selectable_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stCardPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
30
,
150
+
i
*
125
,
50
));
}
}
else
{
mainGame
->
scrCardList
->
setVisible
(
true
);
mainGame
->
scrCardList
->
setVisible
(
true
);
mainGame
->
scrCardList
->
setMin
(
0
);
mainGame
->
scrCardList
->
setMin
(
0
);
mainGame
->
scrCardList
->
setMax
((
selectable_cards
.
size
()
-
5
)
*
10
+
9
);
mainGame
->
scrCardList
->
setMax
((
selectable_cards
.
size
()
-
5
)
*
10
+
9
);
...
@@ -493,9 +453,12 @@ void ClientField::ShowChainCard() {
...
@@ -493,9 +453,12 @@ void ClientField::ShowChainCard() {
mainGame
->
PopupElement
(
mainGame
->
wCardSelect
);
mainGame
->
PopupElement
(
mainGame
->
wCardSelect
);
}
}
void
ClientField
::
ShowLocationCard
()
{
void
ClientField
::
ShowLocationCard
()
{
if
(
display_cards
.
size
()
<=
5
)
{
int
startpos
;
int
startpos
=
30
+
125
*
(
5
-
display_cards
.
size
())
/
2
;
if
(
display_cards
.
size
()
<=
5
)
for
(
size_t
i
=
0
;
i
<
display_cards
.
size
();
++
i
)
{
startpos
=
30
+
125
*
(
5
-
display_cards
.
size
())
/
2
;
else
startpos
=
30
;
for
(
size_t
i
=
0
;
i
<
min
(
display_cards
.
size
(),
5
);
++
i
)
{
if
(
display_cards
[
i
]
->
code
)
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
else
...
@@ -512,30 +475,15 @@ void ClientField::ShowLocationCard() {
...
@@ -512,30 +475,15 @@ void ClientField::ShowLocationCard() {
else
mainGame
->
stDisplayPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
else
mainGame
->
stDisplayPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stDisplayPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
mainGame
->
stDisplayPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
30
,
startpos
+
120
+
i
*
125
,
50
));
}
}
if
(
display_cards
.
size
()
<=
5
)
{
for
(
int
i
=
display_cards
.
size
();
i
<
5
;
++
i
)
{
for
(
int
i
=
display_cards
.
size
();
i
<
5
;
++
i
)
{
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
false
);
mainGame
->
stDisplayPos
[
i
]
->
setVisible
(
false
);
mainGame
->
stDisplayPos
[
i
]
->
setVisible
(
false
);
}
}
mainGame
->
scrDisplayList
->
setPos
(
0
);
mainGame
->
scrDisplayList
->
setPos
(
0
);
mainGame
->
scrDisplayList
->
setVisible
(
false
);
mainGame
->
scrDisplayList
->
setVisible
(
false
);
}
else
{
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
);
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
display_cards
[
i
]
->
location
,
display_cards
[
i
]
->
sequence
),
display_cards
[
i
]
->
sequence
+
1
);
mainGame
->
stDisplayPos
[
i
]
->
setText
(
formatBuffer
);
mainGame
->
stDisplayPos
[
i
]
->
setVisible
(
true
);
if
(
display_cards
[
i
]
->
controler
)
mainGame
->
stDisplayPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
mainGame
->
stDisplayPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
mainGame
->
stDisplayPos
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
30
,
150
+
i
*
125
,
50
));
}
}
else
{
mainGame
->
scrDisplayList
->
setVisible
(
true
);
mainGame
->
scrDisplayList
->
setVisible
(
true
);
mainGame
->
scrDisplayList
->
setMin
(
0
);
mainGame
->
scrDisplayList
->
setMin
(
0
);
mainGame
->
scrDisplayList
->
setMax
((
display_cards
.
size
()
-
5
)
*
10
+
9
);
mainGame
->
scrDisplayList
->
setMax
((
display_cards
.
size
()
-
5
)
*
10
+
9
);
...
...
gframe/event_handler.cpp
View file @
a7e75b1e
...
@@ -741,10 +741,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -741,10 +741,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
else
{
}
else
{
if
(
selectable_cards
[
i
+
pos
]
->
is_conti
)
if
(
selectable_cards
[
i
+
pos
]
->
is_conti
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
else
if
(
selectable_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
else
if
(
selectable_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
myswprintf
(
formatBuffer
,
L"%ls[%d](%d)"
,
myswprintf
(
formatBuffer
,
L"%ls[%d](%d)"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
location
,
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
sequence
),
dataManager
.
FormatLocation
(
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
location
,
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
sequence
),
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
sequence
+
1
,
selectable_cards
[
i
+
pos
]
->
sequence
+
1
);
selectable_cards
[
i
+
pos
]
->
overlayTarget
->
sequence
+
1
,
selectable_cards
[
i
+
pos
]
->
sequence
+
1
);
}
else
else
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
+
pos
]
->
location
,
selectable_cards
[
i
+
pos
]
->
sequence
),
myswprintf
(
formatBuffer
,
L"%ls[%d]"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
+
pos
]
->
location
,
selectable_cards
[
i
+
pos
]
->
sequence
),
selectable_cards
[
i
+
pos
]
->
sequence
+
1
);
selectable_cards
[
i
+
pos
]
->
sequence
+
1
);
...
@@ -1613,9 +1614,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1613,9 +1614,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
KEY_F1
:
case
irr
:
:
KEY_F1
:
case
irr
:
:
KEY_F2
:
case
irr
:
:
KEY_F2
:
case
irr
:
:
KEY_F3
:
case
irr
:
:
KEY_F3
:
case
irr
:
:
KEY_F4
:
case
irr
:
:
KEY_F5
:
case
irr
:
:
KEY_F5
:
case
irr
:
:
KEY_F6
:
case
irr
:
:
KEY_F6
:
case
irr
:
:
KEY_F7
:
{
case
irr
:
:
KEY_F7
:
case
irr
:
:
KEY_F8
:
{
if
(
!
event
.
KeyInput
.
PressedDown
&&
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
!=
7
&&
mainGame
->
dInfo
.
isStarted
if
(
!
event
.
KeyInput
.
PressedDown
&&
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
!=
7
&&
mainGame
->
dInfo
.
isStarted
&&
!
mainGame
->
wCardDisplay
->
isVisible
()
&&
!
mainGame
->
HasFocus
(
EGUIET_EDIT_BOX
))
{
&&
!
mainGame
->
wCardDisplay
->
isVisible
()
&&
!
mainGame
->
HasFocus
(
EGUIET_EDIT_BOX
))
{
int
loc_id
=
0
;
int
loc_id
=
0
;
...
@@ -1636,6 +1639,15 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1636,6 +1639,15 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
for
(
int32
i
=
(
int32
)
extra
[
0
].
size
()
-
1
;
i
>=
0
;
--
i
)
for
(
int32
i
=
(
int32
)
extra
[
0
].
size
()
-
1
;
i
>=
0
;
--
i
)
display_cards
.
push_back
(
extra
[
0
][
i
]);
display_cards
.
push_back
(
extra
[
0
][
i
]);
break
;
break
;
case
irr
:
:
KEY_F4
:
loc_id
=
1007
;
for
(
int32
i
=
0
;
i
<=
4
;
++
i
)
{
if
(
mzone
[
0
][
i
]
&&
mzone
[
0
][
i
]
->
overlayed
.
size
())
{
for
(
int32
j
=
0
;
j
<=
(
int32
)
mzone
[
0
][
i
]
->
overlayed
.
size
()
-
1
;
++
j
)
display_cards
.
push_back
(
mzone
[
0
][
i
]
->
overlayed
[
j
]);
}
}
break
;
case
irr
:
:
KEY_F5
:
case
irr
:
:
KEY_F5
:
loc_id
=
1004
;
loc_id
=
1004
;
for
(
int32
i
=
(
int32
)
grave
[
1
].
size
()
-
1
;
i
>=
0
;
--
i
)
for
(
int32
i
=
(
int32
)
grave
[
1
].
size
()
-
1
;
i
>=
0
;
--
i
)
...
@@ -1651,6 +1663,15 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1651,6 +1663,15 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
for
(
int32
i
=
(
int32
)
extra
[
1
].
size
()
-
1
;
i
>=
0
;
--
i
)
for
(
int32
i
=
(
int32
)
extra
[
1
].
size
()
-
1
;
i
>=
0
;
--
i
)
display_cards
.
push_back
(
extra
[
1
][
i
]);
display_cards
.
push_back
(
extra
[
1
][
i
]);
break
;
break
;
case
irr
:
:
KEY_F8
:
loc_id
=
1007
;
for
(
int32
i
=
0
;
i
<=
4
;
++
i
)
{
if
(
mzone
[
1
][
i
]
&&
mzone
[
1
][
i
]
->
overlayed
.
size
())
{
for
(
int32
j
=
0
;
j
<=
(
int32
)
mzone
[
1
][
i
]
->
overlayed
.
size
()
-
1
;
++
j
)
display_cards
.
push_back
(
mzone
[
1
][
i
]
->
overlayed
[
j
]);
}
}
break
;
}
}
if
(
display_cards
.
size
())
{
if
(
display_cards
.
size
())
{
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
loc_id
),
display_cards
.
size
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
loc_id
),
display_cards
.
size
());
...
...
ocgcore
@
99e817b3
Subproject commit
c96a56694a4f51f6ec5e0b85442b6026a9739c2d
Subproject commit
99e817b3d4a38900f855028aac792fcf0e3a2861
script
@
7eac1f37
Subproject commit
ecc9ccf118b4d8caab700445a8912d8ba0911bba
Subproject commit
7eac1f376e3364021806d6f252c7f0bc02f169ed
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